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[10-07-2010] SVN R447 - T2 Valakut Ramp DECK Updated

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Re: [10-07-2010] SVN R447 - T2 Valakut Ramp DECK Updated

Postby MonsieurKaZe » 11 Oct 2010, 08:49

Hi there, I just want to report a problem with the card " Bituminous Blast " from the Deck " Jund of Alara ".
I paid the cost of the card and then choose of of my creature to blast it... The Cascade effect worked perfectly but right after the blast killed my creature, the game crashed :/

I tried it another time and the game just crashed again ! I don't know if this is only happen to me but if someone can check this on his own game, it would be nice =)

Edit : oh and I just found an epic problem with " Khalni Heart Expedition "... You must put a counter on this card whenever a land comes into play under your control. But if you produce mana from a special land (like Tundra), it will produce a mana token and this token is considered by Khalni like a new land under your control ! It must not be considered like a new land because there is NO new land, this is just a mana in your mana pool... I don't know if my explanation is correct (I'm French so my English is not 100% effective).
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Re: [10-07-2010] SVN R447 - T2 Valakut Ramp DECK Updated

Postby Clark » 11 Oct 2010, 15:07

MonsieurKaZe wrote:Hi there, I just want to report a problem with the card " Bituminous Blast " from the Deck " Jund of Alara ".
I paid the cost of the card and then choose of of my creature to blast it... The Cascade effect worked perfectly but right after the blast killed my creature, the game crashed :/

I tried it another time and the game just crashed again ! I don't know if this is only happen to me but if someone can check this on his own game, it would be nice =)

Edit : oh and I just found an epic problem with " Khalni Heart Expedition "... You must put a counter on this card whenever a land comes into play under your control. But if you produce mana from a special land (like Tundra), it will produce a mana token and this token is considered by Khalni like a new land under your control ! It must not be considered like a new land because there is NO new land, this is just a mana in your mana pool... I don't know if my explanation is correct (I'm French so my English is not 100% effective).
Thanks for the reply.

To your Q1, it seems cannot be reproduced in my PC, but i met with the 'game crash' problem. Anyhow, i'll research it.

To your Q2, actually all cards with landfall ability do not work well now because the DLC load priority has been changed.

Here i give you one solution:
1. open file 'XXX:\Magic The Gathering Duels of the Planeswalkers\DATA_CORE\DATA_ALL_PLATFORMS\DATA_REQUIRED\FUNCTIONS\FILTERS.LUA' by NOTEPAD
2. Overwrite function LandFall() as follow codes:
Code: Select all
function LandFall()
   return  ((TriggerObject():GetCardType():Test( CARD_TYPE_LAND ) ~= 0) and (TriggerObject():GetSubType():Test( LAND_TYPE_DESERT ) == 0) and (TriggerObject():GetPlayer() == Object():GetPlayer()))
end
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Re: [10-07-2010] SVN R447 - T2 Valakut Ramp DECK Updated

Postby MonsieurKaZe » 11 Oct 2010, 17:58

Thank you for the tips =)
I'll try this for the Landfall problem ;)

Cheers!
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Re: [10-07-2010] SVN R447 - T2 Valakut Ramp DECK Updated

Postby windw » 15 Oct 2010, 23:59

i hope new decks..
daze is no good in all decks, im sure..
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Re: [10-07-2010] SVN R447 - T2 Valakut Ramp DECK Updated

Postby mistermayaman » 20 Nov 2010, 08:03

were can i download this DLC?i cant seem to find the links.
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Re: [10-07-2010] SVN R447 - T2 Valakut Ramp DECK Updated

Postby Chernaborg » 12 Dec 2010, 12:19

Forgive my noobness but i can't find the links too :oops:
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Re: [10-07-2010] SVN R447 - T2 Valakut Ramp DECK Updated

Postby regen1 » 15 Dec 2010, 05:51

Bug report:

Master of the WIld Hunt in the Jund of Alara deck has undefined strings.
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Re: [10-07-2010] SVN R447 - T2 Valakut Ramp DECK Updated

Postby jdmoralesp » 19 Dec 2010, 07:10

/quote
Top
Re: [10-07-2010] SVN R447 - T2 Valakut Ramp DECK Updated
by Chernaborg » 12 Dec 2010, 08:19

Forgive my noobness but i can't find the links too
/quote
me neither:(
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Re: [10-07-2010] SVN R447 - T2 Valakut Ramp DECK Updated

Postby Jace » 08 Apr 2011, 13:10

Where can i download this mod?
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Re: [10-07-2010] SVN R447 - T2 Valakut Ramp DECK Updated

Postby CactuarP » 17 Apr 2011, 17:49

Duh.. Can't find the links too.
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Re: [10-07-2010] SVN R447 - T2 Valakut Ramp DECK Updated

Postby OniGrey » 24 Apr 2011, 00:05

Me too. Need a link to download.
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Re: [10-07-2010] SVN R447 - T2 Valakut Ramp DECK Updated

Postby drugskill » 25 Jan 2012, 00:41

I have the Custom DLC 2 and all 3 patches and there's plenty of cards in this DLC not present. Would be great to have a download link or something for this one.
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Re: [10-07-2010] SVN R447 - T2 Valakut Ramp DECK Updated

Postby drugskill » 28 Sep 2013, 01:14

Can someone please give the link to this repository?
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Re: [10-07-2010] SVN R447 - T2 Valakut Ramp DECK Updated

Postby drugskill » 28 Sep 2013, 03:06

Nevermind, got it. If anyone else wondered it's https://dopt.googlecode.com/svn/trunk
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Re: [10-07-2010] SVN R447 - T2 Valakut Ramp DECK Updated

Postby Huggybaby » 28 Sep 2013, 03:31

That's funny, dopt instead of dotp. :)
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