Board index Programs with AI or Rules Enforcement Magic: The Gathering - Duels of the Planeswalkers New MTG Cards and Decks (2010, 2012, 2013, 2014, 2015, Magic Duels) 2013
【22/06/13 1725 cards & Dredge】【34 Decks】Dotp13 RTR MOD v12
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Re: 【15/05/2013, 5 new decks】【32 Decks】Dotp13 DGM MOD v10
by NEMESiS » 20 May 2013, 14:16
Your snapcaster mage is not working for me. Can't flash back anything on your esper control deck. BTW, love your decks.
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Re: 【15/05/2013, 5 new decks】【32 Decks】Dotp13 DGM MOD v10
by sumomole » 22 May 2013, 19:10
Flashback is a activated ability, can you see whether the target card is highlight?NEMESiS wrote:Your snapcaster mage is not working for me. Can't flash back anything on your esper control deck. BTW, love your decks.
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Re: 【15/05/2013, 5 new decks】【32 Decks】Dotp13 DGM MOD v10
by NEMESiS » 22 May 2013, 19:21
Nothing is highlighted. I target the card (lets say Sphinx's Revelation) everything resolves and nothing. No flash back or anything, I know you have mentioned in the past that it uses the flavor text for the ability.sumomole wrote:Flashback is a activated ability, can you see whether the target card is highlight?NEMESiS wrote:Your snapcaster mage is not working for me. Can't flash back anything on your esper control deck. BTW, love your decks.
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Re: 【23/05/2013, the final toy】【33 Decks】Dotp13 RTR MOD v11
by Exxington » 23 May 2013, 18:34
The newest deck painted stones doesn't work for me i downloaded it have your other decks work fine i extracted it and what not and it has like 44 islands
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Re: 【23/05/2013, the final toy】【33 Decks】Dotp13 RTR MOD v11
by sumomole » 24 May 2013, 07:15
Please download the latest Deck_0623_ST.zip.Exxington wrote:The newest deck painted stones doesn't work for me i downloaded it have your other decks work fine i extracted it and what not and it has like 44 islands
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Re: 【15/05/2013, 5 new decks】【32 Decks】Dotp13 DGM MOD v10
by sumomole » 24 May 2013, 07:20
I don't know, I only use 0623&0646, and Snapcaster Mage works fine.NEMESiS wrote:Nothing is highlighted. I target the card (lets say Sphinx's Revelation) everything resolves and nothing. No flash back or anything, I know you have mentioned in the past that it uses the flavor text for the ability.sumomole wrote:Flashback is a activated ability, can you see whether the target card is highlight?NEMESiS wrote:Your snapcaster mage is not working for me. Can't flash back anything on your esper control deck. BTW, love your decks.
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Re: 【23/05/2013, the final toy】【33 Decks】Dotp13 RTR MOD v11
by Exxington » 24 May 2013, 16:37
sorry i always forget to do that lol
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Re: 【23/05/2013, the final toy】【33 Decks】Dotp13 RTR MOD v11
by bboy32167 » 26 May 2013, 01:22
I'm having the same problem.
Snapcaster resolves, I choose a target, the ability resolves and no flashback.
Snapcaster resolves, I choose a target, the ability resolves and no flashback.
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Re: 【13/06/2013, updated 1694 cards】【33 Decks】Dotp13 RTR MOD
by East Bay » 14 Jun 2013, 22:00
Awesome thank you for this best update, I see you improved alot of my cards but I wanted to ask is the Spellstutter Sprite impossible to finish?
Re: 【13/06/2013, updated 1694 cards】【33 Decks】Dotp13 RTR MOD
by sumomole » 15 Jun 2013, 04:33
I don't understand what you mean, I remember here've included Spellstutter Sprite.East Bay wrote:Awesome thank you for this best update, I see you improved alot of my cards but I wanted to ask is the Spellstutter Sprite impossible to finish?
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Re: 【13/06/2013, updated 1694 cards】【33 Decks】Dotp13 RTR MOD
by BloodReyvyn » 16 Jun 2013, 11:01
Minor issue, your Goblin Lackey still says "Whenever Warren Instigator deals damage to an opponent..."
Other than that, pretty fun goblin deck. I don't usually play goblins, but this one is a lot more fun than Krenko's deck.
Other than that, pretty fun goblin deck. I don't usually play goblins, but this one is a lot more fun than Krenko's deck.
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Re: 【13/06/2013, updated 1694 cards】【33 Decks】Dotp13 RTR MOD
by logicalnoise » 17 Jun 2013, 22:21
Love your decks. I noticed the seylesnya charm glitchs out in bant aggro. It offers no choices and seems to be waiting for me to target something but nothing is a valid target. I'm using the latest files from the initial post.
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Re: 【13/06/2013, updated 1694 cards】【33 Decks】Dotp13 RTR MOD
by sumomole » 18 Jun 2013, 03:19
Are you using the latest version of the game, which includes DATA_CORE, DATA_DLC_0001~0004, DECK_0001~0086_ST? In other words, you have a official 5-color deck that named Mana Mastery, there are also several charms, do you tested it?logicalnoise wrote:Love your decks. I noticed the seylesnya charm glitchs out in bant aggro. It offers no choices and seems to be waiting for me to target something but nothing is a valid target. I'm using the latest files from the initial post.
I just tested the v1.0r36 of theta, and it also seems to support the code of charms, but I don't know whether the earlier versions support.
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Re: 【23/05/2013, the final toy】【33 Decks】Dotp13 RTR MOD v11
by sumomole » 18 Jun 2013, 03:29
NEMESiS wrote:Nothing is highlighted. I target the card (lets say Sphinx's Revelation) everything resolves and nothing. No flash back or anything, I know you have mentioned in the past that it uses the flavor text for the ability.
Sorry, I think I found some errors(But why I have been able to properly use and never found any bug? ? ? ), yes, I am so stupid that spent a long time to find it , I hope it can solve your problem, if you still play this game.bboy32167 wrote:I'm having the same problem.
Snapcaster resolves, I choose a target, the ability resolves and no flashback.
I've upgraded the core file, if this still doesn't resolve, I think I really have no way.
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Dredge (beta version and test only)
by sumomole » 18 Jun 2013, 03:34
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