Re: Community Wad Decks
Posted: 13 May 2016, 15:44
I've never heard of a limit to the number of decks in multiplayer, but it's entirely possible. However, if you'd like, it would take me about 20 minutes to make a program that can convert all 2-digit ids to 3-digit ids for all wads in a folder. Obviously you don't have to, but if you'd prefer to stick with one ID, it wouldn't be difficult.MasterXploder7 wrote:So out of curiosity. I created 100 decks using my own custom prefix (179) and had 2 digit spaces in the deck builder for the creation of decks (so an example for a deck would be 17900 or 17999). When i had filled up all 100 slots, i made a new prefix (218) and i had it able to use 3 digit spaces for the decks in the deck builder (Ex: 218000 or 218999). Now i didnt have any problems in single player, but when it came to multiplayer when i had the 100 decks from prefix 179 and i had exactly 1 deck from prefix 218, i was completely unable to make a multiplayer lobby and the game crashed. Is there any explanation for this? I would assume that there is a hard-cap deck limit for multiplayer but I cant be very sure if that is the case or if it is just something up with the deck (because it works fine in single player).
As to the question at hand, it might be that there is a limit, but I wouldn't expect that limit to be 100 decks /more/ than the number of official decks. The only way I can think of why that might happen is if the lobby creation fails after 100 errors or something. Doesn't seem likely to me, though. So, I'm curious as to exactly what's going on, as well.