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MTG - RETURN TO RAVNICA - OVERLOAD PACK 014/014 CARDS

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MTG - RETURN TO RAVNICA - OVERLOAD PACK 014/014 CARDS

Postby NeoAnderson » 31 Aug 2014, 01:18

------------ Return to Ravnica - OVERLOAD PACK ------------
All 12 overload cards included into this set + 2 bonus overload cards from Dragon'Maze Set
Image

Please be informed that OverLoad cards were not coded until now,this is a good approximation made by braquio and me.
I just made some basic tests if you find something wrong please report into this topic and I will try to fix it.
:wink:


Complete cards list.

14 CARDS INCLUDED | Open
Blustersquall
Chemister's Trick
Counterflux
Cyclonic Rift
Downsize
Dynacharge
Electrickery
Mizzium Mortars
Mizzium Skin
Street Spasm
Teleportal
Vandalblast
Dragonshift
Weapon Surge


Until now the only limitation about playing overload cards is when you use spell who grants the ability
"To play the card from other zone paying the normal casting cost", in this case you will be able to play the card
only in normal mode. Here you can find a list of cards with this kind of interaction :

Partial interactions cards List UPDATE ver 1.1 | Open
    Act on impulse - PARTIAL ONLY NORMAL PLAY
    Aerial Caravan - PARTIAL ONLY NORMAL PLAY
    Bösium Strip PARTIAL ONLY NORMAL PLAY
    Colfenor's Plans - PARTIAL ONLY NORMAL PLAY
    Elkin Bottle - PARTIAL ONLY NORMAL PLAY
    Melek, Izzet Paragon PARTIAL ONLY NORMAL PLAY
    Muse Vessel - PARTIAL ONLY NORMAL PLAY
    Nivix, Aerie of the Firemind - PARTIAL ONLY NORMAL PLAY
    Prophetic Flamespeaker - PARTIAL ONLY NORMAL PLAY
    Psychic Theft - PARTIAL ONLY NORMAL PLAY
    Three Wishes - PARTIAL ONLY NORMAL PLAY
    Chandra, Pyromaster - PARTIAL ONLY NORMAL PLAY ABILITY 0 AND FULL WORKING ABILITY -7
    Ice Cauldron - UNKNOWN
    Psychic Intrusion - UNKNOWN


This implementation is completely working with spells who duplicate cards, with Cascade, and also with Flashback.
Cards interacting with overload and should work 100% - List UPDATE ver 1.1 | Open
    Bituminous Blast - FULL WORKING
    Bloodbraid Elf - FULL WORKING
    Brilliant Ultimatum - FULL WORKING
    Captured Sunlight - FULL WORKING
    Demonic Dread - FULL WORKING
    Deny Reality - FULL WORKING
    Elite Arcanist - FULL WORKING
    Enigma Sphinx - FULL WORKING
    Enlisted Wurm - FULL WORKING
    Epic Experiment - FULL WORKING
    Ertai's Meddling - FULL WORKING
    Etherium-Horn Sorcerer - FULL WORKING
    Eye of the Storm - FULL WORKING
    Galvanoth FULL WORKING
    Hellcarver Demon - FULL WORKING
    Howltooth Hollow - FULL WORKING
    Intet, the Dreamer - FULL WORKING
    Isochron Scepter - FULL WORKING
    Jace, Architect of Thought - FULL WORKING
    Jace's Mindseeker FULL WORKING
    Jeleva, Nephalia's Scourge - FULL WORKING
    Kaho, Minamo Historian - FULL WORKING
    Kathari Remnant - FULL WORKING
    Knowledge Exploitation FULL WORKING
    Maelstrom Nexus - FULL WORKING
    Maelstrom Wanderer - FULL WORKING
    Mindclaw Shaman FULL WORKING
    Mind's Desire - FULL WORKING
    Mosswort Bridge - FULL WORKING
    Oracle of Bones FULL WORKING
    Panoptic Mirror - FULL WORKING
    Planeswalker's Mischief - FULL WORKING
    Reversal of Fortune FULL WORKING
    Shardless Agent - FULL WORKING
    Shell of the Last Kappa - FULL WORKING
    Shelldock Isle - FULL WORKING
    Spellbinder - FULL WORKING
    Spellshift  FULL WORKING
    Spellweaver Helix - FULL WORKING
    Spinerock Knoll - FULL WORKING
    Stormcaller's Boon - FULL WORKING
    Violent Outburst - FULL WORKING
    Windbrisk Heights - FULL WORKING

IMPORTANT!! : To use without any problem is suggested to turn on the Main Game option "Automatic Resolution".
If you don't you can still play without any issue just avoid the follow situation :
"Activate a spell as overload and while the ability is resolving, recast the spell in normal mode" This cause a game crash.

DOWNLOAD WAD FILE :-UPLOADED-
Attachments
DATA_DLC_592_RETURN_TO_RAVNICA_OVERLOAD_PACK.rar
MTG - RETURN TO RAVNICA - OVERLOAD PACK 014/014 CARDS
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Last edited by NeoAnderson on 31 Aug 2014, 22:46, edited 1 time in total.
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Re: MTG - RETURN TO RAVNICA - OVERLOAD PACK 014/014 CARDS

Postby Kithkin » 31 Aug 2014, 20:21

Could someone please describe a scenario where overloading Counterflux is needed :?:
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Re: MTG - RETURN TO RAVNICA - OVERLOAD PACK 014/014 CARDS

Postby NeoAnderson » 31 Aug 2014, 21:42

Kithkin wrote:Could someone please describe a scenario where overloading Counterflux is needed :?:
PlayerA cast Riddle of Lightning + Twincast + Twincast
PlayerB cast Counterflux (overloaded) 4mana and all the spells countered.
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Re: MTG - RETURN TO RAVNICA - OVERLOAD PACK 014/014 CARDS

Postby thefiremind » 31 Aug 2014, 21:46

It's not the only spell that can counter multiple spells at once: Double Negative and Swift Silence do it, too. I agree that the situations where you can get maximum value from those cards are quite rare, though.
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Re: MTG - RETURN TO RAVNICA - OVERLOAD PACK 014/014 CARDS

Postby NeoAnderson » 31 Aug 2014, 21:54

thefiremind wrote:It's not the only spell that can counter multiple spells at once: Double Negative and Swift Silence do it, too. I agree that the situations where you can get maximum value from those cards are quite rare, though.
Double Negative still uses targets and only 2.
Swift Silence is similar but if you have other spells you control on the stack they will be also countered, and most important Swift Silence can be countered, Counterflux cannot be countered
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Re: MTG - RETURN TO RAVNICA - OVERLOAD PACK 014/014 CARDS

Postby volrathxp » 01 Sep 2014, 00:37

NeoAnderson wrote:
thefiremind wrote:It's not the only spell that can counter multiple spells at once: Double Negative and Swift Silence do it, too. I agree that the situations where you can get maximum value from those cards are quite rare, though.
Double Negative still uses targets and only 2.
Swift Silence is similar but if you have other spells you control on the stack they will be also countered, and most important Swift Silence can be countered, Counterflux cannot be countered
Counterflux can also counter Flusterstorm, after the Storm ability creates copies of Flusterstorm.
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Re: MTG - RETURN TO RAVNICA - OVERLOAD PACK 014/014 CARDS

Postby sweetLu » 01 Sep 2014, 01:53

You also might be able to counter Progenetis and Emrukul with an overloaded Counterflux. So limited yes :)
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Re: MTG - RETURN TO RAVNICA - OVERLOAD PACK 014/014 CARDS

Postby gorem2k » 01 Sep 2014, 02:02

Counterflux overloaded VS Counterflux overloaded. who wins ?
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Re: MTG - RETURN TO RAVNICA - OVERLOAD PACK 014/014 CARDS

Postby NeoAnderson » 01 Sep 2014, 02:05

gorem2k wrote:Counterflux overloaded VS Counterflux overloaded. who wins ?
Both resolve and all the other spells yours and of your opponent are countered (excluding some spell who cannot be countered)
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Re: MTG - RETURN TO RAVNICA - OVERLOAD PACK 014/014 CARDS

Postby volrathxp » 01 Sep 2014, 03:03

sweetLu wrote:You also might be able to counter Progenetis and Emrukul with an overloaded Counterflux. So limited yes :)
Progenitus can already be countered normally.

"Protection from everything" means the following: Progenitus can't be blocked, Progenitus can't be enchanted or equipped, Progenitus can't be the target of spells or abilities, and all damage that would be dealt to Progenitus is prevented.
Protection from everything doesn't extend to the stack, only while Prog is on the field.
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