tmxk2012917 wrote:bug report:
Sadistic Sacrament: After being cast, it entered the graveyard directly. I could not search and exile cards from the opponent's library
This should be fixed, but it does need to be tested. It probably mostly "worked", except for a tiny bug which had the opponent choosing which cards to exile. Unsurprisingly, it probably chose not to exile any, and thus the spell seemed to fizzle. This has been corrected.
sunds wrote:Bug report.
[lua] [string "NISSAS_REVELATION_CW_398506_TITLE (RESOLUTION_TIME_ACTION)~0x00000477"]:5: attempt to call method 'GetType' (a nil value)
Fixed. GetType should have been GetSubType.
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Also corrected:
The Great Aurora - This was less "fixed" and more of an improvement. Explained below.
Dictate of Karametra's - It was using the timer as if it wasn't a mana ability.
Pyromancer's Goggles - It wasn't copying the spell. It also was using the timer as if it wasn't a mana ability.
Bayou - It had the wrong multiverseID, which caused the deck gallery to show the wrong card. (It had the MID of the base-game's
Bayou, which tells me they may actually reuse some MIDs between DotP and actual cards...)
I've also altered the non-MM version of a few cards to have the updated mana functions:
Rogue's PassageFoundry of the ConsulsFinally, I removed reminder text from the
Temple of Epiphany cycle.
Regarding
The Great Aurora, I gave it some extra code. This new code should go through all untapped lands on the battlefield that have a basic land type. Before shuffling them into their owners' libraries, they are tapped for mana. This means that both you and your opponents tap your lands as you would actually do in a paper magic game.
This actually works properly with cards like
Dictate of Karametra because I updated the MM functions to allow a card to be passed in as an optional parameter. If it's missing (the case with all cards that produce mana except for
The Great Aurora right now), then it behaves like normal. But if the card is provided, then it will actually cause that card to be the producer. Before this, the only way for one card to have another produce mana was to use granted abilities. Simply having the pointer wasn't enough.
This can be extended to other cards that remove lands from the battlefield (or tap them, frankly).
It probably should be altered slightly to include
Wastes, and maybe exclude specific cards (like
City of Brass, should it somehow gain a basic land type such as via
Urborg, Tomb of Yawgmoth).
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UPDATEUnrelated to the above (except that it's sort of what prompted me to fix these), the deck gallery is finally released on the main site.
https://sites.google.com/site/dotpcommunitywad/decksThere are some issues that I'm aware of, but I haven't figured out yet where they're coming from. Specifically, some of the download links aren't working. I don't know why, but I did check that the user pages' download links all do work, so even if you can't download single decks, you should be able to download the user's entire collection and pull out the single one you want. For the user pages, the fix was just to upload them again, so I'll try the same thing with the various decks that are having the issue.
Many of my decks are going to go through changes in the next day or so, as I'm going through them and fixing simple things like land choices.