[Fixed] Bug Archive
Moderators: BAgate, drool66, Aswan jaguar, gmzombie, stassy, CCGHQ Admins
[fixed by Gargaroz]Scepter of Insight
by stassy » 06 Jun 2013, 06:12
Describe the Bug:
Scepter of Insight activation ask for 1B instead of 3U
Which card did behave improperly ?
Scepter of Insight
Which update are you using?(date,name)Which type(Duel,Gauntlet,Sealed Deck)
PM
What exactly should be the correct behavior/interaction ?
Scepter of Insight activation ask 3U
Are any other cards possibly affected by this bug ?
Seems to be a global bug since Dreadwing ability is affected too...or maybe more since Dreadwing ability make him tap himself along with the buffing
Scepter of Insight activation ask for 1B instead of 3U
Which card did behave improperly ?
Scepter of Insight
Which update are you using?(date,name)Which type(Duel,Gauntlet,Sealed Deck)
PM
What exactly should be the correct behavior/interaction ?
Scepter of Insight activation ask 3U
Are any other cards possibly affected by this bug ?
Seems to be a global bug since Dreadwing ability is affected too...or maybe more since Dreadwing ability make him tap himself along with the buffing
Last edited by Aswan jaguar on 06 Jun 2013, 13:52, edited 2 times in total.
Reason: fixed bug
Reason: fixed bug
- stassy
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[fixed by Gargaroz]Jund Charm
by stassy » 06 Jun 2013, 06:50
Describe the Bug:
- Jund Charm 2nd choice text is the buff counter while the effect is the 2 damages to all creatures
- Jund Charm 3nd choice text is the 2 damages to all creatures while the effect is game asking to target player and nothing else happen (error message illegal target if a creature is choosen on both side)
Which card did behave improperly ?
Jund Charm
Which update are you using?(date,name)Which type(Duel,Gauntlet,Sealed Deck)
PM
What exactly should be the correct behavior/interaction ?
- Jund Charm 2nd choice text is the 2 damages to all creatures and the effect is the 2 damages to all creatures
- Jund Charm 3nd choice text is the 2 counters buff creature and the effect is 2 counters buff creature
Are any other cards possibly affected by this bug ?
-
- Jund Charm 2nd choice text is the buff counter while the effect is the 2 damages to all creatures
- Jund Charm 3nd choice text is the 2 damages to all creatures while the effect is game asking to target player and nothing else happen (error message illegal target if a creature is choosen on both side)
Which card did behave improperly ?
Jund Charm
Which update are you using?(date,name)Which type(Duel,Gauntlet,Sealed Deck)
PM
What exactly should be the correct behavior/interaction ?
- Jund Charm 2nd choice text is the 2 damages to all creatures and the effect is the 2 damages to all creatures
- Jund Charm 3nd choice text is the 2 counters buff creature and the effect is 2 counters buff creature
Are any other cards possibly affected by this bug ?
-
Last edited by Aswan jaguar on 06 Jun 2013, 13:51, edited 1 time in total.
Reason: fixed bug
Reason: fixed bug
- stassy
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[fixed by Gargaroz]Branching Bolt
by stassy » 06 Jun 2013, 11:16
Describe the Bug:
Branching Bolt can target 2 creatures with flying
Which card did behave improperly ?
Branching Bolt
Which update are you using?(date,name)Which type(Duel,Gauntlet,Sealed Deck)
PM
What exactly should be the correct behavior/interaction ?
Branching Bolt can only target 1 creature with flying at most:
1 creature without flying or
1 creature with flying or
1 creature without flying and 1 creature with flying
Are any other cards possibly affected by this bug ?
-
Effect correctly resolve if there is 2 creatures without flying on the bf (only one is targeted)
Branching Bolt can target 2 creatures with flying
Which card did behave improperly ?
Branching Bolt
Which update are you using?(date,name)Which type(Duel,Gauntlet,Sealed Deck)
PM
What exactly should be the correct behavior/interaction ?
Branching Bolt can only target 1 creature with flying at most:
1 creature without flying or
1 creature with flying or
1 creature without flying and 1 creature with flying
Are any other cards possibly affected by this bug ?
-
Effect correctly resolve if there is 2 creatures without flying on the bf (only one is targeted)
Last edited by Aswan jaguar on 06 Jun 2013, 13:51, edited 1 time in total.
Reason: fixed bug
Reason: fixed bug
- stassy
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[fiwed by Gargaroz]Goblin Razerunners
by stassy » 06 Jun 2013, 12:16
Describe the Bug:
Goblin Razerunners damage target player ability trigger at opponent end turn phase
Which card did behave improperly ?
Goblin Razerunners
Which update are you using?(date,name)Which type(Duel,Gauntlet,Sealed Deck)
PM
What exactly should be the correct behavior/interaction ?
Goblin Razerunners damage target player ability trigger only at owner end turn phase
Are any other cards possibly affected by this bug ?
-
Goblin Razerunners damage target player ability trigger at opponent end turn phase
Which card did behave improperly ?
Goblin Razerunners
Which update are you using?(date,name)Which type(Duel,Gauntlet,Sealed Deck)
PM
What exactly should be the correct behavior/interaction ?
Goblin Razerunners damage target player ability trigger only at owner end turn phase
Are any other cards possibly affected by this bug ?
-
Last edited by Aswan jaguar on 06 Jun 2013, 13:49, edited 1 time in total.
Reason: fixed bug
Reason: fixed bug
- stassy
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[fixed by Gargaroz]Glaze Fiend
by stassy » 06 Jun 2013, 12:25
Describe the Bug:
Glaze Fiend ability doesn't trigger when an artifact enters the bf under owner control
Which card did behave improperly ?
Glaze Fiend
Which update are you using?(date,name)Which type(Duel,Gauntlet,Sealed Deck)
PM
What exactly should be the correct behavior/interaction ?
Glaze Fiend ability does trigger when an artifact enters the bf under owner control
Are any other cards possibly affected by this bug ?
-
Tested with Ornithopter and Black Lotus
Glaze Fiend ability doesn't trigger when an artifact enters the bf under owner control
Which card did behave improperly ?
Glaze Fiend
Which update are you using?(date,name)Which type(Duel,Gauntlet,Sealed Deck)
PM
What exactly should be the correct behavior/interaction ?
Glaze Fiend ability does trigger when an artifact enters the bf under owner control
Are any other cards possibly affected by this bug ?
-
Tested with Ornithopter and Black Lotus
- Attachments
-
- 1.zip
- (2.22 KiB) Downloaded 291 times
Last edited by Aswan jaguar on 06 Jun 2013, 13:49, edited 1 time in total.
Reason: fixed bug
Reason: fixed bug
- stassy
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Re: [confirmed]Scepter of Insight
by Aswan jaguar » 06 Jun 2013, 13:37
You still have to have 4 untapped mana (1OF THEM BLACK)for Scepter of Insight become active.
---
Trying to squash some bugs and playtesting.
Trying to squash some bugs and playtesting.
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Aswan jaguar - Super Tester Elite
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Re: Jund Charm
by Gargaroz » 06 Jun 2013, 13:40
Fixed.
----
- Current / medium term task: adjusting the code for making Misdirection and such usable
- Long term task: inserting all the good stuff I left out from the "Golden Years" mod
- Current / medium term task: adjusting the code for making Misdirection and such usable
- Long term task: inserting all the good stuff I left out from the "Golden Years" mod
- Gargaroz
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Re: Branching Bolt
by Gargaroz » 06 Jun 2013, 13:43
Fixed.
----
- Current / medium term task: adjusting the code for making Misdirection and such usable
- Long term task: inserting all the good stuff I left out from the "Golden Years" mod
- Current / medium term task: adjusting the code for making Misdirection and such usable
- Long term task: inserting all the good stuff I left out from the "Golden Years" mod
- Gargaroz
- Programmer
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- Joined: 06 Nov 2009, 11:11
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Re: Goblin Razerunners
by Gargaroz » 06 Jun 2013, 13:45
Fixed.
----
- Current / medium term task: adjusting the code for making Misdirection and such usable
- Long term task: inserting all the good stuff I left out from the "Golden Years" mod
- Current / medium term task: adjusting the code for making Misdirection and such usable
- Long term task: inserting all the good stuff I left out from the "Golden Years" mod
- Gargaroz
- Programmer
- Posts: 7097
- Joined: 06 Nov 2009, 11:11
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Re: Glaze Fiend
by Gargaroz » 06 Jun 2013, 13:47
Fixed.
----
- Current / medium term task: adjusting the code for making Misdirection and such usable
- Long term task: inserting all the good stuff I left out from the "Golden Years" mod
- Current / medium term task: adjusting the code for making Misdirection and such usable
- Long term task: inserting all the good stuff I left out from the "Golden Years" mod
- Gargaroz
- Programmer
- Posts: 7097
- Joined: 06 Nov 2009, 11:11
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Re: [confirmed]Scepter of Insight
by Gargaroz » 06 Jun 2013, 13:51
Fixed both. No, it's not a global bug
----
- Current / medium term task: adjusting the code for making Misdirection and such usable
- Long term task: inserting all the good stuff I left out from the "Golden Years" mod
- Current / medium term task: adjusting the code for making Misdirection and such usable
- Long term task: inserting all the good stuff I left out from the "Golden Years" mod
- Gargaroz
- Programmer
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Re: Back to 95 Challenge (non compatible cards list complete
by Gargaroz » 06 Jun 2013, 14:01
Guys, Ice Age is not allowed in this challenge (no Necropotence for an easy win, sorry !).
For the rest, I think I've added everything that was "lost in translation", but, believe me, with all those sparse IDs is a real pain.
For the rest, I think I've added everything that was "lost in translation", but, believe me, with all those sparse IDs is a real pain.
----
- Current / medium term task: adjusting the code for making Misdirection and such usable
- Long term task: inserting all the good stuff I left out from the "Golden Years" mod
- Current / medium term task: adjusting the code for making Misdirection and such usable
- Long term task: inserting all the good stuff I left out from the "Golden Years" mod
- Gargaroz
- Programmer
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[fixed by Gargaroz]Amulet of Vigor + Zendikar lands
by Zeshin » 06 Jun 2013, 20:18
Describe the Bug:
Permanents I play are still coming into play tapped with an Amulet of Vigor on the battlefield for me.
Which card did behave improperly ?
Amulet of Vigor
Which update are you using?(date,name)Which type(Duel,Gauntlet,Sealed Deck)
PtMv1, CIrithUngol, Duel
What exactly should be the correct behavior/interaction ?
Permanents should untap with an Amulet of Vigor in play.
Are any other cards possibly affected by this bug ?
Unknown, but Amulet of Vigor worked fine prior to the PtM update.
Permanents I play are still coming into play tapped with an Amulet of Vigor on the battlefield for me.
Which card did behave improperly ?
Amulet of Vigor
Which update are you using?(date,name)Which type(Duel,Gauntlet,Sealed Deck)
PtMv1, CIrithUngol, Duel
What exactly should be the correct behavior/interaction ?
Permanents should untap with an Amulet of Vigor in play.
Are any other cards possibly affected by this bug ?
Unknown, but Amulet of Vigor worked fine prior to the PtM update.
- Attachments
-
- amulet_of_vigor.zip
- (2.37 KiB) Downloaded 285 times
Last edited by stassy on 08 Jun 2013, 04:52, edited 2 times in total.
Reason: bug fixed
Reason: bug fixed
Re: Amulet of Vigor
by Gargaroz » 07 Jun 2013, 00:42
You need to specify which permants you're talking about : Amulet of Vigor only works for C coded cards.
----
- Current / medium term task: adjusting the code for making Misdirection and such usable
- Long term task: inserting all the good stuff I left out from the "Golden Years" mod
- Current / medium term task: adjusting the code for making Misdirection and such usable
- Long term task: inserting all the good stuff I left out from the "Golden Years" mod
- Gargaroz
- Programmer
- Posts: 7097
- Joined: 06 Nov 2009, 11:11
- Has thanked: 82 times
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[fixed by Gargaroz]Intangible Virtue
by stassy » 07 Jun 2013, 04:38
Describe the Bug:
Tokens keep the vigilance effect until end of game when Intangible Virtue goes to gy
Which card did behave improperly ?
Intangible Virtue
Which update are you using?(date,name)Which type(Duel,Gauntlet,Sealed Deck)
PM
What exactly should be the correct behavior/interaction ?
Tokens don't keep the vigilance effect until end of game when Intangible Virtue goes to gy
Are any other cards possibly affected by this bug ?
-
Tokens generated after Intangible Virtue goes to gy are not affected.
Tokens keep the vigilance effect until end of game when Intangible Virtue goes to gy
Which card did behave improperly ?
Intangible Virtue
Which update are you using?(date,name)Which type(Duel,Gauntlet,Sealed Deck)
PM
What exactly should be the correct behavior/interaction ?
Tokens don't keep the vigilance effect until end of game when Intangible Virtue goes to gy
Are any other cards possibly affected by this bug ?
-
Tokens generated after Intangible Virtue goes to gy are not affected.
Last edited by stassy on 07 Jun 2013, 12:53, edited 2 times in total.
Reason: bug fixed
Reason: bug fixed
- stassy
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