[unfixable-engine limitation]Chromatic Lantern
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[unfixable-engine limitation]Chromatic Lantern
by BAgate » 23 Sep 2013, 21:47
Version September 2013
When Chromatic Lantern is in play manalink thinks you have more mana available than you do, so cards show up as castable even if you don't actually have the mana.
When Chromatic Lantern is in play manalink thinks you have more mana available than you do, so cards show up as castable even if you don't actually have the mana.
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chromatic lantern.rar
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Last edited by BAgate on 13 Dec 2013, 05:29, edited 2 times in total.
Reason: unfixable-engine limitation
Reason: unfixable-engine limitation
Working on: housekeeping and archived reports
Re: Chromatic Lantern
by Korath » 23 Sep 2013, 22:22
Engine limitation. There's no way for Chromatic Lantern (or any of the other cards that read 'Your [permanents] have "
: Add [some color and amount of mana] to your mana pool"') to account for any mana those permanents can produce on their own. They can either say "This permanent can produce [some color and amount of mana] in addition to anything it says it can produce itself" - which is what they currently do, and so the engine thinks you have 7 total mana avaialable instead of 4 - or do nothing, in which case the engine wouldn't think you had
available. There's no good solution.
(The actual mana produced is always correct, just not what the engine thinks you can produce before you actually produce it.)





(The actual mana produced is always correct, just not what the engine thinks you can produce before you actually produce it.)
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