[fixed/closed]Pillar of Flame & co vs death triggers
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[fixed/closed]Pillar of Flame & co vs death triggers
by Nexhro » 26 Jul 2014, 15:00
Describe the Bug:
When a player casts Pillar of Flame or Red Sun's Zenith targetting a creature with a "death trigger", e.g. Solemn Simulacrum or Viridian Emissary, the latter's death trigger triggers. The creature is exiled, but it probably goes to the graveyard before that happens (like Planar Void).
The exiling should be a replacement effect, though (like Leyline of the Void).
Which card did behave improperly ?
Spells with a replacement effect that exiles creatures.
Which update are you using?(date,name)Which type(Duel,Gauntlet,Sealed Deck)
JOU, duel
What exactly should be the correct behavior/interaction ?
The damaged creature is exiled instead of going to the graveyard, hence death triggers shouldn't trigger.
Are any other cards possibly affected by this bug ?
possibly other spells with said exile clause. Popular examples: Anger of the Gods, Demonfire, Magma Spray.
When a player casts Pillar of Flame or Red Sun's Zenith targetting a creature with a "death trigger", e.g. Solemn Simulacrum or Viridian Emissary, the latter's death trigger triggers. The creature is exiled, but it probably goes to the graveyard before that happens (like Planar Void).
The exiling should be a replacement effect, though (like Leyline of the Void).
Which card did behave improperly ?
Spells with a replacement effect that exiles creatures.
Which update are you using?(date,name)Which type(Duel,Gauntlet,Sealed Deck)
JOU, duel
What exactly should be the correct behavior/interaction ?
The damaged creature is exiled instead of going to the graveyard, hence death triggers shouldn't trigger.
Are any other cards possibly affected by this bug ?
possibly other spells with said exile clause. Popular examples: Anger of the Gods, Demonfire, Magma Spray.
- Attachments
-
- ExileInsteadDeathTrigger1.zip
- (3.2 KiB) Downloaded 172 times
Last edited by BAgate on 01 Oct 2014, 11:58, edited 5 times in total.
Reason: closed
Reason: closed
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Nexhro - Posts: 1613
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Re: [confirmed]Pillar of Flame & co vs death triggers
by Gargaroz » 27 Jul 2014, 12:08
A workaround was added in dev, consider this fixed.
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- Current / medium term task: adjusting the code for making Misdirection and such usable
- Long term task: inserting all the good stuff I left out from the "Golden Years" mod
- Current / medium term task: adjusting the code for making Misdirection and such usable
- Long term task: inserting all the good stuff I left out from the "Golden Years" mod
- Gargaroz
- Programmer
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- Joined: 06 Nov 2009, 11:11
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Re: [fixed]Pillar of Flame & co vs death triggers
by Nexhro » 15 Sep 2014, 19:41
Both Pillar of Flame and Red Sun's Zenith correctly exiled Solemn Simulacrum and Goblin Arsonist withouth triggering their death triggers.
However, Brindle Shoat's triggered ability triggered off both.
However, Brindle Shoat's triggered ability triggered off both.
- Attachments
-
- BrinSho2.zip
- (3.62 KiB) Downloaded 163 times
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Nexhro - Posts: 1613
- Joined: 23 Jan 2014, 18:08
- Location: HRO, UTC +1
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Re: [still bugged]Pillar of Flame & co vs death triggers
by Gargaroz » 24 Sep 2014, 13:54
Fixed in 57a0c1d
----
- Current / medium term task: adjusting the code for making Misdirection and such usable
- Long term task: inserting all the good stuff I left out from the "Golden Years" mod
- Current / medium term task: adjusting the code for making Misdirection and such usable
- Long term task: inserting all the good stuff I left out from the "Golden Years" mod
- Gargaroz
- Programmer
- Posts: 7097
- Joined: 06 Nov 2009, 11:11
- Has thanked: 82 times
- Been thanked: 595 times
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