So MageKing's teaser doesn't seem too exciting without a little context. As a hint, check out the font used in the large card. You can see it's not the traditional Magic font. Using the images aurelain generated from DotP for the HQ Card Generator (see
viewtopic.php?p=52305#p52305) and the info provided by Snacko on the sizes for text boxes, I have implemented real-time card compositing/rendering in Incantus (MageKing's snap above shows an early demo - I didn't have mana symbols done yet.) The pic above doesn't look too fancy, but that's because he only showed a simple card. The compositing renders correctly for almost all types of cards supported in Incantus, such as multicolor artifact creatures, etc. The nice thing about being dynamic is that when the game changes the characteristics of a card they will be reflected in the rendering (for example changing the color, animating a land).
By the way, it's not really free time. I really shouldn't stay up till 3 am on a workday playing around with this stuff. But it's too much fun