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Dominion Version 1.1

Continuing Development of MicroProse's Magic: The Gathering!

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Re: Dominion Version 1.1

Postby mcdog » 14 Mar 2010, 00:57

Bug report, Secret Chamber didn't stop Ghost Ship.
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Re: Dominion Version 1.1

Postby Tilouboy » 14 Mar 2010, 11:06

mcdog wrote:Bug report, Secret Chamber didn't stop Ghost Ship.
Secret Chamber doesn't stop attacks. Or are you saying that it didn't react to it?
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Re: Dominion Version 1.1

Postby jamesfnx » 14 Mar 2010, 20:35

BUG:

The player to my right played Thief and gained a Gold through the Thief resolution. I played Smugglers on my turn and was not able to gain a Gold.
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Re: Dominion Version 1.1

Postby Tilouboy » 14 Mar 2010, 20:51

jamesfnx wrote:BUG:

The player to my right played Thief and gained a Gold through the Thief resolution. I played Smugglers on my turn and was not able to gain a Gold.
Although you should be able to so, it's not a bug since stated in the readme.

Or, should I say, it has already been identified as one...
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Re: Dominion Version 1.1

Postby jatill » 15 Mar 2010, 12:21

Good news, folks. The creator of this game (Donald Daccarino) game me informal permission to keep working my version, at least until Rio Grande Games produces their own version.
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Re: Dominion Version 1.1

Postby Boom2010 » 15 Mar 2010, 12:38

jatill wrote:Good news, folks. The creator of this game (Donald Daccarino) game me informal permission to keep working my version, at least until Rio Grande Games produces their own version.
Fantastic news!!!
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Re: Dominion Version 1.1

Postby mcdog » 15 Mar 2010, 17:43

That is great news.

Thanks for doing this and sharing.

Thanks to Donald and Jay for allowing you to continue!
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Re: Dominion Version 1.1

Postby Snacko » 16 Mar 2010, 14:45

DrLambda wrote:I love it more and more with each release. One question: The three(?) promo cards seem to be missing from the card selection window. I know that Black Market would be hard to code, but i think you should add them for the sake of completeness. Sadly i don't know the english names for the other two promo cards.
http://dominion.diehrstraits.com/list.html
Here's a nice list of cards, however it only lists two promo cards. It also has all the card images which are higher quality then those attached.
Jatil maybe you could use those images ?
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Re: Dominion Version 1.1

Postby jatill » 16 Mar 2010, 15:16

That's actually where I got the card images. The problem with resolution happens when Visual Basic tries to render/resize the images.

Either way, images aren't something I will spend a lot more time on, since there's still the likelihood that I will be barred from using the actual card images. (I got permission to use the game, but not necessarily the images... still working on that)
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Re: Dominion Version 1.1

Postby jatill » 16 Mar 2010, 20:12

Another version is ready for testing. It includes all of Intrigue, and some awesome graphics updates from mathusalem and boom2010. Thanks so much guys!

http://www.mediafire.com/file/zmtmmhzew ... 100316.zip
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Re: Dominion Version 1.1

Postby Tilouboy » 16 Mar 2010, 21:29

Good job !!

Bug:
Secret Chamber doesn't credit coins for the discarded cards.
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Re: Dominion Version 1.1

Postby joewtwins » 17 Mar 2010, 00:25

Saboteur doesn't give the option to skip the gained card. It states you may gain a card costing 2 less.
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Re: Dominion Version 1.1

Postby jatill » 18 Mar 2010, 16:19

I'm locking this thread, since the main forum has been moved to viewforum.php?f=61
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