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What to do with fixed bug?

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What to do with fixed bug?

Postby maruri33 » 15 Feb 2014, 16:03

Everytime a Moderator fixes a bug he gives out a number (eg: ficed c3d9775)I've searched on this forum but can't find the meaning of this. Are we supposed to do something with this number? or is it just a reference number for programmers?? ...

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Re: What to do with fixed bug?

Postby Aswan jaguar » 15 Feb 2014, 16:16

You can't do anything with the fixed bugs.They will all be available as soon as a new update is released and you update your current version with that. :wink:
---
Trying to squash some bugs and playtesting.
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Re: What to do with fixed bug?

Postby Korath » 15 Feb 2014, 17:06

The hex numbers are git commit hashes; they let us find the exact sequence of changes made to fix the bug, if it turns out that the fix was incomplete or otherwise needs updating.
sample output | Open
Code: Select all
dgk@Dirge:0/cygdrive/g/mtg/Manalink 3.0/Program|master$ git log -p -w -1 c3d9775
commit c3d9775c8bc179d04f08b01d423dd196331db2dd
Author: Korath <dgk@Dirge.(none)>
Date:   Fri Feb 14 20:08:23 2014 -0500

    Descendant of Soramaro: doesn't freeze_when_damage() - http://www.slightlymagic.net/forum/viewtopic.php?t=13669

diff --git a/src/cards/saviors_of_kamigawa.c b/src/cards/saviors_of_kamigawa.c
index 95089f3..cb6db53 100644
--- a/src/cards/saviors_of_kamigawa.c
+++ b/src/cards/saviors_of_kamigawa.c
@@ -511,7 +511,7 @@ int card_descendant_of_soramaro(int player, int card, event_t event){
                }
        }

-       return freeze_when_damage(player, card, event);
+       return 0;
 }

 int card_ebony_owl_netsuke(int player, int card, event_t event){
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