CardArtManalink needs testing before release.HELP TEST IT.
Continuing Development of MicroProse's Magic: The Gathering!
Moderators: BAgate, drool66, Aswan jaguar, gmzombie, stassy, CCGHQ Admins
Re: CardArtManalink needs testing before release.HELP TEST I
by 0rion79 » 09 Dec 2011, 19:18
may I get the latest version? Still the same link above in the first post?
-
0rion79 - Posts: 1520
- Joined: 24 Feb 2009, 18:33
- Location: Italy
- Has thanked: 94 times
- Been thanked: 61 times
Re: CardArtManalink needs testing before release.HELP TEST I
by Aswan jaguar » 09 Dec 2011, 21:17
The latest version Snacko released is in development CardArtLib post first page I didn't test it so far,that's why I didn't put it here.I guess that's what you want Orion79.
---
Trying to squash some bugs and playtesting.
Trying to squash some bugs and playtesting.
-
Aswan jaguar - Super Tester Elite
- Posts: 8078
- Joined: 13 May 2010, 12:17
- Has thanked: 730 times
- Been thanked: 458 times
Re: CardArtManalink needs testing before release.HELP TEST I
by stassy » 10 Dec 2011, 03:59
The CardArtLim.dll in the OP file :Aswan jaguar wrote:The CardArtLim.dll wasn't at Snacko package but there is in the one I uploaded that's why I am wondering what happened.
http://www.mediafire.com/download.php?7wqc0hu10s5jrl7
is not the correct one as it show blank card art in Limited. Making a copy of CardArtLib.dll and renaming it to CardArtLim.dll as Snacko suggested and overwritting it worked for me.
This ML version only has NLdecV2 and your package installed at the moment, not all the new test ones
- stassy
- Moderator
- Posts: 5274
- Joined: 25 Feb 2009, 07:06
- Has thanked: 471 times
- Been thanked: 337 times
Re: CardArtManalink needs testing before release.HELP TEST I
by Aswan jaguar » 10 Dec 2011, 09:01
Did anyone else has the same problem cards not showing in Limited with the package I posted?
It sounds strange to me but maybe we had different versions of limited that's why it didn't work for Stassy.
It sounds strange to me but maybe we had different versions of limited that's why it didn't work for Stassy.
---
Trying to squash some bugs and playtesting.
Trying to squash some bugs and playtesting.
-
Aswan jaguar - Super Tester Elite
- Posts: 8078
- Joined: 13 May 2010, 12:17
- Has thanked: 730 times
- Been thanked: 458 times
Re: CardArtManalink needs testing before release.HELP TEST I
by Sarlack » 10 Dec 2011, 17:50
Sorry if this post doesn't belong in this part of the forum.
I created post eighth card borders "CardArt", they are in BMP format.
The zip includes The modern Fonts too.
I created post eighth card borders "CardArt", they are in BMP format.
The zip includes The modern Fonts too.
- Attachments
-
- AllMagicFonts.zip
- I missed one font in the Zip for the card backs.
Here are ALL the fonts used for magic cards. - (823.82 KiB) Downloaded 434 times
-
- SarlackCardArt.zip
- (3.37 MiB) Downloaded 447 times
Last edited by Sarlack on 11 Dec 2011, 19:38, edited 1 time in total.
-
Sarlack - Posts: 39
- Joined: 10 Dec 2011, 16:22
- Location: Royal Palm Beach, FL
- Has thanked: 25 times
- Been thanked: 18 times
Re: CardArtManalink needs testing before release.HELP TEST I
by 0rion79 » 10 Dec 2011, 18:08
Nice: so we shall be able to choose among the old and new template
-
0rion79 - Posts: 1520
- Joined: 24 Feb 2009, 18:33
- Location: Italy
- Has thanked: 94 times
- Been thanked: 61 times
Re: CardArtManalink needs testing before release.HELP TEST I
by foolosopher » 12 Dec 2011, 12:03
Hi, tried the new dlls and cartart, played a couple constructed duels and sealed, used NL deck builder, everything seemed to work fine. For Limited copied and renamed cardart ->cardartLim.
Haven't tried with MOK>2000.
Oh, in sealed the ante card of opponent didn't appear once.
Haven't tried with MOK>2000.
Oh, in sealed the ante card of opponent didn't appear once.
I long for the time where one man could make a difference...
- foolosopher
- Posts: 189
- Joined: 19 May 2010, 20:53
- Location: Greece
- Has thanked: 13 times
- Been thanked: 17 times
Re: CardArtManalink needs testing before release.HELP TEST I
by Aswan jaguar » 06 Jan 2012, 12:30
A new CardArtManalink file is available at first page that supports around 2\3 of the missing cardart for Manalink no2000 limit-using Snacko's DLL.
Try on a copy of your Magic folder it might not work for you,and clobber-crushing your working version.
Try on a copy of your Magic folder it might not work for you,and clobber-crushing your working version.
---
Trying to squash some bugs and playtesting.
Trying to squash some bugs and playtesting.
-
Aswan jaguar - Super Tester Elite
- Posts: 8078
- Joined: 13 May 2010, 12:17
- Has thanked: 730 times
- Been thanked: 458 times
Re: CardArtManalink needs testing before release.HELP TEST I
by stassy » 06 Jan 2012, 12:43
Which one is the new one (there are 2 links in your op post)? cardartall.zip right?
- stassy
- Moderator
- Posts: 5274
- Joined: 25 Feb 2009, 07:06
- Has thanked: 471 times
- Been thanked: 337 times
Re: CardArtManalink needs testing before release.HELP TEST I
by Aswan jaguar » 06 Jan 2012, 12:46
The one after EDIT* 6 January,that has to be cardartall.zip.
---
Trying to squash some bugs and playtesting.
Trying to squash some bugs and playtesting.
-
Aswan jaguar - Super Tester Elite
- Posts: 8078
- Joined: 13 May 2010, 12:17
- Has thanked: 730 times
- Been thanked: 458 times
Re: CardArtManalink needs testing before release.HELP TEST I
by foolosopher » 09 Jan 2012, 00:28
Hi,
Tried EDIT* 6 January, and worked allright, AE symbol displayed properly, and AE cards were showing last in the deck builder but their images were not showing.
Tried EDIT* 6 January, and worked allright, AE symbol displayed properly, and AE cards were showing last in the deck builder but their images were not showing.
I long for the time where one man could make a difference...
- foolosopher
- Posts: 189
- Joined: 19 May 2010, 20:53
- Location: Greece
- Has thanked: 13 times
- Been thanked: 17 times
Re: CardArtManalink needs testing before release.HELP TEST I
by stassy » 09 Jan 2012, 04:35
Just updated mine and no major issue so far :
- stassy
- Moderator
- Posts: 5274
- Joined: 25 Feb 2009, 07:06
- Has thanked: 471 times
- Been thanked: 337 times
Re: CardArtManalink needs testing before release.HELP TEST I
by 0rion79 » 09 Jan 2012, 06:55
Very soon I shall try too! I'm out for holidays....
-
0rion79 - Posts: 1520
- Joined: 24 Feb 2009, 18:33
- Location: Italy
- Has thanked: 94 times
- Been thanked: 61 times
Re: CardArtManalink needs testing before release.HELP TEST I
by Aswan jaguar » 09 Jan 2012, 13:35
This behavior is very strange,(to go at the end of Deck Editor even in Moks way they went between C and D letter for some reason)check your CardArtManalink folder first if the pictures are in like Æther Adept,Æther Vial.foolosopher wrote:Hi,
Tried EDIT* 6 January, and worked allright, AE symbol displayed properly, and AE cards were showing last in the deck builder but their images were not showing.
Second did you overwrite everything?
3nd try reinstall the CardArtLib.dll Snacko's one overwritting the other one.
---
Trying to squash some bugs and playtesting.
Trying to squash some bugs and playtesting.
-
Aswan jaguar - Super Tester Elite
- Posts: 8078
- Joined: 13 May 2010, 12:17
- Has thanked: 730 times
- Been thanked: 458 times
Re: CardArtManalink needs testing before release.HELP TEST I
by foolosopher » 10 Jan 2012, 18:59
Tried with Snacko's dll and... the same thing happens. Check attachment.
Card images names' are
Τther Adept
Τther Burst
Τther Figment
Τther Flash (1)
Τther Flash
Τther Vial
Τther Vial (1)
Card images names' are
Τther Adept
Τther Burst
Τther Figment
Τther Flash (1)
Τther Flash
Τther Vial
Τther Vial (1)
I long for the time where one man could make a difference...
- foolosopher
- Posts: 189
- Joined: 19 May 2010, 20:53
- Location: Greece
- Has thanked: 13 times
- Been thanked: 17 times
38 posts
• Page 2 of 3 • 1, 2, 3
Who is online
Users browsing this forum: No registered users and 42 guests