Top Ten Wishlist
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Re: Top Ten Wishlist
by Althuna » 20 Jun 2012, 05:26
Feature request:
How possible would it be to add scroll bars to the game window when lots of creatures are in play? I was thinking about those Sen Triplets and often games can end up with hundreds of tokens being generated, and in Manalink, it gets really hard to see all your creatures because they all stack on top of each other. In Magic Online when you end up with hundreds of creatures or tokens, a scroll bar appears and you can scroll through all of them placed in a single layer.
Just a thought anyway.
How possible would it be to add scroll bars to the game window when lots of creatures are in play? I was thinking about those Sen Triplets and often games can end up with hundreds of tokens being generated, and in Manalink, it gets really hard to see all your creatures because they all stack on top of each other. In Magic Online when you end up with hundreds of creatures or tokens, a scroll bar appears and you can scroll through all of them placed in a single layer.
Just a thought anyway.
Re: Top Ten Wishlist
by stassy » 20 Jun 2012, 06:35
You can extend your playfield but that would require to use an extended screen material.
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Re: Top Ten Wishlist
by Melkor » 22 Jun 2012, 09:31
Hi, i would like to see these cards added to the game. I don't know if any of them are uncodable (probably Eldrazi though).
1. Blood Cultist - from Shards of Alara
2. Lyzolda, the Blood Witch - from Dissension
3. Empyrial Archangel - from Shards of Alara
4. It That Betrays - from Rise of the Eldrazi
5. Savra, Queen of the Golgari - from Ravnica
6. Phage the Untouchable - from Legions
7. Malfegor - from Conflux
8. Twilight Shepherd - from Shadowmoor
9. Reya Dawnbringer - from Invasion (or Divine VS Demonic)
10. Glissa Sunseeker - from Mirrodin
1. Blood Cultist - from Shards of Alara
2. Lyzolda, the Blood Witch - from Dissension
3. Empyrial Archangel - from Shards of Alara
4. It That Betrays - from Rise of the Eldrazi
5. Savra, Queen of the Golgari - from Ravnica
6. Phage the Untouchable - from Legions
7. Malfegor - from Conflux
8. Twilight Shepherd - from Shadowmoor
9. Reya Dawnbringer - from Invasion (or Divine VS Demonic)
10. Glissa Sunseeker - from Mirrodin
Re: Top Ten Wishlist
by mzepol » 26 Jun 2012, 15:02
Off the top of my head:
1. Misdirection
2. Reya Dawnbringer
3. Forsaken City
4. Gemstone Caverns
5. Phyrexian Marauder
6. Shifting Wall
7. Orim's Chant
8. Pariah
9. Darkwater Egg
10. Opalescence
1. Misdirection
2. Reya Dawnbringer
3. Forsaken City
4. Gemstone Caverns
5. Phyrexian Marauder
6. Shifting Wall
7. Orim's Chant
8. Pariah
9. Darkwater Egg
10. Opalescence
Re: Top Ten Wishlist
by mzepol » 28 Jun 2012, 09:51
Since misdirection is still uncodable, let's replace it with Hive Mind.
Re: Top Ten Wishlist
by Althuna » 30 Jun 2012, 16:44
I would say this is my top 4 cards I would love to play with
Pilgrim's Eye
Warp World
Vigor
Dominus of Fealty
Pilgrim's Eye
Warp World
Vigor
Dominus of Fealty
Re: Top Ten Wishlist
by Stroggoii » 07 Jul 2012, 08:53
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Re: Top Ten Wishlist
by Gargaroz » 06 Aug 2012, 16:56
I see some of you mentioned cards already coded, check before asking
And I've a good news for everyone : unless something major happens, it's my intent to code every single worthy cards of Magic, so sooner or later you'll be satisfied.
The actual plan is filling the gaps in "Modern", so I did Mirrodin block, now there's Kamigawa block, I'll probably do a joint release Old Ravnica block + Return to Ravnica and then I'll go on until Zendikar, which was the first set entirely coded.
Then, I'll proceed from Nemesis to Mirrodin.
And I've a good news for everyone : unless something major happens, it's my intent to code every single worthy cards of Magic, so sooner or later you'll be satisfied.
The actual plan is filling the gaps in "Modern", so I did Mirrodin block, now there's Kamigawa block, I'll probably do a joint release Old Ravnica block + Return to Ravnica and then I'll go on until Zendikar, which was the first set entirely coded.
Then, I'll proceed from Nemesis to Mirrodin.
----
- Current / medium term task: adjusting the code for making Misdirection and such usable
- Long term task: inserting all the good stuff I left out from the "Golden Years" mod
- Current / medium term task: adjusting the code for making Misdirection and such usable
- Long term task: inserting all the good stuff I left out from the "Golden Years" mod
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Re: Top Ten Wishlist
by dangertruck » 07 Aug 2012, 16:40
My top ten currently:
1. Trading Post
2. Trading Post
3. Trading Post
4. Trading Post
5. Trading Post
6. Trading Post
7. Trading Post
8. Trading Post
9. Carrion Feeder
10. Augur of Bolas
1. Trading Post
2. Trading Post
3. Trading Post
4. Trading Post
5. Trading Post
6. Trading Post
7. Trading Post
8. Trading Post
9. Carrion Feeder
10. Augur of Bolas
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Re: Top Ten Wishlist
by loldotcom » 14 Aug 2012, 14:40
If we're gonna wish list Opalescence, then of course we need all the other cards that are missing; Parallax Tide, Seal of Removal/Cleansing.mzepol wrote:Off the top of my head:
10. Opalescence
Replenish was a fun combo deck, and I would love to give it a go
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Re: Top Ten Wishlist
by mzepol » 16 Aug 2012, 11:00
Agree 100%.loldotcom wrote:If we're gonna wish list Opalescence, then of course we need all the other cards that are missing; Parallax Tide, Seal of Removal/Cleansing.mzepol wrote:Off the top of my head:
10. Opalescence
Replenish was a fun combo deck, and I would love to give it a go
Re: Top Ten Wishlist
by RumbleBBU » 20 Aug 2012, 05:13
Just some features I would love to see...
1. Fix Sealed Deck mode!
It's great to have all those modern cards in the current game and Sealed Deck is tons of fun with them, sure (I'm not complaining). But it would be even neater if it worked like intended.
Basically what I would like to see:
-Allow the player to choose the sets that are in the Sealed Deck tournament(from all implemented or mostly-implemented sets)
-How about this: also add a special 'Random' set that may include any cards that have been implemented. That's obviously impossible to do in a real-world Sealed Deck tournament, but it should be easy enough to code in the computer game. Start a Sealed Deck tournament with a 'Random' deck & 'Random' boosters for a really surprising tournament!
2. Constructed tournaments - why not?
Oh, I know. Because they weren't in the original game. And I never understood why.
Sure, there's the Gauntlet mode but it's not quite the same thing.
What I'd like to see would be the same kind of tournament ladder as in Sealed Deck, and you either assign all computer opponents their decks or they pick theirs randomly.
Add options to either enforce current tournament rules (bannings, restrictions, T2, T1, etc.) or simply ignore them. (Obviously, the computer players would not pick decks that aren't tournament legal if you are enforcing the rules.)
1. Fix Sealed Deck mode!
It's great to have all those modern cards in the current game and Sealed Deck is tons of fun with them, sure (I'm not complaining). But it would be even neater if it worked like intended.
Basically what I would like to see:
-Allow the player to choose the sets that are in the Sealed Deck tournament(from all implemented or mostly-implemented sets)
-How about this: also add a special 'Random' set that may include any cards that have been implemented. That's obviously impossible to do in a real-world Sealed Deck tournament, but it should be easy enough to code in the computer game. Start a Sealed Deck tournament with a 'Random' deck & 'Random' boosters for a really surprising tournament!
2. Constructed tournaments - why not?
Oh, I know. Because they weren't in the original game. And I never understood why.
Sure, there's the Gauntlet mode but it's not quite the same thing.
What I'd like to see would be the same kind of tournament ladder as in Sealed Deck, and you either assign all computer opponents their decks or they pick theirs randomly.
Add options to either enforce current tournament rules (bannings, restrictions, T2, T1, etc.) or simply ignore them. (Obviously, the computer players would not pick decks that aren't tournament legal if you are enforcing the rules.)
Re: Top Ten Wishlist
by RegularSister » 29 Aug 2012, 01:06
My wish for Manalink 3.0. I'd also add a Sealed Deck Set creator, like jatill did with Manalink 2.0.RumbleBBU wrote:Just some features I would love to see...
1. Fix Sealed Deck mode!
It's great to have all those modern cards in the current game and Sealed Deck is tons of fun with them, sure (I'm not complaining). But it would be even neater if it worked like intended.
Basically what I would like to see:
-Allow the player to choose the sets that are in the Sealed Deck tournament(from all implemented or mostly-implemented sets)
-How about this: also add a special 'Random' set that may include any cards that have been implemented. That's obviously impossible to do in a real-world Sealed Deck tournament, but it should be easy enough to code in the computer game. Start a Sealed Deck tournament with a 'Random' deck & 'Random' boosters for a really surprising tournament!
Making your own set is almost as fun as playing with it.
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