Forge 06/26 (Unofficial Beta version)
by mtgrares
Moderators: timmermac, Blacksmith, KrazyTheFox, Agetian, friarsol, CCGHQ Admins
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Re: Forge 06/26 (Unofficial Beta version)
by DennisBergkamp » 28 Jun 2010, 19:13
Here's a quick patch (Undead Warchief and the input manacost bug should be fixed)... just replace the 0626 JAR with the one contained in attachment.
- Attachments
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forge0628jar.rar
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DennisBergkamp - AI Programmer
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Re: Forge 06/26 (Unofficial Beta version)
by slowe » 28 Jun 2010, 21:39
Thanks for the quick fix. The same bug was coming up when the human tried to cast Bribery, too.DennisBergkamp wrote:Anyway, I guess a bug did sneak in (Kersed reported the same one freestorageaccount noticed with Sensei's Divining Top). I'll see if I can fix it...
Is there any chance you guys could change the String.isEmpty() uses in GetSpellCostChange()? I can't use any cost-altering cards because of that.

Re: Forge 06/26 (Unofficial Beta version)
by DennisBergkamp » 28 Jun 2010, 23:19
Ah, sure, I'll make the change.
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Re: Forge 06/16 (Unofficial Beta version)
by s1886x » 30 Jun 2010, 04:40
where do i stick these?Chris H. wrote:`Chris H. wrote:OK people, the new version of the rarity files should help those of you who are planning to start a new quest. There are a number of new AI opponents to face. I will try to get an archive together containing all of the opponent icons for you to download tonight.
I have this ready for you questers:
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Re: Forge 06/26 (Unofficial Beta version)
by s1886x » 30 Jun 2010, 05:17
also, the combat information lingers on the bottom part of the side bar. i don't think that the program always clears it
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Re: Forge 06/26 (Unofficial Beta version)
by s1886x » 30 Jun 2010, 07:38
when druid of anima got elvish champion's +1/+1 bonus, the new power/toughness appears to the right of the screen when i mouse over druid of anima, but not on druid of anima itself. on the card itself, the power/toughness shows as if elvish champion were not there
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Re: Forge 06/26 (Unofficial Beta version)
by s1886x » 30 Jun 2010, 07:39
nevermind. the problem is resolved as long as i continue the games1886x wrote:when druid of anima got elvish champion's +1/+1 bonus, the new power/toughness appears to the right of the screen when i mouse over druid of anima, but not on druid of anima itself. on the card itself, the power/toughness shows as if elvish champion were not there
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Re: Forge 06/26 (Unofficial Beta version)
by s1886x » 30 Jun 2010, 07:52
when the computer has tokens and it goes second, the tokens seem to have haste. however, the same doesn't apply for me having tokens
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Re: Forge 06/16 (Unofficial Beta version)
by Chris H. » 30 Jun 2010, 09:41
`s1886x wrote:where do i stick these?
Place them inside of your \forge0626\res\pics\icons\ folder.

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Re: Forge 06/26 (Unofficial Beta version)
by s1886x » 30 Jun 2010, 10:00
it would seem that there is no upkeep on the first turn of the first player (at least when the human goes first), as the shrine doesn't activate in the house party quest on the first turn. it may have something to do with the computer's creatures having haste if they are already out when the computer goes second
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Re: Forge 06/26 (Unofficial Beta version)
by s1886x » 30 Jun 2010, 10:42
i had an artifact equipped to a goblin war buggy. i didn't pay the echo cost. when the creature died, the artifact disappeared. it wasn't destroyed, it just disappeared. is this a glitch?
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Re: Forge 06/26 (Unofficial Beta version)
by Hellfish » 30 Jun 2010, 13:49
Hi, s1886x!
It's nice that you enjoy Forge, and new bug reports are always appreciated, but could you please edit your previous posts if you've got new info and noone else has posted since? Makes the forum a lot tidier and easier to read.
It's nice that you enjoy Forge, and new bug reports are always appreciated, but could you please edit your previous posts if you've got new info and noone else has posted since? Makes the forum a lot tidier and easier to read.

So now you're
Screaming for the blood of the cookie monster
Evil puppet demon of obesity
Time to change the tune of his fearful ballad
C is for "Lettuce," that's good enough for me
Screaming for the blood of the cookie monster
Evil puppet demon of obesity
Time to change the tune of his fearful ballad
C is for "Lettuce," that's good enough for me
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Re: Forge 06/26 (Unofficial Beta version)
by friarsol » 30 Jun 2010, 15:41
Looks like they weren't getting detached on destruction of the equipped creature. Should be fixed for the next version.s1886x wrote:i had an artifact equipped to a goblin war buggy. i didn't pay the echo cost. when the creature died, the artifact disappeared. it wasn't destroyed, it just disappeared. is this a glitch?
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Re: Forge 06/26 (Unofficial Beta version)
by DennisBergkamp » 30 Jun 2010, 19:01
Yeah, the updates that occur on the cards themselves are kind of inconsistent... always just look on the right panel to see the correct numbers.s1886x wrote:when druid of anima got elvish champion's +1/+1 bonus, the new power/toughness appears to the right of the screen when i mouse over druid of anima, but not on druid of anima itself. on the card itself, the power/toughness shows as if elvish champion were not there
One way to "solve" this is to just to download the images (looks much better too!).
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Re: Forge 06/26 (Unofficial Beta version)
by DennisBergkamp » 30 Jun 2010, 20:06
Hmm, ah yeah I think I do this as a SBE, but I guess it's good to "force" this on a destroy(), since it apparently doesn't check for SBEs when sacking something to echo (I noticed the equipment that disappeared returned to play a phase or two later).friarisol wrote:Looks like they weren't getting detached on destruction of the equipped creature. Should be fixed for the next version.s1886x wrote:i had an artifact equipped to a goblin war buggy. i didn't pay the echo cost. when the creature died, the artifact disappeared. it wasn't destroyed, it just disappeared. is this a glitch?
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