Forge Beta: 05-03-2016 ver 1.5.52
by mtgrares
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Re: Forge Beta: 05-03-2016 ver 1.5.52
by Athanasios » 18 May 2016, 03:41
False alarm. Just had to reinstall Java, despite the fact I had the newest version.
#JustJavaThings.
#JustJavaThings.
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Re: Forge Beta: 05-03-2016 ver 1.5.52
by jtrowell » 18 May 2016, 08:36
Apologies if I'm posting in the wrong thread.
Forge 1.5.52 or maybe 1.5.51 (not sure the exact version as I'm not at home currently, but it's a very recent one)
Gigantoplasm is a clone card that's supposed to be able to change its power and toughness by paying X mana, and when I played it the change to P/T was resetted at the end of the turn, but the description said nothing about this effect ending, so I expected it to be permanent until used again.
Is the description incorrect (maybe some errata of the card ?) or is there a bug in the implementation ?
Thanks in advance.
Forge 1.5.52 or maybe 1.5.51 (not sure the exact version as I'm not at home currently, but it's a very recent one)
Gigantoplasm is a clone card that's supposed to be able to change its power and toughness by paying X mana, and when I played it the change to P/T was resetted at the end of the turn, but the description said nothing about this effect ending, so I expected it to be permanent until used again.
Is the description incorrect (maybe some errata of the card ?) or is there a bug in the implementation ?
Thanks in advance.
Re: Forge Beta: 05-03-2016 ver 1.5.52
by Hanmac » 18 May 2016, 09:20
@jtrowell: yeah there was a bug in the card, i added Permanent flag.
fixed it in r31226.
fixed it in r31226.
Re: Forge Beta: 05-03-2016 ver 1.5.52
by Xyx » 18 May 2016, 23:46
Elven Riders displays the wrong text. It says "Elven Riders can't be blocked except by Walls with Flying." Should be "Elven Riders can't be blocked except by Walls and/or creatures with flying."
Re: Forge Beta: 05-03-2016 ver 1.5.52
by deebiia » 20 May 2016, 21:28
It may be a problem with version 1.5.51 only, but having a Parallel Lives out as well as Rites of Flourishing bugs out. It counts the Rites of Flourishing as a sort-of Parallel Lives which doubles tokens that you create. It's very strange.
gyazo(dot)com/8c2eb9a0530a2890c73360aee1d0e502 <- What my board looks like. I cast a Beast Within on an Eldrazi Scion and somehow got 16 tokens from it instead of the 8 I should have gotten.
As an example, having one Parallel Lives out (we'll say under player A's control) and the opponent (player B) has one Rites of Flourishing on the field, playing Beast Within on a permanent player A controls will result in 4 3/3 beast tokens instead of the usual 2
gyazo(dot)com/8c2eb9a0530a2890c73360aee1d0e502 <- What my board looks like. I cast a Beast Within on an Eldrazi Scion and somehow got 16 tokens from it instead of the 8 I should have gotten.
As an example, having one Parallel Lives out (we'll say under player A's control) and the opponent (player B) has one Rites of Flourishing on the field, playing Beast Within on a permanent player A controls will result in 4 3/3 beast tokens instead of the usual 2
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Re: Forge Beta: 05-03-2016 ver 1.5.52
by timmermac » 20 May 2016, 21:41
You didn't by chance have a Doubling Season out on the field as well, did you?
"I just woke up, haven't had coffee, let alone a pee in 7 days, and I find out you stole my ass and made a ...mini-me! Carter, I should be irked currently, yes?" - Jack O'Neill
Re: Forge Beta: 05-03-2016 ver 1.5.52
by deebiia » 20 May 2016, 21:52
Nope, just the 3 Parallel lives. Like I said, it's very confusing. It's happened a couple times now and the only constant has been the Rites of Flourishing on the opponents field. I should have clarified that I've never had the Rites of Flourishing out on my side of the field when this happens.
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Re: Forge Beta: 05-03-2016 ver 1.5.52
by papikoss » 21 May 2016, 20:20
Hi,
Forge 1.5.52 and also 1.5.51, Jace, Telepath Unbound second ability (-3) doesn't work (or I'm doing something wrong).
Thanks
Forge 1.5.52 and also 1.5.51, Jace, Telepath Unbound second ability (-3) doesn't work (or I'm doing something wrong).
Thanks
Re: Forge Beta: 05-03-2016 ver 1.5.52
by Xyx » 22 May 2016, 09:31
Is there a way to tell which card has been exiled by a Shelldock Isle? Mine just say "Remembered: Face Down".
I've done this quite a bunch of times. You need to choose a card in your graveyard when you activate Jace. Then, for the rest of the turn, you can cast the card from your graveyard. You do this just as if it were in your hand; click it, then cast it. Perhaps you were expecting it to be put onto the stack immediately as Jace's ability resolves, but you actually have to "manually" cast it.papikoss wrote:Jace, Telepath Unbound second ability (-3) doesn't work (or I'm doing something wrong).
Re: Problem with Java?
by M4rlin » 22 May 2016, 13:03
Anyone able to decipher the bug report? I cant. Mind you, I played some older versions until I ran into this. My olde Netbook runs Forge without problem (albeit at slow speed).M4rlin wrote:Hello guys, I have a problem: I cannot play forge anymore.
last year it began and perhaps its an easy fix:
I updated Java and do not know what to do.
I cannot post it here as it looks spammy but its just the report I get when I start forge. How can I post it?
Attached it as text file.. let's see.
It loads the start screen as it did last year, then comes this as report:
Thanks in advance. (Posted the report attached in 8th May. Sorry the attachment did not copy.
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Re: Forge Beta: 05-03-2016 ver 1.5.52
by Mrs Non-Gorilla » 22 May 2016, 16:10
I just cast Rolling Spoil by tapping four forests, and got the secondary effect as though I'd spent black mana. No Urborg, Tomb of Yawgmoth or other such effect in sight.
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Re: Forge Beta: 05-03-2016 ver 1.5.52
by Army of Allah » 23 May 2016, 01:57
I had the same issue several times with Lion's Eye Diamond, Lotus Bloom and Lotus Petal.mastroego wrote:I seem to remember that happening to me as well some time ago.AlexFolland wrote:Sacrificing Lotus Bloom just now immediately gave me white mana without letting me choose. That sucked.
Don't quote me on that though.
It seems that the game remembers the color you choose when you activate one of those cars (for example, LED). Then, when you activate another LED later in the same game, no "choose color"-prompt appears and the rememered color is produced.
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Re: Forge Beta: 05-03-2016 ver 1.5.52
by Xyx » 23 May 2016, 09:45
Description: Attacked with 140 or so goblin tokens (Chancellor of the Forge, dredge deck).
The game actually concluded while I was posting this bug.
The game actually concluded while I was posting this bug.
- ConcurrentModificationException | Open
- Code: Select all
Forge Version: 1.5.52-r-1
Operating System: Windows 10 10.0 x86
Java Version: 1.8.0_91 Oracle Corporation
java.util.ConcurrentModificationException
at java.util.HashMap$HashIterator.nextNode(Unknown Source)
at java.util.HashMap$EntryIterator.next(Unknown Source)
at java.util.HashMap$EntryIterator.next(Unknown Source)
at java.util.AbstractCollection.toArray(Unknown Source)
at java.util.ArrayList.<init>(Unknown Source)
at com.google.common.collect.Lists.newArrayList(Lists.java:129)
at forge.game.combat.CombatView.getAttackersOf(CombatView.java:139)
at forge.screens.match.TargetingOverlay.addArcsForCard(TargetingOverlay.java:276)
at forge.screens.match.TargetingOverlay.assembleArcs(TargetingOverlay.java:160)
at forge.screens.match.TargetingOverlay.access$700(TargetingOverlay.java:57)
at forge.screens.match.TargetingOverlay$OverlayPanel.paintComponent(TargetingOverlay.java:389)
at javax.swing.JComponent.paint(Unknown Source)
at javax.swing.JComponent.paintChildren(Unknown Source)
at javax.swing.JComponent.paint(Unknown Source)
at javax.swing.JLayeredPane.paint(Unknown Source)
at javax.swing.JComponent.paintChildren(Unknown Source)
at javax.swing.JComponent.paint(Unknown Source)
at javax.swing.JLayeredPane.paint(Unknown Source)
at javax.swing.JComponent.paintChildren(Unknown Source)
at javax.swing.JComponent.paint(Unknown Source)
at javax.swing.JComponent.paintToOffscreen(Unknown Source)
at javax.swing.RepaintManager$PaintManager.paintDoubleBuffered(Unknown Source)
at javax.swing.RepaintManager$PaintManager.paint(Unknown Source)
at javax.swing.RepaintManager.paint(Unknown Source)
at javax.swing.JComponent._paintImmediately(Unknown Source)
at javax.swing.JComponent.paintImmediately(Unknown Source)
at javax.swing.RepaintManager$4.run(Unknown Source)
at javax.swing.RepaintManager$4.run(Unknown Source)
at java.security.AccessController.doPrivileged(Native Method)
at java.security.ProtectionDomain$JavaSecurityAccessImpl.doIntersectionPrivilege(Unknown Source)
at javax.swing.RepaintManager.paintDirtyRegions(Unknown Source)
at javax.swing.RepaintManager.paintDirtyRegions(Unknown Source)
at javax.swing.RepaintManager.prePaintDirtyRegions(Unknown Source)
at javax.swing.RepaintManager.access$1200(Unknown Source)
at javax.swing.RepaintManager$ProcessingRunnable.run(Unknown Source)
at java.awt.event.InvocationEvent.dispatch(Unknown Source)
at java.awt.EventQueue.dispatchEventImpl(Unknown Source)
at java.awt.EventQueue.access$500(Unknown Source)
at java.awt.EventQueue$3.run(Unknown Source)
at java.awt.EventQueue$3.run(Unknown Source)
at java.security.AccessController.doPrivileged(Native Method)
at java.security.ProtectionDomain$JavaSecurityAccessImpl.doIntersectionPrivilege(Unknown Source)
at java.awt.EventQueue.dispatchEvent(Unknown Source)
at java.awt.EventDispatchThread.pumpOneEventForFilters(Unknown Source)
at java.awt.EventDispatchThread.pumpEventsForFilter(Unknown Source)
at java.awt.EventDispatchThread.pumpEventsForHierarchy(Unknown Source)
at java.awt.EventDispatchThread.pumpEvents(Unknown Source)
at java.awt.EventDispatchThread.pumpEvents(Unknown Source)
at java.awt.EventDispatchThread.run(Unknown Source)
Re: Forge Beta: 05-03-2016 ver 1.5.52
by Xyx » 23 May 2016, 10:19
Mishra's Bauble has incorrect "stack text". It says "Draw a card.", but that should be "Draw a card at the beginning of the next upkeep."
Re: Forge Beta: 05-03-2016 ver 1.5.52
by Xyx » 24 May 2016, 00:07
Tourach's Gate has slightly incorrect rules text.
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