It is currently 19 May 2025, 01:08
   
Text Size

Forge Beta: 02-21-2014 ver 1.5.13

Moderators: timmermac, Blacksmith, KrazyTheFox, Agetian, friarsol, CCGHQ Admins

Re: Forge Beta: 02-21-2014 ver 1.5.13

Postby Fizanko » 25 Feb 2014, 16:16

thanks for the clarification

I did an "alpha strike" to make all my creatures attack, and as soon as all my creatures got the attack icon, an error message appeared

Image

noticed on the screenshot , in the prompt " selecting creatures to attack null "
NullPointerException | Open
Code: Select all
Forge Version:    1.5.13-r${forge.revision}${forge.specialStatus} (mixed revisions detected; please update from the root directory)
Operating System: Windows XP 5.1 x86
Java Version:     1.7.0_10 Oracle Corporation

java.lang.NullPointerException
   at forge.gui.player.HumanPlay.payCostDuringAbilityResolve(HumanPlay.java:630)
   at forge.gui.player.PlayerControllerHuman.payManaOptional(PlayerControllerHuman.java:716)
   at forge.game.combat.CombatUtil.checkPropagandaEffects(CombatUtil.java:990)
   at forge.game.phase.PhaseHandler.declareAttackersTurnBasedAction(PhaseHandler.java:473)
   at forge.game.phase.PhaseHandler.onPhaseBegin(PhaseHandler.java:281)
   at forge.game.phase.PhaseHandler.startFirstTurn(PhaseHandler.java:999)
   at forge.game.GameAction.startGame(GameAction.java:1503)
   at forge.game.Match.startGame(Match.java:80)
   at forge.control.FControl$4.run(FControl.java:437)
   at java.util.concurrent.ThreadPoolExecutor.runWorker(Unknown Source)
   at java.util.concurrent.ThreadPoolExecutor$Worker.run(Unknown Source)
   at java.lang.Thread.run(Unknown Source)
unfortunately the match was dead following that error, as the Ok on the prompt wasn't responsive anymore, and neither click on the creature to turn them off attacking was doing anything
probably outdated by now so you should avoid : Innistrad world for Forge (updated 17/11/2014)
Duel Decks for Forge - Forge custom decks (updated 25/10/2014)
User avatar
Fizanko
Tester
 
Posts: 780
Joined: 07 Feb 2014, 11:24
Has thanked: 155 times
Been thanked: 94 times

Re: Forge Beta: 02-21-2014 ver 1.5.13

Postby vojsob » 25 Feb 2014, 16:55

Hi, I found bug, that is caused by Trinisphere in play and try to cast Chalice of the Void, trinisphere makes averything cost minimum 3 mana, but I have to pay 3, and after this i must pay XX (which should be included in that 3).

-- I hope this is thread useful for this kind of notes, i am new user, so i apologize if I wrote it somewhere else.
vojsob
 
Posts: 9
Joined: 25 Feb 2014, 16:48
Has thanked: 2 times
Been thanked: 3 times

Re: Forge Beta: 02-21-2014 ver 1.5.13

Postby friarsol » 25 Feb 2014, 17:09

vojsob wrote:Hi, I found bug, that is caused by Trinisphere in play and try to cast Chalice of the Void, trinisphere makes averything cost minimum 3 mana, but I have to pay 3, and after this i must pay XX (which should be included in that 3).

-- I hope this is thread useful for this kind of notes, i am new user, so i apologize if I wrote it somewhere else.
Yep this is the right place to report bug reports. This sounds like an issue with all X costs that don't use "announce" and how they interact with Trinisphere. Really what needs to happen is the player would say how much X is before costs are adjusted, and then run the calculations based on the announced value of X.
friarsol
Global Moderator
 
Posts: 7593
Joined: 15 May 2010, 04:20
Has thanked: 243 times
Been thanked: 965 times

Re: Forge Beta: 02-21-2014 ver 1.5.13

Postby Haytrid » 25 Feb 2014, 17:25

Thank you for the update, looking good!

I believe I found a card that is in error. Loyal Cathar. When it died it returned as Unhallowed Cathar. . all fine and good. When the Unhallowed Cathar died it returned again as Unhallowed Cathar and again over and over. Isn't this supposed to permanently go to the graveyard after it's 2nd death?
Haytrid
 
Posts: 66
Joined: 13 Aug 2011, 16:01
Has thanked: 0 time
Been thanked: 3 times

Re: Forge Beta: 02-21-2014 ver 1.5.13

Postby P for Pizza » 25 Feb 2014, 18:38

I also found the bug with the Loyal Cathar, as described above. Also, Rolling Thunder is coded as instant in Forge instead of Sorcery
P for Pizza
 
Posts: 13
Joined: 29 Oct 2013, 11:00
Has thanked: 1 time
Been thanked: 5 times

Re: Forge Beta: 02-21-2014 ver 1.5.13

Postby Phoenix » 25 Feb 2014, 19:47

Description: After a quest match I tried to buy some Fat/Starter/Booster Packs.
The marked decks were:
- PCY fat pack
- TOR fat pack
- SOM fat pack
- TSP starter pack
- RTR booster pack

One of them threw the exception.


NullPointerException | Open
Code: Select all
Forge Version:    1.5.13-r${forge.revision}${forge.specialStatus} (mixed revisions detected; please update from the root directory)
Operating System: Windows 7 6.1 amd64
Java Version:     1.7.0_10 Oracle Corporation

java.lang.NullPointerException
   at forge.card.BoosterGenerator.getBoosterPack(BoosterGenerator.java:66)
   at forge.item.FatPack.generate(FatPack.java:65)
   at forge.item.SealedProduct.getCards(SealedProduct.java:70)
   at forge.quest.QuestUtilCards.buyPack(QuestUtilCards.java:273)
   at forge.gui.deckeditor.controllers.CEditorQuestCardShop.onAddItems(CEditorQuestCardShop.java:350)
   at forge.gui.deckeditor.controllers.ACEditorBase.addItems(ACEditorBase.java:160)
   at forge.gui.deckeditor.CDeckEditorUI$1.move(CDeckEditorUI.java:161)
   at forge.gui.deckeditor.CDeckEditorUI.moveSelectedItems(CDeckEditorUI.java:151)
   at forge.gui.deckeditor.CDeckEditorUI.addSelectedCards(CDeckEditorUI.java:158)
   at forge.gui.deckeditor.CDeckEditorUI$4.keyPressed(CDeckEditorUI.java:209)
   at forge.gui.toolbox.itemmanager.views.ItemView$IncrementalSearch.keyPressed(ItemView.java:406)
   at java.awt.AWTEventMulticaster.keyPressed(Unknown Source)
   at java.awt.Component.processKeyEvent(Unknown Source)
   at javax.swing.JComponent.processKeyEvent(Unknown Source)
   at java.awt.Component.processEvent(Unknown Source)
   at java.awt.Container.processEvent(Unknown Source)
   at java.awt.Component.dispatchEventImpl(Unknown Source)
   at java.awt.Container.dispatchEventImpl(Unknown Source)
   at java.awt.Component.dispatchEvent(Unknown Source)
   at java.awt.KeyboardFocusManager.redispatchEvent(Unknown Source)
   at java.awt.DefaultKeyboardFocusManager.dispatchKeyEvent(Unknown Source)
   at java.awt.DefaultKeyboardFocusManager.preDispatchKeyEvent(Unknown Source)
   at java.awt.DefaultKeyboardFocusManager.typeAheadAssertions(Unknown Source)
   at java.awt.DefaultKeyboardFocusManager.dispatchEvent(Unknown Source)
   at java.awt.Component.dispatchEventImpl(Unknown Source)
   at java.awt.Container.dispatchEventImpl(Unknown Source)
   at java.awt.Window.dispatchEventImpl(Unknown Source)
   at java.awt.Component.dispatchEvent(Unknown Source)
   at java.awt.EventQueue.dispatchEventImpl(Unknown Source)
   at java.awt.EventQueue.access$200(Unknown Source)
   at java.awt.EventQueue$3.run(Unknown Source)
   at java.awt.EventQueue$3.run(Unknown Source)
   at java.security.AccessController.doPrivileged(Native Method)
   at java.security.ProtectionDomain$1.doIntersectionPrivilege(Unknown Source)
   at java.security.ProtectionDomain$1.doIntersectionPrivilege(Unknown Source)
   at java.awt.EventQueue$4.run(Unknown Source)
   at java.awt.EventQueue$4.run(Unknown Source)
   at java.security.AccessController.doPrivileged(Native Method)
   at java.security.ProtectionDomain$1.doIntersectionPrivilege(Unknown Source)
   at java.awt.EventQueue.dispatchEvent(Unknown Source)
   at java.awt.EventDispatchThread.pumpOneEventForFilters(Unknown Source)
   at java.awt.EventDispatchThread.pumpEventsForFilter(Unknown Source)
   at java.awt.EventDispatchThread.pumpEventsForHierarchy(Unknown Source)
   at java.awt.EventDispatchThread.pumpEvents(Unknown Source)
   at java.awt.EventDispatchThread.pumpEvents(Unknown Source)
   at java.awt.EventDispatchThread.run(Unknown Source)
Phoenix
 
Posts: 77
Joined: 15 Dec 2011, 10:23
Has thanked: 6 times
Been thanked: 3 times

Re: Forge Beta: 02-21-2014 ver 1.5.13

Postby Marek14 » 25 Feb 2014, 20:15

Layer dependency bug -- the combo of Mycosynth Lattice and March of the Machines only works as expected when March of the Machines enters the battlefield after the Lattice -- if it enters before, permanents that were on battlefield before Lattice entered won't get animated.
Marek14
Tester
 
Posts: 2771
Joined: 07 Jun 2008, 07:54
Has thanked: 0 time
Been thanked: 302 times

Re: Forge Beta: 02-21-2014 ver 1.5.13

Postby Fizanko » 25 Feb 2014, 22:54

Minor typo for Street Spasm :
Image

In the prompt tab it should be
"target creature without flying"
instead of
"target flying creature"
as the card only target creatures that do not have the flying ability.

the typo is only in the prompt tab, on the card detail tab, it's correctly mentionned, and the card itself works good.
probably outdated by now so you should avoid : Innistrad world for Forge (updated 17/11/2014)
Duel Decks for Forge - Forge custom decks (updated 25/10/2014)
User avatar
Fizanko
Tester
 
Posts: 780
Joined: 07 Feb 2014, 11:24
Has thanked: 155 times
Been thanked: 94 times

Re: Forge Beta: 02-21-2014 ver 1.5.13

Postby Jaedayr » 26 Feb 2014, 01:55

I was in the middle of a game and wanted to see what Anoint that my opponent was doing so I clicked the Deck Editor tab. When I clicked back to the Game tab, the board was gone, I could click on the tabs at the top of the opponent window and those at the top of my window but nothing else. I lost the game and started a new one, hoping it would be refreshed. Instead, I got the following error.

IllegalArgumentException | Open
Code: Select all
Forge Version:    1.5.13-r${forge.revision}${forge.specialStatus} (mixed revisions detected; please update from the root directory)
Operating System: Windows 7 6.1 x86
Java Version:     1.7.0_51 Oracle Corporation

java.lang.IllegalArgumentException: illegal component position
   at java.awt.Container.addImpl(Unknown Source)
   at java.awt.Container.add(Unknown Source)
   at forge.gui.framework.DragCell.addDoc(DragCell.java:272)
   at forge.gui.deckeditor.controllers.CEditorQuestCardShop.resetUIChanges(CEditorQuestCardShop.java:619)
   at forge.gui.deckeditor.CDeckEditorUI.canSwitchAway(CDeckEditorUI.java:87)
   at forge.control.FControl.canExitForge(FControl.java:172)
   at forge.control.FControl.exitForge(FControl.java:179)
   at forge.control.FControl$1.windowClosing(FControl.java:140)
   at java.awt.AWTEventMulticaster.windowClosing(Unknown Source)
   at java.awt.Window.processWindowEvent(Unknown Source)
   at javax.swing.JFrame.processWindowEvent(Unknown Source)
   at java.awt.Window.processEvent(Unknown Source)
   at java.awt.Component.dispatchEventImpl(Unknown Source)
   at java.awt.Container.dispatchEventImpl(Unknown Source)
   at java.awt.Window.dispatchEventImpl(Unknown Source)
   at java.awt.Component.dispatchEvent(Unknown Source)
   at java.awt.EventQueue.dispatchEventImpl(Unknown Source)
   at java.awt.EventQueue.access$200(Unknown Source)
   at java.awt.EventQueue$3.run(Unknown Source)
   at java.awt.EventQueue$3.run(Unknown Source)
   at java.security.AccessController.doPrivileged(Native Method)
   at java.security.ProtectionDomain$1.doIntersectionPrivilege(Unknown Source)
   at java.security.ProtectionDomain$1.doIntersectionPrivilege(Unknown Source)
   at java.awt.EventQueue$4.run(Unknown Source)
   at java.awt.EventQueue$4.run(Unknown Source)
   at java.security.AccessController.doPrivileged(Native Method)
   at java.security.ProtectionDomain$1.doIntersectionPrivilege(Unknown Source)
   at java.awt.EventQueue.dispatchEvent(Unknown Source)
   at java.awt.EventDispatchThread.pumpOneEventForFilters(Unknown Source)
   at java.awt.EventDispatchThread.pumpEventsForFilter(Unknown Source)
   at java.awt.EventDispatchThread.pumpEventsForHierarchy(Unknown Source)
   at java.awt.EventDispatchThread.pumpEvents(Unknown Source)
   at java.awt.EventDispatchThread.pumpEvents(Unknown Source)
   at java.awt.EventDispatchThread.run(Unknown Source)
Jaedayr
Tester
 
Posts: 523
Joined: 08 Jul 2010, 00:06
Has thanked: 16 times
Been thanked: 13 times

Re: Forge Beta: 02-21-2014 ver 1.5.13

Postby jephlewis » 26 Feb 2014, 02:33

I can't seem to create a fantasy block or a cube. I have tried reading the Forge user guide instructions at http://www.slightlymagic.net/wiki/Forge ... _Deck_Mode, but My fantasyblocks.txt is completely different. It doesn't have index numbers, so I cannot add another number to create a new line.

What my fantasyblocks.txt looks like: imgur [dot] com/0WQ34Yb
Running Win7x64 if it matters.

When I try adding info, Forge locks up. Can anybody point me to an up to date step by step walkthrough on how to create a fantasy block for sealed and draft play and a cube for sealed and draft play please?
jephlewis
 
Posts: 4
Joined: 26 Jul 2011, 11:27
Has thanked: 0 time
Been thanked: 0 time

Re: Forge Beta: 02-21-2014 ver 1.5.13

Postby mortimermcmire » 26 Feb 2014, 05:41

The card "Suppression Field" is making me pay 2 mana to play a shockland for some reason. I know it adds a 2 mana cost to fetches, being an activated ability, but I thought shocks were replacement effects.

edit: It does NOT affect fetch's ability, though it should. Only shocks are affected.

Also "Timely Reinforcements" doesn't give 6 life when it should. Occasionally it does, but possibly only when it wouldn't give 3 tokens.
mortimermcmire
 
Posts: 5
Joined: 30 Apr 2013, 19:53
Has thanked: 0 time
Been thanked: 0 time

Re: Forge Beta: 02-21-2014 ver 1.5.13

Postby L30Bola » 26 Feb 2014, 08:12

Is there any date for when will come out some way to play with my friends rather than hotseat? Or you are guys not planning to make such a function?
L30Bola
 
Posts: 6
Joined: 23 Jan 2014, 00:17
Has thanked: 5 times
Been thanked: 1 time

Re: Forge Beta: 02-21-2014 ver 1.5.13

Postby friarsol » 26 Feb 2014, 13:13

L30Bola wrote:Is there any date for when will come out some way to play with my friends rather than hotseat? Or you are guys not planning to make such a function?
No date. It's in the early stages, I promise there will be huge announcements when it's completely ready.
friarsol
Global Moderator
 
Posts: 7593
Joined: 15 May 2010, 04:20
Has thanked: 243 times
Been thanked: 965 times

Re: Forge Beta: 02-21-2014 ver 1.5.13

Postby antekm » 26 Feb 2014, 16:23

Quest decks marked as favourites get reset when application restarts - would be great if they were saved somewhere.
antekm
 
Posts: 42
Joined: 04 Sep 2013, 19:09
Has thanked: 0 time
Been thanked: 1 time

Re: Forge Beta: 02-21-2014 ver 1.5.13

Postby drdev » 26 Feb 2014, 16:30

antekm wrote:Quest decks marked as favourites get reset when application restarts - would be great if they were saved somewhere.
Odd, they should be saved in the same deck.preferences file as other deck types. Could you possibly track down that file in your AppData where your other preferences files are stored and share its contents?
drdev
Programmer
 
Posts: 1958
Joined: 27 Jul 2013, 02:07
Has thanked: 189 times
Been thanked: 565 times

PreviousNext

Return to Forge

Who is online

Users browsing this forum: No registered users and 33 guests


Who is online

In total there are 33 users online :: 0 registered, 0 hidden and 33 guests (based on users active over the past 10 minutes)
Most users ever online was 4143 on 23 Jan 2024, 08:21

Users browsing this forum: No registered users and 33 guests

Login Form