Forge Beta: 03-14-2014 ver 1.5.14
by mtgrares
Moderators: timmermac, Blacksmith, KrazyTheFox, Agetian, friarsol, CCGHQ Admins
Re: Forge Beta: 03-14-2014 ver 1.5.14
by Sampietro » 17 Mar 2014, 14:58
I can't download the game because I can't enter cardforge.org. Is it my problem or the page is down? Can anyone upload the files to another server?
Thanks!!
Thanks!!
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Re: Forge Beta: 03-14-2014 ver 1.5.14
by krevett » 17 Mar 2014, 15:46
The link on the first page of this post works perfect.
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Re: Forge Beta: 03-14-2014 ver 1.5.14
by serrasmurf » 17 Mar 2014, 16:23
Wow, another 40 cards from the "black list" completed.
Has the race to the finish begun?!?!
I wonder what the last card will be...maybe my favourite magic card will have that honour, Volrath's Shapeshifter
Has the race to the finish begun?!?!
I wonder what the last card will be...maybe my favourite magic card will have that honour, Volrath's Shapeshifter
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Re: Forge Beta: 03-14-2014 ver 1.5.14
by Fizanko » 17 Mar 2014, 16:24
If you are on windows like i am, i explained how to do this on this post :serrasmurf wrote:Hi,
I'd like to be able play Forge on my USB.
That means that all user data and cards pictures (etc.) are stored on my USB and forge has to look there instead of in the default locations.
Instructions to do that are in the "forge.profile.properties" file.
I tried to do that but it is not exactly clear what I should do and whatever I tried, it didn't work.
Could someone help me out?
Thnx!
viewtopic.php?f=26&t=13670&p=146732#p146732
It should work for you too as it works for me
probably outdated by now so you should avoid : Innistrad world for Forge (updated 17/11/2014)
Duel Decks for Forge - Forge custom decks (updated 25/10/2014)
Duel Decks for Forge - Forge custom decks (updated 25/10/2014)
Re: Forge Beta: 03-14-2014 ver 1.5.14
by friarsol » 17 Mar 2014, 16:37
Maybe when we get under 100 remaining we'll start a poll and see what everyone thinks will be the last to fall. Of course, if something gets popular enough it may become a target for being implemented.serrasmurf wrote:I wonder what the last card will be...maybe my favourite magic card will have that honour, Volrath's Shapeshifter
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Re: Forge Beta: 03-14-2014 ver 1.5.14
by gos » 17 Mar 2014, 20:31
. Parallel Thoughts is triggering from my library.
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Re: Forge Beta: 03-14-2014 ver 1.5.14
by LordDamage » 17 Mar 2014, 21:42
Bugs I've noticed:
Scalpelexis is throwing cards into the graveyard instead of exiling them.
When using Jhoira of the Ghitu 's ability to put multiple cards on the stack, once each card has been placed into exile, each card gets 4X counters, where X is the number of cards she attempting to exile in one stack. (eg. you spend 2 mana and exile card A, then 2 more mana and exile card B while the ability for exiling A is still on the stack: Results in both cards (after resolution) being exiled with 8 counters each).
Cards such as Chronomantic Escape, Arc Blade and Reality Strobe are exiling themselves after resolution with 6 time counters instead of the stated 3 time counters.
Sometimes damage is not cleared on Epochrasite even after it is exiled by its own ability. This means that when it re-enters the battlefield from exile (due to its exile ability) it is often instantly killed as its damage is not cleared. This seemingly occurs at random - doesn't seem to discriminate between combat or non-combat damage - but only when the damage taken is greater than or equal to 4.
Scalpelexis is throwing cards into the graveyard instead of exiling them.
When using Jhoira of the Ghitu 's ability to put multiple cards on the stack, once each card has been placed into exile, each card gets 4X counters, where X is the number of cards she attempting to exile in one stack. (eg. you spend 2 mana and exile card A, then 2 more mana and exile card B while the ability for exiling A is still on the stack: Results in both cards (after resolution) being exiled with 8 counters each).
Cards such as Chronomantic Escape, Arc Blade and Reality Strobe are exiling themselves after resolution with 6 time counters instead of the stated 3 time counters.
Sometimes damage is not cleared on Epochrasite even after it is exiled by its own ability. This means that when it re-enters the battlefield from exile (due to its exile ability) it is often instantly killed as its damage is not cleared. This seemingly occurs at random - doesn't seem to discriminate between combat or non-combat damage - but only when the damage taken is greater than or equal to 4.
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Re: Forge Beta: 03-14-2014 ver 1.5.14
by mikeycam » 17 Mar 2014, 22:21
The program crashed after selecting to resolve Jace, Memory Adept. It glitched then declared all attackers for the AI on my turn and ended the game about 5 turns in.
This is the first time I've had this happen playing my constructed mill deck.
This is the first time I've had this happen playing my constructed mill deck.
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Re: Forge Beta: 03-14-2014 ver 1.5.14
by Fizanko » 18 Mar 2014, 00:31
Question as i don't know what's going on there.
in a quest duel against "Robin Hood (hard) " i just played Kingpin's Pet , that has the flying ability.
On the AI turn, it set as an attacker Chameleon Colossus that has protection against black, my Kingpin's Pet can't block it so i imagine being dual black/white the black part of the card prevent it to block.
But not a problem as i didn't wanted to block it.
Now because the Chameleon Colossus was tapped, this allowed the other AI creature, a Mothdust Changeling to gain the flying ability for that turn , allowing it to not being blocked by my ground creatures.
So far no problem, and as my Kingpin's Pet has enough power/thougness to destroy it, i decide to block the Mothdust changeling with it.
And there Forge does not let me do that, why ? bug or something i misunderstand ?
edit : my bad i didn't noticed that the Mothdust Changeling isn't attacking as it does not have the attack icon, but so my question become : why is the card tapped then it has no ability to activate this way ?
in a quest duel against "Robin Hood (hard) " i just played Kingpin's Pet , that has the flying ability.
On the AI turn, it set as an attacker Chameleon Colossus that has protection against black, my Kingpin's Pet can't block it so i imagine being dual black/white the black part of the card prevent it to block.
But not a problem as i didn't wanted to block it.
Now because the Chameleon Colossus was tapped, this allowed the other AI creature, a Mothdust Changeling to gain the flying ability for that turn , allowing it to not being blocked by my ground creatures.
So far no problem, and as my Kingpin's Pet has enough power/thougness to destroy it, i decide to block the Mothdust changeling with it.
And there Forge does not let me do that, why ? bug or something i misunderstand ?
edit : my bad i didn't noticed that the Mothdust Changeling isn't attacking as it does not have the attack icon, but so my question become : why is the card tapped then it has no ability to activate this way ?
probably outdated by now so you should avoid : Innistrad world for Forge (updated 17/11/2014)
Duel Decks for Forge - Forge custom decks (updated 25/10/2014)
Duel Decks for Forge - Forge custom decks (updated 25/10/2014)
Re: Forge Beta: 03-14-2014 ver 1.5.14
by friarsol » 18 Mar 2014, 00:50
Looks like the AI tapped the Mothdust Changeling to give itself flying. Not really smart, but definitely legal.Fizanko wrote:edit : my bad i didn't noticed that the Mothdust Changeling isn't attacking as it does not have the attack icon, but so my question become : why is the card tapped then it has no ability to activate this way ?
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Re: Forge Beta: 03-14-2014 ver 1.5.14
by Fizanko » 18 Mar 2014, 01:35
Ah ok, that's rather funny
probably outdated by now so you should avoid : Innistrad world for Forge (updated 17/11/2014)
Duel Decks for Forge - Forge custom decks (updated 25/10/2014)
Duel Decks for Forge - Forge custom decks (updated 25/10/2014)
Re: Forge Beta: 03-14-2014 ver 1.5.14
by madcrammer » 18 Mar 2014, 03:44
Not sure exactly what happened. Appears to be something with the my quest save as when I moved my saved quest to a different folder, Forge launched without a problem. Is there any way to salvage my saved quest?
- ConversionException | Open
- Code: Select all
Forge Version: 1.5.14-r25182
Operating System: Windows 7 6.1 amd64
Java Version: 1.7.0_25 Oracle Corporation
main > Error loading Quest Data
com.thoughtworks.xstream.converters.ConversionException: null : null
---- Debugging information ----
cause-exception : java.lang.NullPointerException
cause-message : null
class : forge.util.ItemPool
required-type : forge.util.ItemPool
converter-type : forge.quest.io.QuestDataIO$ItemPoolToXml
path : /forge.quest.data.QuestData/assets/cardPool/card[1413]
line number : 1420
class[1] : forge.quest.data.QuestAssets
converter-type[1] : com.thoughtworks.xstream.converters.reflection.ReflectionConverter
class[2] : forge.quest.data.QuestData
version : 1.5.14-r25182
-------------------------------
at com.thoughtworks.xstream.core.TreeUnmarshaller.convert(TreeUnmarshaller.java:79)
at com.thoughtworks.xstream.core.AbstractReferenceUnmarshaller.convert(AbstractReferenceUnmarshaller.java:65)
at com.thoughtworks.xstream.core.TreeUnmarshaller.convertAnother(TreeUnmarshaller.java:66)
at com.thoughtworks.xstream.converters.reflection.AbstractReflectionConverter.unmarshallField(AbstractReflectionConverter.java:474)
at com.thoughtworks.xstream.converters.reflection.AbstractReflectionConverter.doUnmarshal(AbstractReflectionConverter.java:406)
at com.thoughtworks.xstream.converters.reflection.AbstractReflectionConverter.unmarshal(AbstractReflectionConverter.java:257)
at com.thoughtworks.xstream.core.TreeUnmarshaller.convert(TreeUnmarshaller.java:72)
at com.thoughtworks.xstream.core.AbstractReferenceUnmarshaller.convert(AbstractReferenceUnmarshaller.java:65)
at com.thoughtworks.xstream.core.TreeUnmarshaller.convertAnother(TreeUnmarshaller.java:66)
at com.thoughtworks.xstream.converters.reflection.AbstractReflectionConverter.unmarshallField(AbstractReflectionConverter.java:474)
at com.thoughtworks.xstream.converters.reflection.AbstractReflectionConverter.doUnmarshal(AbstractReflectionConverter.java:406)
at com.thoughtworks.xstream.converters.reflection.AbstractReflectionConverter.unmarshal(AbstractReflectionConverter.java:257)
at com.thoughtworks.xstream.core.TreeUnmarshaller.convert(TreeUnmarshaller.java:72)
at com.thoughtworks.xstream.core.AbstractReferenceUnmarshaller.convert(AbstractReferenceUnmarshaller.java:65)
at com.thoughtworks.xstream.core.TreeUnmarshaller.convertAnother(TreeUnmarshaller.java:66)
at com.thoughtworks.xstream.core.TreeUnmarshaller.convertAnother(TreeUnmarshaller.java:50)
at com.thoughtworks.xstream.core.TreeUnmarshaller.start(TreeUnmarshaller.java:134)
at com.thoughtworks.xstream.core.AbstractTreeMarshallingStrategy.unmarshal(AbstractTreeMarshallingStrategy.java:32)
at com.thoughtworks.xstream.XStream.unmarshal(XStream.java:1185)
at com.thoughtworks.xstream.XStream.unmarshal(XStream.java:1169)
at com.thoughtworks.xstream.XStream.fromXML(XStream.java:1040)
at com.thoughtworks.xstream.XStream.fromXML(XStream.java:1031)
at forge.quest.io.QuestDataIO.loadData(QuestDataIO.java:115)
at forge.control.FControl.initialize(FControl.java:210)
at forge.view.Main.main(Main.java:42)
Caused by: java.lang.NullPointerException
at java.util.Hashtable.hash(Unknown Source)
at java.util.Hashtable.get(Unknown Source)
at forge.util.ItemPool.count(ItemPool.java:153)
at forge.util.ItemPool.add(ItemPool.java:267)
at forge.quest.io.QuestDataIO$ItemPoolToXml.unmarshal(QuestDataIO.java:618)
at com.thoughtworks.xstream.core.TreeUnmarshaller.convert(TreeUnmarshaller.java:72)
... 24 more
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Re: Forge Beta: 03-14-2014 ver 1.5.14
by Sampietro » 18 Mar 2014, 07:09
Doesn't work for me. Could be something with my country? Or my internet provider? It's been 3 days I am trying and can't download!!krevett wrote:The link on the first page of this post works perfect.
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Re: Forge Beta: 03-14-2014 ver 1.5.14
by serrasmurf » 18 Mar 2014, 09:49
Hi Fizanko,Fizanko wrote:If you are on windows like i am, i explained how to do this on this post :serrasmurf wrote:Hi,
I'd like to be able play Forge on my USB.
That means that all user data and cards pictures (etc.) are stored on my USB and forge has to look there instead of in the default locations.
Instructions to do that are in the "forge.profile.properties" file.
I tried to do that but it is not exactly clear what I should do and whatever I tried, it didn't work.
Could someone help me out?
Thnx!
viewtopic.php?f=26&t=13670&p=146732#p146732
It should work for you too as it works for me
Thnx for this.
I exactly followed your steps, but Forge still doesnt find my pics.
Could you attach your forge.profile.properties file so I could check if i made a mistake there?
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Re: Forge Beta: 03-14-2014 ver 1.5.14
by tasteful » 18 Mar 2014, 10:18
The card Night Soil is broken - if there are fewer than two creature cards it can't be activated, as expected, but when there are more than two, it wants to exile three, and if there are only two, it allows you to press "Okay" without selecting them, then resolves and creates its token without exiling anything.
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