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Crash

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Crash

Postby Anulith » 26 Feb 2014, 03:35

Description: I was playing a constructed duel (1 AI player 1 Human). The AI player was using Soldiers W Random Theme Deck. It looks like the AI may have been trying to attack with 9 soldiers. I can't copy and paste the log or anything as far as I can tell.

ConcurrentModificationException | Open
Code: Select all
Forge Version:    1.5.13-r${forge.revision}${forge.specialStatus} (mixed revisions detected; please update from the root directory)
Operating System: Windows 8 6.2 x86
Java Version:     1.7.0_51 Oracle Corporation

java.util.ConcurrentModificationException
   at java.util.ArrayList$Itr.checkForComodification(Unknown Source)
   at java.util.ArrayList$Itr.next(Unknown Source)
   at com.google.common.collect.AbstractMapBasedMultimap$Itr.next(AbstractMapBasedMultimap.java:1150)
   at forge.game.combat.Combat.getAttackers(Combat.java:191)
   at forge.gui.match.TargetingOverlay.addArcsForCard(TargetingOverlay.java:233)
   at forge.gui.match.TargetingOverlay.assembleArcs(TargetingOverlay.java:138)
   at forge.gui.match.TargetingOverlay.access$100(TargetingOverlay.java:47)
   at forge.gui.match.TargetingOverlay$OverlayPanel.paintComponent(TargetingOverlay.java:353)
   at javax.swing.JComponent.paint(Unknown Source)
   at javax.swing.JComponent.paintChildren(Unknown Source)
   at javax.swing.JComponent.paint(Unknown Source)
   at javax.swing.JLayeredPane.paint(Unknown Source)
   at javax.swing.JComponent.paintChildren(Unknown Source)
   at javax.swing.JComponent.paint(Unknown Source)
   at javax.swing.JLayeredPane.paint(Unknown Source)
   at javax.swing.JComponent.paintChildren(Unknown Source)
   at javax.swing.JComponent.paint(Unknown Source)
   at javax.swing.JComponent.paintToOffscreen(Unknown Source)
   at javax.swing.RepaintManager$PaintManager.paintDoubleBuffered(Unknown Source)
   at javax.swing.RepaintManager$PaintManager.paint(Unknown Source)
   at javax.swing.RepaintManager.paint(Unknown Source)
   at javax.swing.JComponent._paintImmediately(Unknown Source)
   at javax.swing.JComponent.paintImmediately(Unknown Source)
   at javax.swing.RepaintManager$3.run(Unknown Source)
   at javax.swing.RepaintManager$3.run(Unknown Source)
   at java.security.AccessController.doPrivileged(Native Method)
   at java.security.ProtectionDomain$1.doIntersectionPrivilege(Unknown Source)
   at javax.swing.RepaintManager.paintDirtyRegions(Unknown Source)
   at javax.swing.RepaintManager.paintDirtyRegions(Unknown Source)
   at javax.swing.RepaintManager.prePaintDirtyRegions(Unknown Source)
   at javax.swing.RepaintManager.access$1100(Unknown Source)
   at javax.swing.RepaintManager$ProcessingRunnable.run(Unknown Source)
   at java.awt.event.InvocationEvent.dispatch(Unknown Source)
   at java.awt.EventQueue.dispatchEventImpl(Unknown Source)
   at java.awt.EventQueue.access$200(Unknown Source)
   at java.awt.EventQueue$3.run(Unknown Source)
   at java.awt.EventQueue$3.run(Unknown Source)
   at java.security.AccessController.doPrivileged(Native Method)
   at java.security.ProtectionDomain$1.doIntersectionPrivilege(Unknown Source)
   at java.awt.EventQueue.dispatchEvent(Unknown Source)
   at java.awt.EventDispatchThread.pumpOneEventForFilters(Unknown Source)
   at java.awt.EventDispatchThread.pumpEventsForFilter(Unknown Source)
   at java.awt.EventDispatchThread.pumpEventsForHierarchy(Unknown Source)
   at java.awt.EventDispatchThread.pumpEvents(Unknown Source)
   at java.awt.EventDispatchThread.pumpEvents(Unknown Source)
   at java.awt.EventDispatchThread.run(Unknown Source)
Anulith
 
Posts: 2
Joined: 26 Feb 2014, 03:28
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Re: Crash

Postby Anulith » 27 Feb 2014, 00:52

Now I don't have a battlefield when I try to play a new match (I've restarted forge). See attached screenshot.

Edit: I've also tried to reset settings to defaults.
Attachments
mtgforge-nobattlefield.png
Anulith
 
Posts: 2
Joined: 26 Feb 2014, 03:28
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Re: Crash

Postby Deadpool » 17 Mar 2014, 23:42

ver. 1.5.14

Same thing has happened to me. I can't get the battlefield back. I also tried to reset to defaults and restart.

The battles will happen, but i can't see anything.
Deadpool
 
Posts: 28
Joined: 23 Oct 2009, 20:42
Has thanked: 3 times
Been thanked: 2 times


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