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Where to post crashes in beta versions?

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Where to post crashes in beta versions?

Postby Deadpool » 27 Mar 2014, 21:00

I saw the post about not using bug tracker for beta versions, so where specifically do we post those? If here, then:

Description: [Attempting to block with Courser of Kruphix against Tormented Hero after the Courser had received -3/-0 from Deepwater Hypnotist]

NullPointerException | Open
Code: Select all
Forge Version:    1.5.14-r25182
Operating System: Windows 8 6.2 x86
Java Version:     1.7.0_51 Oracle Corporation

java.lang.NullPointerException
   at forge.gui.player.HumanPlay.payCostDuringAbilityResolve(HumanPlay.java:242)
   at forge.gui.player.PlayerControllerHuman.payManaOptional(PlayerControllerHuman.java:717)
   at forge.game.phase.PhaseHandler.payRequiredBlockCosts(PhaseHandler.java:681)
   at forge.game.phase.PhaseHandler.declareBlockersTurnBasedAction(PhaseHandler.java:558)
   at forge.game.phase.PhaseHandler.onPhaseBegin(PhaseHandler.java:294)
   at forge.game.phase.PhaseHandler.startFirstTurn(PhaseHandler.java:999)
   at forge.game.GameAction.startGame(GameAction.java:1539)
   at forge.game.Match.startGame(Match.java:80)
   at forge.control.FControl$4.run(FControl.java:437)
   at java.util.concurrent.ThreadPoolExecutor.runWorker(Unknown Source)
   at java.util.concurrent.ThreadPoolExecutor$Worker.run(Unknown Source)
   at java.lang.Thread.run(Unknown Source)
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Re: Where to post crashes in beta versions?

Postby moomarc » 04 Apr 2014, 18:23

Deadpool wrote:I saw the post about not using bug tracker for beta versions, so where specifically do we post those? If here, then:

Description: [Attempting to block with Courser of Kruphix against Tormented Hero after the Courser had received -3/-0 from Deepwater Hypnotist]

NullPointerException | Open
Code: Select all
Forge Version:    1.5.14-r25182
Operating System: Windows 8 6.2 x86
Java Version:     1.7.0_51 Oracle Corporation

java.lang.NullPointerException
   at forge.gui.player.HumanPlay.payCostDuringAbilityResolve(HumanPlay.java:242)
   at forge.gui.player.PlayerControllerHuman.payManaOptional(PlayerControllerHuman.java:717)
   at forge.game.phase.PhaseHandler.payRequiredBlockCosts(PhaseHandler.java:681)
   at forge.game.phase.PhaseHandler.declareBlockersTurnBasedAction(PhaseHandler.java:558)
   at forge.game.phase.PhaseHandler.onPhaseBegin(PhaseHandler.java:294)
   at forge.game.phase.PhaseHandler.startFirstTurn(PhaseHandler.java:999)
   at forge.game.GameAction.startGame(GameAction.java:1539)
   at forge.game.Match.startGame(Match.java:80)
   at forge.control.FControl$4.run(FControl.java:437)
   at java.util.concurrent.ThreadPoolExecutor.runWorker(Unknown Source)
   at java.util.concurrent.ThreadPoolExecutor$Worker.run(Unknown Source)
   at java.lang.Thread.run(Unknown Source)
Bug reports from beta releases should preferably be posted in the forum thread for that release (where you downloaded the archive from in the first place). If you're keeping up with the releases, it will usually be one of the first three stickied threads in the Forge forum. If you're using an older version it will usually be somewhere below - posting there will probably end with a developer or moderator recommending you download the latest version, test whether the bug still exists, and if so, report it in the latest beta thread.
-Marc
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