Color Bias?
by mtgrares
Moderators: timmermac, Blacksmith, KrazyTheFox, Agetian, friarsol, CCGHQ Admins
Color Bias?
by timmermac » 06 Apr 2014, 16:16
Can someone explain how the color bias in a starting pool is supposed to work? I chose red, and was expecting most (> 60%) of the 150 common/uncommon/rare cards that went into my starting pool would be red. Instead, I'm pretty sure it wasn't even 1/3 of the pool.
"I just woke up, haven't had coffee, let alone a pee in 7 days, and I find out you stole my ass and made a ...mini-me! Carter, I should be irked currently, yes?" - Jack O'Neill
Re: Color Bias?
by friarsol » 06 Apr 2014, 16:55
I think the percentage is based on your quest preference color bias setting (1 lowest, 10 highest). While it's based on the number, that doesn't mean is 60% however.timmermac wrote:Can someone explain how the color bias in a starting pool is supposed to work? I chose red, and was expecting most (> 60%) of the 150 common/uncommon/rare cards that went into my starting pool would be red. Instead, I'm pretty sure it wasn't even 1/3 of the pool.
It's certainly biasing the new quest, I just started one, and I have 43 Red cards, and about 12-15 in any other color. So that's about 40% of the biased color.
Glancing quickly at the code the way it seems to work is take the normal distribution and adjusts it by doing the following:
Normal Distribution = 1 Multicolor, 3 Colorless, 4 of Each Color. Randomizes this list and loops through this to generate roughly even distribution of each rarity.
Biased Distribtuion = 1 Multicolor, 2 Colorless, 3 of Each Color, X of Biased Color, where X is either the Biased value (or related to the Biased value). Which comes out of the boc as 6.
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