Forge Android App: 11-13-2016 Alpha 1.5.58.002
by mtgrares
Moderators: timmermac, Blacksmith, KrazyTheFox, Agetian, friarsol, CCGHQ Admins
Re: Forge Android App: 1-17-2015 Alpha 1.5.33.002
by drdev » 18 Jan 2015, 15:54
How many cards are you selling when this happens? Have you noticed any reproducible pattern? Also, this appears to not be unique to the mobile app, so could you maybe post this in the main Beta thread as well?Dahun wrote:I get the following error quite a bit while using the shop (specifically when selling cards). Thank you.
- ArrayIndexOutOfBoundsException | Open
- Code: Select all
Forge Version: 1.5.33.002
Operating System: Linux 3.4.0+ armv7l
Java Version: 0 The Android Project
java.lang.ArrayIndexOutOfBoundsException: length=132; index=132
at java.util.Collections.sort(Collections.java:1888)
at forge.itemmanager.ItemManagerModel.refreshSort(ItemManagerModel.java:178)
at forge.itemmanager.views.ItemView.refresh(ItemView.java:138)
at forge.itemmanager.ItemManager.updateView(ItemManager.java:904)
at forge.itemmanager.ItemManager.addItems(ItemManager.java:643)
at forge.quest.QuestSpellShop.sell(QuestSpellShop.java:298)
at forge.screens.quest.QuestSpellShopScreen$InventoryPage.activateItems(QuestSpellShopScreen.java:243)
at forge.screens.quest.QuestSpellShopScreen$SpellShopBasePage$3$1.run(QuestSpellShopScreen.java:134)
at java.util.concurrent.ThreadPoolExecutor.runWorker(ThreadPoolExecutor.java:1112)
at java.util.concurrent.ThreadPoolExecutor$Worker.run(ThreadPoolExecutor.java:587)
at java.lang.Thread.run(Thread.java:841)
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Re: Forge Android App: 1-18-2015 Alpha 1.5.33.003
by drdev » 18 Jan 2015, 16:11
I just released 1.5.33.003, which includes some fixes to Fate Reforged cards, a fix for a crash with Devour cards, and an improvement to how the AI plays creatures with Dash.
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Re: Forge Android App: 1-17-2015 Alpha 1.5.33.002
by Aquillion » 18 Jan 2015, 22:43
Tapping the field did not make it come back up. Canceling and trying to cast the spell again would sometimes make it come back up, but it would disappear again immediately.drdev wrote:Have you tried tapping on the field again to make the keyboard come back up? Does this happen for any other text fields?Aquillion wrote:I'm having trouble entering X-values above 9 for mana costs when using the keyboard -- it appears for a split-second, then disappears, leaving me no way to type.
I'm using the default (Google) keyboard, and trying to cast Primordial Hydra.
I do not recall it happening with any other fields.
Re: Forge Android App: 1-18-2015 Alpha 1.5.33.003
by timmermac » 19 Jan 2015, 04:42
With the android version, is the only way to reset the quest preferences to delete the file?
Edit: Answered that myself. New issue: Creating a new deck, I am unable to name it. Tapping in the text entry field to name the deck does not bring up the keyboard. This is using the default keyboard.
Edit: Answered that myself. New issue: Creating a new deck, I am unable to name it. Tapping in the text entry field to name the deck does not bring up the keyboard. This is using the default keyboard.
"I just woke up, haven't had coffee, let alone a pee in 7 days, and I find out you stole my ass and made a ...mini-me! Carter, I should be irked currently, yes?" - Jack O'Neill
Re: Forge Android App: 1-18-2015 Alpha 1.5.33.003
by Aquillion » 19 Jan 2015, 06:27
In Quest mode, is there a way to copy one of your decks (so you can create a modified version of it without modifying the original?)
Re: Forge Android App: 1-17-2015 Alpha 1.5.33.002
by Dahun » 19 Jan 2015, 09:49
It happens just about every time I go to the shop (only when selling, never when buying), whether I sell 15 cards or 50 cards. Could it maybe be caused by having too many owned cards overall? Usually I will sell 1-4 cards (all of the same type), then it will lag for a few seconds, then error. I can click continue and it generally doesn't crash, but it pops up every other batch of cards I sell (every 2-6 cards, sometimes more, sometimes less). I think it generally errors after I have sold said cards, and when it reloads the owned cards again, that's when the error pops up (I have tried to sell cards with only one section open (like only instants, or only lands, etc.), but it doesn't seem to effect how often it errors).drdev wrote:How many cards are you selling when this happens? Have you noticed any reproducible pattern? Also, this appears to not be unique to the mobile app, so could you maybe post this in the main Beta thread as well?Dahun wrote:I get the following error quite a bit while using the shop (specifically when selling cards). Thank you.
- ArrayIndexOutOfBoundsException | Open
- Code: Select all
Forge Version: 1.5.33.002
Operating System: Linux 3.4.0+ armv7l
Java Version: 0 The Android Project
java.lang.ArrayIndexOutOfBoundsException: length=132; index=132
at java.util.Collections.sort(Collections.java:1888)
at forge.itemmanager.ItemManagerModel.refreshSort(ItemManagerModel.java:178)
at forge.itemmanager.views.ItemView.refresh(ItemView.java:138)
at forge.itemmanager.ItemManager.updateView(ItemManager.java:904)
at forge.itemmanager.ItemManager.addItems(ItemManager.java:643)
at forge.quest.QuestSpellShop.sell(QuestSpellShop.java:298)
at forge.screens.quest.QuestSpellShopScreen$InventoryPage.activateItems(QuestSpellShopScreen.java:243)
at forge.screens.quest.QuestSpellShopScreen$SpellShopBasePage$3$1.run(QuestSpellShopScreen.java:134)
at java.util.concurrent.ThreadPoolExecutor.runWorker(ThreadPoolExecutor.java:1112)
at java.util.concurrent.ThreadPoolExecutor$Worker.run(ThreadPoolExecutor.java:587)
at java.lang.Thread.run(Thread.java:841)
I have noticed that it doesn't pop up until I have sold a few batches of cards (maybe 10-20), then it pops up every other card(s) I sell. Have been getting it consistently for about a month or so.
I will drop the bug report in the main beta forum as well, thanks for your time and for the great app. Cheers.
Re: Forge Android App: 1-18-2015 Alpha 1.5.33.003
by drdev » 19 Jan 2015, 15:26
Are you having this issue with any other text fields?timmermac wrote:With the android version, is the only way to reset the quest preferences to delete the file?
Edit: Answered that myself. New issue: Creating a new deck, I am unable to name it. Tapping in the text entry field to name the deck does not bring up the keyboard. This is using the default keyboard.
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Re: Forge Android App: 1-18-2015 Alpha 1.5.33.003
by timmermac » 19 Jan 2015, 23:55
No. I was able to name my quest just fine. Also, I didn't have this issue back in 1.5.28.002, which was the last time I played with the android version.
"I just woke up, haven't had coffee, let alone a pee in 7 days, and I find out you stole my ass and made a ...mini-me! Carter, I should be irked currently, yes?" - Jack O'Neill
Re: Forge Android App: 1-18-2015 Alpha 1.5.33.003
by kestell » 20 Jan 2015, 09:13
The Blackjack achievement is a bit hard to get the higher level ones.
I did an insane amount of commander damage, (way over a 100) and I did not get the achievement, presumably because the opponent died due to life less than 0 rather than commander damage.
So to achieve this achievement, you have to play against a deck that gains stupid amounts of life, and then kill them with 1 large commander attack.
I did an insane amount of commander damage, (way over a 100) and I did not get the achievement, presumably because the opponent died due to life less than 0 rather than commander damage.
So to achieve this achievement, you have to play against a deck that gains stupid amounts of life, and then kill them with 1 large commander attack.
Re: Forge Android App: 1-18-2015 Alpha 1.5.33.003
by livingguildpact » 20 Jan 2015, 23:32
There's an issue with Dig Through Time, if I were to cast Dig Through Time, exile the cards, and then cancel out of it, the cards I exiled will stay exiled preventing me from Delving again should I choose to.
Also thank you for porting this over to Android! Gives me something to do when I'm at work
EDIT: When accessing different achievement categories the app freezes for a little while before accessing it.
I am currently on the HTC One M7 if you need that type of information.
EDIT 2: Tiny Leaders support would be greatly appreciated!
EDIT 3: Also Thoughtseize has the chance of coming up with all cards in hand selected for Target player. Unable to deselect cards and preventing the game from progressing.
Also thank you for porting this over to Android! Gives me something to do when I'm at work
EDIT: When accessing different achievement categories the app freezes for a little while before accessing it.
I am currently on the HTC One M7 if you need that type of information.
EDIT 2: Tiny Leaders support would be greatly appreciated!
EDIT 3: Also Thoughtseize has the chance of coming up with all cards in hand selected for Target player. Unable to deselect cards and preventing the game from progressing.
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Re: Forge Android App: 1-24-2015 Alpha 1.5.34.001
by drdev » 24 Jan 2015, 18:07
I just released 1.5.34.001, which contains all recent fixes to Fate Reforged cards and certain mechanics that were released with the 1.5.33 Beta.
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Re: Forge Android App: 1-24-2015 Alpha 1.5.34.001
by timmermac » 25 Jan 2015, 01:55
Does it take care of the text entry issue?
"I just woke up, haven't had coffee, let alone a pee in 7 days, and I find out you stole my ass and made a ...mini-me! Carter, I should be irked currently, yes?" - Jack O'Neill
Re: Forge Android App: 1-24-2015 Alpha 1.5.34.001
by timmermac » 25 Jan 2015, 03:23
Do you use the default keyboard? I'm wondering if using a different keyboard might fix it.
"I just woke up, haven't had coffee, let alone a pee in 7 days, and I find out you stole my ass and made a ...mini-me! Carter, I should be irked currently, yes?" - Jack O'Neill
Re: Forge Android App: 1-24-2015 Alpha 1.5.34.001
by drdev » 25 Jan 2015, 05:35
I'm not sure. You could try switching to another keyboard and see if that helps. I find it very odd that it would be happening for some fields but not for all.timmermac wrote:Do you use the default keyboard? I'm wondering if using a different keyboard might fix it.
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