Forge Android App: 11-13-2016 Alpha 1.5.58.002
by mtgrares
Moderators: timmermac, Blacksmith, KrazyTheFox, Agetian, friarsol, CCGHQ Admins
Re: Forge Android App: 3-19-2015 Alpha 1.5.38.005
by yengman » 21 Mar 2015, 08:55
Amazing work so far! I just made an account to express my gratitude and marvel.
I noticed,however, that I can't seem to use the multiple abilities of certain lands like Eldrazi Temple (unless I'm missing something).
Again, amazing work!
I noticed,however, that I can't seem to use the multiple abilities of certain lands like Eldrazi Temple (unless I'm missing something).
Again, amazing work!
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Re: Forge Android App: 3-19-2015 Alpha 1.5.38.005
by Aquillion » 22 Mar 2015, 05:39
I am having this issue as well.5enza wrote:Description: getting this crash when trying to zoom in on card images.
- NullPointerException | Open
- Code: Select all
Forge Version: 1.5.38.005
Operating System: Linux 3.10.20-00001-ge40db9e x86_64
Java Version: 0 The Android Project
java.lang.NullPointerException
at forge.card.CardZoom.drawOverlay(CardZoom.java:171)
at forge.toolbox.FContainer.draw(FContainer.java:70)
at forge.Forge.render(Forge.java:271)
at com.badlogic.gdx.backends.android.AndroidGraphics.onDrawFrame(AndroidGraphics.java:416)
at android.opengl.GLSurfaceView$GLThread.guardedRun(GLSurfaceView.java:1537)
at android.opengl.GLSurfaceView$GLThread.run(GLSurfaceView.java:1251)
Re: Forge Android App: 3-19-2015 Alpha 1.5.38.005
by drdev » 22 Mar 2015, 18:54
I've got a publish for 1.5.38.006 ready to go that includes them, as well as a fix for the card zoom crash, but I'm having trouble connecting to the FTP server to release it since I'm at the airport. Agetian, if you're around and could run the release script, that would be great. Otherwise, I should be able to release it later tonight.Traldar wrote:Hello there!
The new DTK cards are not yet available on the mobile port, right?
Cheers,
Traldar
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Re: Forge Android App: 3-19-2015 Alpha 1.5.38.005
by Agetian » 22 Mar 2015, 19:20
Ok, I ran the release script - I think 1.5.38.006 should be pushed to the FTP now. Please check to see if everything's alright.
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Re: Forge Android App: 3-22-2015 Alpha 1.5.38.006
by drdev » 22 Mar 2015, 19:24
Looks good. So with that, 1.5.38.006 is released, which includes the card zoom fix and the new Dragons of Tarkir set.
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Re: Forge Android App: 3-22-2015 Alpha 1.5.38.006
by Sirspud » 23 Mar 2015, 14:47
Dan,
Is there any way to enable "Define Custom Format" for Quest mode? I noticed it's not enabled, but the functionality is similar to filters in place for sorting based on sets. Is there a way to enable this by messing with any of the preference or xml files or will you need to create a new UI screen for it?
Thanks for your incredible work!
-Sir Spud
Is there any way to enable "Define Custom Format" for Quest mode? I noticed it's not enabled, but the functionality is similar to filters in place for sorting based on sets. Is there a way to enable this by messing with any of the preference or xml files or will you need to create a new UI screen for it?
Thanks for your incredible work!
-Sir Spud
Re: Forge Android App: 3-22-2015 Alpha 1.5.38.006
by drdev » 23 Mar 2015, 16:13
I'll look into it. It will probably require a little UI work, but it shouldn't be too bad.Sirspud wrote:Dan,
Is there any way to enable "Define Custom Format" for Quest mode? I noticed it's not enabled, but the functionality is similar to filters in place for sorting based on sets. Is there a way to enable this by messing with any of the preference or xml files or will you need to create a new UI screen for it?
Thanks for your incredible work!
-Sir Spud
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Re: Forge Android App: 3-22-2015 Alpha 1.5.38.006
by jwilkes99999 » 23 Mar 2015, 21:54
I may have missed it in the explanation threads but is there a way to play singleton games instead of matches? Particularly in quest mode.
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Re: Forge Android App: 3-22-2015 Alpha 1.5.38.006
by metzger » 26 Mar 2015, 16:27
Hi, I am having issues again installing this on a Samsung galaxy s3. I was able to install 1.5.36 a while ago and the updates have worked up until this latest release. Since the update wasn't going through, I uninstalled forge and download the latest version to install, it opens to where it would ask me if I want to install or cancel and what permission this app would use, but I cant click install.
I am wondering if there is anywhere to download an older version to see if it would let me install again and update from there. Thanks
Edit: I have multiple gigs free on my device so I dont believe storage space is the issue.
I am wondering if there is anywhere to download an older version to see if it would let me install again and update from there. Thanks
Edit: I have multiple gigs free on my device so I dont believe storage space is the issue.
Re: Forge Android App: 3-22-2015 Alpha 1.5.38.006
by johnny5ive » 26 Mar 2015, 16:58
You've got some kind of screen filtering app running. Turn it off and try again. It's a security thing to prevent apps from tricking you into installing apps.metzger wrote:Hi, I am having issues again installing this on a Samsung galaxy s3. I was able to install 1.5.36 a while ago and the updates have worked up until this latest release. Since the update wasn't going through, I uninstalled forge and download the latest version to install, it opens to where it would ask me if I want to install or cancel and what permission this app would use, but I cant click install.
I am wondering if there is anywhere to download an older version to see if it would let me install again and update from there. Thanks
Edit: I have multiple gigs free on my device so I dont believe storage space is the issue.
As an aside: Opal Palace in Commander games seems to be giving me more counters than it should. I need to test more to make sure but has happened twice now.
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Re: Forge Android App: 3-22-2015 Alpha 1.5.38.006
by metzger » 26 Mar 2015, 17:21
Bingo! Thank you so much That's what i get for trying to save my eyes.johnny5ive wrote:You've got some kind of screen filtering app running. Turn it off and try again. It's a security thing to prevent apps from tricking you into installing apps.metzger wrote:Hi, I am having issues again installing this on a Samsung galaxy s3. I was able to install 1.5.36 a while ago and the updates have worked up until this latest release. Since the update wasn't going through, I uninstalled forge and download the latest version to install, it opens to where it would ask me if I want to install or cancel and what permission this app would use, but I cant click install.
I am wondering if there is anywhere to download an older version to see if it would let me install again and update from there. Thanks
Edit: I have multiple gigs free on my device so I dont believe storage space is the issue.
Re: Forge Android App: 3-22-2015 Alpha 1.5.38.006
by johnny5ive » 26 Mar 2015, 17:44
Description: [Getting excited to play Flash Foliage]
- ClassCastException | Open
- Code: Select all
Forge Version: 1.5.38.006
Operating System: Linux 3.4.0-perf-gbb21862 armv7l
Java Version: 0 The Android Project
java.lang.ClassCastException: java.util.Collections$SingletonSet cannot be cast to java.util.List
at forge.game.trigger.TriggerAttackerBlocked.performTest(TriggerAttackerBlocked.java:64)
at forge.game.trigger.TriggerHandler.canRunTrigger(TriggerHandler.java:393)
at forge.game.trigger.TriggerHandler.runNonStaticTriggersForPlayer(TriggerHandler.java:329)
at forge.game.trigger.TriggerHandler.runWaitingTrigger(TriggerHandler.java:317)
at forge.game.trigger.TriggerHandler.runWaitingTriggers(TriggerHandler.java:277)
at forge.game.zone.MagicStack.unfreezeStack(MagicStack.java:162)
at forge.game.zone.MagicStack.finishResolving(MagicStack.java:535)
at forge.game.zone.MagicStack.resolveStack(MagicStack.java:489)
at forge.game.phase.PhaseHandler.startFirstTurn(PhaseHandler.java:972)
at forge.game.GameAction.startGame(GameAction.java:1390)
at forge.game.Match.startGame(Match.java:96)
at forge.match.HostedMatch$2.run(HostedMatch.java:227)
at java.util.concurrent.ThreadPoolExecutor.runWorker(ThreadPoolExecutor.java:1112)
at java.util.concurrent.ThreadPoolExecutor$Worker.run(ThreadPoolExecutor.java:587)
at java.lang.Thread.run(Thread.java:841)
- ClassCastException | Open
- Code: Select all
Forge Version: 1.5.38.006
Operating System: Linux 3.4.0-perf-gbb21862 armv7l
Java Version: 0 The Android Project
java.lang.ClassCastException: java.util.Collections$SingletonSet cannot be cast to java.util.List
at forge.game.trigger.TriggerAttackerBlocked.performTest(TriggerAttackerBlocked.java:64)
at forge.game.trigger.TriggerHandler.canRunTrigger(TriggerHandler.java:393)
at forge.game.trigger.TriggerHandler.runNonStaticTriggersForPlayer(TriggerHandler.java:329)
at forge.game.trigger.TriggerHandler.runWaitingTrigger(TriggerHandler.java:317)
at forge.game.trigger.TriggerHandler.runWaitingTriggers(TriggerHandler.java:277)
at forge.game.zone.MagicStack.unfreezeStack(MagicStack.java:162)
at forge.game.zone.MagicStack.finishResolving(MagicStack.java:535)
at forge.game.zone.MagicStack.resolveStack(MagicStack.java:489)
at forge.game.phase.PhaseHandler.startFirstTurn(PhaseHandler.java:972)
at forge.game.GameAction.startGame(GameAction.java:1390)
at forge.game.Match.startGame(Match.java:96)
at forge.match.HostedMatch$2.run(HostedMatch.java:227)
at java.util.concurrent.ThreadPoolExecutor.runWorker(ThreadPoolExecutor.java:1112)
at java.util.concurrent.ThreadPoolExecutor$Worker.run(ThreadPoolExecutor.java:587)
at java.lang.Thread.run(Thread.java:841)
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Re: Forge Android App: 3-22-2015 Alpha 1.5.38.006
by timmermac » 28 Mar 2015, 07:41
If I play for even a short time, images cease loading. The result is a black space where the card picture should be. Old image loads are still present, but it won't load new images.
"I just woke up, haven't had coffee, let alone a pee in 7 days, and I find out you stole my ass and made a ...mini-me! Carter, I should be irked currently, yes?" - Jack O'Neill
Re: Forge Android App: 3-22-2015 Alpha 1.5.38.006
by Randomguy234 » 29 Mar 2015, 22:19
Whenever I start the app and go into constructed both decks stay on "Loading Deck" and the start button is disabled. When I tap on one I get an error report. If I press continue it comes back to the constructed screen and my deck is selected and the ai's still says loading and the start button is disabled.
- NullPointerException | Open
- Code: Select all
Forge Version: 1.5.38.006
Operating System: Linux 3.10.0-2774708 armv7l
Java Version: 0 The Android Project
java.lang.NullPointerException
at forge.screens.constructed.ConstructedScreen$PlayerPanel$4.handleEvent(ConstructedScreen.java:437)
at forge.itemmanager.views.ItemView.onSelectionChange(ItemView.java:262)
at forge.itemmanager.views.ItemView.setSelectedIndex(ItemView.java:225)
at forge.itemmanager.views.ItemView.fixSelection(ItemView.java:146)
at forge.itemmanager.views.ItemView.refresh(ItemView.java:140)
at forge.itemmanager.views.ItemListView.setup(ItemListView.java:70)
at forge.itemmanager.ItemManager.setup(ItemManager.java:241)
at forge.itemmanager.DeckManager.setup(DeckManager.java:55)
at forge.deck.FDeckChooser.updateRandom(FDeckChooser.java:464)
at forge.deck.FDeckChooser.refreshDecksList(FDeckChooser.java:615)
at forge.deck.FDeckChooser.restoreSavedState(FDeckChooser.java:678)
at forge.deck.FDeckChooser.initialize(FDeckChooser.java:319)
at forge.screens.constructed.ConstructedScreen$PlayerPanel.initialize(ConstructedScreen.java:518)
at forge.screens.constructed.ConstructedScreen$PlayerPanel.access$800(ConstructedScreen.java:385)
at forge.screens.constructed.ConstructedScreen$4.run(ConstructedScreen.java:171)
at java.lang.Thread.run(Thread.java:841)
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