It is currently 28 Apr 2024, 14:59
   
Text Size

Forge Android App: 11-13-2016 Alpha 1.5.58.002

Moderators: timmermac, Blacksmith, KrazyTheFox, Agetian, friarsol, CCGHQ Admins

Re: Forge Android App: 07-12-2014 Alpha 1.5.22.003

Postby drdev » 16 Jul 2014, 05:03

The QuestWinLose screen is now ready. Check it out:

QuestWinLose.png

As you can see, I decided to make all the panels that appear on the right in the desktop game instead appear as dialogs on the mobile game. Part of this decision was that there isn't room on the mobile game to display more than what appears on the standard WinLose screen, part of it was making use of existing dialogs for displaying lists of cards instead of having to code a lot of new UI logic.

One nice thing this does is make you really appreciate every reward you get from winning a match instead of having to scroll through the list to see everything.

I'm definitely interested in feedback on this implementation. Let me know if you have any ideas for improving it.

With that, I think I'm ready to release quest mode. I'll post an update once its released.

Thanks.
-Dan
drdev
Programmer
 
Posts: 1958
Joined: 27 Jul 2013, 02:07
Has thanked: 189 times
Been thanked: 565 times

Re: Forge Android App: 07-16-2014 Alpha 1.5.22.004

Postby drdev » 16 Jul 2014, 05:23

Just released 1.5.22.004. Quest mode is now offically live!!!

QuestMode.png

As mentioned, the Bazaar, Tournaments, and Quest Preferences screens are not yet available but will be coming soon. Hopefully what's there will keep everyone satisfied until then.

Thanks for the support. Enjoy!
-Dan
drdev
Programmer
 
Posts: 1958
Joined: 27 Jul 2013, 02:07
Has thanked: 189 times
Been thanked: 565 times

Re: Forge Android App: 07-16-2014 Alpha 1.5.22.004

Postby treeko11 » 16 Jul 2014, 10:24

Hi again,

Found another bug. I've added a Melira Pod deck, I have Melira on the field, activate Pod saccing Kitchen Finks, the sac goes off and the Finks die and come back giving me my health but then the tutor effect of the Pod doesn't activate. I am given the opportunity to look at my deck but then there's usually another step to choose the tutored card, this step doesn't activate.

Done this ~3 times now, same result.
treeko11
 
Posts: 9
Joined: 07 Jul 2014, 10:51
Has thanked: 0 time
Been thanked: 0 time

Re: Forge Android App: 07-16-2014 Alpha 1.5.22.004

Postby timmermac » 16 Jul 2014, 15:22

Unable to play quest mode due to error in attached log file.
Attachments
forge.log
(6.75 KiB) Downloaded 202 times
"I just woke up, haven't had coffee, let alone a pee in 7 days, and I find out you stole my ass and made a ...mini-me! Carter, I should be irked currently, yes?" - Jack O'Neill
User avatar
timmermac
Tester
 
Posts: 1512
Joined: 17 May 2010, 20:36
Has thanked: 18 times
Been thanked: 95 times

Re: Forge Android App: 07-16-2014 Alpha 1.5.22.004

Postby friarsol » 16 Jul 2014, 16:01

I have the same crash Timmer has.

Create a new quest, select "Medium", and leave everything else the default values.
friarsol
Global Moderator
 
Posts: 7593
Joined: 15 May 2010, 04:20
Has thanked: 243 times
Been thanked: 965 times

Re: Forge Android App: 07-16-2014 Alpha 1.5.22.004

Postby drdev » 16 Jul 2014, 16:46

friarsol wrote:I have the same crash Timmer has.

Create a new quest, select "Medium", and leave everything else the default values.
I'll investigate that later today when I get the chance. Thanks for the report.
-Dan
drdev
Programmer
 
Posts: 1958
Joined: 27 Jul 2013, 02:07
Has thanked: 189 times
Been thanked: 565 times

Re: Forge Android App: 07-16-2014 Alpha 1.5.22.004

Postby drdev » 16 Jul 2014, 22:50

treeko11 wrote:Hi again,

Found another bug. I've added a Melira Pod deck, I have Melira on the field, activate Pod saccing Kitchen Finks, the sac goes off and the Finks die and come back giving me my health but then the tutor effect of the Pod doesn't activate. I am given the opportunity to look at my deck but then there's usually another step to choose the tutored card, this step doesn't activate.

Done this ~3 times now, same result.
Can you reproduce this on the desktop game? It sounds like something that wouldn't be specific to the mobile game, though I could be wrong. If it is reproducible on the desktop game, could you please post your bug report to the Forge Beta thread?
drdev
Programmer
 
Posts: 1958
Joined: 27 Jul 2013, 02:07
Has thanked: 189 times
Been thanked: 565 times

Re: Forge Android App: 07-16-2014 Alpha 1.5.22.004

Postby drdev » 17 Jul 2014, 00:04

drdev wrote:
friarsol wrote:I have the same crash Timmer has.

Create a new quest, select "Medium", and leave everything else the default values.
I'll investigate that later today when I get the chance. Thanks for the report.
-Dan
I just released 1.5.22.005, which should fix this issue as well as a couple others I found in and around starting your first quest. Please let me know if you still experience any issues with quest mode.

Thanks.
-Dan
drdev
Programmer
 
Posts: 1958
Joined: 27 Jul 2013, 02:07
Has thanked: 189 times
Been thanked: 565 times

Re: Forge Android App: 07-16-2014 Alpha 1.5.22.005

Postby friarsol » 17 Jul 2014, 00:39

I had to delete the old quest file manually but I'm still getting a crash.
Attachments
forge.log
(8.41 KiB) Downloaded 177 times
friarsol
Global Moderator
 
Posts: 7593
Joined: 15 May 2010, 04:20
Has thanked: 243 times
Been thanked: 965 times

Re: Forge Android App: 07-16-2014 Alpha 1.5.22.005

Postby timmermac » 17 Jul 2014, 01:09

Same as before. Quest Achievements this time.
"I just woke up, haven't had coffee, let alone a pee in 7 days, and I find out you stole my ass and made a ...mini-me! Carter, I should be irked currently, yes?" - Jack O'Neill
User avatar
timmermac
Tester
 
Posts: 1512
Joined: 17 May 2010, 20:36
Has thanked: 18 times
Been thanked: 95 times

Re: Forge Android App: 07-16-2014 Alpha 1.5.22.005

Postby drdev » 17 Jul 2014, 01:20

timmermac wrote:Same as before. Quest Achievements this time.
Just released 1.5.22.006. Hopefully that should fix things completely.
drdev
Programmer
 
Posts: 1958
Joined: 27 Jul 2013, 02:07
Has thanked: 189 times
Been thanked: 565 times

Re: Forge Android App: 07-16-2014 Alpha 1.5.22.006

Postby friarsol » 17 Jul 2014, 01:34

Thanks that seemed to work:

Can long pressing in the deck editor toggle just that filter off? Right now the functionality seems to be pressing turns just that filter on (turn off everything else). And long pressing.. I'm not sure, displays the name of the filter?

Typically in quest mode I like turning just certain things off (lands, colors I don't plan on using) and it's much slower to turn off everything, then return on the "right" ones, as opposed to just turning off two or three things in different rows.

It would also nice to be getting sort via a menu button, since it looks like the column headers don't really exist anymore. Sorry if these things are already on your list somewhere.
friarsol
Global Moderator
 
Posts: 7593
Joined: 15 May 2010, 04:20
Has thanked: 243 times
Been thanked: 965 times

Re: Forge Android App: 07-16-2014 Alpha 1.5.22.006

Postby drdev » 17 Jul 2014, 01:39

friarsol wrote:Thanks that seemed to work:

Can long pressing in the deck editor toggle just that filter off? Right now the functionality seems to be pressing turns just that filter on (turn off everything else). And long pressing.. I'm not sure, displays the name of the filter?

Typically in quest mode I like turning just certain things off (lands, colors I don't plan on using) and it's much slower to turn off everything, then return on the "right" ones, as opposed to just turning off two or three things in different rows.

It would also nice to be getting sort via a menu button, since it looks like the column headers don't really exist anymore. Sorry if these things are already on your list somewhere.
Would you be open to a setting that changes the buttons to work that way? I personally just find myself more often wanting to filter everything but a single color or card type, hence why I changed the behavior for the mobile game in the first place, but I would be totally on board with a setting to revert to the old behavior.

As for sort, that's something I need to add still. It just fell of my radar for awhile while working on other things.
drdev
Programmer
 
Posts: 1958
Joined: 27 Jul 2013, 02:07
Has thanked: 189 times
Been thanked: 565 times

Re: Forge Android App: 07-16-2014 Alpha 1.5.22.006

Postby friarsol » 17 Jul 2014, 01:45

drdev wrote:Would you be open to a setting that changes the buttons to work that way? I personally just find myself more often wanting to filter everything but a single color or card type, hence why I changed the behavior for the mobile game in the first place, but I would be totally on board with a setting to revert to the old behavior.
Well, I guess the main problem is that the old behavior is:

left-click toggle on/off
right-click toggle same row off/on

Which could easily fit into press + long press terms. And a setting could certainly invert which one does which for different user preferences.
friarsol
Global Moderator
 
Posts: 7593
Joined: 15 May 2010, 04:20
Has thanked: 243 times
Been thanked: 965 times

Re: Forge Android App: 07-16-2014 Alpha 1.5.22.006

Postby drdev » 17 Jul 2014, 02:13

friarsol wrote:
drdev wrote:Would you be open to a setting that changes the buttons to work that way? I personally just find myself more often wanting to filter everything but a single color or card type, hence why I changed the behavior for the mobile game in the first place, but I would be totally on board with a setting to revert to the old behavior.
Well, I guess the main problem is that the old behavior is:

left-click toggle on/off
right-click toggle same row off/on

Which could easily fit into press + long press terms. And a setting could certainly invert which one does which for different user preferences.
I might have to think on this more. Perhaps it's time to tweak the interface a bit so filters are easier to use and perhaps take up less space.
drdev
Programmer
 
Posts: 1958
Joined: 27 Jul 2013, 02:07
Has thanked: 189 times
Been thanked: 565 times

PreviousNext

Return to Forge

Who is online

Users browsing this forum: No registered users and 169 guests


Who is online

In total there are 169 users online :: 0 registered, 0 hidden and 169 guests (based on users active over the past 10 minutes)
Most users ever online was 4143 on 23 Jan 2024, 08:21

Users browsing this forum: No registered users and 169 guests

Login Form