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Feature Requests Thread

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Re: Feature Requests Thread

Postby shteev » 03 Oct 2015, 21:03

Could the window for selecting a draft when using a draft token please show how much the draft will cost in credits? This would help immeasurably in the early stages of Quest Mode. Is this information available online somewhere?
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Re: Feature Requests Thread

Postby Xyx » 04 Oct 2015, 22:47

Liliana of the Veil's ultimate says "Liliana of the Veil (ID) - Separate all Permanent cards Player controls into two piles." and then pops up a dialog titled "Choose a pile" showing the piles. What happens to the pile I choose? Do I sac it or do I keep it? Guess I better look up Liliana on Gatherer, because Forge isn't going to tell me.
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Re: Feature Requests Thread

Postby Xyx » 04 Oct 2015, 23:16

It would be nice if dead players in a multiplayer game were greyed out or something. It's often hard to see who just died.
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Re: Feature Requests Thread

Postby Azulfre » 07 Oct 2015, 01:16

Is it possible to get an undo button? A single misclick for a variety of reasons can screw up the game.

Also, can you make the commander deck editor similar to the regular, so you can choose decks, and find it far more easily?
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Re: Feature Requests Thread

Postby Stampedo » 10 Oct 2015, 03:13

That's not really a feature, but I don't know where to request this.
I have a downloaded the pack available on this forum that contains A LOT of deck (was it 80 000?). It's awesome, but it takes at least 5mn to load everytime I start cardforge.
Is there a way to speed up the process?
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Re: Feature Requests Thread

Postby tooeasy1075 » 10 Oct 2015, 20:33

Any way to make a custom set for filtering in the deck editor? I have my IRL cards in a "deck" but for brewing having a custom set would be wonderful. Thanks
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Re: Feature Requests Thread

Postby correioalternativo » 11 Oct 2015, 05:33

Brainstorm: it is not possible unselect cards that will be put on top of library, once clicked it is done.
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Re: Feature Requests Thread

Postby Army of Allah » 14 Oct 2015, 17:53

I really like the current implementation of Cavern of Souls. That is, that the creature types from the deck are listed before all others in the ETB trigger. It would be nice to have a similar logic for the following cards.
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Re: Feature Requests Thread

Postby correioalternativo » 15 Oct 2015, 19:58

Army of Allah wrote:I really like the current implementation of Cavern of Souls. That is, that the creature types from the deck are listed before all others in the ETB trigger. It would be nice to have a similar logic for the following cards.
Add Pithing Needle to the list.
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Re: Feature Requests Thread

Postby correioalternativo » 15 Oct 2015, 20:04

Search field in "Name a card" window. This way, e.g., when you write "scroll" Forge shows:

Azami, Lady of Scrolls
Cursed Scroll
Magus of the Scroll
Merchant Scroll
Minamo Scrollkeeper
Scroll of Avacyn
Scroll of Griselbrand
Scroll of Origins
Scroll of the Masters
Scroll Rack
Scroll Thief

*

Click and drag to select multiple permanents at once.
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Re: Feature Requests Thread

Postby correioalternativo » 15 Oct 2015, 20:29

The Tabernacle at Pendrell Vale: when the creature is indestructible, make default do not pay {1}.
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Re: Feature Requests Thread

Postby Xitax » 15 Oct 2015, 23:17

correioalternativo wrote:Add Pithing Needle to the list.
Probably not doable because you're wanting to pith an enemy's card. It would have to show only enemy cards on the battlefield, graveyard, or exile, in order to not reveal hidden info.
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Re: Feature Requests Thread

Postby correioalternativo » 16 Oct 2015, 00:37

Xitax wrote:
correioalternativo wrote:Add Pithing Needle to the list.
Probably not doable because you're wanting to pith an enemy's card. It would have to show only enemy cards on the battlefield, graveyard, or exile, in order to not reveal hidden info.
You are right. When I say add to list I mean:

Army of Allah wrote:[*] Voidstone Gargoyle/Meddling Mage(List cards on enemy's board/in enemy's graveyard first)[/list]
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Re: Feature Requests Thread

Postby LMantis » 20 Oct 2015, 01:28

It would be cool if there was an option to display the opponent's cards upside-down like you would see on a real game.
Also, is it possible to disable identical token stacking?
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Re: Feature Requests Thread

Postby Xyx » 22 Oct 2015, 16:59

I keep accidentally passing priority while trying to hardcast creatures with morph. I've grown accustomed to "click card, press Enter to auto-pay mana", but that does not work for cards with an alternative cost. The context menu will pop up to list the various costs I can pay, but hitting Enter will just ignore the context menu and instead pass priority.

My suggestion is to either do nothing or auto-pay the first menu option while the context menu is open.
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