Crash report, entering AI Declare Attackers
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Crash report, entering AI Declare Attackers
by OzKMTG » 08 Sep 2014, 19:03
Description: Crash occurred during a battle against Cohen the Barbarian in Quest mode.
It occurred while entering the AI's Declare Attackers phase.
On my field: Singe-Mind Ogre, 2x Saprolin tokens, Hollow Dogs (Summoning sickness), Canyon Minotaur (Summoning Sickness), 3x Forest, 3x Swamp, 3x Mountain. All creatures untapped, all mana tapped.
Cohen's field: Azusa, Lost but Seeking, Sir Shandalar of Eberyn, Rofellos, Llanowar Emissary, Jasmine Boreal, Tigereye Cameo, 4x Plains, 5x Forest. All cards untapped.
It occurred while entering the AI's Declare Attackers phase.
On my field: Singe-Mind Ogre, 2x Saprolin tokens, Hollow Dogs (Summoning sickness), Canyon Minotaur (Summoning Sickness), 3x Forest, 3x Swamp, 3x Mountain. All creatures untapped, all mana tapped.
Cohen's field: Azusa, Lost but Seeking, Sir Shandalar of Eberyn, Rofellos, Llanowar Emissary, Jasmine Boreal, Tigereye Cameo, 4x Plains, 5x Forest. All cards untapped.
- NullPointerException | Open
- Code: Select all
Forge Version: 1.5.24-r27072
Operating System: Windows 8.1 6.3 x86
Java Version: 1.7.0_67 Oracle Corporation
java.lang.NullPointerException
at forge.game.ability.AbilityUtils.applyAbilityTextChangeEffects(AbilityUtils.java:1521)
at forge.game.ability.AbilityUtils.getDefinedCards(AbilityUtils.java:84)
at forge.ai.ComputerUtilCombat.predictPowerBonusOfAttacker(ComputerUtilCombat.java:1133)
at forge.ai.ComputerUtilCombat.damageIfUnblocked(ComputerUtilCombat.java:127)
at forge.ai.AiAttackController.doesHumanAttackAndWin(AiAttackController.java:404)
at forge.ai.AiAttackController.notNeededAsBlockers(AiAttackController.java:316)
at forge.ai.AiAttackController.declareAttackers(AiAttackController.java:840)
at forge.ai.AiController.declareAttackers(AiController.java:1126)
at forge.ai.PlayerControllerAi.declareAttackers(PlayerControllerAi.java:405)
at forge.game.phase.PhaseHandler.declareAttackersTurnBasedAction(PhaseHandler.java:474)
at forge.game.phase.PhaseHandler.onPhaseBegin(PhaseHandler.java:291)
at forge.game.phase.PhaseHandler.startFirstTurn(PhaseHandler.java:1060)
at forge.game.GameAction.startGame(GameAction.java:1558)
at forge.game.Match.startGame(Match.java:81)
at forge.control.FControl$4.run(FControl.java:442)
at java.util.concurrent.ThreadPoolExecutor.runWorker(Unknown Source)
at java.util.concurrent.ThreadPoolExecutor$Worker.run(Unknown Source)
at java.lang.Thread.run(Unknown Source)
- OzKMTG
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Re: Crash report, entering AI Declare Attackers
by friarsol » 08 Sep 2014, 19:04
You seem to be using an old version ( 1.5.24), instead of the latest release ( 1.5.25) which fixes this issue. We recommend all users upgrade to the latest release before posting bug reports.
- friarsol
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