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Quest Pet changes - boo!

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Quest Pet changes - boo!

Postby timmermac » 26 Sep 2014, 13:22

I'm aware that quest pet leveling being dependent on player level is a changed feature that other members kind of clamored for, but it is one that I really don't like. I would like to be able to level my quest pets to max right out of the gate, instead of having to wait until I get to x amount of wins. Currently, the way I play, I can't level a pet until I get to hundreds or thousands of wins, and I kind of need those pets to hold off enemy decks until my quest deck of hundreds of cards gets going. Can we at least make it optional?
"I just woke up, haven't had coffee, let alone a pee in 7 days, and I find out you stole my ass and made a ...mini-me! Carter, I should be irked currently, yes?" - Jack O'Neill
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Re: Quest Pet changes - boo!

Postby friarsol » 26 Sep 2014, 14:34

Chill out. I've been working on other things, I saw your request in the other thread. We haven't even had a release since I made that change.
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