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Forge Beta: 10-03-2014 ver 1.5.28

Moderators: timmermac, Blacksmith, KrazyTheFox, Agetian, friarsol, CCGHQ Admins

Forge Beta: 10-03-2014 ver 1.5.28

Postby Chris H. » 03 Oct 2014, 19:33

Forge Beta: 10-03-2014 ver 1.5.28


14277 cards in total.


Release Notes

- New Khans of Tarkir cards -

Forge now includes many of the new Khans of Tarkir cards. It may take a few days/weeks before these new card pictures become available for downloading via the "Download LQ Card Pictures" button. The LQ set pictures tend to take a few more weeks/months to process before they become available for downloading via the "Download LQ Set Pictures" button. Please be patient. The Forge devs are not involved in maintaining the servers that house these pictures.


- New Achievements -
Added new achievements for 19 alternate win conditions and 52 Planeswalker ultimates.
Added five new tier achievements.
Trophies now have slick custom art that can be downloaded separate.


- New Commander 2014 cards -
We have added a branch to our SVN for the new cards that are currently being scripted. These cards are not yet available in this build of forge. Please be patient and they will soon become available.


- There will not be a 1.5.27 beta version -
We will not be releasing a 1.5.27 beta version and the next beta version will be numbered 1.5.28. Beta 1.5.27 was an internal test version in an effort on our part to improve the build and deploy process.


- Quest Draft Improvements -
Quest drafts have been updated to be more valuable to your quest!
Bug fixes: Drafts now correctly rotate based on wins and quest preferences. Booster pack prices are now correctly calculated when presenting awards. No more 500+ alpha booster packs. Sorry! Other misc. fixes as well.
Now, when you place first or second, you will get to pick a rare in the drafted block's pool to keep. This is in addition to the already existing prizes.
Additionally, when you spend draft tokens, you no longer receive a random draft. Instead, you get to pick which block the new draft will be (but you still have to pay for it!), completely eliminating the game of chance.


- Boolean Expressions Finished -
Yes, again! They say the third time's the charm, and, well, it is! Boolean expressions have undergone a complete rewrite again with a slightly different method of parsing that works much better.
Parenthesis work correctly, order is preserved, and NOT operators are applied in the correct places (and also in the correct order). This means that what you expect is what you really get!
There's one big change to note: The operators have been shortened to one character. They are now: & | ! \
The only conflicts the AND operator has is a few Unhinged/Unglued cards (which aren't even in Forge), but you can use the escape operator (\) to tell it you really meant to use the & (and that's assuming these cards ever get added to Forge).
There's a couple cards with exclamation points in their names, but again, you can escape that character to search for them.

A few examples of possible expressions:

> Search by type: All warriors or cats that aren't zombies, vampires, orcs, or skeletons.
(warrior | cat) & !(zombie | vampire | orc | skeleton)

> Search by mana cost: All non-red cards.
!r

> Search by mana cost: All non-red, non-black green cards that are also either blue or white, but not only blue or white.
!(r|b) & (g & (u | w))

> Search by mana cost: All red or black cards that are not also green and blue or green and white.
(r|b) & !(g & (u | w))

> Search by mana cost: All cards that cost 4 colorless mana.
!(w | r | u | g | b) & 4

> Search by text: All cards that have both Lifelink and Vigilance printed in the rules text.
lifelink & vigilance

These examples should get you started with this powerful-now-that-it's-finished feature. Enjoy!


- Trigger Fixes -
The long awaited fixes to Blood Artist/Deathgreeter triggering with multiple other creatures is finally here. There may be some residual oddness with other triggers, so please report those if you see them so we can get that worked out.


New Cards

Cards list | Open
Abomination of Gudul
Abzan Ascendancy
Abzan Banner
Abzan Battle Priest
Abzan Charm
Abzan Falconer
Abzan Guide
Ainok Bond-Kin
Ainok Tracker
Alabaster Kirin
Alpine Grizzly
Altar of the Brood
Anafenza, the Foremost
Ankle Shanker
Archers' Parapet
Armament Corps
Arrow Storm
Ashcloud Phoenix
Avalanche Tusker
Awaken the Bear
Barrage of Boulders
Bear's Companion
Become Immense
Bellowing Saddlebrute
Bitter Revelation
Blinding Spray
Bloodfell Caves
Bloodfire Expert
Bloodfire Mentor
Bloodsoaked Champion
Blossoming Sands
Brave the Sands
Briber's Purse
Bring Low
Burn Away
Butcher of the Horde
Canyon Lukers
Chief of the Edge
Chief of the Scale
Clever Impersonator
Crackling Doom
Cranial Archive
Crater's Claws
Dazzling Ramparts
Dead Drop
Death Frenzy
Debilitating Injury
Defiant Strike
Deflecting Palm
Dig Through Time
Disdainful Stroke
Dismal Backwater
Disowned Ancestor
Dragon Grip
Dragon Throne of Tarkir
Dragon's Eye Savants
Dragon-Style Twins
Dragonscale Boon
Duneblast
Dutiful Return
Efreet Weaponmaster
Embodiment of Spring
Empty the Pits
End Hostilities
Feat of Resistance
Feed the Clan
Firehoof Cavalry
Flying Crane Technique
Force Away
Frontier Bivouac
Ghostfire Blade
Glacial Stalker
Goblinslide
Grim Haruspex
Gurmag Swiftwing
Hardened Scales
Heart-Piercer Bow
Heir of the Wilds
Herald of Anafenza
High Sentinels of Arashin
Highland Game
Highspire Mantis
Hooded Hydra
Hooting Mandrills
Horde Ambusher
Hordeling Outburst
Howl of the Horde
Icefeather Aven
Icy Blast
Ivorytusk Fortress
Jeering Instigator
Jeskai Ascendancy
Jeskai Banner
Jeskai Charm
Jeskai Elder
Jeskai Student
Jeskai Windscout
Jungle Hollow
Kheru Bloodsucker
Kheru Dreadmaw
Kheru Lich Lord
Kheru Spellsnatcher
Kill Shot
Kin-Tree Invocation
Kin-Tree Warden
Krumar Bond-Kin
Leaping Master
Lens of Clarity
Longshot Squad
Mantis Rider
Mardu Ascendancy
Mardu Banner
Mardu Blazebringer
Mardu Charm
Mardu Hateblade
Mardu Heart-Piercer
Mardu Hordechief
Mardu Roughrider
Mardu Skullhunter
Mardu Warshrieker
Master of Pearls
Master the Way
Meandering Towershell
Mer-Ek Nightblade
Mindswipe
Mistfire Weaver
Molting Snakeskin
Monastery Flock
Monastery Swiftspear
Murderous Cut
Mystic Monastery
Mystic of the Hidden Way
Narset, Enlightened Master
Necropolis Fiend
Nomad Outpost
Opulent Palace
Pearl Lake Ancient
Pine Walker
Ponyback Brigade
Quiet Contemplation
Raiders' Spoils
Rakshasa Deathdealer
Rakshasa's Secret
Rattleclaw Mystic
Retribution of the Ancients
Ride Down
Rite of the Serpent
Riverwheel Aerialists
Roar of Challenge
Rotting Mastodon
Rugged Highlands
Rush of Battle
Ruthless Ripper
Sage of the Inward Eye
Sage-Eye Harrier
Sagu Archer
Sagu Mauler
Salt Road Patrol
Sandsteppe Citadel
Sarkhan, the Dragonspeaker
Savage Knuckleblade
Savage Punch
Scaldkin
Scion of Glaciers
Scoured Barrens
Scout the Borders
Secret Plans
See the Unwritten
Seeker of the Way
Set Adrift
Shambling Attendants
Sidisi's Pet
Siege Rhino
Siegecraft
Singing Bell Strike
Snowhorn Rider
Sorin, Solemn Visitor
Stubborn Denial
Sultai Ascendancy
Sultai Banner
Sultai Charm
Sultai Flayer
Sultai Scavenger
Sultai Soothsayer
Summit Prowler
Surrak Dragonclaw
Suspension Field
Swarm of Bloodflies
Swift Kick
Swiftwater Cliffs
Taigam's Scheming
Take Up Arms
Temur Ascendancy
Temur Banner
Temur Charger
Temur Charm
Thornwood Falls
Thousand Winds
Throttle
Timely Hordemate
Tomb of the Spirit Dragon
Tormenting Voice
Trail of Mystery
Tranquil Cove
Trap Essence
Treasure Cruise
Trumpet Blast
Tusked Colossodon
Tuskguard Captain
Ugin's Nexus
Unyielding Krumar
Utter End
Valley Dasher
Venerable Lammasu
Villainous Wealth
War Behemoth
War-Name Aspirant
Warden of the Eye
Watcher of the Roost
Waterwhirl
Weave Fate
Wetland Sambar
Whirlwind Adept
Wind-Scarred Crag
Wingmate Roc
Winterflame
Witness of the Ages
Woolly Loxodon
Zurgo Helmsmasher



New Commander 2014 branch Cards

Commander 2014 branch Cards list | Open
Ghoulcaller Gisa
Stitcher Geralf
Teferi, Temporal Archmage



Known Issues

Issues list | Open
- Continued Work on Conspiracy -
Conspiracy is one of the strangest sets that have been released in some time. Currently, we have a few of the "Draft matters" cards scripted, although you'll find that they won't quite be available to you (unless you add them manually into a draft deck). Hopefully we'll get the appropriate functionality in so we can start including them in boosters and allowing you to add Conspiracy type cards straight to your deck the way you do every other variant card. We'll make sure to point out when all of these kinks have worked themselves out.

- The Mac OS application version -
We can now package Forge as a Mac OS application. You can double click the Forge.app icon to launch the forge application on your Apple computer running Mac OS. This application will automatically increase the java heap space memory for you as it launches. This version does not require the forge.command file and it does not need to start the Terminal application as part of the start up process.

The Mac OS X app version apparently requires the Mavericks OS and is not compatible with earlier OS X versions. People with earlier OS X versions should use the Windows and Linux version and launch forge on their Mac by double clicking on the included "forge.command" file.

- Magic 2015 cards -
It may take a few days/weeks before these new card pictures become available for downloading via the "Download LQ Card Pictures" button. The LQ set pictures tend to take a few more weeks/months to process before they become available for downloading via the "Download LQ Set Pictures" button. Please be patient. The Forge devs are not involved in maintaining the servers that house these pictures.

- Conspiracy cards -
Forge now includes many of the new Conspiracy cards. It may take a few days/weeks before these new card pictures become available for downloading via the "Download LQ Card Pictures" button. The LQ set pictures tend to take a few more weeks/months to process before they become available for downloading via the "Download LQ Set Pictures" button. Please be patient. The Forge devs are not involved in maintaining the servers that house these pictures.

- Commander 2013 cards -
It may take a few days/weeks before these new card pictures become available for downloading via the "Download LQ Card Pictures" button. The LQ set pictures tend to take a few more weeks/months to process before they become available for downloading via the "Download LQ Set Pictures" button. Please be patient. The Forge devs are not involved in maintaining the servers that house these pictures.

- Born of the Gods cards -
It may take a few days/weeks before these new card pictures become available for downloading via the "Download LQ Card Pictures" button. The LQ set pictures tend to take a few more weeks/months to process before they become available for downloading via the "Download LQ Set Pictures" button. Please be patient. The Forge devs are not involved in maintaining the servers that house these pictures.

There is a known issue with the cost reduction for cards that have color-locked X in their mana cost (e.g. Drain Life, Soul Burn). Cost reduction will not apply correctly to these cards if the amount by which the cost is reduced is greater than the amount of colorless mana in the mana cost specified on the card (e.g. 1 for Drain Life, 2 for Soul Burn). Fixing this issue likely requires rewriting the way announced color-locked X is interpreted and paid (most likely it has to be represented with colorless mana shards but still locked to the colors required by the card).

Several people have noticed that the cards displayed on the battlefield will fail to be displayed when the number of cards on the battlefield increases. Maximizing the human panel can help to re-display the cards.

Some time was spent turning the static ETB triggers into the proper ETB replacement effects they should be, mainly to interact correctly with each other. This work is not yet finished. As a result there is currently some inconsistencies with "Enters the battlefield with counters" (Not incredibly noticeable).

A recent contribution to the code base should fix some of the bugs that people noticed with cloning type abilities. At this time there is one remaining issue that we hope will be addressed in the near future:
Copies of cards that setup Zone Change triggers via addComesIntoPlayCommand and addLeavesPlayCommand will not function correctly.

The Forge archive includes a readme.txt file and we ask that you spend a few minutes reading this file as it contains some information that may prove useful. We do tend to update this file at times and you should quickly read this file and look for new information for each and every new release. Thank you.

The archive format used for the Forge distribution is ".tar.bz2". There are utilities for Windows, Mac OS and the various *nix's that can be used to extract/decompress these ".tar.bz2" archives. We recommend that you extract/decompress the Forge archive into a new and unused folder.

Some people use the Windows application 7zip. This utility can be found at http://www.7-zip.org/download.html. Mac users can double click on the archive and the application Archive Utility will launch and extract the archive. Mac users do not need to download a separate utility.



Contributors to This Release

Agetian
DrDev
elcnesh
excessum
Gellesteus
Gos
Kapoue
KrazyTheFox
Sloth
Sol
Swordshine
Chris H


(Quest icons used created by Teekatas, from his Legendora set http://raindropmemory.deviantart.com)
(Thanks to the MAGE team for permission to use their targeting arrows.)
(Thanks to http://www.freesound.org/browse/ for providing some sound files.)

The Forge 10/03/2014 Windows and Linux archive (requires java 7):
 
forge-1.5.28.tar.bz2 (93.3 MB, at cardforge.org)


Forge 10/03/2014 BETA packaged as a Mac OS application (requires java 7 and Mavericks OS X):

forge-1.5.28-osx.tar.bz2 (94.5 MB, at cardforge.org)
 
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Re: Forge Beta: 10-03-2014 ver 1.5.28

Postby friarsol » 03 Oct 2014, 19:37

Overall Card Coverage

Implemented (Missing) / Total = Percentage Implemented
14277 (159) / 14436 = 98.90 %

Missing Cards (159) | Open
Missing (159):
Advantageous Proclamation
Aether Searcher
Agent of Acquisitions
Arboria
Arcum's Whistle
Autumn Willow
Aven Soulgazer
Backdraft
Backup Plan
Balduvian Warlord
Barbarian Guides
Barbed Wire
Bosium Strip
Bronze Tablet
Brutal Suppression
Butcher Orgg
Camouflage
Canal Dredger
Captain's Maneuver
Celestial Convergence
Chain of Acid
Chain of Silence
Chain of Smog
Chaos Orb
Cliffside Market
Coalition Flag
Coalition Honor Guard
Cogwork Grinder
Cogwork Librarian
Cogwork Spy
Cogwork Tracker
Cover of Winter
Damping Engine
Deal Broker
Desolation
Divine Deflection
Divine Intervention
Drought
Ekundu Cyclops
Elkin Lair
Emblazoned Golem
Equinox
Errant Minion
Ertai's Meddling
Fade Away
Falling Star
False Orders
Fasting
Fatespinner
Feed the Machine
Firestorm Phoenix
Flaming Gambit
Flash Foliage
General Jarkeld
Ghostly Flame
Giant Oyster
Glen Elendra
Glimmervoid Basin
Glyph of Delusion
Glyph of Reincarnation
Goblin Artisans
Grinning Totem
Harm's Way
Hazduhr the Abbot
Hidden Retreat
Honorable Passage
I Bask in Your Silent Awe
Ice Cauldron
Illusionary Mask
Illusionary Terrain
Imprison
Infernal Denizen
Infinite Authority
Karador, Ghost Chieftain
Kilnspire District
Kor Chant
Kor Dirge
Krovikan Vampire
Lava Burst
Liege of the Hollows
Lore Seeker
Lurking Automaton
Maelstrom Archangel Avatar
Magnetic Web
Malfegor Avatar
Mana Cache
Martyrdom
May Civilization Collapse
Meddle
Mercenaries
Merseine
Morphic Tide
My Crushing Masterstroke
Nacatl War-Pride
Nature Shields Its Own
Nova Pentacle
Okk
Oracle en-Vec
Orcish Conscripts
Paliano, the High City
Peace Talks
Pillar Tombs of Aku
Piracy
Plague of Vermin
Power Leak
Power Play
Preferred Selection
Primitive Justice
Psychic Battle
Psychic Theft
Pyramids
Quicksilver Elemental
Raging River
Raiding Party
Rakshasa Vizier
Razia, Boros Archangel
Rebirth
Reflect Damage
Refraction Trap
Reverberation
Rock Hydra
Samite Ministration
Scarred Puma
Season of the Witch
Seraph
Shadowbane
Shahrazad
Shaman's Trance
Shared Fate
Shining Shoal
Sidisi, Brood Tyrant
Silhouette
Smoke Teller
Sorrow's Path
Soul Echo
Spy Network
Stand or Fall
Standard Bearer
Stensia
Street Savvy
Surrender Your Thoughts
Taste of Paradise
Tawnos's Coffin
Tempest Efreet
The Fate of the Flammable
Three Wishes
Timmerian Fiends
Torrent of Lava
Urza's Miter
Viashino Bey
Volrath's Shapeshifter
War's Toll
Whippoorwill
Whispergear Sneak
Word of Command
World at War
Worldknit
Worms of the Earth
Ydwen Efreet


Edition Stats | Open
Guildpact: 165 (0) / 165 = 100.0%
Dark Ascension: 158 (0) / 158 = 100.0%
Journey into Nyx: 165 (0) / 165 = 100.0%
Champions of Kamigawa: 291 (0) / 291 = 100.0%
Theros: 234 (0) / 234 = 100.0%
Born of the Gods: 165 (0) / 165 = 100.0%
New Phyrexia: 170 (0) / 170 = 100.0%
Odyssey: 335 (0) / 335 = 100.0%
Eventide: 180 (0) / 180 = 100.0%
Planeshift: 143 (0) / 143 = 100.0%
Scourge: 143 (0) / 143 = 100.0%
Tenth Edition: 368 (0) / 368 = 100.0%
Return to Ravnica: 254 (0) / 254 = 100.0%
Portal Three Kingdoms: 170 (0) / 170 = 100.0%
Conflux: 145 (0) / 145 = 100.0%
Portal: 200 (0) / 200 = 100.0%
Starter 2000: 52 (0) / 52 = 100.0%
Darksteel: 165 (0) / 165 = 100.0%
Morningtide: 150 (0) / 150 = 100.0%
Lorwyn: 286 (0) / 286 = 100.0%
Magic 2015 Core Set: 269 (0) / 269 = 100.0%
Innistrad: 254 (0) / 254 = 100.0%
Dragon's Maze: 156 (0) / 156 = 100.0%
Urza's Destiny: 143 (0) / 143 = 100.0%
Ninth Edition: 344 (0) / 344 = 100.0%
Modern Event Deck 2014: 26 (0) / 26 = 100.0%
Fifth Dawn: 165 (0) / 165 = 100.0%
Zendikar: 234 (0) / 234 = 100.0%
Shards of Alara: 234 (0) / 234 = 100.0%
Magic 2011: 234 (0) / 234 = 100.0%
Magic 2013: 234 (0) / 234 = 100.0%
Magic 2012: 234 (0) / 234 = 100.0%
Magic 2014 Core Set: 234 (0) / 234 = 100.0%
Modern Masters: 229 (0) / 229 = 100.0%
Gatecrash: 249 (0) / 249 = 100.0%
Commander 2013 Edition: 341 (0) / 341 = 100.0%
Saviors of Kamigawa: 165 (0) / 165 = 100.0%
Scars of Mirrodin: 234 (0) / 234 = 100.0%
Promo set for Gatherer: 27 (0) / 27 = 100.0%
Time Spiral: 286 (0) / 286 = 100.0%
Mirrodin Besieged: 150 (0) / 150 = 100.0%
Legions: 145 (0) / 145 = 100.0%
Alara Reborn: 145 (0) / 145 = 100.0%
Eighth Edition: 341 (1) / 342 = 99.71%
Urza's Saga: 334 (1) / 335 = 99.7%
Mercadian Masques: 334 (1) / 335 = 99.7%
Classic Sixth Edition: 334 (1) / 335 = 99.7%
Seventh Edition: 334 (1) / 335 = 99.7%
Vintage Masters: 324 (1) / 325 = 99.69%
Magic: The Gathering-Commander: 302 (1) / 303 = 99.67%
Ravnica: City of Guilds: 290 (1) / 291 = 99.66%
Shadowmoor: 285 (1) / 286 = 99.65%
Avacyn Restored: 233 (1) / 234 = 99.57%
Magic 2010: 233 (1) / 234 = 99.57%
Rise of the Eldrazi: 232 (1) / 233 = 99.57%
Fifth Edition: 432 (2) / 434 = 99.54%
Future Sight: 179 (1) / 180 = 99.44%
Betrayers of Kamigawa: 164 (1) / 165 = 99.39%
Planar Chaos: 164 (1) / 165 = 99.39%
Starter 1999: 157 (1) / 158 = 99.37%
Portal Second Age: 154 (1) / 155 = 99.35%
Revised Edition: 294 (2) / 296 = 99.32%
Worldwake: 144 (1) / 145 = 99.31%
Judgment: 142 (1) / 143 = 99.3%
Nemesis: 142 (1) / 143 = 99.3%
Torment: 142 (1) / 143 = 99.3%
Chronicles: 115 (1) / 116 = 99.14%
Tempest: 332 (3) / 335 = 99.1%
Mirrodin: 288 (3) / 291 = 98.97%
Fourth Edition: 364 (4) / 368 = 98.91%
Khans of Tarkir: 251 (3) / 254 = 98.82%
Invasion: 331 (4) / 335 = 98.81%
Weatherlight: 165 (2) / 167 = 98.8%
Coldsnap: 153 (2) / 155 = 98.71%
Urza's Legacy: 141 (2) / 143 = 98.6%
Stronghold: 141 (2) / 143 = 98.6%
Exodus: 141 (2) / 143 = 98.6%
Dissension: 177 (3) / 180 = 98.33%
Vanguard: 104 (2) / 106 = 98.11%
Fallen Empires: 100 (2) / 102 = 98.04%
Alliances: 141 (3) / 144 = 97.92%
Onslaught: 328 (7) / 335 = 97.91%
Planechase: 187 (4) / 191 = 97.91%
Prophecy: 140 (3) / 143 = 97.9%
Planechase 2012 Edition: 173 (4) / 177 = 97.74%
Mirage: 327 (8) / 335 = 97.61%
Time Spiral "Timeshifted": 118 (3) / 121 = 97.52%
Unlimited Edition: 284 (8) / 292 = 97.26%
Limited Edition Beta: 284 (8) / 292 = 97.26%
Limited Edition Alpha: 282 (8) / 290 = 97.24%
Homelands: 111 (4) / 115 = 96.52%
Apocalypse: 138 (5) / 143 = 96.5%
Visions: 161 (6) / 167 = 96.41%
Archenemy: 184 (7) / 191 = 96.34%
Ice Age: 359 (14) / 373 = 96.25%
Arabian Nights: 75 (3) / 78 = 96.15%
The Dark: 114 (5) / 119 = 95.8%
Antiquities: 81 (4) / 85 = 95.29%
Legends: 295 (15) / 310 = 95.16%
Magic: The Gathering—Conspiracy: 193 (17) / 210 = 91.9%


Standard falls out of 100% with the release of KTK.

Standard Stats | Open
THS BNG JOU M15 KTK
Implemented (Missing) / Total = Percentage Implemented
1064 (3) / 1067 = 99.72 %

Missing (3):
Rakshasa Vizier
Sidisi, Brood Tyrant
Smoke Teller


Modern Stats | Open
Implemented (Missing) / Total = Percentage Implemented
8360 (21) / 8381 = 99.75 %

Missing (21):
Balduvian Warlord
Cover of Winter
Divine Deflection
Fatespinner
Flash Foliage
Harm's Way
Kor Dirge
Nacatl War-Pride
Okk
Plague of Vermin
Quicksilver Elemental
Rakshasa Vizier
Razia, Boros Archangel
Refraction Trap
Shared Fate
Shining Shoal
Sidisi, Brood Tyrant
Smoke Teller
Street Savvy
War's Toll
World at War
Last edited by friarsol on 03 Oct 2014, 19:45, edited 1 time in total.
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Re: Forge Beta: 10-03-2014 ver 1.5.28

Postby drdev » 03 Oct 2014, 19:38

Your timing is unfortunate, as I literally just committed a fix for Commander, which otherwise will crash on game startup I believe. Would it be worth quickly releasing an updated build before too many people take this one?
Last edited by drdev on 04 Oct 2014, 06:24, edited 1 time in total.
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Re: Forge Beta: 10-03-2014 ver 1.5.28

Postby Marek14 » 03 Oct 2014, 19:44

You say that the & character appears on some Unglued/Unhinged cards, but the ! character is used on a few "normal" cards (Kaboom! and To Arms!).
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Re: Forge Beta: 10-03-2014 ver 1.5.28

Postby drdev » 03 Oct 2014, 19:46

Marek14 wrote:You say that the & character appears on some Unglued/Unhinged cards, but the ! character is used on a few "normal" cards (Kaboom! and To Arms!).
It should be possible to simply not consider a "!" at the end of the search string as indicative of a regular expression since Or'ing with nothing isn't useful. Would that alleviate this concern?
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Re: Forge Beta: 10-03-2014 ver 1.5.28

Postby Fizanko » 03 Oct 2014, 20:03

For those interested , here are all lq ( 265x370 for KTK and 223x310 for DDN ) card images for KTK (Khans of Tarkir) and DDN (the Cunning vs Speed duel deck) :

http://www.mediafire.com/download/5bc29 ... /KTKlq.rar
http://www.mediafire.com/download/o4v0d ... /DDNlq.rar

(note : don't right click -> save as, that's not a direct link, it goes to mediafire download page)

All are coming from the mtgimage website , i just resaved and renamed them all for Forge compatibility.
probably outdated by now so you should avoid : Innistrad world for Forge (updated 17/11/2014)
Duel Decks for Forge - Forge custom decks (updated 25/10/2014)
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Re: Forge Beta: 10-03-2014 ver 1.5.28

Postby mastroego » 03 Oct 2014, 20:23

For 7 days delay we get Achievements, the trigger bug fixed, and we're down to 159 cards =D>
Now I can play with the indestructible knights deck, with most of my units surviving a sweep :)
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Re: Forge Beta: 10-03-2014 ver 1.5.28

Postby friarsol » 03 Oct 2014, 21:17

mastroego wrote:Now I can play with the indestructible knights deck, with most of my units surviving a sweep :)
I'm not sure that will be fixed. That's an issue with static effects, not with triggers.
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Re: Forge Beta: 10-03-2014 ver 1.5.28

Postby KrazyTheFox » 03 Oct 2014, 21:46

drdev wrote:
Marek14 wrote:You say that the & character appears on some Unglued/Unhinged cards, but the ! character is used on a few "normal" cards (Kaboom! and To Arms!).
It should be possible to simply not consider a "!" at the end of the search string as indicative of a regular expression since Or'ing with nothing isn't useful. Would that alleviate this concern?
It currently only matches "!" at the start of a regular search (ex: !red is an expression) and not anywhere else (ex: red! is not an expression). I admit that I did not consider the case where (kaboom! | destroy) could exist and will add the constraints to search only at the start of a search term for ! operators.

Edit: And fixed! NOT operators can now only precede search terms. 'Kaboom! | Arms' will now evaluate as expected. The next snapshot on my site will include this fix.
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Re: Forge Beta: 10-03-2014 ver 1.5.28

Postby mastroego » 03 Oct 2014, 22:48

friarsol wrote:
mastroego wrote:Now I can play with the indestructible knights deck, with most of my units surviving a sweep :)
I'm not sure that will be fixed. That's an issue with static effects, not with triggers.
D'oh! :(
I seemed to remember someone linking that case to the Blood Artist bug.

Well, anyways, one less bug on the road to perfection :D
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Re: Forge Beta: 10-03-2014 ver 1.5.28

Postby Rosieodonell » 03 Oct 2014, 23:05

I am finding that this latest version of Forge is very slow passing through the different phases and it has freezed up on me a few times.

The last release was fine. Anyone else noticing the slowness?
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Re: Forge Beta: 10-03-2014 ver 1.5.28

Postby Fizanko » 03 Oct 2014, 23:12

I was wondering if it was just me because i had browsed the net a lot, had lots of tabs open, but it felt slower to me when playing a couple of duels on this new 1.5.28.

I'll have to test more when i will have time after a fresh reboot.
probably outdated by now so you should avoid : Innistrad world for Forge (updated 17/11/2014)
Duel Decks for Forge - Forge custom decks (updated 25/10/2014)
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Re: Forge Beta: 10-03-2014 ver 1.5.28

Postby ScottHebert » 03 Oct 2014, 23:22

I have two issues.

First, and I think this is noted above, Commander games won't start. As this is the primary way I use the software, I would appreciate it if this were fixed.

Second, I can't seem to get the game to recognize that I have pics for certain sets. These sets are JOU, M15, and CNS. I downloaded the images and placed them in the appropriate directories, but the game won't use them. (I did this successfully for KTK using the above link; thanks.) I would really like to see these images; any assistance possible?
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Re: Forge Beta: 10-03-2014 ver 1.5.28

Postby Fizanko » 03 Oct 2014, 23:55

The snapshots can be found here :
http://www.krazyweb.net/forge/

The commander bug was fixed by drdev in revision 27810 (after the 1.5.28 release as drdev mentionned)
You can see the list of commits the devs are making here :
http://svn.slightlymagic.net/websvn/log ... F&isdir=1&

So to play commander you'll need to download a revision = or superior to r27810 on Krazy The Fox website (at the time i write r27811 and r27812 are available).

For the images, it could be a problem of naming.
I uploaded CNSlq here a couple of months ago :
http://www.mediafire.com/download/ha4dr ... CNSvlq.rar

i did the same as for the KTK and DDN set, took them from mtgimages, resaved and renamed them.

Can you tell me if they work for you ?

edit : the M15lq and JOUlq i'm using in case the naming was indeed the problem for you.
http://www.mediafire.com/download/xa9yy ... /M15lq.rar
http://www.mediafire.com/download/ufw13 ... /JOUlq.rar
Last edited by Fizanko on 04 Oct 2014, 00:12, edited 2 times in total.
probably outdated by now so you should avoid : Innistrad world for Forge (updated 17/11/2014)
Duel Decks for Forge - Forge custom decks (updated 25/10/2014)
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Re: Forge Beta: 10-03-2014 ver 1.5.28

Postby torridus » 03 Oct 2014, 23:55

No issues so far with Forge being slow or not recognizing card images (I just stick them all in the same card folder and it works).

I did see a bug with achievements though - everything seems to work fine, I get the achievement and everything, but this pops up at the end of some games:
(note: both games fit into the Alternate Win Conditions category - The Clique, The Edge)

ArrayIndexOutOfBoundsException | Open
Code: Select all
Forge Version:    1.5.28-r27804
Operating System: Windows 7 6.1 x86
Java Version:     1.7.0_65 Oracle Corporation

java.lang.ArrayIndexOutOfBoundsException: -1
   at java.util.ArrayList.elementData(Unknown Source)
   at java.util.ArrayList.get(Unknown Source)
   at java.util.Collections$UnmodifiableList.get(Unknown Source)
   at forge.game.player.Player.getRegisteredPlayer(Player.java:2982)
   at forge.achievement.ChallengeAchievements$DeckChallengeAchievement.eval(ChallengeAchievements.java:59)
   at forge.achievement.ProgressiveAchievement.evaluate(ProgressiveAchievement.java:26)
   at forge.achievement.Achievement.update(Achievement.java:157)
   at forge.achievement.AchievementCollection.updateAll(AchievementCollection.java:114)
   at forge.achievement.AchievementCollection$1.run(AchievementCollection.java:56)
   at java.util.concurrent.ThreadPoolExecutor.runWorker(Unknown Source)
   at java.util.concurrent.ThreadPoolExecutor$Worker.run(Unknown Source)
   at java.lang.Thread.run(Unknown Source)
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