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Desert bug

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Desert bug

Postby dclpt0 » 06 Nov 2014, 13:15

Hey everyone, I am running a deck that uses the land card Desert , and it is not allowing me to tap it to deal 1 damage to target creature. I know it works normally, as I have done it several times in constructed play, but for some reason in Gauntlet it is not letting me activate it.
Not sure if the different modes run into different troubles or if there is something I am missing. Normally I have no issue activating this effect.

Screen shot included to show I am in the correct phase of combat.
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Re: Desert bug

Postby dclpt0 » 15 Nov 2014, 06:55

It seems now it isn't working in constructed play for me either. Odd, as I used to use it all the time. Perhaps it has something to do with the latest update? Anyone else having trouble getting this effect to work?
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Re: Desert bug

Postby nyrang » 17 Nov 2014, 22:30

Yep, not working for me too.
The "tap to deal 1 damage" option is disabled in all phases except end of combat, as it should, but when I select it during EC nothing happens.
Also, the CPU seems to be aware of this, as it is happy to attack with a 1/1 creature even with an untapped Desert on the field.

EDIT: ignore the last part, I've just checked v 1.5.28 and the CPU was still happy to lose its creature even when the card was working. Apparently the card was broken in v1.5.29.
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Re: Desert bug

Postby friarsol » 18 Nov 2014, 00:37

Yea it (actually something larger than just Desert) was broken during some UI refactoring. We're working on it.
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