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Forge on iOS

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Forge on iOS

Postby elcnesh » 04 Dec 2014, 13:24

You won't believe it (I don't), but within a day I've managed to port Forge to iOS!!

There's some work to be done concerning files, but otherwise it seems to work just fine. Hopefully I can post a compiled app here later today :)
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Re: Forge on iOS

Postby drdev » 05 Dec 2014, 00:23

Awesome! I was hoping it wouldn't be too bad. Any idea how to distribute it?
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Re: Forge on iOS

Postby elcnesh » 07 Dec 2014, 15:54

Ok, things are going well except for 1 issue... Apparently, gdx-robovm doesn't support iOS 8 yet. So I have a working iOS <7 app, but can't get it it to work on up-to-date devices. I guess we'll have to wait as most people probably already updated. :(
(Good news is that it's all going to work as soon as gdx is updated!!)
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Re: Forge on iOS

Postby nyrang » 07 Dec 2014, 18:22

Well, I have a jb ipod touch that I dusted off just to test your work... it's running ios 5. :)
Additionally, I have an aging ipad 2 that I'll never update beyond ios 7.1.2, and that i might jb specifically for this app.
So yes, take your time and thank you for your hard work, but don't assume that an ios Forge that doesn't support ios 8 would be pointless. There's actually a ton of people who didn't upgrade to avoid performance hits on older devices.
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Re: Forge on iOS

Postby elcnesh » 07 Dec 2014, 19:47

Ok, good to hear :)
The app can be found at: https://www.dropbox.com/sh/y6bjqr2ssgejy6b/AABo41xIzS1too6pZUiqHJpBa?dl=0
Uploading should be done in ~30 minutes after this post is made.
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Re: Forge on iOS

Postby j6m6w6 » 07 Dec 2014, 20:59

i just tried to install in ios 7 and its not working. could you post a built .ipa?
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Re: Forge on iOS

Postby nyrang » 07 Dec 2014, 21:40

Yep, the project should be built as an .ipa file to install it on an ios device.
I'm not an expert myself, but apparently that can be done with Xcode and a developer account... although there are some guides around that explain how to do it without one. Just google "Create Unsigned IPA without Developer Account".
Again, thanks for the effort.
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Re: Forge on iOS

Postby elcnesh » 07 Dec 2014, 21:51

I'd already done that, but it didn't work... I tried copying the .app folder to the /Applications folder on my iPad and it seems to work, although I can't test it properly. To compile a .ipa you need to:
1) Put the .app folder into a folder named Payload (mind the capital letter 'P')
2) Zip the Payload folder
3) Change the file extension from .zip to .ipa (a .ipa file is nothing but a zip file).
I can do this, but you guys might as well try it yourselves to see if you have any luck :)
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Re: Forge on iOS

Postby nyrang » 08 Dec 2014, 00:32

I followed your instructions, but it didn't work for me. iFunBox failed the installation, with a code that apparently means that the archive is either corrupt or doesn't support my device (an ipod touch with ios 5.0.1, which should meet the minimum requirements).
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Re: Forge on iOS

Postby j6m6w6 » 08 Dec 2014, 03:13

i also tried those steps and it didn't work. im on iphone 5s running ios 7.
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Re: Forge on iOS

Postby 5enza » 08 Dec 2014, 03:35

I'm curious if this is a provisioning issue? Maybe that's why it is only working on elcnesh device?
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Re: Forge on iOS

Postby elcnesh » 08 Dec 2014, 12:37

Hmm, interesting... I don't know then :( It's working on my iPad (iOS 8.1.1) in the sense that I get a black screen, the same as what I get when testing it on the iOS 8 simulator. The instructions for packaging the ipa are the only ones I could find on the internet. I'm not sure about provisioning, it's not a signed file in any way so I doubt that's a problem.
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Re: Forge on iOS

Postby 5enza » 26 Dec 2014, 23:13

Just wondering what the current status of the iOS port is.
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Re: Forge on iOS

Postby elcnesh » 16 Jan 2015, 16:03

Well, RoboVM has yet to update one (!) package to iOS 8 before that is compatible. Otherwise, not much has changed; until I can test it myself I can't provide a package that I know will work. Although you could try this again on a jailbroken iOS <= 7 device:
http://space.elcnesh.com/Forge-iOS.zip

It contains a .app file, to be installed in the /Applications folder on the iDevice. It's based off of the most recent versions of Forge and libraries. I hope it works!
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Re: Forge on iOS

Postby j6m6w6 » 17 Jan 2015, 02:24

its not working, opens to a black screen then back to home screen. i hope this will work soon, would love to play some commander! :) im on ios 7.
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