It is currently 24 Apr 2024, 07:11
   
Text Size

Crash Report !

Moderators: timmermac, Blacksmith, KrazyTheFox, Agetian, friarsol, CCGHQ Admins

Crash Report !

Postby Djebb » 16 Dec 2014, 15:10

- I have one spirit in my graveyard
- AI attacks me - i block with my Kodama of Center Tree + another spirit
- Both dies
- Game crashes

I guess i'm having a crash due to my Kodama of Center Tree who has soulshift 5 when it blocks but the game isn't able to memorize (or whatever) that 5 when the Kodama dies. That means the game crashes cause my creatures has an unknown soulshift.

I hope my report will help ! ^^

Plus here's the exception shown :


NullPointerException | Open
Code: Select all
Forge Version:    1.5.31-r28300Mu (mixed revisions detected; please update from the root directory)
Operating System: Windows 8.1 6.3 x86
Java Version:     1.8.0_25 Oracle Corporation

java.lang.NullPointerException
   at forge.game.card.Card.getTriggeringObject(Card.java:664)
   at forge.game.card.CardFactoryUtil.xCount(CardFactoryUtil.java:1055)
   at forge.game.card.Card.hasProperty(Card.java:4656)
   at forge.game.card.Card.isValid(Card.java:3392)
   at forge.game.GameObject.isValid(GameObject.java:26)
   at forge.game.spellability.TargetRestrictions.hasCandidates(TargetRestrictions.java:435)
   at forge.player.TargetSelection.chooseTargets(TargetSelection.java:92)
   at forge.player.PlayerControllerHuman.chooseTargetsFor(PlayerControllerHuman.java:1180)
   at forge.player.HumanPlaySpellAbility.setupTargets(HumanPlaySpellAbility.java:164)
   at forge.player.HumanPlaySpellAbility.playAbility(HumanPlaySpellAbility.java:96)
   at forge.player.HumanPlay.playSpellAbility(HumanPlay.java:95)
   at forge.player.PlayerControllerHuman.orderAndPlaySimultaneousSa(PlayerControllerHuman.java:1147)
   at forge.game.zone.MagicStack.chooseOrderOfSimultaneousStackEntry(MagicStack.java:725)
   at forge.game.zone.MagicStack.addAllTriggeredAbilitiesToStack(MagicStack.java:691)
   at forge.game.phase.PhaseHandler.startFirstTurn(PhaseHandler.java:895)
   at forge.game.GameAction.startGame(GameAction.java:1356)
   at forge.game.Match.startGame(Match.java:71)
   at forge.match.MatchUtil$2.run(MatchUtil.java:201)
   at java.util.concurrent.ThreadPoolExecutor.runWorker(Unknown Source)
   at java.util.concurrent.ThreadPoolExecutor$Worker.run(Unknown Source)
   at java.lang.Thread.run(Unknown Source)
Djebb
 
Posts: 77
Joined: 06 Dec 2014, 19:44
Has thanked: 1 time
Been thanked: 1 time

Return to Forge

Who is online

Users browsing this forum: Google [Bot] and 75 guests


Who is online

In total there are 76 users online :: 1 registered, 0 hidden and 75 guests (based on users active over the past 10 minutes)
Most users ever online was 4143 on 23 Jan 2024, 08:21

Users browsing this forum: Google [Bot] and 75 guests

Login Form