Crash Report !
by mtgrares
Moderators: timmermac, Blacksmith, KrazyTheFox, Agetian, friarsol, CCGHQ Admins
Crash Report !
by Djebb » 16 Dec 2014, 15:10
- I have one spirit in my graveyard
- AI attacks me - i block with my Kodama of Center Tree + another spirit
- Both dies
- Game crashes
I guess i'm having a crash due to my Kodama of Center Tree who has soulshift 5 when it blocks but the game isn't able to memorize (or whatever) that 5 when the Kodama dies. That means the game crashes cause my creatures has an unknown soulshift.
I hope my report will help ! ^^
Plus here's the exception shown :
- AI attacks me - i block with my Kodama of Center Tree + another spirit
- Both dies
- Game crashes
I guess i'm having a crash due to my Kodama of Center Tree who has soulshift 5 when it blocks but the game isn't able to memorize (or whatever) that 5 when the Kodama dies. That means the game crashes cause my creatures has an unknown soulshift.
I hope my report will help ! ^^
Plus here's the exception shown :
- NullPointerException | Open
- Code: Select all
Forge Version: 1.5.31-r28300Mu (mixed revisions detected; please update from the root directory)
Operating System: Windows 8.1 6.3 x86
Java Version: 1.8.0_25 Oracle Corporation
java.lang.NullPointerException
at forge.game.card.Card.getTriggeringObject(Card.java:664)
at forge.game.card.CardFactoryUtil.xCount(CardFactoryUtil.java:1055)
at forge.game.card.Card.hasProperty(Card.java:4656)
at forge.game.card.Card.isValid(Card.java:3392)
at forge.game.GameObject.isValid(GameObject.java:26)
at forge.game.spellability.TargetRestrictions.hasCandidates(TargetRestrictions.java:435)
at forge.player.TargetSelection.chooseTargets(TargetSelection.java:92)
at forge.player.PlayerControllerHuman.chooseTargetsFor(PlayerControllerHuman.java:1180)
at forge.player.HumanPlaySpellAbility.setupTargets(HumanPlaySpellAbility.java:164)
at forge.player.HumanPlaySpellAbility.playAbility(HumanPlaySpellAbility.java:96)
at forge.player.HumanPlay.playSpellAbility(HumanPlay.java:95)
at forge.player.PlayerControllerHuman.orderAndPlaySimultaneousSa(PlayerControllerHuman.java:1147)
at forge.game.zone.MagicStack.chooseOrderOfSimultaneousStackEntry(MagicStack.java:725)
at forge.game.zone.MagicStack.addAllTriggeredAbilitiesToStack(MagicStack.java:691)
at forge.game.phase.PhaseHandler.startFirstTurn(PhaseHandler.java:895)
at forge.game.GameAction.startGame(GameAction.java:1356)
at forge.game.Match.startGame(Match.java:71)
at forge.match.MatchUtil$2.run(MatchUtil.java:201)
at java.util.concurrent.ThreadPoolExecutor.runWorker(Unknown Source)
at java.util.concurrent.ThreadPoolExecutor$Worker.run(Unknown Source)
at java.lang.Thread.run(Unknown Source)
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