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Forge Beta: 2-27-2015 ver 1.5.36

Moderators: timmermac, Blacksmith, KrazyTheFox, Agetian, friarsol, CCGHQ Admins

Forge Beta: 2-27-2015 ver 1.5.36

Postby Chris H. » 27 Feb 2015, 16:11

Forge Beta: 2-27-2015 ver 1.5.36


14514 cards in total.


Release Notes

- Canceling Delve now refunds exiled cards -

If you cancel casting a spell after selecting cards to Delve, the selected cards will no longer get exiled.


Known Issues

Issues list | Open
- Fate Reforged cards -
Forge now includes many of the new CFate Reforged cards. It may take a few days/weeks before these new card pictures become available for downloading via the "Download LQ Card Pictures" button. The LQ set pictures tend to take a few more weeks/months to process before they become available for downloading via the "Download LQ Set Pictures" button. Please be patient. The Forge devs are not involved in maintaining the servers that house these pictures.

- Commander 2014 cards -
Forge now includes many of the new Commander 2014 cards. It may take a few days/weeks before these new card pictures become available for downloading via the "Download LQ Card Pictures" button. The LQ set pictures tend to take a few more weeks/months to process before they become available for downloading via the "Download LQ Set Pictures" button. Please be patient. The Forge devs are not involved in maintaining the servers that house these pictures.

- New Khans of Tarkir cards -
Forge now includes many of the new Khans of Tarkir cards. It may take a few days/weeks before these new card pictures become available for downloading via the "Download LQ Card Pictures" button. The LQ set pictures tend to take a few more weeks/months to process before they become available for downloading via the "Download LQ Set Pictures" button. Please be patient. The Forge devs are not involved in maintaining the servers that house these pictures.

- Continued Work on Conspiracy -
Conspiracy is one of the strangest sets that have been released in some time. Currently, we have a few of the "Draft matters" cards scripted, although you'll find that they won't quite be available to you (unless you add them manually into a draft deck). Hopefully we'll get the appropriate functionality in so we can start including them in boosters and allowing you to add Conspiracy type cards straight to your deck the way you do every other variant card. We'll make sure to point out when all of these kinks have worked themselves out.

- The Mac OS application version -
We can now package Forge as a Mac OS application. You can double click the Forge.app icon to launch the forge application on your Apple computer running Mac OS. This application will automatically increase the java heap space memory for you as it launches. This version does not require the forge.command file and it does not need to start the Terminal application as part of the start up process.

The Mac OS X app version apparently requires the Mavericks OS and is not compatible with earlier OS X versions. People with earlier OS X versions should use the Windows and Linux version and launch forge on their Mac by double clicking on the included "forge.command" file.

- Magic 2015 cards -
It may take a few days/weeks before these new card pictures become available for downloading via the "Download LQ Card Pictures" button. The LQ set pictures tend to take a few more weeks/months to process before they become available for downloading via the "Download LQ Set Pictures" button. Please be patient. The Forge devs are not involved in maintaining the servers that house these pictures.

- Conspiracy cards -
Forge now includes many of the new Conspiracy cards. It may take a few days/weeks before these new card pictures become available for downloading via the "Download LQ Card Pictures" button. The LQ set pictures tend to take a few more weeks/months to process before they become available for downloading via the "Download LQ Set Pictures" button. Please be patient. The Forge devs are not involved in maintaining the servers that house these pictures.

- Commander 2013 cards -
It may take a few days/weeks before these new card pictures become available for downloading via the "Download LQ Card Pictures" button. The LQ set pictures tend to take a few more weeks/months to process before they become available for downloading via the "Download LQ Set Pictures" button. Please be patient. The Forge devs are not involved in maintaining the servers that house these pictures.

- Born of the Gods cards -
It may take a few days/weeks before these new card pictures become available for downloading via the "Download LQ Card Pictures" button. The LQ set pictures tend to take a few more weeks/months to process before they become available for downloading via the "Download LQ Set Pictures" button. Please be patient. The Forge devs are not involved in maintaining the servers that house these pictures.

There is a known issue with the cost reduction for cards that have color-locked X in their mana cost (e.g. Drain Life, Soul Burn). Cost reduction will not apply correctly to these cards if the amount by which the cost is reduced is greater than the amount of colorless mana in the mana cost specified on the card (e.g. 1 for Drain Life, 2 for Soul Burn). Fixing this issue likely requires rewriting the way announced color-locked X is interpreted and paid (most likely it has to be represented with colorless mana shards but still locked to the colors required by the card).

Several people have noticed that the cards displayed on the battlefield will fail to be displayed when the number of cards on the battlefield increases. Maximizing the human panel can help to re-display the cards.

Some time was spent turning the static ETB triggers into the proper ETB replacement effects they should be, mainly to interact correctly with each other. This work is not yet finished. As a result there is currently some inconsistencies with "Enters the battlefield with counters" (Not incredibly noticeable).

A recent contribution to the code base should fix some of the bugs that people noticed with cloning type abilities. At this time there is one remaining issue that we hope will be addressed in the near future:
Copies of cards that setup Zone Change triggers via addComesIntoPlayCommand and addLeavesPlayCommand will not function correctly.

The Forge archive includes a readme.txt file and we ask that you spend a few minutes reading this file as it contains some information that may prove useful. We do tend to update this file at times and you should quickly read this file and look for new information for each and every new release. Thank you.

The archive format used for the Forge distribution is ".tar.bz2". There are utilities for Windows, Mac OS and the various *nix's that can be used to extract/decompress these ".tar.bz2" archives. We recommend that you extract/decompress the Forge archive into a new and unused folder.

Some people use the Windows application 7zip. This utility can be found at http://www.7-zip.org/download.html. Mac users can double click on the archive and the application Archive Utility will launch and extract the archive. Mac users do not need to download a separate utility.



Contributors to This Release

Agetian
asepetci
DrDev
elcnesh
excessum
Gos
Myrd
Sloth
Sol
Chris H


(Quest icons used created by Teekatas, from his Legendora set http://raindropmemory.deviantart.com)
(Thanks to the MAGE team for permission to use their targeting arrows.)
(Thanks to http://www.freesound.org/browse/ for providing some sound files.)
 

An important game crashing bug was found and fixed shortly after the beta version 1.5.36 archives were released. Please use the snapshot listed below as it includes a bug fix.

forge-gui-desktop-1.5.37-20150301.152800-1.tar.bz2

forge-gui-desktop-1.5.37-20150301.152800-1-osx.tar.bz2


The Forge 2/27/2015 Windows and Linux archive (requires java 7):
 
forge-gui-desktop-1.5.36.zip
(92.21 MiB) Downloaded 14266 times


Forge 2/27/2015 BETA packaged as a Mac OS application (requires java 7 and Mavericks OS X):

forge-gui-desktop-1.5.36-OSX.zip
(92.25 MiB) Downloaded 355 times

 
User avatar
Chris H.
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Re: Forge Beta: 2-27-2015 ver 1.5.36

Postby friarsol » 27 Feb 2015, 16:31

Overall Completion
Implemented (Missing) / Total = Percentage Implemented
14514 (144) / 14658 = 99.02 %

Missing Cards | Open
Missing (144):
Advantageous Proclamation
Aether Searcher
Agent of Acquisitions
Arboria
Autumn Willow
Backdraft
Backup Plan
Balduvian Warlord
Barbed Wire
Bitter Feud
Bosium Strip
Bronze Tablet
Brutal Suppression
Butcher Orgg
Camouflage
Canal Dredger
Captain's Maneuver
Celestial Convergence
Chain of Acid
Chain of Silence
Chain of Smog
Chaos Orb
Cliffside Market
Coalition Flag
Coalition Honor Guard
Cogwork Grinder
Cogwork Librarian
Cogwork Spy
Cogwork Tracker
Comeuppance
Cover of Winter
Damping Engine
Deal Broker
Desolation
Divine Deflection
Divine Intervention
Drought
Dulcet Sirens
Elkin Lair
Emblazoned Golem
Equinox
Errant Minion
Ertai's Meddling
Fade Away
Falling Star
False Orders
Fasting
Feed the Machine
Firestorm Phoenix
Flaming Gambit
General Jarkeld
Ghostly Flame
Giant Oyster
Glen Elendra
Glimmervoid Basin
Glyph of Delusion
Glyph of Reincarnation
Goblin Artisans
Grinning Totem
Harm's Way
Hazduhr the Abbot
Hidden Retreat
Honorable Passage
I Bask in Your Silent Awe
Ice Cauldron
Illusionary Mask
Illusionary Terrain
Impact Resonance
Imprison
Infernal Denizen
Karador, Ghost Chieftain
Kilnspire District
Kor Chant
Kor Dirge
Krovikan Vampire
Lava Burst
Liege of the Hollows
Lore Seeker
Lurking Automaton
Maelstrom Archangel Avatar
Malfegor Avatar
Mana Cache
Martyrdom
May Civilization Collapse
Meddle
Mercenaries
Morphic Tide
My Crushing Masterstroke
Nacatl War-Pride
Nova Pentacle
Okk
Oracle en-Vec
Orcish Conscripts
Paliano, the High City
Peace Talks
Pillar Tombs of Aku
Piracy
Plague of Vermin
Power Leak
Preferred Selection
Primitive Justice
Psychic Battle
Psychic Theft
Pyramids
Quicksilver Elemental
Raging River
Raiding Party
Rakshasa Vizier
Razia, Boros Archangel
Rebirth
Reflect Damage
Refraction Trap
Reverberation
Rock Hydra
Samite Ministration
Season of the Witch
Seraph
Shadowbane
Shahrazad
Shaman's Trance
Shining Shoal
Silhouette
Sorrow's Path
Soul Echo
Stand or Fall
Standard Bearer
Stensia
Street Savvy
Surrender Your Thoughts
Taste of Paradise
Tawnos's Coffin
Tempest Efreet
The Fate of the Flammable
Timmerian Fiends
Torrent of Lava
Urza's Miter
Volcanic Offering
Volrath's Shapeshifter
Whippoorwill
Whispergear Sneak
Word of Command
World at War
Worms of the Earth
Ydwen Efreet


Set Completion | Open
Set: Implemented (Missing) / Total = Percentage Implemented
Guildpact: 165 (0) / 165 = 100.0%
Dark Ascension: 158 (0) / 158 = 100.0%
Journey into Nyx: 165 (0) / 165 = 100.0%
Champions of Kamigawa: 291 (0) / 291 = 100.0%
Theros: 234 (0) / 234 = 100.0%
Born of the Gods: 165 (0) / 165 = 100.0%
New Phyrexia: 170 (0) / 170 = 100.0%
Odyssey: 335 (0) / 335 = 100.0%
Eventide: 180 (0) / 180 = 100.0%
Planeshift: 143 (0) / 143 = 100.0%
Scourge: 143 (0) / 143 = 100.0%
Tenth Edition: 368 (0) / 368 = 100.0%
Return to Ravnica: 254 (0) / 254 = 100.0%
Portal Three Kingdoms: 170 (0) / 170 = 100.0%
Conflux: 145 (0) / 145 = 100.0%
Portal: 200 (0) / 200 = 100.0%
Starter 2000: 52 (0) / 52 = 100.0%
Darksteel: 165 (0) / 165 = 100.0%
Morningtide: 150 (0) / 150 = 100.0%
Lorwyn: 286 (0) / 286 = 100.0%
Magic 2015 Core Set: 269 (0) / 269 = 100.0%
Innistrad: 254 (0) / 254 = 100.0%
Dragon's Maze: 156 (0) / 156 = 100.0%
Fate Reforged: 180 (0) / 180 = 100.0%
Urza's Destiny: 143 (0) / 143 = 100.0%
Ninth Edition: 344 (0) / 344 = 100.0%
Fifth Dawn: 165 (0) / 165 = 100.0%
Zendikar: 234 (0) / 234 = 100.0%
Shards of Alara: 234 (0) / 234 = 100.0%
Magic 2011: 234 (0) / 234 = 100.0%
Magic 2013: 234 (0) / 234 = 100.0%
Magic 2012: 234 (0) / 234 = 100.0%
Magic 2014 Core Set: 234 (0) / 234 = 100.0%
Modern Masters: 229 (0) / 229 = 100.0%
Gatecrash: 249 (0) / 249 = 100.0%
Commander 2013 Edition: 341 (0) / 341 = 100.0%
Saviors of Kamigawa: 165 (0) / 165 = 100.0%
Scars of Mirrodin: 234 (0) / 234 = 100.0%
Promo set for Gatherer: 27 (0) / 27 = 100.0%
Time Spiral: 286 (0) / 286 = 100.0%
Mirrodin Besieged: 150 (0) / 150 = 100.0%
Legions: 145 (0) / 145 = 100.0%
Alara Reborn: 145 (0) / 145 = 100.0%
Eighth Edition: 341 (1) / 342 = 99.71%
Urza's Saga: 334 (1) / 335 = 99.7%
Mercadian Masques: 334 (1) / 335 = 99.7%
Classic Sixth Edition: 334 (1) / 335 = 99.7%
Seventh Edition: 334 (1) / 335 = 99.7%
Vintage Masters: 324 (1) / 325 = 99.69%
Magic: The Gathering-Commander: 302 (1) / 303 = 99.67%
Ravnica: City of Guilds: 290 (1) / 291 = 99.66%
Mirrodin: 290 (1) / 291 = 99.66%
Shadowmoor: 285 (1) / 286 = 99.65%
Khans of Tarkir: 253 (1) / 254 = 99.61%
Avacyn Restored: 233 (1) / 234 = 99.57%
Magic 2010: 233 (1) / 234 = 99.57%
Rise of the Eldrazi: 232 (1) / 233 = 99.57%
Fifth Edition: 432 (2) / 434 = 99.54%
Future Sight: 179 (1) / 180 = 99.44%
Dissension: 179 (1) / 180 = 99.44%
Tempest: 333 (2) / 335 = 99.4%
Betrayers of Kamigawa: 164 (1) / 165 = 99.39%
Planar Chaos: 164 (1) / 165 = 99.39%
Starter 1999: 157 (1) / 158 = 99.37%
Portal Second Age: 154 (1) / 155 = 99.35%
Revised Edition: 294 (2) / 296 = 99.32%
Worldwake: 144 (1) / 145 = 99.31%
Urza's Legacy: 142 (1) / 143 = 99.3%
Judgment: 142 (1) / 143 = 99.3%
Nemesis: 142 (1) / 143 = 99.3%
Torment: 142 (1) / 143 = 99.3%
Chronicles: 115 (1) / 116 = 99.14%
Invasion: 332 (3) / 335 = 99.1%
Fallen Empires: 101 (1) / 102 = 99.02%
Fourth Edition: 364 (4) / 368 = 98.91%
Weatherlight: 165 (2) / 167 = 98.8%
Coldsnap: 153 (2) / 155 = 98.71%
Stronghold: 141 (2) / 143 = 98.6%
Exodus: 141 (2) / 143 = 98.6%
Onslaught: 330 (5) / 335 = 98.51%
Commander 2014: 317 (5) / 322 = 98.45%
Vanguard: 104 (2) / 106 = 98.11%
Alliances: 141 (3) / 144 = 97.92%
Mirage: 328 (7) / 335 = 97.91%
Planechase: 187 (4) / 191 = 97.91%
Prophecy: 140 (3) / 143 = 97.9%
Planechase 2012 Edition: 173 (4) / 177 = 97.74%
Time Spiral "Timeshifted": 118 (3) / 121 = 97.52%
Unlimited Edition: 284 (8) / 292 = 97.26%
Limited Edition Beta: 284 (8) / 292 = 97.26%
Limited Edition Alpha: 282 (8) / 290 = 97.24%
Visions: 162 (5) / 167 = 97.01%
Archenemy: 185 (6) / 191 = 96.86%
Ice Age: 361 (12) / 373 = 96.78%
Homelands: 111 (4) / 115 = 96.52%
Apocalypse: 138 (5) / 143 = 96.5%
Arabian Nights: 75 (3) / 78 = 96.15%
The Dark: 114 (5) / 119 = 95.8%
Legends: 296 (14) / 310 = 95.48%
Antiquities: 81 (4) / 85 = 95.29%
Magic: The Gathering—Conspiracy: 195 (15) / 210 = 92.86%


Standard Completion | Open
THS BNG JOU M15 KTK FRF
Implemented (Missing) / Total = Percentage Implemented
1229 (1) / 1230 = 99.92 %

Missing (1):
Rakshasa Vizier


Modern Completion | Open
8ED MRD DST 5DN CHK BOK SOK 9ED RAV GPT DIS CSP TSP PLC FUT 10E LRW EVE SHM MOR ALA CFX ARB M10 ZEN WWK ROE M11 SOM MBS NPH M12 ISD DKA AVR M13 RTR GTC DGM M14 THS BNG JOU M15 KTK FRF
Implemented (Missing) / Total = Percentage Implemented
8527 (15) / 8542 = 99.82 %
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Re: Forge Beta: 2-27-2015 ver 1.5.36

Postby elcnesh » 27 Feb 2015, 19:20

Agetian just reproduced a bug that actually causes the game to crash with default preferences... I've fixed it in r28907, just a bit too late for release. Maybe we can link to that particular nightly build in the first post of this thread? I'm afraid we could scare new users, if their first encounter is a crash :(

Really sorry about this btw, did not test running the program with default prefs.
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Re: Forge Beta: 2-27-2015 ver 1.5.36

Postby Agetian » 28 Feb 2015, 05:54

Yes, this snapshot contains a number of last minute fixes that did not make it into the beta build, including a fix for the rather serious bug mentioned above that causes the game to crash every time at match startup when using default Forge preferences:

http://krazyweb.net/forge/forge-gui-des ... 09.tar.bz2

- Agetian
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Re: Forge Beta: 2-27-2015 ver 1.5.36

Postby Marek14 » 28 Feb 2015, 13:11

Tithe allowed me to search for two cards even when the only opponent had less lands than me.
Decree of Silence doesn't counter the third spell.
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Re: Forge Beta: 2-27-2015 ver 1.5.36

Postby saturnine » 28 Feb 2015, 17:09

Description: I played a Lightning Bolt and AI used a Molten Influence to counter it. I did not get to choose whether or not to take the 4 damage before Forge crashed.

IllegalComponentStateException | Open
Code: Select all
Forge Version:    1.5.36-r-1
Operating System: Windows 7 6.1 amd64
Java Version:     1.8.0_25 Oracle Corporation

java.awt.IllegalComponentStateException: component must be showing on the screen to determine its location
   at java.awt.Component.getLocationOnScreen_NoTreeLock(Unknown Source)
   at java.awt.Component.getLocationOnScreen(Unknown Source)
   at forge.screens.match.TargetingOverlay.getPlayerTargetingArrowPoint(TargetingOverlay.java:188)
   at forge.screens.match.TargetingOverlay.assembleArcs(TargetingOverlay.java:178)
   at forge.screens.match.TargetingOverlay.access$700(TargetingOverlay.java:57)
   at forge.screens.match.TargetingOverlay$OverlayPanel.paintComponent(TargetingOverlay.java:382)
   at javax.swing.JComponent.paint(Unknown Source)
   at javax.swing.JComponent.paintChildren(Unknown Source)
   at javax.swing.JComponent.paint(Unknown Source)
   at javax.swing.JLayeredPane.paint(Unknown Source)
   at javax.swing.JComponent.paintChildren(Unknown Source)
   at javax.swing.JComponent.paint(Unknown Source)
   at javax.swing.JLayeredPane.paint(Unknown Source)
   at javax.swing.JComponent.paintChildren(Unknown Source)
   at javax.swing.JComponent.paint(Unknown Source)
   at javax.swing.JComponent.paintToOffscreen(Unknown Source)
   at javax.swing.RepaintManager$PaintManager.paintDoubleBuffered(Unknown Source)
   at javax.swing.RepaintManager$PaintManager.paint(Unknown Source)
   at javax.swing.RepaintManager.paint(Unknown Source)
   at javax.swing.JComponent._paintImmediately(Unknown Source)
   at javax.swing.JComponent.paintImmediately(Unknown Source)
   at javax.swing.RepaintManager$4.run(Unknown Source)
   at javax.swing.RepaintManager$4.run(Unknown Source)
   at java.security.AccessController.doPrivileged(Native Method)
   at java.security.ProtectionDomain$1.doIntersectionPrivilege(Unknown Source)
   at javax.swing.RepaintManager.paintDirtyRegions(Unknown Source)
   at javax.swing.RepaintManager.paintDirtyRegions(Unknown Source)
   at javax.swing.RepaintManager.prePaintDirtyRegions(Unknown Source)
   at javax.swing.RepaintManager.access$1300(Unknown Source)
   at javax.swing.RepaintManager$ProcessingRunnable.run(Unknown Source)
   at java.awt.event.InvocationEvent.dispatch(Unknown Source)
   at java.awt.EventQueue.dispatchEventImpl(Unknown Source)
   at java.awt.EventQueue.access$400(Unknown Source)
   at java.awt.EventQueue$3.run(Unknown Source)
   at java.awt.EventQueue$3.run(Unknown Source)
   at java.security.AccessController.doPrivileged(Native Method)
   at java.security.ProtectionDomain$1.doIntersectionPrivilege(Unknown Source)
   at java.awt.EventQueue.dispatchEvent(Unknown Source)
   at java.awt.EventDispatchThread.pumpOneEventForFilters(Unknown Source)
   at java.awt.EventDispatchThread.pumpEventsForFilter(Unknown Source)
   at java.awt.EventDispatchThread.pumpEventsForHierarchy(Unknown Source)
   at java.awt.EventDispatchThread.pumpEvents(Unknown Source)
   at java.awt.EventDispatchThread.pumpEvents(Unknown Source)
   at java.awt.EventDispatchThread.run(Unknown Source)
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Re: Forge Beta: 2-27-2015 ver 1.5.36

Postby Marek14 » 28 Feb 2015, 20:26

I got a crash with Terminus when the only creature on board was an unearthed Anathemancer, so maybe there's a problem with replacing move to bottom of library with exile?
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Re: Forge Beta: 2-27-2015 ver 1.5.36

Postby jmlima » 28 Feb 2015, 22:43

Have any of the bugs previously reported (such as the snapcaster bug, suspend cards, etc) been fixed in this release?
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Re: Forge Beta: 2-27-2015 ver 1.5.36

Postby Nekoatl » 01 Mar 2015, 07:33

Regarding the Thada Adel, Acquisitor bug, it seems that if another card (e.g. Summon the School) gets added to the Flashback list while the player is eligible to play the artifact exiled by Thada, that artifact gets added to the Flashback list at the same time. However, even if the exiled artifact is clicked on in the Flashback list, the player still doesn't have the option to play it.

Of note, when Daxos of Meletis exiles cards, they do not show up in the Flashback list, but can be cast by clicking on the cards in the exile zone. Daxos also says "Remembered: " with no card name while the card can be cast and on subsequent turns.
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Re: Forge Beta: 2-27-2015 ver 1.5.36

Postby lazylockie » 01 Mar 2015, 14:47

what is this popup that show's up on Dungeon Crawling (Green)? It just keeps asking pay for mana on an endless loop

http://i.imgur.com/uPFabOv.jpg
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Re: Forge Beta: 2-27-2015 ver 1.5.36

Postby JaeKill » 01 Mar 2015, 15:28

nv
Last edited by JaeKill on 01 Mar 2015, 15:57, edited 1 time in total.
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Re: Forge Beta: 2-27-2015 ver 1.5.36

Postby saturnine » 01 Mar 2015, 15:43

Description: I paid W for Fetid Heath to activate its second ability to pay for a Bitterblossom.

RuntimeException | Open
Code: Select all
Forge Version:    1.5.36-r-1
Operating System: Windows 7 6.1 amd64
Java Version:     1.8.0_25 Oracle Corporation

java.lang.RuntimeException: Cannot remove input InputPayManaOfCostPayment because it's not on top of stack. Stack = []
   at forge.match.input.InputQueue.removeInput(InputQueue.java:57)
   at forge.match.input.InputSyncronizedBase.stop(InputSyncronizedBase.java:50)
   at forge.match.input.InputPayMana.onStateChanged(InputPayMana.java:426)
   at forge.match.input.InputPayMana.showMessage(InputPayMana.java:420)
   at forge.match.input.InputBase.showMessageInitial(InputBase.java:74)
   at forge.match.input.InputProxy$1.run(InputProxy.java:73)
   at java.awt.event.InvocationEvent.dispatch(Unknown Source)
   at java.awt.EventQueue.dispatchEventImpl(Unknown Source)
   at java.awt.EventQueue.access$400(Unknown Source)
   at java.awt.EventQueue$3.run(Unknown Source)
   at java.awt.EventQueue$3.run(Unknown Source)
   at java.security.AccessController.doPrivileged(Native Method)
   at java.security.ProtectionDomain$1.doIntersectionPrivilege(Unknown Source)
   at java.awt.EventQueue.dispatchEvent(Unknown Source)
   at java.awt.EventDispatchThread.pumpOneEventForFilters(Unknown Source)
   at java.awt.EventDispatchThread.pumpEventsForFilter(Unknown Source)
   at java.awt.EventDispatchThread.pumpEventsForHierarchy(Unknown Source)
   at java.awt.EventDispatchThread.pumpEvents(Unknown Source)
   at java.awt.EventDispatchThread.pumpEvents(Unknown Source)
   at java.awt.EventDispatchThread.run(Unknown Source)
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Re: Forge Beta: 2-27-2015 ver 1.5.36

Postby ajcgr » 01 Mar 2015, 18:55

Hi...

Anyone know how to filter search of mana production from a nonbasic land?

I tried ("b" & "u") or "b" && "u" but nothing happens.

Thanks (sorry my english :mrgreen: )

p.d: excellent work with forge, thanks =D>
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ajcgr
 
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Re: Forge Beta: 2-27-2015 ver 1.5.36

Postby drdev » 01 Mar 2015, 20:53

ajcgr wrote:Hi...

Anyone know how to filter search of mana production from a nonbasic land?

I tried ("b" & "u") or "b" && "u" but nothing happens.

Thanks (sorry my english :mrgreen: )

p.d: excellent work with forge, thanks =D>
Wrap the symbols in "{}" to ensure it only matches on mana symbols, then use a single "&".

So to search for Blue Black lands, you'd search for "{u}&{b}"
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Re: Forge Beta: 2-27-2015 ver 1.5.36

Postby Xitax » 01 Mar 2015, 22:15

Does manifest use the morph graphic? We have a manifest graphic now, if you like.

Snapcaster Mage works oddly. I don't choose a target card when it enters the battlefield, but I can pick a card from my graveyard later?
Last edited by Xitax on 01 Mar 2015, 23:15, edited 1 time in total.
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