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Forge Beta: 3-14-2015 ver 1.5.37

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Re: Forge Beta: 3-14-2015 ver 1.5.37

Postby Djebb » 23 Mar 2015, 00:13

Description:
Cast Knowledge Exploitation -> searching for opp's Breath of Life.
"Do you want to cast Breath of Life" -> Yes -> crash

NullPointerException | Open
Code: Select all
Forge Version:    1.5.37-r-1
Operating System: Windows 8.1 6.3 amd64
Java Version:     1.8.0_40 Oracle Corporation

java.lang.NullPointerException
   at forge.player.HumanPlaySpellAbility.playAbility(HumanPlaySpellAbility.java:67)
   at forge.player.HumanPlay.playSpellAbility(HumanPlay.java:95)
   at forge.player.PlayerControllerHuman.playSaFromPlayEffect(PlayerControllerHuman.java:1162)
   at forge.game.ability.effects.PlayEffect.resolve(PlayEffect.java:215)
   at forge.game.spellability.AbilitySub.resolve(AbilitySub.java:119)
   at forge.game.ability.AbilityUtils.resolveApiAbility(AbilityUtils.java:1234)
   at forge.game.ability.AbilityUtils.resolveSubAbilities(AbilityUtils.java:1227)
   at forge.game.ability.AbilityUtils.resolveApiAbility(AbilityUtils.java:1241)
   at forge.game.ability.AbilityUtils.resolve(AbilityUtils.java:1216)
   at forge.game.zone.MagicStack.resolveStack(MagicStack.java:479)
   at forge.game.phase.PhaseHandler.startFirstTurn(PhaseHandler.java:972)
   at forge.game.GameAction.startGame(GameAction.java:1390)
   at forge.game.Match.startGame(Match.java:96)
   at forge.match.HostedMatch$2.run(HostedMatch.java:227)
   at java.util.concurrent.ThreadPoolExecutor.runWorker(Unknown Source)
   at java.util.concurrent.ThreadPoolExecutor$Worker.run(Unknown Source)
   at java.lang.Thread.run(Unknown Source)
Edit :
Knowledge Exploitation crashed with Plague Wind too.

Edit :
I can't cast Thada Adel, Acquisitor's artifacts and can't cast Archive Trap for its trap cost #-o
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Re: Forge Beta: 3-14-2015 ver 1.5.37

Postby Xyx » 23 Mar 2015, 00:38

Tokens made by Séance (and possibly other token copies) are missing their mana cost (as evidenced by me saccing a token Thragtusk to Birthing Pod and the only available choice being Rhys the Redeemed instead of Wurmcoil Engine).

friarsol wrote:
Xyx wrote:Also, if I cast a planeswalker after I activated The Chain Veil, I can still use it twice. I don't think The Chain Veil is supposed to affect planeswalkers that weren't there at the time the ability resolved.
7/18/2014: Because the last ability modifies the rules of the game, it affects not only planeswalkers you control when it resolves, but also planeswalkers that come under your control later in the turn.
Yes, good point!
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Re: Forge Beta: 3-14-2015 ver 1.5.37

Postby Xyx » 23 Mar 2015, 00:41

Opponent cast Show and Tell, I chose my Angel of Serenity, opponent produced Progenitus, Forge made me exile my own Wall of Omens even though Angel of Serenity's trigger can theoretically target zero creatures and is optional.
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Re: Forge Beta: 3-14-2015 ver 1.5.37

Postby Xyx » 23 Mar 2015, 01:10

I believe Bottomless Pit just discarded the card I just drew.
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Re: Forge Beta: 3-14-2015 ver 1.5.37

Postby serrasmurf » 23 Mar 2015, 07:12

I start a custom quest and a.o. select the Time Spiral Timeshifted "set" (TSD)
They don't appear.
They also don't appear as part of the normal time spiral set (TSP)
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Re: Forge Beta: 3-14-2015 ver 1.5.37

Postby serrasmurf » 23 Mar 2015, 08:38

The activated ability of Smokebraider doesn't cause Ceaseless Searblades to get +1/+0
It might be a mana ability, but the ceasesblades doesn't esclude those
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Re: Forge Beta: 3-14-2015 ver 1.5.37

Postby serrasmurf » 23 Mar 2015, 08:43

Some weird variance:
When I buy a Innistrad fat pack, i alomst always get a Garruk Relentless. Which is weird, because he's mythic.
Maybe because he counts twice as he is double-faced?

I takes me in quest draft on average at least 5 shots at Urza block to get an Urza block draft, most of the time i get triple-US
With other blocks it's the other way round.
Ideally you get to choose which one you want of course...
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Re: Forge Beta: 3-14-2015 ver 1.5.37

Postby karlo34 » 24 Mar 2015, 03:15

Hi sir, I don't know where to report a bug but I recently found out that Aluren is not working anymore. I am already playing Aluren in the last versions of Forge specifically the .33 version. I updated it to .37 just awhile ago and notice that Aluren is not working anymore. Thank you sir!
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Re: Forge Beta: 3-14-2015 ver 1.5.37

Postby drdev » 24 Mar 2015, 14:26

karlo34 wrote:Hi sir, I don't know where to report a bug but I recently found out that Aluren is not working anymore. I am already playing Aluren in the last versions of Forge specifically the .33 version. I updated it to .37 just awhile ago and notice that Aluren is not working anymore. Thank you sir!
That's probably the known alternate costs issue that's already fixed in the latest snapshot build.
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Re: Forge Beta: 3-14-2015 ver 1.5.37

Postby saturnine » 24 Mar 2015, 14:57

1.5.38 can't come soon enough, this version was painfully bugged. :(
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Re: Forge Beta: 3-14-2015 ver 1.5.37

Postby drdev » 24 Mar 2015, 15:09

saturnine wrote:1.5.38 can't come soon enough, this version was painfully bugged. :(
Have you tried installing a snapshot build in the meantime? Most of the bugs are fixed on the latest one already.
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Re: Forge Beta: 3-14-2015 ver 1.5.37

Postby saturnine » 24 Mar 2015, 15:17

drdev wrote:
saturnine wrote:1.5.38 can't come soon enough, this version was painfully bugged. :(
Have you tried installing a snapshot build in the meantime? Most of the bugs are fixed on the latest one already.
Edit: Found the snapshot thread, thanks!
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Re: Forge Beta: 3-14-2015 ver 1.5.37

Postby Djebb » 24 Mar 2015, 19:31

My spells don't leave the stack sometimes 8-[
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Re: Forge Beta: 3-14-2015 ver 1.5.37

Postby Mrs Non-Gorilla » 24 Mar 2015, 21:51

Djebb wrote:My spells don't leave the stack sometimes 8-[
I get this one too. To clarify, it appears to be a display issue rather than a problem with internal logic. Sometimes the bottom spell/ability on the stack continues to be listed as on the stack even after it resolves, but I can continue playing normally (including doing stuff that only can happen when the stack is empty, like casting sorceries or ending the phase). On moving to combat or putting anything else on the stack, everything becomes normal again.

This can occur regardless of whether its me or the AI who controls the stack item; I think it might happen a more often when the AI controls it, but I could just be imagining that. I haven't noticed any other patterns about when it happens.
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Re: Forge Beta: 3-14-2015 ver 1.5.37

Postby Stampedo » 25 Mar 2015, 12:13

I was going to say that this version is reall buggy compared to the previous ones, but Dr Dev suggested to use snapshot builds so I'll give them a try, thanks!

Anyway:

Description:

[Leaf-Crowned Elder activating Kinship at the beginning of upkeep, revealed Bosk Banneret and crashed]

NullPointerException | Open
Code: Select all
Forge Version:    1.5.37-r-1
Operating System: Windows 7 6.1 x86
Java Version:     1.8.0_31 Oracle Corporation

java.lang.NullPointerException
   at forge.player.HumanPlaySpellAbility.playAbility(HumanPlaySpellAbility.java:67)
   at forge.player.HumanPlay.playSpellAbility(HumanPlay.java:95)
   at forge.player.PlayerControllerHuman.playSaFromPlayEffect(PlayerControllerHuman.java:1162)
   at forge.game.ability.effects.PlayEffect.resolve(PlayEffect.java:215)
   at forge.game.spellability.AbilitySub.resolve(AbilitySub.java:119)
   at forge.game.ability.AbilityUtils.resolveApiAbility(AbilityUtils.java:1234)
   at forge.game.ability.AbilityUtils.resolveSubAbilities(AbilityUtils.java:1227)
   at forge.game.ability.AbilityUtils.resolveApiAbility(AbilityUtils.java:1241)
   at forge.game.ability.AbilityUtils.resolve(AbilityUtils.java:1216)
   at forge.player.HumanPlaySpellAbility.playAbility(HumanPlaySpellAbility.java:138)
   at forge.player.HumanPlay.playSpellAbilityNoStack(HumanPlay.java:196)
   at forge.player.PlayerControllerHuman.playSpellAbilityNoStack(PlayerControllerHuman.java:233)
   at forge.game.trigger.WrappedAbility.resolve(WrappedAbility.java:412)
   at forge.game.ability.AbilityUtils.resolveApiAbility(AbilityUtils.java:1234)
   at forge.game.ability.AbilityUtils.resolve(AbilityUtils.java:1216)
   at forge.game.zone.MagicStack.resolveStack(MagicStack.java:479)
   at forge.game.phase.PhaseHandler.startFirstTurn(PhaseHandler.java:972)
   at forge.game.GameAction.startGame(GameAction.java:1390)
   at forge.game.Match.startGame(Match.java:96)
   at forge.match.HostedMatch$2.run(HostedMatch.java:227)
   at java.util.concurrent.ThreadPoolExecutor.runWorker(Unknown Source)
   at java.util.concurrent.ThreadPoolExecutor$Worker.run(Unknown Source)
   at java.lang.Thread.run(Unknown Source)
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