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Forge Beta: 7-20-2015 ver 1.5.41

Moderators: timmermac, Blacksmith, KrazyTheFox, Agetian, friarsol, CCGHQ Admins

Forge Beta: 7-20-2015 ver 1.5.41

Postby Chris H. » 20 Jul 2015, 17:19

Forge Beta: 7-20-2015 ver 1.5.41


14927 cards in total.


Release Notes


- Magic Origins -

Forge now includes many of the new Magic Origins cards. It may take a few days/weeks before these new card pictures become available for downloading via the "Download LQ Card Pictures" button. The LQ set pictures tend to take a few more weeks/months to process before they become available for downloading via the "Download LQ Set Pictures" button. Please be patient. The Forge devs are not involved in maintaining the servers that house these pictures.


- Special Quest Booster Packs -
New booster packs have been added to quest mode that contain cards of a single
color. Blue Booster Packs will contain only blue cards, White Booster Packs
will contain only white cards, and so on. There's a pack for each color and
these new packs can be disabled by setting the "Special Boosters" quest
preference to "0".


- Updated Forge Content Downloads -
Card images for the latest sets are now available for download, including
Tempest Remastered and Modern Masters 2015. All images have also been moved to a
new server for increased reliability and performance and many previously
missing images have been added. There are still a few images missing in Forge
and rectifying that is an ongoing effort.


- Display Color Identity -
There's a new option "Display Color Identity" in both desktop and mobile Forge
that allows you to display the current color identity of cards. It's disabled
by default (set to "Never") but can be toggled to "Always" (which displays color
identity for all cards, even mono-color), to "Changed" (which displays color
identity of all cards whose color identity has been altered compared to its
"pristine" state), to "Multicolor" (which only displays color identity of cards
that are currently of two or more colors) or to "Multi+Changed" (which displays
color identity of all multicolor cards and also of all cards the identity of
which has changed). This might help with effects such as Painter's Servant which
add colors to cards and which make most cards display with the gold border. The
option is currently found under "Graphic Options" for both versions of Forge.

Starting with v1.6.0 this option has been renamed to "Show Detailed Card Color"
in order to avoid confusion (because card identity is a Magic: the Gathering
term that is not equivalent to the sum of card colors).


- New Quest Preferences -
Three new quest preferences (Playset Size: Basic Lands, Playset Size: Any
Number, and Playset Size) have been added to control the number of cards to keep
before selling extras in quest mode. One is for basic lands, one is for
"unlimited" cards (Relentless Rats and Shadowborn Apostle), and the last one is
for all other cards. This is mostly useful when playing for antes and you want
to keep an extra couple of cards on hand, just in case, or if you want to keep
fewer copies of basic lands around.


- Display tokens on the same row as other cards / on their own row -
By default the game now displays tokens on the same row as non-token cards (and
to the right of them), which makes the game use the battlefield space more
effectively. For example, creature tokens are displayed to the right of regular
non-token creatures in the same row. If you prefer the classic Forge behavior
(when tokens are displayed on their own row), the option that controls this
behavior can be found in Forge preferences under "Graphic Options". It is called
"Display Tokens in a Separate Row".


- Land Color Filtering in Deck Editor -
When filtering colors in the Deck Editor, lands that produce all selected colors will now be shown
This means if you filter to show only green and white cards, lands that produce green and white will now be shown
This should hopefully make finding multicolor lands for your decks easier.
An attempt was made to make this option behave in a more consistent and helpful way - now lands won't suddenly
disappear when one color is filtered out, basic lands of appropriate colors will be shown, lands that feature at
least one of the colors relevant for the deck will be shown. Also, the mode to filter lands in this way is now
optional and can be toggled on or off in the Preferences ("Filter Lands by Color in Activated Abilities" under
"Deck Editor Options").


- Network play (BETA) -
This version of Forge includes a preliminary version of peer-to-peer (P2P)
network support. If one player hosts, other players can connect to that
player's machine by filling out the corresponding IP address and port number
(default 36743), provided the lobby contains one or more open player slots.
Do not expect network support to work reliably yet, any bug reports or other
comments are welcome!


New Cards

cards list | Open
Abbot of Keral Keep
Acolyte of the Inferno
Aerial Volley
Akroan Jailer
Akroan Sergeant
Alchemist's Vial
Alhammaret, High Arbiter
Alhammarret's Archive
Ampryn Tactician
Anchor to the AEther
Animist's Awakening
Anointer of Champions
Archangel of Tithes
Artificer's Epiphany
Aspiring Aeronaut
Avaricious Dragon
Aven Battle Priest
Blessed Spirits
Blood-Cursed Knight
Boggart Brute
Bonded Construct
Bounding Krasis
Calculated Dismissal
Call of the Full Moon
Caustic Caterpillar
Chandra's Ignition
Chandra, Fire of Kaladesh
Chief of the Foundry
Citadel Castellan
Clash of Wills
Cleric of the Forward Order
Conclave Naturalists
Consecrated by Blood
Consul's Lieutenant
Dark Dabbling
Dark Petition
Day's Undoing
Deadbridge Shaman
Deep-Sea Terror
Demonic Pact
Despoiler of Souls
Disciple of the Ring
Displacement Wave
Dwynen's Elite
Dwynen, Gilt-Leaf Daen
Elemental Bond
Embermaw Hellion
Enlightened Ascetic
Enshrouding Mist
Enthralling Victor
Erebos's Titan
Evolutionary Leap
Exquisite Firecraft
Eyeblight Assassin
Eyeblight Massacre
Faerie Miscreant
Fetid Imp
Fiery Impulse
Firefiend Elemental
Flameshadow Conjuring
Foundry of the Consuls
Gather the Pack
Ghirapur AEther Grid
Ghirapur Gearcrafter
Gideon's Phalanx
Gilt-Leaf Winnower
Gnarlroot Trapper
Goblin Glory Chaser
Grasp of the Hieromancer
Graveblade Marauder
Guardian Automaton
Hallowed Moonlight
Hangarback Walker
Harbinger of the Tides
Healing Hands
Heavy Infantry
Helm of the Gods
Herald of the Pantheon
Hitchclaw Recluse
Hixus, Prison Warden
Honored Hierarch
Hydrolash
Infectious Bloodlust
Infernal Scarring
Infinite Obliteration
Iroas's Champion
Jace's Sanctum
Jace, Vryn's Prodigy
Jhessian Thief
Joraga Invocation
Knight of the Pilgrim's Road
Kothophed, Soul Hoarder
Kytheon's Irregulars
Kytheon's Tactics
Kytheon, Hero of Akros
Languish
Lightning Javelin
Liliana, Heretical Healer
Mage-Ring Bully
Mage-Ring Network
Mage-Ring Responder
Magmatic Insight
Malakir Cullblade
Managorger Hydra
Mantle of Webs
Mizzium Meddler
Molten Vortex
Necromantic Summons
Nightsnare
Nissa's Pilgrimage
Nissa's Revelation
Nissa, Vastwood Seer
Nivix Barrier
Orbs of Warding
Outland Colossus
Patron of the Valiant
Pharika's Disciple
Pia and Kiran Nalaar
Possessed Skaab
Prickleboar
Priest of the Blood Rite
Prism Ring
Psychic Rebuttal
Rabid Bloodsucker
Ramroller
Ravaging Blaze
Reave Soul
Reclusive Artificer
Relic Seeker
Rhox Maulers
Ringwarden Owl
Scab-Clan Berserker
Seismic Elemental
Send to Sleep
Sentinel of the Eternal Watch
Separatist Voidmage
Shadows of the Past
Shaman of the Pack
Shambling Ghoul
Sigil of Valor
Skyraker Giant
Skysnare Spider
Somberwald Alpha
Soulblade Djinn
Sphinx's Tutelage
Stalwart Aven
Starfield of Nyx
Subterranean Scout
Suppression Bonds
Swift Reckoning
Sword of the Animist
Tainted Remedy
Talent of the Telepath
The Great Aurora
Thopter Engineer
Thopter Spy Network
Thornbow Archer
Throwing Knife
Thunderclap Wyvern
Topan Freeblade
Touch of Moonglove
Tragic Arrogance
Undead Servant
Undercity Troll
Unholy Hunger
Valeron Wardens
Valeron Wardens
Valor in Akros
Veteran's Sidearm
Vine Snare
Volcanic Rambler
Vryn Wingmare
War Horn
War Oracle
Whirler Rogue
Wild Instincts
Willbreaker
Woodland Bellower
Zendikar Incarnate
Zendikar's Roil



Known Issues

Known Issues list | Open
]- Dragon Presence cards from DTK -
Work has started on the Dragon Presence cards. These cards should typically work on their own merits, but a few corner cases dealing with copying/cloning may not work as expected. As these cases are fairly limited, it was decided to add these cards for people to be able to use.

- Dragons of Tarkir -
Forge now includes many of the new Dragons of Tarkir cards. It may take a few days/weeks before these new card pictures become available for downloading via the "Download LQ Card Pictures" button. The LQ set pictures tend to take a few more weeks/months to process before they become available for downloading via the "Download LQ Set Pictures" button. Please be patient. The Forge devs are not involved in maintaining the servers that house these pictures.

- Fate Reforged cards -
Forge now includes many of the new Fate Reforged cards. It may take a few days/weeks before these new card pictures become available for downloading via the "Download LQ Card Pictures" button. The LQ set pictures tend to take a few more weeks/months to process before they become available for downloading via the "Download LQ Set Pictures" button. Please be patient. The Forge devs are not involved in maintaining the servers that house these pictures.

- Commander 2014 cards -
Forge now includes many of the new Commander 2014 cards. It may take a few days/weeks before these new card pictures become available for downloading via the "Download LQ Card Pictures" button. The LQ set pictures tend to take a few more weeks/months to process before they become available for downloading via the "Download LQ Set Pictures" button. Please be patient. The Forge devs are not involved in maintaining the servers that house these pictures.

- New Khans of Tarkir cards -
Forge now includes many of the new Khans of Tarkir cards. It may take a few days/weeks before these new card pictures become available for downloading via the "Download LQ Card Pictures" button. The LQ set pictures tend to take a few more weeks/months to process before they become available for downloading via the "Download LQ Set Pictures" button. Please be patient. The Forge devs are not involved in maintaining the servers that house these pictures.

- Continued Work on Conspiracy -
Conspiracy is one of the strangest sets that have been released in some time. Currently, we have a few of the "Draft matters" cards scripted, although you'll find that they won't quite be available to you (unless you add them manually into a draft deck). Hopefully we'll get the appropriate functionality in so we can start including them in boosters and allowing you to add Conspiracy type cards straight to your deck the way you do every other variant card. We'll make sure to point out when all of these kinks have worked themselves out.

- The Mac OS application version -
We can now package Forge as a Mac OS application. You can double click the Forge.app icon to launch the forge application on your Apple computer running Mac OS. This application will automatically increase the java heap space memory for you as it launches. This version does not require the forge.command file and it does not need to start the Terminal application as part of the start up process.

The Mac OS X app version apparently requires the Mavericks OS and is not compatible with earlier OS X versions. People with earlier OS X versions should use the Windows and Linux version and launch forge on their Mac by double clicking on the included "forge.command" file.

- Magic 2015 cards -
It may take a few days/weeks before these new card pictures become available for downloading via the "Download LQ Card Pictures" button. The LQ set pictures tend to take a few more weeks/months to process before they become available for downloading via the "Download LQ Set Pictures" button. Please be patient. The Forge devs are not involved in maintaining the servers that house these pictures.

- Conspiracy cards -
Forge now includes many of the new Conspiracy cards. It may take a few days/weeks before these new card pictures become available for downloading via the "Download LQ Card Pictures" button. The LQ set pictures tend to take a few more weeks/months to process before they become available for downloading via the "Download LQ Set Pictures" button. Please be patient. The Forge devs are not involved in maintaining the servers that house these pictures.

- Commander 2013 cards -
It may take a few days/weeks before these new card pictures become available for downloading via the "Download LQ Card Pictures" button. The LQ set pictures tend to take a few more weeks/months to process before they become available for downloading via the "Download LQ Set Pictures" button. Please be patient. The Forge devs are not involved in maintaining the servers that house these pictures.

- Born of the Gods cards -
It may take a few days/weeks before these new card pictures become available for downloading via the "Download LQ Card Pictures" button. The LQ set pictures tend to take a few more weeks/months to process before they become available for downloading via the "Download LQ Set Pictures" button. Please be patient. The Forge devs are not involved in maintaining the servers that house these pictures.

There is a known issue with Kodama of the Center Tree: its Soulshift X ability used to crash Forge, and until a proper fix can be implemented, a temporary fix was introduced which prevents the crash but makes the Soulshift X ability work incorrectly in certain cases (in particular, it doesn't work correctly with mass removal, and it may have issues when Kodama of the Center Tree is controlled by someone else other than its owner). In the basic cases (such as Kodama of the Center Tree being destroyed in combat or with a direct damage spell) should work correctly. Hopefully one of the developers will be able to implement a better and proper fix for this card soon.

There is a known issue with the cost reduction for cards that have color-locked X in their mana cost (e.g. Drain Life, Soul Burn). Cost reduction will not apply correctly to these cards if the amount by which the cost is reduced is greater than the amount of colorless mana in the mana cost specified on the card (e.g. 1 for Drain Life, 2 for Soul Burn). Fixing this issue likely requires rewriting the way announced color-locked X is interpreted and paid (most likely it has to be represented with colorless mana shards but still locked to the colors required by the card).

Several people have noticed that the cards displayed on the battlefield will fail to be displayed when the number of cards on the battlefield increases. Maximizing the human panel can help to re-display the cards.

Some time was spent turning the static ETB triggers into the proper ETB replacement effects they should be, mainly to interact correctly with each other. This work is not yet finished. As a result there is currently some inconsistencies with "Enters the battlefield with counters" (Not incredibly noticeable).

A recent contribution to the code base should fix some of the bugs that people noticed with cloning type abilities. At this time there is one remaining issue that we hope will be addressed in the near future:
Copies of cards that setup Zone Change triggers via addComesIntoPlayCommand and addLeavesPlayCommand will not function correctly.

The Forge archive includes a readme.txt file and we ask that you spend a few minutes reading this file as it contains some information that may prove useful. We do tend to update this file at times and you should quickly read this file and look for new information for each and every new release. Thank you.

The archive format used for the Forge distribution is ".tar.bz2". There are utilities for Windows, Mac OS and the various *nix's that can be used to extract/decompress these ".tar.bz2" archives. We recommend that you extract/decompress the Forge archive into a new and unused folder.

Some people use the Windows application 7zip. This utility can be found at http://www.7-zip.org/download.html. Mac users can double click on the archive and the application Archive Utility will launch and extract the archive. Mac users do not need to download a separate utility.



Contributors to This Release

Agetian
DrDev
elcnesh
excessum
GrovyleXShinyCelebi
Gos
Hanmac
KrazyTheFox
Kulnaro
Marek14
Myrd
Sloth
Sol
Swordshine
tojammot
Chris H


(Quest icons used created by Teekatas, from his Legendora set http://raindropmemory.deviantart.com)
(Thanks to the MAGE team for permission to use their targeting arrows.)
(Thanks to http://www.freesound.org/browse/ for providing some sound files.)
 

The Forge 7/20/2015 Windows and Linux archive (requires java 7):
 
forge-gui-desktop-1.5.41.tar.bz2

Forge 7/20/2015 BETA packaged as a Mac OS application (requires java 7 and Mavericks OS X):

forge-gui-desktop-1.5.41-osx.tar.bz2
 
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Chris H.
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Re: Forge Beta: 7-20-2015 ver 1.5.41

Postby sfg » 20 Jul 2015, 17:52

Hi,

For a couple of versions targeting arrows don't appear for me. I posted about this in the past and a couple of people confirmed it didn't work for them. I assume it's not a problem everybody has, but I haven't found any solutions to it.
Anyone know what's going on?

Thank you.
sfg
 
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Re: Forge Beta: 7-20-2015 ver 1.5.41

Postby friarsol » 20 Jul 2015, 18:29

DistinctStats.txt | Open
Implemented (Missing) / Total = Percentage Implemented
14927 (147) / 15074 = 99.02 %

Missing (147):
Advantageous Proclamation
Aether Searcher
Agent of Acquisitions
Arboria
Autumn Willow
Backdraft
Backup Plan
Balduvian Warlord
Barbed Wire
Bitter Feud
Bosium Strip
Bronze Tablet
Brutal Suppression
Butcher Orgg
Camouflage
Canal Dredger
Captain's Maneuver
Celestial Convergence
Chain of Acid
Chain of Silence
Chain of Smog
Chaos Orb
Cliffside Market
Coalition Flag
Coalition Honor Guard
Cogwork Grinder
Cogwork Librarian
Cogwork Spy
Cogwork Tracker
Comeuppance
Cover of Winter
Damping Engine
Deal Broker
Desolation
Divine Deflection
Divine Intervention
Drought
Dulcet Sirens
Elkin Lair
Emblazoned Golem
Equinox
Errant Minion
Ertai's Meddling
Fade Away
Falling Star
False Orders
Fasting
Feed the Machine
Firestorm Phoenix
Flaming Gambit
General Jarkeld
Ghostly Flame
Giant Oyster
Glen Elendra
Glimmervoid Basin
Glyph of Delusion
Glyph of Reincarnation
Goblin Artisans
Grinning Totem
Harm's Way
Hazduhr the Abbot
Hedonist's Trove
Hidden Retreat
Honorable Passage
I Bask in Your Silent Awe
Ice Cauldron
Illusionary Mask
Illusionary Terrain
Impact Resonance
Imprison
Infernal Denizen
Karador, Ghost Chieftain
Kilnspire District
Kor Chant
Kor Dirge
Kraken
Krovikan Vampire
Lava Burst
Liege of the Hollows
Lore Seeker
Lurking Automaton
Maelstrom Archangel Avatar
Malfegor Avatar
Mana Cache
Martyrdom
May Civilization Collapse
Meddle
Mercenaries
Morphic Tide
My Crushing Masterstroke
Nacatl War-Pride
Nova Pentacle
Okk
Oracle en-Vec
Orcish Conscripts
Paliano, the High City
Peace Talks
Pillar Tombs of Aku
Piracy
Plague of Vermin
Power Leak
Preferred Selection
Primitive Justice
Psychic Battle
Psychic Theft
Pyramids
Pyromancer's Goggles
Quicksilver Elemental
Raging River
Raiding Party
Rakshasa Vizier
Razia, Boros Archangel
Rebirth
Reflect Damage
Refraction Trap
Reverberation
Rock Hydra
Samite Ministration
Season of the Witch
Seraph
Shadowbane
Shahrazad
Shaman's Trance
Shining Shoal
Silhouette
Soldier
Sorrow's Path
Soul Echo
Stand or Fall
Standard Bearer
Stensia
Street Savvy
Surrender Your Thoughts
Tawnos's Coffin
Tempest Efreet
The Fate of the Flammable
Timmerian Fiends
Torrent of Lava
Urza's Miter
Volcanic Offering
Volrath's Shapeshifter
Whippoorwill
Whispergear Sneak
Word of Command
World at War
Worms of the Earth
Ydwen Efreet


Overall Editions | Open
Set: Implemented (Missing) / Total = Percentage Implemented
Guildpact: 165 (0) / 165 = 100.0%
Dark Ascension: 158 (0) / 158 = 100.0%
Journey into Nyx: 165 (0) / 165 = 100.0%
Champions of Kamigawa: 291 (0) / 291 = 100.0%
Theros: 234 (0) / 234 = 100.0%
Born of the Gods: 165 (0) / 165 = 100.0%
New Phyrexia: 170 (0) / 170 = 100.0%
Odyssey: 335 (0) / 335 = 100.0%
Eventide: 180 (0) / 180 = 100.0%
Planeshift: 143 (0) / 143 = 100.0%
Scourge: 143 (0) / 143 = 100.0%
Tenth Edition: 368 (0) / 368 = 100.0%
Return to Ravnica: 254 (0) / 254 = 100.0%
Portal Three Kingdoms: 170 (0) / 170 = 100.0%
Conflux: 145 (0) / 145 = 100.0%
Portal: 200 (0) / 200 = 100.0%
Starter 2000: 52 (0) / 52 = 100.0%
Darksteel: 165 (0) / 165 = 100.0%
Morningtide: 150 (0) / 150 = 100.0%
Lorwyn: 286 (0) / 286 = 100.0%
Magic 2015 Core Set: 269 (0) / 269 = 100.0%
Modern Masters 2015 Edition: 249 (0) / 249 = 100.0%
Innistrad: 254 (0) / 254 = 100.0%
Dragon's Maze: 156 (0) / 156 = 100.0%
Fate Reforged: 180 (0) / 180 = 100.0%
Urza's Destiny: 143 (0) / 143 = 100.0%
Ninth Edition: 344 (0) / 344 = 100.0%
Fifth Dawn: 165 (0) / 165 = 100.0%
Zendikar: 234 (0) / 234 = 100.0%
Shards of Alara: 234 (0) / 234 = 100.0%
Magic 2011: 234 (0) / 234 = 100.0%
Magic 2013: 234 (0) / 234 = 100.0%
Magic 2012: 234 (0) / 234 = 100.0%
Magic 2014 Core Set: 234 (0) / 234 = 100.0%
Modern Masters: 229 (0) / 229 = 100.0%
Gatecrash: 249 (0) / 249 = 100.0%
Commander 2013 Edition: 341 (0) / 341 = 100.0%
Saviors of Kamigawa: 165 (0) / 165 = 100.0%
Scars of Mirrodin: 234 (0) / 234 = 100.0%
Promo set for Gatherer: 27 (0) / 27 = 100.0%
Time Spiral: 286 (0) / 286 = 100.0%
Mirrodin Besieged: 150 (0) / 150 = 100.0%
Legions: 145 (0) / 145 = 100.0%
Alara Reborn: 145 (0) / 145 = 100.0%
Eighth Edition: 341 (1) / 342 = 99.71%
Urza's Saga: 334 (1) / 335 = 99.7%
Mercadian Masques: 334 (1) / 335 = 99.7%
Classic Sixth Edition: 334 (1) / 335 = 99.7%
Seventh Edition: 334 (1) / 335 = 99.7%
Vintage Masters: 324 (1) / 325 = 99.69%
Magic: The Gathering-Commander: 302 (1) / 303 = 99.67%
Ravnica: City of Guilds: 290 (1) / 291 = 99.66%
Mirrodin: 290 (1) / 291 = 99.66%
Shadowmoor: 285 (1) / 286 = 99.65%
Magic Origins: 256 (1) / 257 = 99.61%
Tempest Remastered: 253 (1) / 254 = 99.61%
Dragons of Tarkir: 253 (1) / 254 = 99.61%
Khans of Tarkir: 253 (1) / 254 = 99.61%
Avacyn Restored: 233 (1) / 234 = 99.57%
Magic 2010: 233 (1) / 234 = 99.57%
Rise of the Eldrazi: 232 (1) / 233 = 99.57%
Fifth Edition: 432 (2) / 434 = 99.54%
Future Sight: 179 (1) / 180 = 99.44%
Dissension: 179 (1) / 180 = 99.44%
Tempest: 333 (2) / 335 = 99.4%
Betrayers of Kamigawa: 164 (1) / 165 = 99.39%
Planar Chaos: 164 (1) / 165 = 99.39%
Starter 1999: 157 (1) / 158 = 99.37%
Portal Second Age: 154 (1) / 155 = 99.35%
Revised Edition: 294 (2) / 296 = 99.32%
Worldwake: 144 (1) / 145 = 99.31%
Urza's Legacy: 142 (1) / 143 = 99.3%
Judgment: 142 (1) / 143 = 99.3%
Nemesis: 142 (1) / 143 = 99.3%
Torment: 142 (1) / 143 = 99.3%
Chronicles: 115 (1) / 116 = 99.14%
Invasion: 332 (3) / 335 = 99.1%
Fallen Empires: 101 (1) / 102 = 99.02%
Fourth Edition: 364 (4) / 368 = 98.91%
Weatherlight: 165 (2) / 167 = 98.8%
Coldsnap: 153 (2) / 155 = 98.71%
Alliances: 142 (2) / 144 = 98.61%
Stronghold: 141 (2) / 143 = 98.6%
Exodus: 141 (2) / 143 = 98.6%
Onslaught: 330 (5) / 335 = 98.51%
Commander 2014: 317 (5) / 322 = 98.45%
Vanguard: 104 (2) / 106 = 98.11%
Mirage: 328 (7) / 335 = 97.91%
Planechase: 187 (4) / 191 = 97.91%
Prophecy: 140 (3) / 143 = 97.9%
Planechase 2012 Edition: 173 (4) / 177 = 97.74%
Time Spiral "Timeshifted": 118 (3) / 121 = 97.52%
Unlimited Edition: 284 (8) / 292 = 97.26%
Limited Edition Beta: 284 (8) / 292 = 97.26%
Limited Edition Alpha: 282 (8) / 290 = 97.24%
Visions: 162 (5) / 167 = 97.01%
Archenemy: 185 (6) / 191 = 96.86%
Ice Age: 361 (12) / 373 = 96.78%
Homelands: 111 (4) / 115 = 96.52%
Apocalypse: 138 (5) / 143 = 96.5%
Arabian Nights: 75 (3) / 78 = 96.15%
The Dark: 114 (5) / 119 = 95.8%
Legends: 296 (14) / 310 = 95.48%
Antiquities: 81 (4) / 85 = 95.29%
Magic: The Gathering—Conspiracy: 195 (15) / 210 = 92.86%

Total over all sets: 22869 (185) / 23054


FormatStandard.txt | Open
THS BNG JOU M15 KTK FRF DTK ORI
Implemented (Missing) / Total = Percentage Implemented
1697 (3) / 1700 = 99.82 %

Missing (3):
Hedonist's Trove
Pyromancer's Goggles
Rakshasa Vizier


FormatModern.txt | Open
8ED MRD DST 5DN CHK BOK SOK 9ED RAV GPT DIS CSP TSP TSB PLC FUT 10E LRW EVE SHM MOR ALA CFX ARB M10 ZEN WWK ROE M11 SOM MBS NPH M12 ISD DKA AVR M13 RTR GTC DGM M14 THS BNG JOU M15 KTK FRF DTK MM2 ORI
Implemented (Missing) / Total = Percentage Implemented
9073 (20) / 9093 = 99.78 %

Missing (20):
Balduvian Warlord
Cover of Winter
Divine Deflection
Giant Oyster
Grinning Totem
Harm's Way
Hedonist's Trove
Honorable Passage
Kor Dirge
Nacatl War-Pride
Okk
Plague of Vermin
Pyromancer's Goggles
Quicksilver Elemental
Rakshasa Vizier
Razia, Boros Archangel
Refraction Trap
Shining Shoal
Street Savvy
World at War
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Re: Forge Beta: 7-20-2015 ver 1.5.41

Postby mastroego » 20 Jul 2015, 20:06

=D> =D>

3 cards to complete Standard
20 cards to complete Modern

If we forget about Vintage for a moment (I know, I know... but there are a lot of outdated, confused and just plain weird cards there) it's getting real close to the goal :)
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Re: Forge Beta: 7-20-2015 ver 1.5.41

Postby allas » 20 Jul 2015, 20:14

sfg wrote:Hi,

For a couple of versions targeting arrows don't appear for me. I posted about this in the past and a couple of people confirmed it didn't work for them. I assume it's not a problem everybody has, but I haven't found any solutions to it.
Anyone know what's going on?

Thank you.
Targeting Arc aren't default to on for some reason. You can change it here (see screenshot)
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Re: Forge Beta: 7-20-2015 ver 1.5.41

Postby mastroego » 20 Jul 2015, 20:51

Reason must be performance.
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Re: Forge Beta: 7-20-2015 ver 1.5.41

Postby Fizanko » 21 Jul 2015, 08:56

Chris H. wrote:- Special Quest Booster Packs -
New booster packs have been added to quest mode that contain cards of a single
color. Blue Booster Packs will contain only blue cards, White Booster Packs
will contain only white cards, and so on. There's a pack for each color and
these new packs can be disabled by setting the "Special Boosters" quest
preference to "0".
I made some pictures for those special booster packs :
Image

For those interested to install, put all the .jpg files from the attached archive into :
Depending on where your OS save your Forge user :

C:\Users\<yourusername>\AppData\Local\Forge\Cache\pics\boosters\
or
C:\Users\<yourusername>\Application Data\Roaming\Forge\Cache\pics\boosters\
or
C:\Documents and Settings\<yourusername>\Application Data\Forge\Cache\pics\boosters\
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newcolorbooster.rar
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probably outdated by now so you should avoid : Innistrad world for Forge (updated 17/11/2014)
Duel Decks for Forge - Forge custom decks (updated 25/10/2014)
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Re: Forge Beta: 7-20-2015 ver 1.5.41

Postby Fizanko » 21 Jul 2015, 09:00

Here are boosters, fatpack and boosterbox pics for the Origin set for the spellshop

If interested, the jpg files will go to corresponding folder, that are in
..yourforgeuserappdata\Cache\pics\boosters\
..yourforgeuserappdata\Cache\pics\fatpacks\
..yourforgeuserappdata\Cache\pics\boosterboxes\
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probably outdated by now so you should avoid : Innistrad world for Forge (updated 17/11/2014)
Duel Decks for Forge - Forge custom decks (updated 25/10/2014)
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Re: Forge Beta: 7-20-2015 ver 1.5.41

Postby ivn87 » 21 Jul 2015, 15:16

Hello everybody. I would report a bug with Kytheon, Hero of Akros: if you attack with him and Brimaz, king of Oreskos, the trigger should be work because of the token created by Brimaz. So "at least other 2 creatures attack this combat". Nevertheless, Kytheon doesn't transform.

Thank you, Ivan.
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Re: Forge Beta: 7-20-2015 ver 1.5.41

Postby Fizanko » 21 Jul 2015, 15:22

It looks like it is not a bug if i understand well the rule :
http://gatherer.wizards.com/Pages/Card/ ... of+oreskos
Although the tokens enter the battlefield attacking or blocking, they were never declared as attacking or blocking creatures. Abilities that trigger whenever a creature attacks or blocks won’t trigger.
probably outdated by now so you should avoid : Innistrad world for Forge (updated 17/11/2014)
Duel Decks for Forge - Forge custom decks (updated 25/10/2014)
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Re: Forge Beta: 7-20-2015 ver 1.5.41

Postby friarsol » 21 Jul 2015, 15:42

Fizanko wrote:It looks like it is not a bug if i understand well the rule :
http://gatherer.wizards.com/Pages/Card/ ... of+oreskos
Although the tokens enter the battlefield attacking or blocking, they were never declared as attacking or blocking creatures. Abilities that trigger whenever a creature attacks or blocks won’t trigger.
That is referring to something different, cards like Caltrops, but there is an issue with Kytheon right now where it doesn't count creatures that have died (or being removed from combat) before the end of combat starts. Noone's had the chance to resolve it yet.
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Re: Forge Beta: 7-20-2015 ver 1.5.41

Postby frlncsclst » 21 Jul 2015, 16:01

  • The Provoke ability (at least on Hunter Sliver) is a may, but Forge treats it as a must.
  • Tiny Leaders decks should land in \user\decks\tiny_leaders, or at least Forge should check that folder for decks for the format instead of the commander folder
  • Can we have a Tiny Leader deck builder mode implemented? Would just have to support the CMC restriction and banlist, I suppose?
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Re: Forge Beta: 7-20-2015 ver 1.5.41

Postby friarsol » 21 Jul 2015, 16:37

frlncsclst wrote:
Are you sure about that? Looking at the script, the target is always required (which is correct for a trigger being placed on the stack), but it has an OptionalDecider listed so you should get to say no when it resolves.
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Re: Forge Beta: 7-20-2015 ver 1.5.41

Postby ivn87 » 21 Jul 2015, 17:06

friarsol wrote:
Fizanko wrote:It looks like it is not a bug if i understand well the rule :
Although the tokens enter the battlefield attacking or blocking, they were never declared as attacking or blocking creatures. Abilities that trigger whenever a creature attacks or blocks won’t trigger.
That is referring to something different, cards like Caltrops, but there is an issue with Kytheon right now where it doesn't count creatures that have died (or being removed from combat) before the end of combat starts. Noone's had the chance to resolve it yet.
You're right. Rulings says: "Kytheon’s first ability will count creatures that attacked but are no longer on the battlefield (perhaps because they didn’t survive combat damage being dealt). It will not count any creatures that were put onto the battlefield attacking, as those creatures were never declared as attackers".

I was wrong, because is relevant only the attack declaration (though I think it is a strange rule!).
I confirm the only issue is the removed creatures.
Thank you all.
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Re: Forge Beta: 7-20-2015 ver 1.5.41

Postby Sloth » 21 Jul 2015, 18:56

friarsol wrote:
frlncsclst wrote:
Are you sure about that? Looking at the script, the target is always required (which is correct for a trigger being placed on the stack), but it has an OptionalDecider listed so you should get to say no when it resolves.
I've tested it to be sure and yup Forge does it right.
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