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Forge Beta: 7-31-2015 ver 1.5.42

Moderators: timmermac, Blacksmith, KrazyTheFox, Agetian, friarsol, CCGHQ Admins

Forge Beta: 7-31-2015 ver 1.5.42

Postby Chris H. » 01 Aug 2015, 21:27

Forge Beta: 7-31-2015 ver 1.5.42


14927 cards in total.


Release Notes


- Magic Origins -

Forge now includes many of the new Magic Origins cards. It may take a few days/weeks before these new card pictures become available for downloading via the "Download LQ Card Pictures" button. The LQ set pictures tend to take a few more weeks/months to process before they become available for downloading via the "Download LQ Set Pictures" button. Please be patient. The Forge devs are not involved in maintaining the servers that house these pictures.


- Special Quest Booster Packs -
New booster packs have been added to quest mode that contain cards of a single
color. Blue Booster Packs will contain only blue cards, White Booster Packs
will contain only white cards, and so on. There's a pack for each color and
these new packs can be disabled by setting the "Special Boosters" quest
preference to "0". Special thanks to "P for Pizza" for the booster pack images!


- Network play (BETA) -
This version of Forge includes a preliminary version of peer-to-peer (P2P)
network support. If one player hosts, other players can connect to that
player's machine by filling out the corresponding IP address and port number
(default 36743), provided the lobby contains one or more open player slots.
Do not expect network support to work reliably yet, any bug reports or other
comments are welcome!


Known Issues

Known Issues list | Open
- Dragon Presence cards from DTK -
Work has started on the Dragon Presence cards. These cards should typically work on their own merits, but a few corner cases dealing with copying/cloning may not work as expected. As these cases are fairly limited, it was decided to add these cards for people to be able to use.

- Dragons of Tarkir -
Forge now includes many of the new Dragons of Tarkir cards. It may take a few days/weeks before these new card pictures become available for downloading via the "Download LQ Card Pictures" button. The LQ set pictures tend to take a few more weeks/months to process before they become available for downloading via the "Download LQ Set Pictures" button. Please be patient. The Forge devs are not involved in maintaining the servers that house these pictures.

- Fate Reforged cards -
Forge now includes many of the new Fate Reforged cards. It may take a few days/weeks before these new card pictures become available for downloading via the "Download LQ Card Pictures" button. The LQ set pictures tend to take a few more weeks/months to process before they become available for downloading via the "Download LQ Set Pictures" button. Please be patient. The Forge devs are not involved in maintaining the servers that house these pictures.

- Commander 2014 cards -
Forge now includes many of the new Commander 2014 cards. It may take a few days/weeks before these new card pictures become available for downloading via the "Download LQ Card Pictures" button. The LQ set pictures tend to take a few more weeks/months to process before they become available for downloading via the "Download LQ Set Pictures" button. Please be patient. The Forge devs are not involved in maintaining the servers that house these pictures.

- New Khans of Tarkir cards -
Forge now includes many of the new Khans of Tarkir cards. It may take a few days/weeks before these new card pictures become available for downloading via the "Download LQ Card Pictures" button. The LQ set pictures tend to take a few more weeks/months to process before they become available for downloading via the "Download LQ Set Pictures" button. Please be patient. The Forge devs are not involved in maintaining the servers that house these pictures.

- Continued Work on Conspiracy -
Conspiracy is one of the strangest sets that have been released in some time. Currently, we have a few of the "Draft matters" cards scripted, although you'll find that they won't quite be available to you (unless you add them manually into a draft deck). Hopefully we'll get the appropriate functionality in so we can start including them in boosters and allowing you to add Conspiracy type cards straight to your deck the way you do every other variant card. We'll make sure to point out when all of these kinks have worked themselves out.

- The Mac OS application version -
We can now package Forge as a Mac OS application. You can double click the Forge.app icon to launch the forge application on your Apple computer running Mac OS. This application will automatically increase the java heap space memory for you as it launches. This version does not require the forge.command file and it does not need to start the Terminal application as part of the start up process.

The Mac OS X app version apparently requires the Mavericks OS and is not compatible with earlier OS X versions. People with earlier OS X versions should use the Windows and Linux version and launch forge on their Mac by double clicking on the included "forge.command" file.

- Magic 2015 cards -
It may take a few days/weeks before these new card pictures become available for downloading via the "Download LQ Card Pictures" button. The LQ set pictures tend to take a few more weeks/months to process before they become available for downloading via the "Download LQ Set Pictures" button. Please be patient. The Forge devs are not involved in maintaining the servers that house these pictures.

- Conspiracy cards -
Forge now includes many of the new Conspiracy cards. It may take a few days/weeks before these new card pictures become available for downloading via the "Download LQ Card Pictures" button. The LQ set pictures tend to take a few more weeks/months to process before they become available for downloading via the "Download LQ Set Pictures" button. Please be patient. The Forge devs are not involved in maintaining the servers that house these pictures.

- Commander 2013 cards -
It may take a few days/weeks before these new card pictures become available for downloading via the "Download LQ Card Pictures" button. The LQ set pictures tend to take a few more weeks/months to process before they become available for downloading via the "Download LQ Set Pictures" button. Please be patient. The Forge devs are not involved in maintaining the servers that house these pictures.

- Born of the Gods cards -
It may take a few days/weeks before these new card pictures become available for downloading via the "Download LQ Card Pictures" button. The LQ set pictures tend to take a few more weeks/months to process before they become available for downloading via the "Download LQ Set Pictures" button. Please be patient. The Forge devs are not involved in maintaining the servers that house these pictures.

There is a known issue with Kodama of the Center Tree: its Soulshift X ability used to crash Forge, and until a proper fix can be implemented, a temporary fix was introduced which prevents the crash but makes the Soulshift X ability work incorrectly in certain cases (in particular, it doesn't work correctly with mass removal, and it may have issues when Kodama of the Center Tree is controlled by someone else other than its owner). In the basic cases (such as Kodama of the Center Tree being destroyed in combat or with a direct damage spell) should work correctly. Hopefully one of the developers will be able to implement a better and proper fix for this card soon.

There is a known issue with the cost reduction for cards that have color-locked X in their mana cost (e.g. Drain Life, Soul Burn). Cost reduction will not apply correctly to these cards if the amount by which the cost is reduced is greater than the amount of colorless mana in the mana cost specified on the card (e.g. 1 for Drain Life, 2 for Soul Burn). Fixing this issue likely requires rewriting the way announced color-locked X is interpreted and paid (most likely it has to be represented with colorless mana shards but still locked to the colors required by the card).

Several people have noticed that the cards displayed on the battlefield will fail to be displayed when the number of cards on the battlefield increases. Maximizing the human panel can help to re-display the cards.

Some time was spent turning the static ETB triggers into the proper ETB replacement effects they should be, mainly to interact correctly with each other. This work is not yet finished. As a result there is currently some inconsistencies with "Enters the battlefield with counters" (Not incredibly noticeable).

A recent contribution to the code base should fix some of the bugs that people noticed with cloning type abilities. At this time there is one remaining issue that we hope will be addressed in the near future:
Copies of cards that setup Zone Change triggers via addComesIntoPlayCommand and addLeavesPlayCommand will not function correctly.

The Forge archive includes a readme.txt file and we ask that you spend a few minutes reading this file as it contains some information that may prove useful. We do tend to update this file at times and you should quickly read this file and look for new information for each and every new release. Thank you.

The archive format used for the Forge distribution is ".tar.bz2". There are utilities for Windows, Mac OS and the various *nix's that can be used to extract/decompress these ".tar.bz2" archives. We recommend that you extract/decompress the Forge archive into a new and unused folder.

Some people use the Windows application 7zip. This utility can be found at http://www.7-zip.org/download.html. Mac users can double click on the archive and the application Archive Utility will launch and extract the archive. Mac users do not need to download a separate utility.



Contributors to This Release

Agetian
DrDev
Fizanko
Gos
KrazyTheFox
Pizza
Sloth
Sol
Chris H


(Quest icons used created by Teekatas, from his Legendora set http://raindropmemory.deviantart.com)
(Thanks to the MAGE team for permission to use their targeting arrows.)
(Thanks to http://www.freesound.org/browse/ for providing some sound files.)
 

The Forge 7/31/2015 Windows and Linux archive (requires java 7):
 
forge-gui-desktop-1.5.42.tar.bz2

Forge 7/31/2015 BETA packaged as a Mac OS application (requires java 7 and Mavericks OS X):

forge-gui-desktop-1.5.42-osx.tar.bz2
 
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Chris H.
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Re: Forge Beta: 7-31-2015 ver 1.5.42

Postby friarsol » 01 Aug 2015, 21:43

DistinctStats.txt | Open
Implemented (Missing) / Total = Percentage Implemented
14927 (147) / 15074 = 99.02 %

Missing (147):
Advantageous Proclamation
Aether Searcher
Agent of Acquisitions
Arboria
Autumn Willow
Backdraft
Backup Plan
Balduvian Warlord
Barbed Wire
Bitter Feud
Bosium Strip
Bronze Tablet
Brutal Suppression
Butcher Orgg
Camouflage
Canal Dredger
Captain's Maneuver
Celestial Convergence
Chain of Acid
Chain of Silence
Chain of Smog
Chaos Orb
Cliffside Market
Coalition Flag
Coalition Honor Guard
Cogwork Grinder
Cogwork Librarian
Cogwork Spy
Cogwork Tracker
Comeuppance
Cover of Winter
Damping Engine
Deal Broker
Desolation
Divine Deflection
Divine Intervention
Drought
Dulcet Sirens
Elkin Lair
Emblazoned Golem
Equinox
Errant Minion
Ertai's Meddling
Fade Away
Falling Star
False Orders
Fasting
Feed the Machine
Firestorm Phoenix
Flaming Gambit
General Jarkeld
Ghostly Flame
Giant Oyster
Glen Elendra
Glimmervoid Basin
Glyph of Delusion
Glyph of Reincarnation
Goblin Artisans
Grinning Totem
Harm's Way
Hazduhr the Abbot
Hedonist's Trove
Hidden Retreat
Honorable Passage
I Bask in Your Silent Awe
Ice Cauldron
Illusionary Mask
Illusionary Terrain
Impact Resonance
Imprison
Infernal Denizen
Karador, Ghost Chieftain
Kilnspire District
Kor Chant
Kor Dirge
Kraken
Krovikan Vampire
Lava Burst
Liege of the Hollows
Lore Seeker
Lurking Automaton
Maelstrom Archangel Avatar
Malfegor Avatar
Mana Cache
Martyrdom
May Civilization Collapse
Meddle
Mercenaries
Morphic Tide
My Crushing Masterstroke
Nacatl War-Pride
Nova Pentacle
Okk
Oracle en-Vec
Orcish Conscripts
Paliano, the High City
Peace Talks
Pillar Tombs of Aku
Piracy
Plague of Vermin
Power Leak
Preferred Selection
Primitive Justice
Psychic Battle
Psychic Theft
Pyramids
Pyromancer's Goggles
Quicksilver Elemental
Raging River
Raiding Party
Rakshasa Vizier
Razia, Boros Archangel
Rebirth
Reflect Damage
Refraction Trap
Reverberation
Rock Hydra
Samite Ministration
Season of the Witch
Seraph
Shadowbane
Shahrazad
Shaman's Trance
Shining Shoal
Silhouette
Soldier
Sorrow's Path
Soul Echo
Stand or Fall
Standard Bearer
Stensia
Street Savvy
Surrender Your Thoughts
Tawnos's Coffin
Tempest Efreet
The Fate of the Flammable
Timmerian Fiends
Torrent of Lava
Urza's Miter
Volcanic Offering
Volrath's Shapeshifter
Whippoorwill
Whispergear Sneak
Word of Command
World at War
Worms of the Earth
Ydwen Efreet


Overall Editions | Open
Set: Implemented (Missing) / Total = Percentage Implemented
Guildpact: 165 (0) / 165 = 100.0%
Dark Ascension: 158 (0) / 158 = 100.0%
Journey into Nyx: 165 (0) / 165 = 100.0%
Champions of Kamigawa: 291 (0) / 291 = 100.0%
Theros: 234 (0) / 234 = 100.0%
Born of the Gods: 165 (0) / 165 = 100.0%
New Phyrexia: 170 (0) / 170 = 100.0%
Odyssey: 335 (0) / 335 = 100.0%
Eventide: 180 (0) / 180 = 100.0%
Planeshift: 143 (0) / 143 = 100.0%
Scourge: 143 (0) / 143 = 100.0%
Tenth Edition: 368 (0) / 368 = 100.0%
Return to Ravnica: 254 (0) / 254 = 100.0%
Portal Three Kingdoms: 170 (0) / 170 = 100.0%
Conflux: 145 (0) / 145 = 100.0%
Portal: 200 (0) / 200 = 100.0%
Starter 2000: 52 (0) / 52 = 100.0%
Darksteel: 165 (0) / 165 = 100.0%
Morningtide: 150 (0) / 150 = 100.0%
Lorwyn: 286 (0) / 286 = 100.0%
Magic 2015 Core Set: 269 (0) / 269 = 100.0%
Modern Masters 2015 Edition: 249 (0) / 249 = 100.0%
Innistrad: 254 (0) / 254 = 100.0%
Dragon's Maze: 156 (0) / 156 = 100.0%
Fate Reforged: 180 (0) / 180 = 100.0%
Urza's Destiny: 143 (0) / 143 = 100.0%
Ninth Edition: 344 (0) / 344 = 100.0%
Fifth Dawn: 165 (0) / 165 = 100.0%
Zendikar: 234 (0) / 234 = 100.0%
Shards of Alara: 234 (0) / 234 = 100.0%
Magic 2011: 234 (0) / 234 = 100.0%
Magic 2013: 234 (0) / 234 = 100.0%
Magic 2012: 234 (0) / 234 = 100.0%
Magic 2014 Core Set: 234 (0) / 234 = 100.0%
Modern Masters: 229 (0) / 229 = 100.0%
Gatecrash: 249 (0) / 249 = 100.0%
Commander 2013 Edition: 341 (0) / 341 = 100.0%
Saviors of Kamigawa: 165 (0) / 165 = 100.0%
Scars of Mirrodin: 234 (0) / 234 = 100.0%
Promo set for Gatherer: 27 (0) / 27 = 100.0%
Time Spiral: 286 (0) / 286 = 100.0%
Mirrodin Besieged: 150 (0) / 150 = 100.0%
Legions: 145 (0) / 145 = 100.0%
Alara Reborn: 145 (0) / 145 = 100.0%
Eighth Edition: 341 (1) / 342 = 99.71%
Urza's Saga: 334 (1) / 335 = 99.7%
Mercadian Masques: 334 (1) / 335 = 99.7%
Classic Sixth Edition: 334 (1) / 335 = 99.7%
Seventh Edition: 334 (1) / 335 = 99.7%
Vintage Masters: 324 (1) / 325 = 99.69%
Magic: The Gathering-Commander: 302 (1) / 303 = 99.67%
Ravnica: City of Guilds: 290 (1) / 291 = 99.66%
Mirrodin: 290 (1) / 291 = 99.66%
Shadowmoor: 285 (1) / 286 = 99.65%
Magic Origins: 256 (1) / 257 = 99.61%
Tempest Remastered: 253 (1) / 254 = 99.61%
Dragons of Tarkir: 253 (1) / 254 = 99.61%
Khans of Tarkir: 253 (1) / 254 = 99.61%
Avacyn Restored: 233 (1) / 234 = 99.57%
Magic 2010: 233 (1) / 234 = 99.57%
Rise of the Eldrazi: 232 (1) / 233 = 99.57%
Fifth Edition: 432 (2) / 434 = 99.54%
Future Sight: 179 (1) / 180 = 99.44%
Dissension: 179 (1) / 180 = 99.44%
Tempest: 333 (2) / 335 = 99.4%
Betrayers of Kamigawa: 164 (1) / 165 = 99.39%
Planar Chaos: 164 (1) / 165 = 99.39%
Starter 1999: 157 (1) / 158 = 99.37%
Portal Second Age: 154 (1) / 155 = 99.35%
Revised Edition: 294 (2) / 296 = 99.32%
Worldwake: 144 (1) / 145 = 99.31%
Urza's Legacy: 142 (1) / 143 = 99.3%
Judgment: 142 (1) / 143 = 99.3%
Nemesis: 142 (1) / 143 = 99.3%
Torment: 142 (1) / 143 = 99.3%
Chronicles: 115 (1) / 116 = 99.14%
Invasion: 332 (3) / 335 = 99.1%
Fallen Empires: 101 (1) / 102 = 99.02%
Fourth Edition: 364 (4) / 368 = 98.91%
Weatherlight: 165 (2) / 167 = 98.8%
Coldsnap: 153 (2) / 155 = 98.71%
Alliances: 142 (2) / 144 = 98.61%
Stronghold: 141 (2) / 143 = 98.6%
Exodus: 141 (2) / 143 = 98.6%
Onslaught: 330 (5) / 335 = 98.51%
Commander 2014: 317 (5) / 322 = 98.45%
Vanguard: 104 (2) / 106 = 98.11%
Mirage: 328 (7) / 335 = 97.91%
Planechase: 187 (4) / 191 = 97.91%
Prophecy: 140 (3) / 143 = 97.9%
Planechase 2012 Edition: 173 (4) / 177 = 97.74%
Time Spiral "Timeshifted": 118 (3) / 121 = 97.52%
Unlimited Edition: 284 (8) / 292 = 97.26%
Limited Edition Beta: 284 (8) / 292 = 97.26%
Limited Edition Alpha: 282 (8) / 290 = 97.24%
Visions: 162 (5) / 167 = 97.01%
Archenemy: 185 (6) / 191 = 96.86%
Ice Age: 361 (12) / 373 = 96.78%
Duel Decks: Elspeth vs. Kiora: 58 (2) / 60 = 96.67%
Homelands: 111 (4) / 115 = 96.52%
Apocalypse: 138 (5) / 143 = 96.5%
Arabian Nights: 75 (3) / 78 = 96.15%
The Dark: 114 (5) / 119 = 95.8%
Legends: 296 (14) / 310 = 95.48%
Antiquities: 81 (4) / 85 = 95.29%
Magic: The Gathering—Conspiracy: 195 (15) / 210 = 92.86%

Total over all sets: 22869 (185) / 23054


FormatStandard.txt | Open
THS BNG JOU M15 KTK FRF DTK ORI
Implemented (Missing) / Total = Percentage Implemented
1697 (3) / 1700 = 99.82 %

Missing (3):
Hedonist's Trove
Pyromancer's Goggles
Rakshasa Vizier


FormatModern.txt | Open
8ED MRD DST 5DN CHK BOK SOK 9ED RAV GPT DIS CSP TSP TSB PLC FUT 10E LRW EVE SHM MOR ALA CFX ARB M10 ZEN WWK ROE M11 SOM MBS NPH M12 ISD DKA AVR M13 RTR GTC DGM M14 THS BNG JOU M15 KTK FRF DTK MM2 ORI
Implemented (Missing) / Total = Percentage Implemented
9073 (20) / 9093 = 99.78 %

Missing (20):
Balduvian Warlord
Cover of Winter
Divine Deflection
Giant Oyster
Grinning Totem
Harm's Way
Hedonist's Trove
Honorable Passage
Kor Dirge
Nacatl War-Pride
Okk
Plague of Vermin
Pyromancer's Goggles
Quicksilver Elemental
Rakshasa Vizier
Razia, Boros Archangel
Refraction Trap
Shining Shoal
Street Savvy
World at War
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Re: Forge Beta: 7-31-2015 ver 1.5.42

Postby Xitax » 02 Aug 2015, 00:32

Had this in a MP commander game:

RuntimeException | Open
Code: Select all
Forge Version:    1.5.42-r-1
Operating System: Windows 7 6.1 amd64
Java Version:     1.8.0_31 Oracle Corporation

java.lang.RuntimeException: java.lang.reflect.InvocationTargetException
   at forge.net.GameProtocolHandler$1.run(GameProtocolHandler.java:59)
   at java.lang.Thread.run(Unknown Source)
Caused by: java.lang.reflect.InvocationTargetException
   at sun.reflect.GeneratedMethodAccessor56.invoke(Unknown Source)
   at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source)
   at java.lang.reflect.Method.invoke(Unknown Source)
   at forge.net.GameProtocolHandler$1.run(GameProtocolHandler.java:55)
   ... 1 more
Caused by: java.lang.NullPointerException
   at forge.match.AbstractGuiGame.one(AbstractGuiGame.java:448)
   at forge.match.input.InputPayMana.activateManaAbility(InputPayMana.java:272)
   at forge.match.input.InputPayMana.activateManaAbility(InputPayMana.java:166)
   at forge.match.input.InputPayMana.onCardSelected(InputPayMana.java:81)
   at forge.match.input.InputBase.selectCard(InputBase.java:106)
   at forge.match.input.InputProxy.selectCard(InputProxy.java:145)
   at forge.player.PlayerControllerHuman.selectCard(PlayerControllerHuman.java:1399)
   ... 5 more
In the second game of the match, I couldn't pick anything during the play/draw dialog.

The mana cost and P/T overlays are messed up on the non-host's game.
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Re: Forge Beta: 7-31-2015 ver 1.5.42

Postby alexandrewz » 02 Aug 2015, 04:28

First I want to say that I love Forge, and really like the software.

I would like to know if major delay during network play is normal? I am playing with my friend and the "waiting for opponent" window some times delays for 5-10 seconds, which is very negative to gameplay. Is this normal? If not, how can I fix this?
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Re: Forge Beta: 7-31-2015 ver 1.5.42

Postby war-dog » 02 Aug 2015, 09:44

Child of Alara seems to be broken.
This only clears the owner side, and not even all permanents. Please have a look into it.
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Re: Forge Beta: 7-31-2015 ver 1.5.42

Postby fateatfish » 02 Aug 2015, 10:38

Opt can't be casted, doesn't respond when I click the card
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Re: Forge Beta: 7-31-2015 ver 1.5.42

Postby Nordos » 02 Aug 2015, 17:34

Is it possible to adjust the tournaments in quest mode?
For example, when selecting Shadowmoor, you will always get 2 Shadowmoor and 1 Eventide, though I would like to have at least 2 Eventide and 1 Shadowmoor, or (if possible pretty rare),3 of the same block.

Innistrad and Lorwyn are another example of it.
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Re: Forge Beta: 7-31-2015 ver 1.5.42

Postby Sloth » 02 Aug 2015, 21:39

war-dog wrote:Child of Alara seems to be broken.
This only clears the owner side, and not even all permanents. Please have a look into it.
What was on the battlefield that it didn't destroy?
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Re: Forge Beta: 7-31-2015 ver 1.5.42

Postby mythos » 03 Aug 2015, 02:53

It seems the card Soramaro, First to Dream can't be added to the commander section in the deck editor. When I click the add button or hit space Forge does not respond. Also when I right click Soramaro, Forge does not show "Set card as commander" like it does for all the other legendary creatures. Soramaro can be added to the main deck just fine, it is just the commander section that has this problem. Could you guys please look into this?
Thanks
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Re: Forge Beta: 7-31-2015 ver 1.5.42

Postby AwxAngel » 04 Aug 2015, 07:46

Choosing "Always No" on an Aether Vial trigger in your upkeep (after it has some counters) ends up ending that turn, instead of just passing on that trigger.
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Re: Forge Beta: 7-31-2015 ver 1.5.42

Postby friarsol » 04 Aug 2015, 12:39

AwxAngel wrote:Choosing "Always No" on an Aether Vial trigger in your upkeep (after it has some counters) ends up ending that turn, instead of just passing on that trigger.
I can confirm, this was happening to me with a different trigger (although it wasn't 100% reproducible).
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Re: Forge Beta: 7-31-2015 ver 1.5.42

Postby Hapse » 04 Aug 2015, 15:38

Found a bug that you can abuse quite hard:
Clicked my Flickerwisp that i wanted to cast, clicked my Rugged Prairie to pay for the WW, clicked cancel and the Rugged Prairie untapped yet the WW was paid for, so i just got WW from tapping nothing.

Keep up the great work :) =D>
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Re: Forge Beta: 7-31-2015 ver 1.5.42

Postby Hapse » 04 Aug 2015, 16:10

Encountered a crash
Tried to cast Butcher of the Horde by using my swamp to get BW from Fetid Heath and used my mountain to get RR from Rugged Prairie

Description: [describe what you were doing when the crash occurred]

RuntimeException | Open
Code: Select all
Forge Version:    1.5.41-r-1
Operating System: Windows 8.1 6.3 amd64
Java Version:     1.8.0_31 Oracle Corporation

java.lang.RuntimeException: Cannot remove input InputPayManaOfCostPayment because it's not on top of stack. Stack = []
   at forge.match.input.InputQueue.removeInput(InputQueue.java:57)
   at forge.match.input.InputSyncronizedBase.stop(InputSyncronizedBase.java:51)
   at forge.match.input.InputPayMana.onStateChanged(InputPayMana.java:426)
   at forge.match.input.InputPayMana.showMessage(InputPayMana.java:420)
   at forge.match.input.InputBase.showMessageInitial(InputBase.java:75)
   at forge.match.input.InputProxy$1.run(InputProxy.java:73)
   at java.awt.event.InvocationEvent.dispatch(Unknown Source)
   at java.awt.EventQueue.dispatchEventImpl(Unknown Source)
   at java.awt.EventQueue.access$500(Unknown Source)
   at java.awt.EventQueue$3.run(Unknown Source)
   at java.awt.EventQueue$3.run(Unknown Source)
   at java.security.AccessController.doPrivileged(Native Method)
   at java.security.ProtectionDomain$1.doIntersectionPrivilege(Unknown Source)
   at java.awt.EventQueue.dispatchEvent(Unknown Source)
   at java.awt.EventDispatchThread.pumpOneEventForFilters(Unknown Source)
   at java.awt.EventDispatchThread.pumpEventsForFilter(Unknown Source)
   at java.awt.EventDispatchThread.pumpEventsForHierarchy(Unknown Source)
   at java.awt.EventDispatchThread.pumpEvents(Unknown Source)
   at java.awt.EventDispatchThread.pumpEvents(Unknown Source)
   at java.awt.EventDispatchThread.run(Unknown Source)
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Re: Forge Beta: 7-31-2015 ver 1.5.42

Postby correioalternativo » 04 Aug 2015, 19:45

1. I cast Cabal Therapy (flahsback) on me naming Phantasmagorian.
2. Phantasmagorian is in my graveyard... and in my hand too :o
3. Forge does not let me use Phantasmagorian's discard-three-cards ability.
Last edited by correioalternativo on 05 Aug 2015, 01:48, edited 1 time in total.
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Re: Forge Beta: 7-31-2015 ver 1.5.42

Postby schizophoenix » 04 Aug 2015, 22:19

Just noting that as per viewtopic.php?f=26&t=17454&p=183040&hilit=archenemy#p183040 and viewtopic.php?f=26&t=17265&p=180806&hilit=archenemy#p180806, playing as the Archenemy doesn't work. The AIs attack each other.
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