It is currently 19 Apr 2024, 14:34
   
Text Size

Forge Beta: 8-28-2015 ver 1.5.44

Moderators: timmermac, Blacksmith, KrazyTheFox, Agetian, friarsol, CCGHQ Admins

Re: Forge Beta: 8-28-2015 ver 1.5.44

Postby schizophoenix » 10 Sep 2015, 23:11

friarsol wrote:
noian wrote:Bug: Rite of Replication is able to be used on Hexproof tokens (Asceticism)
schizophoenix wrote:Bug: AI cast Glamer Spinners and stole my Aura.
Can the two of you read the link in my signature, we like to get a bunch more information for bug reports.
I'll try and catch these things when they happen. Unfortunately I only realized that one was a bug after the game was over.

How do you test for reproducibility? Is there a sticky to help with that?

--

Orator of Ojutai bug:
I had Dragonlord Ojutai in play, revealed Ojutai, Soul of Winter from my hand when casting Orator, and the draw-a-card effect triggered twice simultaneously.
schizophoenix
 
Posts: 29
Joined: 21 May 2014, 05:07
Has thanked: 12 times
Been thanked: 0 time

Re: Forge Beta: 8-28-2015 ver 1.5.44

Postby friarsol » 10 Sep 2015, 23:14

krishkrush wrote:Don‘t know if this also happens in the desktop version as i only played the android one, but just to be sure:

The coin flip mechanic seems to be working incorrect, or at least the interface for it. When I choose tails i always lose the flip. It doesn't matter if heads or tails comes up, it always counts as a loose. When i choose heads everything works as it should. I lose when tails comes up and win when heads comes up.
I just tested this with Frenetic Efreet and won when picking Tails. It also doesn't actually tell me if heads or tails comes up, it just says if I win or lose. Is there a specific card you're using?
friarsol
Global Moderator
 
Posts: 7593
Joined: 15 May 2010, 04:20
Has thanked: 243 times
Been thanked: 965 times

Re: Forge Beta: 8-28-2015 ver 1.5.44

Postby Ace55 » 11 Sep 2015, 01:49

Signed up to report a bug I've been experiencing:

When using Havengul Lich to cast a creature card from any graveyard, if the cast creature card ends up back in the graveyard that turn you will be able to cast it repeatedly without activating Havengul Lich's ability for each time you want to cast it. An easy way to reproduce this is using creatures with evoke or Heartless Summoning + Perilous Myr.
Ace55
 
Posts: 2
Joined: 11 Sep 2015, 01:14
Has thanked: 1 time
Been thanked: 0 time

Re: Forge Beta: 8-28-2015 ver 1.5.44

Postby krishkrush » 11 Sep 2015, 06:35

friarsol wrote:
krishkrush wrote:Don‘t know if this also happens in the desktop version as i only played the android one, but just to be sure:

The coin flip mechanic seems to be working incorrect, or at least the interface for it. When I choose tails i always lose the flip. It doesn't matter if heads or tails comes up, it always counts as a loose. When i choose heads everything works as it should. I lose when tails comes up and win when heads comes up.
I just tested this with Frenetic Efreet and won when picking Tails. It also doesn't actually tell me if heads or tails comes up, it just says if I win or lose. Is there a specific card you're using?
Alright i tested this some more. It seems only to happen when krark's thumb is in play as you only then get to see the results and choose which should take effect. Also when i choose tails and get two heads results, i win the flip.
krishkrush
 
Posts: 89
Joined: 13 Oct 2012, 14:18
Has thanked: 30 times
Been thanked: 2 times

Re: Forge Beta: 8-28-2015 ver 1.5.44

Postby krishkrush » 11 Sep 2015, 06:43

Another thing:

Maybe i missed a drastic rule change but when i mulligan, i get to choose if i want to put the top card of the library on top or below the library.

This was on the android version of forge, didn't test this on the desktop version.
krishkrush
 
Posts: 89
Joined: 13 Oct 2012, 14:18
Has thanked: 30 times
Been thanked: 2 times

Re: Forge Beta: 8-28-2015 ver 1.5.44

Postby Marek14 » 11 Sep 2015, 07:30

krishkrush wrote:Another thing:

Maybe i missed a drastic rule change but when i mulligan, i get to choose if i want to put the top card of the library on top or below the library.

This was on the android version of forge, didn't test this on the desktop version.
You DID miss a drastic rule change.
Marek14
Tester
 
Posts: 2759
Joined: 07 Jun 2008, 07:54
Has thanked: 0 time
Been thanked: 296 times

Re: Forge Beta: 8-28-2015 ver 1.5.44

Postby Thrun » 11 Sep 2015, 12:25

Is the "suspend"-mechanic in Forge correct? I'm asking, because I thought (according to the rule-text on the card) that you MUST cast the suspended card, when the last time-counter is removed. In Forge it's a "MAY cast the suspended card, when the last time-counter is removed." For example, if a player suspend the card "Phthisis", it is a difference if he may or must destroy a creature, because sometimes he must destroy his own creature and pay life.

The second thing I don't understand: When Epochrasite comes into play after it was suspended, it should have 3 counters on it, because it comes into play from exile. But in Forge it comes into play without the counters.
Thrun
 
Posts: 23
Joined: 26 Jul 2015, 21:54
Has thanked: 0 time
Been thanked: 0 time

Re: Forge Beta: 8-28-2015 ver 1.5.44

Postby gos » 12 Sep 2015, 12:52

Opponent cast Rotfeaster Maggot.

He had several creatures in his graveyard, including an Elvish Aberration. The Maggot's ETB ability targeted the Aberration, but it wasn't exiled and opponent gained no life.
gos
 
Posts: 4369
Joined: 03 Mar 2011, 15:21
Location: Reykjavík, Iceland
Has thanked: 231 times
Been thanked: 232 times

Re: Forge Beta: 8-28-2015 ver 1.5.44

Postby Thrun » 12 Sep 2015, 20:09

krishkrush wrote:Another thing:

Maybe i missed a drastic rule change but when i mulligan, i get to choose if i want to put the top card of the library on top or below the library.

This was on the android version of forge, didn't test this on the desktop version.
edit: deleted
Last edited by Thrun on 13 Sep 2015, 04:11, edited 1 time in total.
Thrun
 
Posts: 23
Joined: 26 Jul 2015, 21:54
Has thanked: 0 time
Been thanked: 0 time

Re: Forge Beta: 8-28-2015 ver 1.5.44

Postby Thrun » 12 Sep 2015, 20:10

Thrun wrote:
krishkrush wrote:Another thing:

Maybe i missed a drastic rule change but when i mulligan, i get to choose if i want to put the top card of the library on top or below the library.

This was on the android version of forge, didn't test this on the desktop version.
I believe the mulligan-rule has changed a couple of weeks ago.
Thrun
 
Posts: 23
Joined: 26 Jul 2015, 21:54
Has thanked: 0 time
Been thanked: 0 time

Re: Forge Beta: 8-28-2015 ver 1.5.44

Postby drdev » 12 Sep 2015, 22:51

Thrun wrote:
Thrun wrote:
krishkrush wrote:Another thing:

Maybe i missed a drastic rule change but when i mulligan, i get to choose if i want to put the top card of the library on top or below the library.

This was on the android version of forge, didn't test this on the desktop version.
I believe the mulligan-rule has changed a couple of weeks ago.
It did. You now scry 1 before your first turn if you mulligan at least once.

Here's the announcement:
http://magic.wizards.com/en/articles/ar ... 2015-08-20
drdev
Programmer
 
Posts: 1958
Joined: 27 Jul 2013, 02:07
Has thanked: 189 times
Been thanked: 565 times

Previous

Return to Forge

Who is online

Users browsing this forum: No registered users and 74 guests


Who is online

In total there are 74 users online :: 0 registered, 0 hidden and 74 guests (based on users active over the past 10 minutes)
Most users ever online was 4143 on 23 Jan 2024, 08:21

Users browsing this forum: No registered users and 74 guests

Login Form