Forge Beta: 8-28-2015 ver 1.5.44
by mtgrares
Moderators: timmermac, Blacksmith, KrazyTheFox, Agetian, friarsol, CCGHQ Admins
Re: Forge Beta: 8-28-2015 ver 1.5.44
by schizophoenix » 10 Sep 2015, 23:11
I'll try and catch these things when they happen. Unfortunately I only realized that one was a bug after the game was over.friarsol wrote:noian wrote:Bug: Rite of Replication is able to be used on Hexproof tokens (Asceticism)Can the two of you read the link in my signature, we like to get a bunch more information for bug reports.schizophoenix wrote:Bug: AI cast Glamer Spinners and stole my Aura.
How do you test for reproducibility? Is there a sticky to help with that?
--
Orator of Ojutai bug:
I had Dragonlord Ojutai in play, revealed Ojutai, Soul of Winter from my hand when casting Orator, and the draw-a-card effect triggered twice simultaneously.
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Re: Forge Beta: 8-28-2015 ver 1.5.44
by friarsol » 10 Sep 2015, 23:14
I just tested this with Frenetic Efreet and won when picking Tails. It also doesn't actually tell me if heads or tails comes up, it just says if I win or lose. Is there a specific card you're using?krishkrush wrote:Don‘t know if this also happens in the desktop version as i only played the android one, but just to be sure:
The coin flip mechanic seems to be working incorrect, or at least the interface for it. When I choose tails i always lose the flip. It doesn't matter if heads or tails comes up, it always counts as a loose. When i choose heads everything works as it should. I lose when tails comes up and win when heads comes up.
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Re: Forge Beta: 8-28-2015 ver 1.5.44
by Ace55 » 11 Sep 2015, 01:49
Signed up to report a bug I've been experiencing:
When using Havengul Lich to cast a creature card from any graveyard, if the cast creature card ends up back in the graveyard that turn you will be able to cast it repeatedly without activating Havengul Lich's ability for each time you want to cast it. An easy way to reproduce this is using creatures with evoke or Heartless Summoning + Perilous Myr.
When using Havengul Lich to cast a creature card from any graveyard, if the cast creature card ends up back in the graveyard that turn you will be able to cast it repeatedly without activating Havengul Lich's ability for each time you want to cast it. An easy way to reproduce this is using creatures with evoke or Heartless Summoning + Perilous Myr.
Re: Forge Beta: 8-28-2015 ver 1.5.44
by krishkrush » 11 Sep 2015, 06:35
Alright i tested this some more. It seems only to happen when krark's thumb is in play as you only then get to see the results and choose which should take effect. Also when i choose tails and get two heads results, i win the flip.friarsol wrote:I just tested this with Frenetic Efreet and won when picking Tails. It also doesn't actually tell me if heads or tails comes up, it just says if I win or lose. Is there a specific card you're using?krishkrush wrote:Don‘t know if this also happens in the desktop version as i only played the android one, but just to be sure:
The coin flip mechanic seems to be working incorrect, or at least the interface for it. When I choose tails i always lose the flip. It doesn't matter if heads or tails comes up, it always counts as a loose. When i choose heads everything works as it should. I lose when tails comes up and win when heads comes up.
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Re: Forge Beta: 8-28-2015 ver 1.5.44
by krishkrush » 11 Sep 2015, 06:43
Another thing:
Maybe i missed a drastic rule change but when i mulligan, i get to choose if i want to put the top card of the library on top or below the library.
This was on the android version of forge, didn't test this on the desktop version.
Maybe i missed a drastic rule change but when i mulligan, i get to choose if i want to put the top card of the library on top or below the library.
This was on the android version of forge, didn't test this on the desktop version.
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Re: Forge Beta: 8-28-2015 ver 1.5.44
by Marek14 » 11 Sep 2015, 07:30
You DID miss a drastic rule change.krishkrush wrote:Another thing:
Maybe i missed a drastic rule change but when i mulligan, i get to choose if i want to put the top card of the library on top or below the library.
This was on the android version of forge, didn't test this on the desktop version.
Re: Forge Beta: 8-28-2015 ver 1.5.44
by Thrun » 11 Sep 2015, 12:25
Is the "suspend"-mechanic in Forge correct? I'm asking, because I thought (according to the rule-text on the card) that you MUST cast the suspended card, when the last time-counter is removed. In Forge it's a "MAY cast the suspended card, when the last time-counter is removed." For example, if a player suspend the card "Phthisis", it is a difference if he may or must destroy a creature, because sometimes he must destroy his own creature and pay life.
The second thing I don't understand: When Epochrasite comes into play after it was suspended, it should have 3 counters on it, because it comes into play from exile. But in Forge it comes into play without the counters.
The second thing I don't understand: When Epochrasite comes into play after it was suspended, it should have 3 counters on it, because it comes into play from exile. But in Forge it comes into play without the counters.
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Re: Forge Beta: 8-28-2015 ver 1.5.44
by gos » 12 Sep 2015, 12:52
Opponent cast Rotfeaster Maggot.
He had several creatures in his graveyard, including an Elvish Aberration. The Maggot's ETB ability targeted the Aberration, but it wasn't exiled and opponent gained no life.
He had several creatures in his graveyard, including an Elvish Aberration. The Maggot's ETB ability targeted the Aberration, but it wasn't exiled and opponent gained no life.
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Re: Forge Beta: 8-28-2015 ver 1.5.44
by Thrun » 12 Sep 2015, 20:09
edit: deletedkrishkrush wrote:Another thing:
Maybe i missed a drastic rule change but when i mulligan, i get to choose if i want to put the top card of the library on top or below the library.
This was on the android version of forge, didn't test this on the desktop version.
Last edited by Thrun on 13 Sep 2015, 04:11, edited 1 time in total.
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Re: Forge Beta: 8-28-2015 ver 1.5.44
by Thrun » 12 Sep 2015, 20:10
I believe the mulligan-rule has changed a couple of weeks ago.Thrun wrote:krishkrush wrote:Another thing:
Maybe i missed a drastic rule change but when i mulligan, i get to choose if i want to put the top card of the library on top or below the library.
This was on the android version of forge, didn't test this on the desktop version.
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Re: Forge Beta: 8-28-2015 ver 1.5.44
by drdev » 12 Sep 2015, 22:51
It did. You now scry 1 before your first turn if you mulligan at least once.Thrun wrote:I believe the mulligan-rule has changed a couple of weeks ago.Thrun wrote:krishkrush wrote:Another thing:
Maybe i missed a drastic rule change but when i mulligan, i get to choose if i want to put the top card of the library on top or below the library.
This was on the android version of forge, didn't test this on the desktop version.
Here's the announcement:
http://magic.wizards.com/en/articles/ar ... 2015-08-20
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