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Forge Beta: 11-05-2015 ver 1.5.47

Moderators: timmermac, Blacksmith, KrazyTheFox, Agetian, friarsol, CCGHQ Admins

Forge Beta: 11-05-2015 ver 1.5.47

Postby Chris H. » 06 Nov 2015, 21:01

Forge Beta: 11-05-2015 ver 1.5.47


15165 cards in total.


Release Notes

- New Commander 2015 cards -

We have added a branch to our SVN for the new cards that are currently being scripted. These cards are not yet available in this build of forge. Please be patient and they will soon become available.


- Quest Draft Tournament Fixes -
Draft tournaments have gone through a round of bug fixes and improvements. Many bugs have been fixed and extra
safeguards have been put in place. More sets have been made available to the draft generator to increase variety.
Previously broken drafts that crashed Forge should also now work, allowing you to continue your tournament.


- Keyboard shortcuts for Auto Yield -
There are two new keyboard shortcuts now that can be used to quickly set up an
auto-yield for the current ability on stack without having to use the mouse.
By default the shortcuts are:
- "Y" enables auto-yield and, if applicable, enables "Always Yes" (if the trigger
is optional).
- "N" enables auto-yield and, if applicable, enables "Always No" (if the trigger
is optional).
The shortcuts can be changed in the Preferences under Game Settings in the main
Forge menu.


- Network play (BETA) -
This version of Forge includes a preliminary version of peer-to-peer (P2P)
network support. If one player hosts, other players can connect to that
player's machine by filling out the corresponding IP address and port number
(default 36743), provided the lobby contains one or more open player slots.
Do not expect network support to work reliably yet, any bug reports or other
comments are welcome!


New cards

Desolation


New Commander 2015 branch cards

New Commander 2015 branch cards list | Open
Kalemne's Captain
Kaseto, Orochi Archmage
Mazirek, Kraul Death Priest
Scytheclaw



Known Issues

Known Issues list | Open
- Battle for Zendikar -
Forge now includes many of the new Battle for Zendikar cards. It may take a few days/weeks before these new card pictures become available for downloading via the "Download LQ Card Pictures" button. The LQ set pictures tend to take a few more weeks/months to process before they become available for downloading via the "Download LQ Set Pictures" button. Please be patient. The Forge devs are not involved in maintaining the servers that house these pictures.

- Magic Origins -
Forge now includes many of the new Magic Origins cards. It may take a few days/weeks before these new card pictures become available for downloading via the "Download LQ Card Pictures" button. The LQ set pictures tend to take a few more weeks/months to process before they become available for downloading via the "Download LQ Set Pictures" button. Please be patient. The Forge devs are not involved in maintaining the servers that house these pictures.

- Dragon Presence cards from DTK -
Work has started on the Dragon Presence cards. These cards should typically work on their own merits, but a few corner cases dealing with copying/cloning may not work as expected. As these cases are fairly limited, it was decided to add these cards for people to be able to use.

- Dragons of Tarkir -
Forge now includes many of the new Dragons of Tarkir cards. It may take a few days/weeks before these new card pictures become available for downloading via the "Download LQ Card Pictures" button. The LQ set pictures tend to take a few more weeks/months to process before they become available for downloading via the "Download LQ Set Pictures" button. Please be patient. The Forge devs are not involved in maintaining the servers that house these pictures.

- Fate Reforged cards -
Forge now includes many of the new Fate Reforged cards. It may take a few days/weeks before these new card pictures become available for downloading via the "Download LQ Card Pictures" button. The LQ set pictures tend to take a few more weeks/months to process before they become available for downloading via the "Download LQ Set Pictures" button. Please be patient. The Forge devs are not involved in maintaining the servers that house these pictures.

- Commander 2014 cards -
Forge now includes many of the new Commander 2014 cards. It may take a few days/weeks before these new card pictures become available for downloading via the "Download LQ Card Pictures" button. The LQ set pictures tend to take a few more weeks/months to process before they become available for downloading via the "Download LQ Set Pictures" button. Please be patient. The Forge devs are not involved in maintaining the servers that house these pictures.

- New Khans of Tarkir cards -
Forge now includes many of the new Khans of Tarkir cards. It may take a few days/weeks before these new card pictures become available for downloading via the "Download LQ Card Pictures" button. The LQ set pictures tend to take a few more weeks/months to process before they become available for downloading via the "Download LQ Set Pictures" button. Please be patient. The Forge devs are not involved in maintaining the servers that house these pictures.

- Continued Work on Conspiracy -
Conspiracy is one of the strangest sets that have been released in some time. Currently, we have a few of the "Draft matters" cards scripted, although you'll find that they won't quite be available to you (unless you add them manually into a draft deck). Hopefully we'll get the appropriate functionality in so we can start including them in boosters and allowing you to add Conspiracy type cards straight to your deck the way you do every other variant card. We'll make sure to point out when all of these kinks have worked themselves out.

- The Mac OS application version -
We can now package Forge as a Mac OS application. You can double click the Forge.app icon to launch the forge application on your Apple computer running Mac OS. This application will automatically increase the java heap space memory for you as it launches. This version does not require the forge.command file and it does not need to start the Terminal application as part of the start up process.

The Mac OS X app version apparently requires the Mavericks OS and is not compatible with earlier OS X versions. People with earlier OS X versions should use the Windows and Linux version and launch forge on their Mac by double clicking on the included "forge.command" file.

- Magic 2015 cards -
It may take a few days/weeks before these new card pictures become available for downloading via the "Download LQ Card Pictures" button. The LQ set pictures tend to take a few more weeks/months to process before they become available for downloading via the "Download LQ Set Pictures" button. Please be patient. The Forge devs are not involved in maintaining the servers that house these pictures.

- Conspiracy cards -
Forge now includes many of the new Conspiracy cards. It may take a few days/weeks before these new card pictures become available for downloading via the "Download LQ Card Pictures" button. The LQ set pictures tend to take a few more weeks/months to process before they become available for downloading via the "Download LQ Set Pictures" button. Please be patient. The Forge devs are not involved in maintaining the servers that house these pictures.

- Commander 2013 cards -
It may take a few days/weeks before these new card pictures become available for downloading via the "Download LQ Card Pictures" button. The LQ set pictures tend to take a few more weeks/months to process before they become available for downloading via the "Download LQ Set Pictures" button. Please be patient. The Forge devs are not involved in maintaining the servers that house these pictures.

- Born of the Gods cards -
It may take a few days/weeks before these new card pictures become available for downloading via the "Download LQ Card Pictures" button. The LQ set pictures tend to take a few more weeks/months to process before they become available for downloading via the "Download LQ Set Pictures" button. Please be patient. The Forge devs are not involved in maintaining the servers that house these pictures.

There is a known issue with Kodama of the Center Tree: its Soulshift X ability used to crash Forge, and until a proper fix can be implemented, a temporary fix was introduced which prevents the crash but makes the Soulshift X ability work incorrectly in certain cases (in particular, it doesn't work correctly with mass removal, and it may have issues when Kodama of the Center Tree is controlled by someone else other than its owner). In the basic cases (such as Kodama of the Center Tree being destroyed in combat or with a direct damage spell) should work correctly. Hopefully one of the developers will be able to implement a better and proper fix for this card soon.

There is a known issue with the cost reduction for cards that have color-locked X in their mana cost (e.g. Drain Life, Soul Burn). Cost reduction will not apply correctly to these cards if the amount by which the cost is reduced is greater than the amount of colorless mana in the mana cost specified on the card (e.g. 1 for Drain Life, 2 for Soul Burn). Fixing this issue likely requires rewriting the way announced color-locked X is interpreted and paid (most likely it has to be represented with colorless mana shards but still locked to the colors required by the card).

Several people have noticed that the cards displayed on the battlefield will fail to be displayed when the number of cards on the battlefield increases. Maximizing the human panel can help to re-display the cards.

Some time was spent turning the static ETB triggers into the proper ETB replacement effects they should be, mainly to interact correctly with each other. This work is not yet finished. As a result there is currently some inconsistencies with "Enters the battlefield with counters" (Not incredibly noticeable).

A recent contribution to the code base should fix some of the bugs that people noticed with cloning type abilities. At this time there is one remaining issue that we hope will be addressed in the near future:
Copies of cards that setup Zone Change triggers via addComesIntoPlayCommand and addLeavesPlayCommand will not function correctly.

The Forge archive includes a readme.txt file and we ask that you spend a few minutes reading this file as it contains some information that may prove useful. We do tend to update this file at times and you should quickly read this file and look for new information for each and every new release. Thank you.

The archive format used for the Forge distribution is ".tar.bz2". There are utilities for Windows, Mac OS and the various *nix's that can be used to extract/decompress these ".tar.bz2" archives. We recommend that you extract/decompress the Forge archive into a new and unused folder.

Some people use the Windows application 7zip. This utility can be found at http://www.7-zip.org/download.html. Mac users can double click on the archive and the application Archive Utility will launch and extract the archive. Mac users do not need to download a separate utility.



Contributors to This Release

Agetian
DrDev
excessum
Gos
KrazyTheFox
Marek14
Max mtg
Nekoatl
Nordos
Sloth
Sol
Swordshine
tojammot
Xitax
Chris H


(Quest icons used created by Teekatas, from his Legendora set http://raindropmemory.deviantart.com)
(Thanks to the MAGE team for permission to use their targeting arrows.)
(Thanks to http://www.freesound.org/browse/ for providing some sound files.)
 

The Forge 11/5/2015 Windows and Linux archive (requires java 7):
 
forge-gui-desktop-1.5.47.tar.bz2

Forge 11/5/2015 BETA packaged as a Mac OS application (requires java 7 and Mavericks OS X or newer):

forge-gui-desktop-1.5.47-osx.tar.bz2
 
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Chris H.
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Re: Forge Beta: 11-05-2015 ver 1.5.47

Postby friarsol » 06 Nov 2015, 21:44

DistinctStats.txt | Open
Implemented (Missing) / Total = Percentage Implemented
15165 (139) / 15304 = 99.09 %

Missing (139):
Advantageous Proclamation
Aether Searcher
Agent of Acquisitions
Backdraft
Backup Plan
Balduvian Warlord
Barbed Wire
Bitter Feud
Bosium Strip
Bronze Tablet
Brutal Suppression
Butcher Orgg
Camouflage
Canal Dredger
Captain's Maneuver
Celestial Convergence
Chain of Acid
Chain of Silence
Chain of Smog
Chaos Orb
Cliffside Market
Coalition Flag
Coalition Honor Guard
Cogwork Grinder
Cogwork Librarian
Cogwork Spy
Cogwork Tracker
Comeuppance
Cover of Winter
Damping Engine
Deal Broker
Divine Deflection
Divine Intervention
Drought
Dulcet Sirens
Emblazoned Golem
Equinox
Errant Minion
Ertai's Meddling
Fade Away
Falling Star
False Orders
Fasting
Feed the Machine
Firestorm Phoenix
Flaming Gambit
General Jarkeld
Ghostly Flame
Giant Oyster
Glen Elendra
Glimmervoid Basin
Glyph of Delusion
Glyph of Reincarnation
Goblin Artisans
Harm's Way
Hazduhr the Abbot
Hedonist's Trove
Hidden Retreat
Honorable Passage
I Bask in Your Silent Awe
Ice Cauldron
Illusionary Mask
Illusionary Terrain
Impact Resonance
Imprison
Infernal Denizen
Karador, Ghost Chieftain
Kilnspire District
Kor Chant
Kor Dirge
Krovikan Vampire
Lava Burst
Liege of the Hollows
Lore Seeker
Lurking Automaton
Maelstrom Archangel Avatar
Malfegor Avatar
Mana Cache
Martyrdom
May Civilization Collapse
Meddle
Mercenaries
Morphic Tide
My Crushing Masterstroke
Nacatl War-Pride
Nova Pentacle
Okk
Oracle en-Vec
Orcish Conscripts
Paliano, the High City
Peace Talks
Pillar Tombs of Aku
Piracy
Plague of Vermin
Power Leak
Preferred Selection
Primitive Justice
Psychic Battle
Pyramids
Pyromancer's Goggles
Quicksilver Elemental
Raging River
Raiding Party
Rakshasa Vizier
Razia, Boros Archangel
Rebirth
Reflect Damage
Refraction Trap
Reverberation
Rock Hydra
Samite Ministration
Season of the Witch
Seraph
Shadowbane
Shahrazad
Shaman's Trance
Shining Shoal
Silhouette
Sorrow's Path
Soul Echo
Stand or Fall
Standard Bearer
Stensia
Street Savvy
Surrender Your Thoughts
Tawnos's Coffin
Tempest Efreet
The Fate of the Flammable
Timmerian Fiends
Torrent of Lava
Urza's Miter
Volcanic Offering
Volrath's Shapeshifter
Whippoorwill
Whispergear Sneak
Word of Command
World at War
Worms of the Earth
Ydwen Efreet


Overall Editions | Open
Set: Implemented (Missing) / Total = Percentage Implemented
Guildpact: 165 (0) / 165 = 100.0%
Zendikar Expeditions: 25 (0) / 25 = 100.0%
Dark Ascension: 158 (0) / 158 = 100.0%
Journey into Nyx: 165 (0) / 165 = 100.0%
Champions of Kamigawa: 291 (0) / 291 = 100.0%
Theros: 234 (0) / 234 = 100.0%
Battle for Zendikar: 254 (0) / 254 = 100.0%
Born of the Gods: 165 (0) / 165 = 100.0%
New Phyrexia: 170 (0) / 170 = 100.0%
Eventide: 180 (0) / 180 = 100.0%
Time Spiral: 286 (0) / 286 = 100.0%
Portal Three Kingdoms: 170 (0) / 170 = 100.0%
Scourge: 143 (0) / 143 = 100.0%
Tenth Edition: 368 (0) / 368 = 100.0%
Return to Ravnica: 254 (0) / 254 = 100.0%
Magic 2015: 269 (0) / 269 = 100.0%
Darksteel: 165 (0) / 165 = 100.0%
Morningtide: 150 (0) / 150 = 100.0%
Lorwyn: 286 (0) / 286 = 100.0%
Commander's Arsenal: 18 (0) / 18 = 100.0%
Modern Masters 2015: 249 (0) / 249 = 100.0%
Scars of Mirrodin: 234 (0) / 234 = 100.0%
Innistrad: 254 (0) / 254 = 100.0%
Odyssey: 335 (0) / 335 = 100.0%
Dragon's Maze: 156 (0) / 156 = 100.0%
Gatecrash: 249 (0) / 249 = 100.0%
Fate Reforged: 180 (0) / 180 = 100.0%
Ninth Edition: 344 (0) / 344 = 100.0%
Zendikar: 234 (0) / 234 = 100.0%
Fifth Dawn: 165 (0) / 165 = 100.0%
Planeshift: 143 (0) / 143 = 100.0%
Starter 2000: 52 (0) / 52 = 100.0%
Shards of Alara: 234 (0) / 234 = 100.0%
Magic 2011: 234 (0) / 234 = 100.0%
Magic 2013: 234 (0) / 234 = 100.0%
Magic 2012: 234 (0) / 234 = 100.0%
Magic 2014: 234 (0) / 234 = 100.0%
Modern Masters: 229 (0) / 229 = 100.0%
Commander 2013: 341 (0) / 341 = 100.0%
Saviors of Kamigawa: 165 (0) / 165 = 100.0%
Portal: 200 (0) / 200 = 100.0%
Classic Sixth Edition: 335 (0) / 335 = 100.0%
Promo set for Gatherer: 27 (0) / 27 = 100.0%
Mirrodin Besieged: 150 (0) / 150 = 100.0%
Urza's Destiny: 143 (0) / 143 = 100.0%
Legions: 145 (0) / 145 = 100.0%
Alara Reborn: 145 (0) / 145 = 100.0%
Conflux: 145 (0) / 145 = 100.0%
Eighth Edition: 341 (1) / 342 = 99.71%
Seventh Edition: 334 (1) / 335 = 99.7%
Mercadian Masques: 334 (1) / 335 = 99.7%
Urza's Saga: 334 (1) / 335 = 99.7%
Commander: 302 (1) / 303 = 99.67%
Ravnica: City of Guilds: 290 (1) / 291 = 99.66%
Mirrodin: 290 (1) / 291 = 99.66%
Shadowmoor: 285 (1) / 286 = 99.65%
Magic Origins: 272 (1) / 273 = 99.63%
Dragons of Tarkir: 253 (1) / 254 = 99.61%
Khans of Tarkir: 253 (1) / 254 = 99.61%
Avacyn Restored: 233 (1) / 234 = 99.57%
Magic 2010: 233 (1) / 234 = 99.57%
Rise of the Eldrazi: 232 (1) / 233 = 99.57%
Fifth Edition: 432 (2) / 434 = 99.54%
Future Sight: 179 (1) / 180 = 99.44%
Dissension: 179 (1) / 180 = 99.44%
Tempest: 333 (2) / 335 = 99.4%
Betrayers of Kamigawa: 164 (1) / 165 = 99.39%
Planar Chaos: 164 (1) / 165 = 99.39%
Starter 1999: 157 (1) / 158 = 99.37%
Portal Second Age: 154 (1) / 155 = 99.35%
Revised Edition: 294 (2) / 296 = 99.32%
Worldwake: 144 (1) / 145 = 99.31%
Judgment: 142 (1) / 143 = 99.3%
Nemesis: 142 (1) / 143 = 99.3%
Torment: 142 (1) / 143 = 99.3%
Urza's Legacy: 142 (1) / 143 = 99.3%
Chronicles: 115 (1) / 116 = 99.14%
Invasion: 332 (3) / 335 = 99.1%
Fallen Empires: 101 (1) / 102 = 99.02%
Fourth Edition: 364 (4) / 368 = 98.91%
Weatherlight: 165 (2) / 167 = 98.8%
Coldsnap: 153 (2) / 155 = 98.71%
Alliances: 142 (2) / 144 = 98.61%
Exodus: 141 (2) / 143 = 98.6%
Prophecy: 141 (2) / 143 = 98.6%
Stronghold: 141 (2) / 143 = 98.6%
Onslaught: 330 (5) / 335 = 98.51%
Commander 2014: 317 (5) / 322 = 98.45%
Time Spiral "Timeshifted": 119 (2) / 121 = 98.35%
Mirage: 329 (6) / 335 = 98.21%
Visions: 164 (3) / 167 = 98.2%
Vanguard: 104 (2) / 106 = 98.11%
Planechase: 187 (4) / 191 = 97.91%
Planechase 2012 Edition: 173 (4) / 177 = 97.74%
Homelands: 112 (3) / 115 = 97.39%
Limited Edition Beta: 284 (8) / 292 = 97.26%
Unlimited Edition: 284 (8) / 292 = 97.26%
Limited Edition Alpha: 282 (8) / 290 = 97.24%
Archenemy: 185 (6) / 191 = 96.86%
Ice Age: 361 (12) / 373 = 96.78%
Apocalypse: 138 (5) / 143 = 96.5%
Arabian Nights: 75 (3) / 78 = 96.15%
Legends: 297 (13) / 310 = 95.81%
The Dark: 114 (5) / 119 = 95.8%
Antiquities: 81 (4) / 85 = 95.29%
Conspiracy: 195 (15) / 210 = 92.86%

Total over all sets: 22386 (173) / 22559


FormatStandard.txt | Open
KTK FRF DTK ORI BFZ
Implemented (Missing) / Total = Percentage Implemented
1168 (3) / 1171 = 99.74 %

Missing (3):
Hedonist's Trove
Pyromancer's Goggles
Rakshasa Vizier


FormatModern.txt | Open
8ED MRD DST 5DN CHK BOK SOK 9ED RAV GPT DIS CSP TSP TSB PLC FUT 10E LRW EVE SHM MOR ALA CFX ARB M10 ZEN WWK ROE M11 SOM MBS NPH M12 ISD DKA AVR M13 RTR GTC DGM M14 THS BNG JOU M15 KTK FRF DTK MM2 ORI BFZ
Implemented (Missing) / Total = Percentage Implemented
9433 (19) / 9452 = 99.80 %

Missing (19):
Balduvian Warlord
Cover of Winter
Divine Deflection
Giant Oyster
Harm's Way
Hedonist's Trove
Honorable Passage
Kor Dirge
Nacatl War-Pride
Okk
Plague of Vermin
Pyromancer's Goggles
Quicksilver Elemental
Rakshasa Vizier
Razia, Boros Archangel
Refraction Trap
Shining Shoal
Street Savvy
World at War
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Re: Forge Beta: 11-05-2015 ver 1.5.47

Postby Fizanko » 06 Nov 2015, 23:09

Not really a bug, more of an overlook, but it's creating
Code: Select all
StorageReader: Overwriting an object with key 4001
in the log everytime you go to the Ravnica world

The 2 Zendikar challenges ( ...\res\quest\world\ravnica\challenges\ )
Isperia.dck
Ramp it up.dck
have both the same id
Code: Select all
id=4001
And it seems this is what generate the message in the log as if i change one of them to
Code: Select all
id=4012
(that seems free) , the message is not coming in the log anymore.
probably outdated by now so you should avoid : Innistrad world for Forge (updated 17/11/2014)
Duel Decks for Forge - Forge custom decks (updated 25/10/2014)
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Re: Forge Beta: 11-05-2015 ver 1.5.47

Postby Nekoatl » 07 Nov 2015, 07:09

Casting Dark Petition when your graveyard contains only 2 Wayfarer's Bauble awards the Spell Mastery bonus.
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Re: Forge Beta: 11-05-2015 ver 1.5.47

Postby enterrrr » 07 Nov 2015, 10:56

this beta has a bug, when i embark a quest, it crashes!!

Description: [describe what you were doing when the crash occurred]

IllegalStateException | Open
Code: Select all
Forge Version:    1.5.47-r-1
Operating System: Windows 7 6.1 amd64
Java Version:     1.8.0_65 Oracle Corporation

java.lang.IllegalStateException: [] does not contain a large set for quest draft generation.
   at forge.quest.QuestEventDraft.getSetCombos(QuestEventDraft.java:983)
   at forge.quest.QuestEventDraft.getDraftOrNull(QuestEventDraft.java:854)
   at forge.quest.QuestEventDraft.getRandomDraftOrNull(QuestEventDraft.java:831)
   at forge.quest.data.QuestAchievements.generateDrafts(QuestAchievements.java:258)
   at forge.screens.home.quest.CSubmenuQuestDraft.update(CSubmenuQuestDraft.java:337)
   at forge.screens.home.quest.CSubmenuQuestData.changeQuest(CSubmenuQuestData.java:318)
   at forge.screens.home.quest.CSubmenuQuestData.access$000(CSubmenuQuestData.java:32)
   at forge.screens.home.quest.CSubmenuQuestData$1.run(CSubmenuQuestData.java:43)
   at forge.screens.home.quest.QuestFileLister.selectHandler(QuestFileLister.java:336)
   at forge.screens.home.quest.QuestFileLister.setSelectedQuestData(QuestFileLister.java:307)
   at forge.screens.home.quest.CSubmenuQuestData.update(CSubmenuQuestData.java:154)
   at forge.screens.home.quest.CSubmenuQuestData.newQuest(CSubmenuQuestData.java:302)
   at forge.screens.home.quest.CSubmenuQuestData.access$100(CSubmenuQuestData.java:32)
   at forge.screens.home.quest.CSubmenuQuestData$3.run(CSubmenuQuestData.java:66)
   at forge.toolbox.FLabel._doMouseAction(FLabel.java:314)
   at forge.toolbox.FLabel.access$1300(FLabel.java:55)
   at forge.toolbox.FLabel$6.onLeftClick(FLabel.java:352)
   at forge.toolbox.FMouseAdapter.mouseReleased(FMouseAdapter.java:246)
   at java.awt.Component.processMouseEvent(Unknown Source)
   at javax.swing.JComponent.processMouseEvent(Unknown Source)
   at java.awt.Component.processEvent(Unknown Source)
   at java.awt.Container.processEvent(Unknown Source)
   at java.awt.Component.dispatchEventImpl(Unknown Source)
   at java.awt.Container.dispatchEventImpl(Unknown Source)
   at java.awt.Component.dispatchEvent(Unknown Source)
   at java.awt.LightweightDispatcher.retargetMouseEvent(Unknown Source)
   at java.awt.LightweightDispatcher.processMouseEvent(Unknown Source)
   at java.awt.LightweightDispatcher.dispatchEvent(Unknown Source)
   at java.awt.Container.dispatchEventImpl(Unknown Source)
   at java.awt.Window.dispatchEventImpl(Unknown Source)
   at java.awt.Component.dispatchEvent(Unknown Source)
   at java.awt.EventQueue.dispatchEventImpl(Unknown Source)
   at java.awt.EventQueue.access$500(Unknown Source)
   at java.awt.EventQueue$3.run(Unknown Source)
   at java.awt.EventQueue$3.run(Unknown Source)
   at java.security.AccessController.doPrivileged(Native Method)
   at java.security.ProtectionDomain$JavaSecurityAccessImpl.doIntersectionPrivilege(Unknown Source)
   at java.security.ProtectionDomain$JavaSecurityAccessImpl.doIntersectionPrivilege(Unknown Source)
   at java.awt.EventQueue$4.run(Unknown Source)
   at java.awt.EventQueue$4.run(Unknown Source)
   at java.security.AccessController.doPrivileged(Native Method)
   at java.security.ProtectionDomain$JavaSecurityAccessImpl.doIntersectionPrivilege(Unknown Source)
   at java.awt.EventQueue.dispatchEvent(Unknown Source)
   at java.awt.EventDispatchThread.pumpOneEventForFilters(Unknown Source)
   at java.awt.EventDispatchThread.pumpEventsForFilter(Unknown Source)
   at java.awt.EventDispatchThread.pumpEventsForHierarchy(Unknown Source)
   at java.awt.EventDispatchThread.pumpEvents(Unknown Source)
   at java.awt.EventDispatchThread.pumpEvents(Unknown Source)
   at java.awt.EventDispatchThread.run(Unknown Source)
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Re: Forge Beta: 11-05-2015 ver 1.5.47

Postby KrazyTheFox » 07 Nov 2015, 15:55

enterrrr wrote:this beta has a bug, when i embark a quest, it crashes!!

Description: [describe what you were doing when the crash occurred]

IllegalStateException | Open
Code: Select all
Forge Version:    1.5.47-r-1
Operating System: Windows 7 6.1 amd64
Java Version:     1.8.0_65 Oracle Corporation

java.lang.IllegalStateException: [] does not contain a large set for quest draft generation.
   at forge.quest.QuestEventDraft.getSetCombos(QuestEventDraft.java:983)
   at forge.quest.QuestEventDraft.getDraftOrNull(QuestEventDraft.java:854)
   at forge.quest.QuestEventDraft.getRandomDraftOrNull(QuestEventDraft.java:831)
   at forge.quest.data.QuestAchievements.generateDrafts(QuestAchievements.java:258)
   at forge.screens.home.quest.CSubmenuQuestDraft.update(CSubmenuQuestDraft.java:337)
   at forge.screens.home.quest.CSubmenuQuestData.changeQuest(CSubmenuQuestData.java:318)
   at forge.screens.home.quest.CSubmenuQuestData.access$000(CSubmenuQuestData.java:32)
   at forge.screens.home.quest.CSubmenuQuestData$1.run(CSubmenuQuestData.java:43)
   at forge.screens.home.quest.QuestFileLister.selectHandler(QuestFileLister.java:336)
   at forge.screens.home.quest.QuestFileLister.setSelectedQuestData(QuestFileLister.java:307)
   at forge.screens.home.quest.CSubmenuQuestData.update(CSubmenuQuestData.java:154)
   at forge.screens.home.quest.CSubmenuQuestData.newQuest(CSubmenuQuestData.java:302)
   at forge.screens.home.quest.CSubmenuQuestData.access$100(CSubmenuQuestData.java:32)
   at forge.screens.home.quest.CSubmenuQuestData$3.run(CSubmenuQuestData.java:66)
   at forge.toolbox.FLabel._doMouseAction(FLabel.java:314)
   at forge.toolbox.FLabel.access$1300(FLabel.java:55)
   at forge.toolbox.FLabel$6.onLeftClick(FLabel.java:352)
   at forge.toolbox.FMouseAdapter.mouseReleased(FMouseAdapter.java:246)
   at java.awt.Component.processMouseEvent(Unknown Source)
   at javax.swing.JComponent.processMouseEvent(Unknown Source)
   at java.awt.Component.processEvent(Unknown Source)
   at java.awt.Container.processEvent(Unknown Source)
   at java.awt.Component.dispatchEventImpl(Unknown Source)
   at java.awt.Container.dispatchEventImpl(Unknown Source)
   at java.awt.Component.dispatchEvent(Unknown Source)
   at java.awt.LightweightDispatcher.retargetMouseEvent(Unknown Source)
   at java.awt.LightweightDispatcher.processMouseEvent(Unknown Source)
   at java.awt.LightweightDispatcher.dispatchEvent(Unknown Source)
   at java.awt.Container.dispatchEventImpl(Unknown Source)
   at java.awt.Window.dispatchEventImpl(Unknown Source)
   at java.awt.Component.dispatchEvent(Unknown Source)
   at java.awt.EventQueue.dispatchEventImpl(Unknown Source)
   at java.awt.EventQueue.access$500(Unknown Source)
   at java.awt.EventQueue$3.run(Unknown Source)
   at java.awt.EventQueue$3.run(Unknown Source)
   at java.security.AccessController.doPrivileged(Native Method)
   at java.security.ProtectionDomain$JavaSecurityAccessImpl.doIntersectionPrivilege(Unknown Source)
   at java.security.ProtectionDomain$JavaSecurityAccessImpl.doIntersectionPrivilege(Unknown Source)
   at java.awt.EventQueue$4.run(Unknown Source)
   at java.awt.EventQueue$4.run(Unknown Source)
   at java.security.AccessController.doPrivileged(Native Method)
   at java.security.ProtectionDomain$JavaSecurityAccessImpl.doIntersectionPrivilege(Unknown Source)
   at java.awt.EventQueue.dispatchEvent(Unknown Source)
   at java.awt.EventDispatchThread.pumpOneEventForFilters(Unknown Source)
   at java.awt.EventDispatchThread.pumpEventsForFilter(Unknown Source)
   at java.awt.EventDispatchThread.pumpEventsForHierarchy(Unknown Source)
   at java.awt.EventDispatchThread.pumpEvents(Unknown Source)
   at java.awt.EventDispatchThread.pumpEvents(Unknown Source)
   at java.awt.EventDispatchThread.run(Unknown Source)
What are the settings you're trying to use to create the quest (sets, preferences, etc)? I can't seem to reproduce this on my end.
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Re: Forge Beta: 11-05-2015 ver 1.5.47

Postby Stampedo » 08 Nov 2015, 00:47

Hello, thanks for the new release.
I have a question: is there a new rule allowing the player who didn't start to scry on his first turn or is that bug?
Been like that for a few versions already.
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Re: Forge Beta: 11-05-2015 ver 1.5.47

Postby Fizanko » 08 Nov 2015, 01:16

I launched Forge, i went to play a normal constructed duel with an AI, i used the BFZ "Call of Blood" intro deck and gave the AI the BFZ "Rallying Cry" intro deck

I lost the 1st round but managed to win the 2nd and last round to win the duel.

I then quit Forge and looked at the log
Code: Select all
AI profile Default was chosen for the lobby player Rosemary.
nov. 08, 2015 2:01:01 AM com.google.common.eventbus.EventBus$LoggingSubscriberExceptionHandler handleException
SEVERE: Could not dispatch event: forge.match.HostedMatch$MatchUiEventVisitor@1a351ca to public void forge.match.HostedMatch$MatchUiEventVisitor.receiveEvent(forge.events.UiEvent)
nov. 08, 2015 2:01:01 AM com.google.common.eventbus.EventBus$LoggingSubscriberExceptionHandler handleException
SEVERE: Could not dispatch event: forge.match.HostedMatch$MatchUiEventVisitor@1a351ca to public void forge.match.HostedMatch$MatchUiEventVisitor.receiveEvent(forge.events.UiEvent)
nov. 08, 2015 2:02:13 AM com.google.common.eventbus.EventBus$LoggingSubscriberExceptionHandler handleException
SEVERE: Could not dispatch event: forge.match.HostedMatch$MatchUiEventVisitor@1a351ca to public void forge.match.HostedMatch$MatchUiEventVisitor.receiveEvent(forge.events.UiEvent)
nov. 08, 2015 2:02:23 AM com.google.common.eventbus.EventBus$LoggingSubscriberExceptionHandler handleException
SEVERE: Could not dispatch event: forge.match.HostedMatch$MatchUiEventVisitor@1a351ca to public void forge.match.HostedMatch$MatchUiEventVisitor.receiveEvent(forge.events.UiEvent)
It may be harmless (as i didn't noticed a problem during the duel and nothing crashed) , but as i see "SEVERE: Could not dispatch event" that sounds probably important, better report it.
Could it be some multiplayer code running in offline single player modes ?
probably outdated by now so you should avoid : Innistrad world for Forge (updated 17/11/2014)
Duel Decks for Forge - Forge custom decks (updated 25/10/2014)
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Re: Forge Beta: 11-05-2015 ver 1.5.47

Postby kingkarate1 » 08 Nov 2015, 02:10

Small Bug:

Kiora, Master of the Depths and Gift of the Gargantuan force you to do the "and" clause if both a creature and a land are available, versus being able to choose one of the cards and put the other, along with the rest, into the graveyard.
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Re: Forge Beta: 11-05-2015 ver 1.5.47

Postby enterrrr » 08 Nov 2015, 02:41

@KrazyTheFox my start and prize pool is all sets. I think maybe one card has this bug.
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Re: Forge Beta: 11-05-2015 ver 1.5.47

Postby KrazyTheFox » 08 Nov 2015, 03:14

Stampedo wrote:Hello, thanks for the new release.
I have a question: is there a new rule allowing the player who didn't start to scry on his first turn or is that bug?
Been like that for a few versions already.
This is a recent addition to the official Magic rules.

enterrrr wrote:@KrazyTheFox my start and prize pool is all sets. I think maybe one card has this bug.
If you come across this bug again, let me know which sets exactly you used and I'll try and narrow this down further.
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Re: Forge Beta: 11-05-2015 ver 1.5.47

Postby enterrrr » 08 Nov 2015, 08:26

@KrazyTheFox I try all kinds groups for my starting pool, I find if my starting pool is ALL and ICE,it has bug, and I also cannot click the tournaments.
Maybe the problem is in tournaments about ICE set drafts, or some cards from ALL are clashing with ICE's.
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Re: Forge Beta: 11-05-2015 ver 1.5.47

Postby KrazyTheFox » 08 Nov 2015, 16:54

Stampedo wrote:Hello, thanks for the new release.
I have a question: is there a new rule allowing the player who didn't start to scry on his first turn or is that bug?
Been like that for a few versions already.
I misread this the first time. It lets any player who took a mulligan to scry before the game starts.

enterrrr wrote:@KrazyTheFox I try all kinds groups for my starting pool, I find if my starting pool is ALL and ICE,it has bug, and I also cannot click the tournaments.
Maybe the problem is in tournaments about ICE set drafts, or some cards from ALL are clashing with ICE's.
I still can't replicate this. Could you send me a quest file that's causing this?
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Re: Forge Beta: 11-05-2015 ver 1.5.47

Postby enterrrr » 09 Nov 2015, 08:57

@KrazyTheFox Do you have e-mail? I will send the file to you.
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Re: Forge Beta: 11-05-2015 ver 1.5.47

Postby KrazyTheFox » 10 Nov 2015, 00:35

enterrrr wrote:@KrazyTheFox Do you have e-mail? I will send the file to you.
If you give it a .txt extension (instead of .dat), you can upload it here on the board as an attachment.
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