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Forge Beta: 05-03-2016 ver 1.5.52

Moderators: timmermac, Blacksmith, KrazyTheFox, Agetian, friarsol, CCGHQ Admins

Re: Forge Beta: 05-03-2016 ver 1.5.52

Postby Xyx » 26 May 2016, 11:43

Description: Attacked with assorted things.

ConcurrentModificationException | Open
Code: Select all
Forge Version:    1.5.52-r-1
Operating System: Windows 10 10.0 x86
Java Version:     1.8.0_91 Oracle Corporation

java.util.ConcurrentModificationException
   at java.util.HashMap$HashIterator.nextNode(Unknown Source)
   at java.util.HashMap$KeyIterator.next(Unknown Source)
   at java.util.AbstractCollection.addAll(Unknown Source)
   at java.util.HashSet.<init>(Unknown Source)
   at forge.game.combat.CombatView.getAttackers(CombatView.java:61)
   at forge.screens.match.TargetingOverlay.addArcsForCard(TargetingOverlay.java:279)
   at forge.screens.match.TargetingOverlay.assembleArcs(TargetingOverlay.java:160)
   at forge.screens.match.TargetingOverlay.access$700(TargetingOverlay.java:57)
   at forge.screens.match.TargetingOverlay$OverlayPanel.paintComponent(TargetingOverlay.java:389)
   at javax.swing.JComponent.paint(Unknown Source)
   at javax.swing.JComponent.paintChildren(Unknown Source)
   at javax.swing.JComponent.paint(Unknown Source)
   at javax.swing.JLayeredPane.paint(Unknown Source)
   at javax.swing.JComponent.paintChildren(Unknown Source)
   at javax.swing.JComponent.paint(Unknown Source)
   at javax.swing.JLayeredPane.paint(Unknown Source)
   at javax.swing.JComponent.paintChildren(Unknown Source)
   at javax.swing.JComponent.paint(Unknown Source)
   at javax.swing.JComponent.paintToOffscreen(Unknown Source)
   at javax.swing.RepaintManager$PaintManager.paintDoubleBuffered(Unknown Source)
   at javax.swing.RepaintManager$PaintManager.paint(Unknown Source)
   at javax.swing.RepaintManager.paint(Unknown Source)
   at javax.swing.JComponent._paintImmediately(Unknown Source)
   at javax.swing.JComponent.paintImmediately(Unknown Source)
   at javax.swing.RepaintManager$4.run(Unknown Source)
   at javax.swing.RepaintManager$4.run(Unknown Source)
   at java.security.AccessController.doPrivileged(Native Method)
   at java.security.ProtectionDomain$JavaSecurityAccessImpl.doIntersectionPrivilege(Unknown Source)
   at javax.swing.RepaintManager.paintDirtyRegions(Unknown Source)
   at javax.swing.RepaintManager.paintDirtyRegions(Unknown Source)
   at javax.swing.RepaintManager.prePaintDirtyRegions(Unknown Source)
   at javax.swing.RepaintManager.access$1200(Unknown Source)
   at javax.swing.RepaintManager$ProcessingRunnable.run(Unknown Source)
   at java.awt.event.InvocationEvent.dispatch(Unknown Source)
   at java.awt.EventQueue.dispatchEventImpl(Unknown Source)
   at java.awt.EventQueue.access$500(Unknown Source)
   at java.awt.EventQueue$3.run(Unknown Source)
   at java.awt.EventQueue$3.run(Unknown Source)
   at java.security.AccessController.doPrivileged(Native Method)
   at java.security.ProtectionDomain$JavaSecurityAccessImpl.doIntersectionPrivilege(Unknown Source)
   at java.awt.EventQueue.dispatchEvent(Unknown Source)
   at java.awt.EventDispatchThread.pumpOneEventForFilters(Unknown Source)
   at java.awt.EventDispatchThread.pumpEventsForFilter(Unknown Source)
   at java.awt.EventDispatchThread.pumpEventsForHierarchy(Unknown Source)
   at java.awt.EventDispatchThread.pumpEvents(Unknown Source)
   at java.awt.EventDispatchThread.pumpEvents(Unknown Source)
   at java.awt.EventDispatchThread.run(Unknown Source)
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Re: Forge Beta: 05-03-2016 ver 1.5.52

Postby Moppel10 » 27 May 2016, 20:14

Hello,
I wanted to download a Forge through a direct link or something like that, but cannot find it. Could someone post a link, where I can download Forge? [-o<
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Re: Forge Beta: 05-03-2016 ver 1.5.52

Postby AlexFolland » 29 May 2016, 05:51

You're right, Moppel10. It's in a weird place. The link is http://www.cardforge.link/releases/forg ... 52.tar.bz2 and it's in a quote near the bottom of the first post. I could barely believe that was it, myself.
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Re: Forge Beta: 05-03-2016 ver 1.5.52

Postby Moppel10 » 30 May 2016, 20:37

Thank you very much =D> I searched the site but i couldnt find it.
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Re: Forge Beta: 05-03-2016 ver 1.5.52

Postby Turbomoose » 31 May 2016, 01:43

Description: Encountered this bug when I tried to lightning axe in response to a kindly stranger activation

RuntimeException | Open
Code: Select all
Forge Version:    1.5.52-r-1
Operating System: Windows 8.1 6.3 x86
Java Version:     1.8.0_31 Oracle Corporation

java.lang.RuntimeException: AbilityFactory : getAbility -- no API in Kindly Stranger:
   at forge.game.ability.AbilityFactory.getAbility(AbilityFactory.java:106)
   at forge.game.trigger.TriggerHandler.runSingleTrigger(TriggerHandler.java:495)
   at forge.game.trigger.TriggerHandler.runNonStaticTriggersForPlayer(TriggerHandler.java:366)
   at forge.game.trigger.TriggerHandler.runWaitingTrigger(TriggerHandler.java:326)
   at forge.game.trigger.TriggerHandler.runWaitingTriggers(TriggerHandler.java:290)
   at forge.game.zone.MagicStack.unfreezeStack(MagicStack.java:166)
   at forge.game.zone.MagicStack.finishResolving(MagicStack.java:562)
   at forge.game.zone.MagicStack.resolveStack(MagicStack.java:511)
   at forge.game.phase.PhaseHandler.startFirstTurn(PhaseHandler.java:1004)
   at forge.game.GameAction.startGame(GameAction.java:1479)
   at forge.game.Match.startGame(Match.java:95)
   at forge.match.HostedMatch$2.run(HostedMatch.java:220)
   at java.util.concurrent.ThreadPoolExecutor.runWorker(Unknown Source)
   at java.util.concurrent.ThreadPoolExecutor$Worker.run(Unknown Source)
   at java.lang.Thread.run(Unknown Source)
Attachments
forge_error.GIF
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Re: Forge Beta: 05-03-2016 ver 1.5.52

Postby Hanmac » 31 May 2016, 02:40

@Turbomoose: your bug was fixed in trunk, try out snapshot builds.

But thanks for pointing out because the cards seems to still transform while not on the battlefield anymore.
Fixed in r31252.
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Re: Forge Beta: 05-03-2016 ver 1.5.52

Postby DrSnail » 01 Jun 2016, 13:18

I've got a strange issue. I'm not sure if it's related to this particular build or not, but I haven't had this happen with any previous builds.
Two of the Tiny Leaders decks I've made recently aren't showing up in the deck list for some reason.
The .dck files are present in my user directory and appear to be formatted correctly based on my other decks in there.

Any idea why this might be happening or how I can fix it?

It was because of Karakas, I forgot it was banned. Removed it and fixed both decks. :oops:
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Re: Forge Beta: 05-03-2016 ver 1.5.52

Postby Xyx » 03 Jun 2016, 08:04

The Clockwork Beast upkeep ability is bugged. If I choose less than the max amount, I still get the max amount. I'm not complaining, but it is a bug.

EDIT: If I choose 0, sometimes I get 3 counters, sometimes 4. Weird!
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Re: Forge Beta: 05-03-2016 ver 1.5.52

Postby Hanmac » 03 Jun 2016, 10:01

Xyx wrote:The Clockwork Beast upkeep ability is bugged. If I choose less than the max amount, I still get the max amount. I'm not complaining, but it is a bug.

EDIT: If I choose 0, sometimes I get 3 counters, sometimes 4. Weird!
yeah i looked at the code and it seems to autorefill the counters.
(you choose 0 and it does fill up to 7)

i added minmax checks for that so it does not try to put more than chosen number and also that it does not go negative if current are creater than max.

fixed in r31267.
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Re: Forge Beta: 05-03-2016 ver 1.5.52

Postby Nekoatl » 05 Jun 2016, 07:08

The activated ability of Vampiric Dragon gives a +1/+1 counter each time it is used, even if no creatures die.
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Re: Forge Beta: 05-03-2016 ver 1.5.52

Postby Hanmac » 05 Jun 2016, 09:13

Nekoatl wrote:The activated ability of Vampiric Dragon gives a +1/+1 counter each time it is used, even if no creatures die.
are you sure you mean the right card and there was nothing else on the field?
i did use it against Grizzly Bears and i only got 1 +1/+1 counter after i activate the ability twice and the creature did die. (and the triggered ability resolves)
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Re: Forge Beta: 05-03-2016 ver 1.5.52

Postby Mrs Non-Gorilla » 06 Jun 2016, 18:26

If I have a Courser of Kruphix in play and cast The Great Aurora, I gain life for all the lands I play off the Aurora, even though the Courser has already left the battlefield at that point.
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Re: Forge Beta: 05-03-2016 ver 1.5.52

Postby mc6415 » 07 Jun 2016, 17:56

The Great Aurora seems somewhat buggy, I've had a couple of occasions where I've drawn 0 cards, or after shuffling in a ton of stuff drawn like 4 cards, it doesn't seem to count permanents that go away afterwards like clue tokens etc.
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Re: Forge Beta: 05-03-2016 ver 1.5.52

Postby sergeylunev » 08 Jun 2016, 14:23

Have same bug as previous reporter.
Most of all it only appears when we have some clue tokens on the filed (may be also if we have any tokens). If we have only common permanents (aka cards) all works well.
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Re: Forge Beta: 05-03-2016 ver 1.5.52

Postby Hanmac » 08 Jun 2016, 19:18

Both problems are fixed with The Great Aurora in trunk. (One of them did @friarsol)

Will be added in next release.
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