Page 1 of 1

[Request?] Setting life values for duels in Quest mode?

PostPosted: 05 May 2016, 00:54
by werkbau
I really like the quest mode, but I noticed that all enemies have a standard life total of 20 (even the Shandalar-based ones) which is technically fine, but I'd love to be able to give them less HP for the "grunts" and more HP for the harder ones. Is it possible to do so, or if not, planned for the future? I'd totally love to grind against weaker ones and then battle "boss-class" ones with 50 or 200 life like in Shandalar.

If it's not doable, I'd really love to request such a feature. Life total can be specified in the deck files, and if a value is not explicitly stated, default to 20 (which would keep compatibility with existing ones).

Re: [Request?] Setting life values for duels in Quest mode?

PostPosted: 05 May 2016, 00:59
by friarsol
Have you seen the challenges? The standard duels are all 20 life, but Challenge opponents very in life starting totals. Pretty much exactly as you are saying.

Re: [Request?] Setting life values for duels in Quest mode?

PostPosted: 05 May 2016, 01:22
by werkbau
Oh, didn't notice, I am still pretty much struggling with the starting cardpool so didn't even dare doing "challenges" with a deck that has trouble with the "easy" grunt fights.
The thing is that, at the start, battling some of those decks with 20 life with below-average cards is quite time-consuming and punishing for a meager 50 gold (if no rounds lost), and when you got decent cards and upgrades some of those become relatively easy but time-consuming for the rewards.

So it could be pretty nice to set an expected life amount for the decks, maybe with some multipliers based on progress.

EDIT: Sorry if the tone comes across as aggressive, English is not my native language. I am totally loving the quest mode actually, my only complaint is that it's relatively hard to do many battles in short time because of having to erode those 20 life with 1/1 cards. I am used to Shandalar in terms of progression, where it balanced the start with giving lower life to grunts, but higher life to stronger foes and bosses, and it'd be really fun to see the same thing here.

Re: [Request?] Setting life values for duels in Quest mode?

PostPosted: 05 May 2016, 02:03
by friarsol
Take a look at the Quest Preferences, a lot of these numbers are adjustable to suit your needs (not starting life totals though). But you can get more money from matches, and more things for starting off.

Comparing Forge so specifically to Shandalar is probably unfair to both programs, Forge quest is definitely a different beast.

Re: [Request?] Setting life values for duels in Quest mode?

PostPosted: 05 May 2016, 02:16
by werkbau
Oh, absolutely. Then again it's merely a suggestion, just thought it'd be nice to be able to set those up individually. It surely would speed things up at the start.
Altering winning money and such is also a possibility, but it somehow feels kinda cheaty for reasons I can't quite put into words.