Few Bugs to Note
by mtgrares
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Few Bugs to Note
by BloodReyvyn » 12 Nov 2016, 14:46
So, I been gone like 2 years and came back and found this little gem. Luckily, I got a lot of art downloaded after installing and such, but then my Internet went down for a few days and I just played against the AI a bunch for like 3 days and ran into a few odd little things...
1) I can't remember the deck, but I was very close to winning a game with Master of the Feast or something (5/5 Flying Demon for (1)(B)(B) that lets your opponent draw on your upkeep) and the AI used a Naturalize on it and killed it... Not sure it works that way... lol
2) I was using Oriss, Samite Guardian (The one with Grandeur, in case I'm wrong on the name) and it was very near impossible to use correctly. At times, the game would seem to notice that I had an ability I could use, other times the game skipped right on through the AI's main phase until they already played their spell... Rendering the card kind of useless.
3) Vesuvan Shapeshifter ... If you copy a creature with an activated ability, there is no guarantee you will be able to trigger or pay for any of the shapeshifter's abilities UNLESS some spell or ability has already resolved on the stack after you copy something. This is REALLY bad when you turn it face-up as 99% of the time, you will HAVE to resolve some other ability on the stack AFTER he flips before it will realize there is in fact an ability there.
4) Last one I can think of off the top of my head. I believe I was playing against Crocodile Dundee and after I blocked his Blood Knight, there was suddenly a -1/-1 counter on the knight (his knight, btw) and every single other creature on his side of the board vanished. Not exiled, not killed, not just NOT rendering, just gone. Was a really easy win after that, but it raised an eyebrow.
One other thing that isn't really a bug, but a really weird AI behavior: I was attacking the AI with 5 damage worth of creatures (just enough to kill them/force the block) and they had a bunch more creatures than me (5 maybe) while I had Painful Quandary on the board. He cast Fog , but rather than discard and swing for the win next turn, he kept his 2 cards, took the Lose 5 life and killed himself. Not very effective, but I laughed pretty hard.
1) I can't remember the deck, but I was very close to winning a game with Master of the Feast or something (5/5 Flying Demon for (1)(B)(B) that lets your opponent draw on your upkeep) and the AI used a Naturalize on it and killed it... Not sure it works that way... lol
2) I was using Oriss, Samite Guardian (The one with Grandeur, in case I'm wrong on the name) and it was very near impossible to use correctly. At times, the game would seem to notice that I had an ability I could use, other times the game skipped right on through the AI's main phase until they already played their spell... Rendering the card kind of useless.
3) Vesuvan Shapeshifter ... If you copy a creature with an activated ability, there is no guarantee you will be able to trigger or pay for any of the shapeshifter's abilities UNLESS some spell or ability has already resolved on the stack after you copy something. This is REALLY bad when you turn it face-up as 99% of the time, you will HAVE to resolve some other ability on the stack AFTER he flips before it will realize there is in fact an ability there.
4) Last one I can think of off the top of my head. I believe I was playing against Crocodile Dundee and after I blocked his Blood Knight, there was suddenly a -1/-1 counter on the knight (his knight, btw) and every single other creature on his side of the board vanished. Not exiled, not killed, not just NOT rendering, just gone. Was a really easy win after that, but it raised an eyebrow.
One other thing that isn't really a bug, but a really weird AI behavior: I was attacking the AI with 5 damage worth of creatures (just enough to kill them/force the block) and they had a bunch more creatures than me (5 maybe) while I had Painful Quandary on the board. He cast Fog , but rather than discard and swing for the win next turn, he kept his 2 cards, took the Lose 5 life and killed himself. Not very effective, but I laughed pretty hard.
"There's an experience worse than blindness - it's the certainty that your vision is perfect and the horror that there's no world around you to see."
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BloodReyvyn - Posts: 421
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Re: Few Bugs to Note
by friarsol » 12 Nov 2016, 16:32
1) Yep. It's an Enchantment Creature, that means it can be destroyed by effects that destroy enchantments.BloodReyvyn wrote:1) I can't remember the deck, but I was very close to winning a game with Master of the Feast or something (5/5 Flying Demon for (1)(B)(B) that lets your opponent draw on your upkeep) and the AI used a Naturalize on it and killed it... Not sure it works that way... lol
2) I was using Oriss, Samite Guardian (The one with Grandeur, in case I'm wrong on the name) and it was very near impossible to use correctly. At times, the game would seem to notice that I had an ability I could use, other times the game skipped right on through the AI's main phase until they already played their spell... Rendering the card kind of useless.
3) Vesuvan Shapeshifter ... If you copy a creature with an activated ability, there is no guarantee you will be able to trigger or pay for any of the shapeshifter's abilities UNLESS some spell or ability has already resolved on the stack after you copy something. This is REALLY bad when you turn it face-up as 99% of the time, you will HAVE to resolve some other ability on the stack AFTER he flips before it will realize there is in fact an ability there.
4) Last one I can think of off the top of my head. I believe I was playing against Crocodile Dundee and after I blocked his Blood Knight, there was suddenly a -1/-1 counter on the knight (his knight, btw) and every single other creature on his side of the board vanished. Not exiled, not killed, not just NOT rendering, just gone. Was a really easy win after that, but it raised an eyebrow.
One other thing that isn't really a bug, but a really weird AI behavior: I was attacking the AI with 5 damage worth of creatures (just enough to kill them/force the block) and they had a bunch more creatures than me (5 maybe) while I had Painful Quandary on the board. He cast Fog , but rather than discard and swing for the win next turn, he kept his 2 cards, took the Lose 5 life and killed himself. Not very effective, but I laughed pretty hard.
2) Sounds like you have the phase you want to use it in disabled. You can click on the phase indicators (they are either green or red). Green means you want priority, red means you want to auto-pass priority.
3) I... don't really know what this means.
4) Impossible to know without seeing a screenshot, or looking at the game log.
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Re: Few Bugs to Note
by BloodReyvyn » 13 Nov 2016, 00:18
1) Cool, I don't know how the art I found for that card was wrong. Apparently on inspection, the game was right and the picture was wrong. (Doesn't say enchantment on the card art, but the text in the game clearly states it is an enchantment.) Nothin to see here... lol
2) I already had the Opponent's upkeep set to stop, It just doesn't always stop there. I'd say it does most of the time, but intermittently it would skip right on though. Out of ten turns it only happened twice at seemingly random times. I will try to reproduce the effect when I play next.
3) I will explain exactly how it went down:
I had Vesuvan Shapeshifter Face-Down and had a Royal Assassin on the board. The opponent tapped 2 creatures for mana.
- I tapped the Royal Assassin, targeting one creature, then flipped my shapeshifter in response, copying Royal Assassin.
- From here, I tried to click on my Vesuvan Shapeshifter (after it turned Face-Up), but nothing happened. It was as if the shifter became a Royal Assassin WITHOUT its activated ability.
- After the original Royal Assassin's Ability resolved from the stack and killed its target, I was actually able to tap the Vesuvan Shapeshifter Copy to kill the second Creature.
I tried a few turns later to do this differently. I tapped my Royal Assassin and let the ability resolve, killing my opponent's creature, THEN morphed my Vesuvan Shapeshifter, copying Royal Assassin.
With no abilities left on any other creatures or lands, I couldn't tap the shapeshifter copy to kill another creature. It was, again, as if it had no activated ability.
I tried this a bunch of other times, and often I would need to resolve some other spell or ability before the game would let me activate abilities on Vesuvan Shapeshifter.
Anyways, thanks for the response. I been away from here (and Magic in general) forever and really did miss it.
I will try to make sure to take screenshots and keep logs if I run into any odd things, but there is one GAME BREAKING bug I found:
Whenever I try to forfeit a tournament, the game crashes to the desktop and gives me an error message.
It did this when I had to quit the game to leave the house and I though it was a fluke, I intentionally started and forfeited 3 more times and it always crashes.
I don't often forfeit, so this is probably not much of a concern for most, but might raise some alarms for a new player. (I know it's Beta, but you know people... lol)
2) I already had the Opponent's upkeep set to stop, It just doesn't always stop there. I'd say it does most of the time, but intermittently it would skip right on though. Out of ten turns it only happened twice at seemingly random times. I will try to reproduce the effect when I play next.
3) I will explain exactly how it went down:
I had Vesuvan Shapeshifter Face-Down and had a Royal Assassin on the board. The opponent tapped 2 creatures for mana.
- I tapped the Royal Assassin, targeting one creature, then flipped my shapeshifter in response, copying Royal Assassin.
- From here, I tried to click on my Vesuvan Shapeshifter (after it turned Face-Up), but nothing happened. It was as if the shifter became a Royal Assassin WITHOUT its activated ability.
- After the original Royal Assassin's Ability resolved from the stack and killed its target, I was actually able to tap the Vesuvan Shapeshifter Copy to kill the second Creature.
I tried a few turns later to do this differently. I tapped my Royal Assassin and let the ability resolve, killing my opponent's creature, THEN morphed my Vesuvan Shapeshifter, copying Royal Assassin.
With no abilities left on any other creatures or lands, I couldn't tap the shapeshifter copy to kill another creature. It was, again, as if it had no activated ability.
I tried this a bunch of other times, and often I would need to resolve some other spell or ability before the game would let me activate abilities on Vesuvan Shapeshifter.
Anyways, thanks for the response. I been away from here (and Magic in general) forever and really did miss it.
I will try to make sure to take screenshots and keep logs if I run into any odd things, but there is one GAME BREAKING bug I found:
Whenever I try to forfeit a tournament, the game crashes to the desktop and gives me an error message.
It did this when I had to quit the game to leave the house and I though it was a fluke, I intentionally started and forfeited 3 more times and it always crashes.
I don't often forfeit, so this is probably not much of a concern for most, but might raise some alarms for a new player. (I know it's Beta, but you know people... lol)
"There's an experience worse than blindness - it's the certainty that your vision is perfect and the horror that there's no world around you to see."
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BloodReyvyn - Posts: 421
- Joined: 19 May 2013, 13:29
- Has thanked: 53 times
- Been thanked: 40 times
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