It is currently 25 Apr 2024, 21:59
   
Text Size

3+ Player Lag

Moderators: timmermac, Blacksmith, KrazyTheFox, Agetian, friarsol, CCGHQ Admins

3+ Player Lag

Postby Asellia » 19 Jan 2017, 12:49

I've noticed that when playing commander at least with 3+ players (well, one player and 2+ ai obviously), that after awhile it'll go from playing well to just... absurd amounts of lag- my cpu spikes to 90% and upwards (I am on an older i7, but still an i7), and it just wont quit until i close the program. Is there a way to fix this, or is it just a current limitation?
Asellia
 
Posts: 26
Joined: 30 Apr 2010, 19:02
Has thanked: 0 time
Been thanked: 0 time

Re: 3+ Player Lag

Postby timmermac » 20 Jan 2017, 01:16

You can try changing the java heap size.
"I just woke up, haven't had coffee, let alone a pee in 7 days, and I find out you stole my ass and made a ...mini-me! Carter, I should be irked currently, yes?" - Jack O'Neill
User avatar
timmermac
Tester
 
Posts: 1512
Joined: 17 May 2010, 20:36
Has thanked: 18 times
Been thanked: 95 times

Re: 3+ Player Lag

Postby Asellia » 20 Jan 2017, 03:19

Thanks! I made a bat to the jar, and set it to 4gb instead of whatever it had by default, and it didn't lag at all despite having a few hundred tokens/cards out.
Asellia
 
Posts: 26
Joined: 30 Apr 2010, 19:02
Has thanked: 0 time
Been thanked: 0 time


Return to Forge

Who is online

Users browsing this forum: No registered users and 190 guests


Who is online

In total there are 190 users online :: 0 registered, 0 hidden and 190 guests (based on users active over the past 10 minutes)
Most users ever online was 4143 on 23 Jan 2024, 08:21

Users browsing this forum: No registered users and 190 guests

Login Form