Forge Token images
by mtgrares
Moderators: timmermac, Blacksmith, KrazyTheFox, Agetian, friarsol, CCGHQ Admins
Re: Forge Token images
by mastroego » 18 Dec 2014, 11:59
As far as I can tell, Dragon Broodmother's baby token is missing, even from the content downloaders.
I'm adding it locally as rg_1_1_dragon and will check if it works.
Again suboptimal since it's not a basic token, having the Devour ability.
I'm adding it locally as rg_1_1_dragon and will check if it works.
Again suboptimal since it's not a basic token, having the Devour ability.
Re: Forge Token images
by Marek14 » 25 Feb 2015, 07:07
One token that is missing because it wasn't officially printed and noone probably got to creating a custom card for it is the 1/1 black Snake with deathtouch from C13.
Re: Forge Token images
by drdev » 25 Feb 2015, 15:40
I'm not sure if this has been reported before, but the tokens produced by Hornet Nest use the same 1/1 Insect token art as the tokens produced by Broodhatch Nantuko, despite the former having Flying and Deathtouch.
- drdev
- Programmer
- Posts: 1958
- Joined: 27 Jul 2013, 02:07
- Has thanked: 189 times
- Been thanked: 565 times
Re: Forge Token images
by Xitax » 01 Mar 2015, 23:55
Tokens update for Commander 2014 and Fate Reforged.
Also added an extra token for Ophiomancer that had no official token printed.
A few card script updates are included, but should be added to the next beta.
Also added an extra token for Ophiomancer that had no official token printed.
A few card script updates are included, but should be added to the next beta.
- Attachments
-
- tokenupdate.zip
- (1.35 MiB) Downloaded 832 times
Re: Forge Token images
by Shukal » 28 Mar 2015, 19:32
How do you actually get the cards to use the tokens of the same set? For example how do I get Beacon of Creation to use the Mirrodin Insect Tokens?
Re: Forge Token images
by Xitax » 29 Mar 2015, 22:54
You have to edit the card script and add Tokenimage$, or change it if it's already specified.
Re: Forge Token images
by Hanmac » 30 Mar 2015, 09:05
Khans of Tarkir cards can make two different white 1/1 warrior token, one from abzan and one from Mardu,
for cards where it is possible should we set the correct Khan one?
Herald of Anafenza => Abzan one
Mardu Charm => Mardu one
Mardu Hordechief => Mardu one
for cards where it is possible should we set the correct Khan one?
Herald of Anafenza => Abzan one
Mardu Charm => Mardu one
Mardu Hordechief => Mardu one
Re: Forge Token images
by Bog Wraith » 03 Apr 2015, 20:14
When casting Hornet Queen I was getting the generic g_1_1_insect token. I added the correct token and named it g_1_1_insect_M15.
'Twas in the bogs of Cannelbrae
My mate did meet an early grave
'Twas nothing left for us to save
In the peat-filled bogs of Cannelbrae.
My mate did meet an early grave
'Twas nothing left for us to save
In the peat-filled bogs of Cannelbrae.
-
Bog Wraith - Global Mod 1 (Ret)
- Posts: 1108
- Joined: 28 May 2008, 22:40
- Location: Shandalar
- Has thanked: 425 times
- Been thanked: 153 times
Re: Forge Token images
by drdev » 03 Apr 2015, 22:07
Can Hornet Nest also be updated to create this token?Bog Wraith wrote:When casting Hornet Queen I was getting the generic g_1_1_insect token. I added the correct token and named it g_1_1_insect_M15.
- drdev
- Programmer
- Posts: 1958
- Joined: 27 Jul 2013, 02:07
- Has thanked: 189 times
- Been thanked: 565 times
Re: Forge Token images
by Bog Wraith » 04 Apr 2015, 03:54
I put a Hornet Nest in play and then cast a Lightning Bolt at it. The result was 3 g_1_1_insect_M15 tokens, the same one that is used for the Hornet Queen. So when you add the g_1_1_insect_M15 pic into the tokens folder, it serves both the Queen & her Nest.drdev wrote:Can Hornet Nest also be updated to create this token?Bog Wraith wrote:When casting Hornet Queen I was getting the generic g_1_1_insect token. I added the correct token and named it g_1_1_insect_M15.
'Twas in the bogs of Cannelbrae
My mate did meet an early grave
'Twas nothing left for us to save
In the peat-filled bogs of Cannelbrae.
My mate did meet an early grave
'Twas nothing left for us to save
In the peat-filled bogs of Cannelbrae.
-
Bog Wraith - Global Mod 1 (Ret)
- Posts: 1108
- Joined: 28 May 2008, 22:40
- Location: Shandalar
- Has thanked: 425 times
- Been thanked: 153 times
Re: Forge Token images
by Shukal » 04 Apr 2015, 08:04
Could someone add this? Changed Beacon of Creation so it uses the Mirrodin Insect tokens instead of older ones.
Name:Beacon of Creation
ManaCost:3 G
Types:Sorcery
A:SP$ Token | Cost$ 3 G | TokenAmount$ X | TokenName$ Insect | TokenTypes$ Creature,Insect | TokenOwner$ You | TokenColors$ Green | TokenPower$ 1 | TokenToughness$ 1 | TokenImage$ g 1 1 insect MRD | SubAbility$ DBShuffle | References$ X | SpellDescription$ Put a 1/1 green Insect creature token onto the battlefield for each Forest you control. Shuffle CARDNAME into its owner's library.
SVar:DBShuffle:DB$ChangeZone | Origin$ Stack | Destination$ Library | Shuffle$ True
SVar:X:Count$TypeYouCtrl.Forest
SVar:Picture:http://www.wizards.com/global/images/magic/general/beacon_of_creation.jpg
Oracle:Put a 1/1 green Insect creature token onto the battlefield for each Forest you control. Shuffle Beacon of Creation into its owner's library.
Re: Forge Token images
by micxiao1 » 10 May 2015, 14:15
so KTK and FRF has a nice looking morph and manifest image, wondering if it will be implemented in Forge?
- micxiao1
- Posts: 4
- Joined: 27 Nov 2014, 19:06
- Has thanked: 0 time
- Been thanked: 0 time
Re: Forge Token images
by saturnine » 10 May 2015, 16:12
Seconding this. Right now I have the back of the card image replaced with the Morph image but it doesn't look as nice.micxiao1 wrote:so KTK and FRF has a nice looking morph and manifest image, wondering if it will be implemented in Forge?
Who is online
Users browsing this forum: No registered users and 199 guests