Forge Beta: 10-17-2011 ver 1.1.6 rev 11243
by mtgrares
Moderators: timmermac, Blacksmith, KrazyTheFox, Agetian, friarsol, CCGHQ Admins
Re: Forge Beta: 10-17-2011 ver 1.1.6 rev 11243
by Sloth » 19 Oct 2011, 15:38
You have to wait for the next nightly build (it will appear here: http://cardforge.org/releases/snapshots ... -SNAPSHOT/), but note that these are developer versions. Otherwise you have to wait for the next beta.atar wrote:you are welcome.where i sould download the fixed version?
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Sloth - Programmer
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Re: Forge Beta: 10-17-2011 ver 1.1.6 rev 11243
by Chris H. » 19 Oct 2011, 15:55
`atar wrote:you are welcome.where i sould download the fixed version?
The daily/nightly builds are available at http://cardforge.org/releases/snapshots/forge/forge/
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Chris H. - Forge Moderator
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Re: Forge Beta: 10-17-2011 ver 1.1.6 rev 11243
by ZzzzSleep » 20 Oct 2011, 12:40
When assigning damage to multiple blockers, the card size in the assign damage window seems ridiculously large.
Re: Forge Beta: 10-17-2011 ver 1.1.6 rev 11243
by Sloth » 20 Oct 2011, 12:47
It's the maximum card size you've defined. Unfortunately the windows will not adapt. Fortunately a big Battlescreen overhaul is in the works and will probably fix this.ZzzzSleep wrote:When assigning damage to multiple blockers, the card size in the assign damage window seems ridiculously large.
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Re: Forge Beta: 10-17-2011 ver 1.1.6 rev 11243
by randallross420 » 21 Oct 2011, 07:14
hello, i wasnt sure whether to post this here or in the bugs thread.
i was very excited to see Cabal Therapy in the new update. i get an error message every time i cast it, and the program shuts down. here is what it says.
thanks very much in advance
i was very excited to see Cabal Therapy in the new update. i get an error message every time i cast it, and the program shuts down. here is what it says.
is there any way to fix this? i named Aluren in this particular game.This is a Crash Report. An error has occurred. Please save this message to a file.
Please follow the instructions at this address to submit this Crash Report, plus what you were doing at the time:
http://tinyurl.com/3zzrnyb
Reporting bugs in Forge is very important. We thank you for your time.
CardFactory : getCard() invalid card name - aluren
Version:
Forge version SVN, build ID Unknown
OS: Windows 7 Version: 6.1 Architecture: amd64
Java Version: 1.6.0_22 Vendor: Sun Microsystems Inc.
Detailed error trace:
java.lang.RuntimeException: CardFactory : getCard() invalid card name - aluren
at forge.card.cardFactory.AbstractCardFactory.getCard2(AbstractCardFactory.java:423)
at forge.card.cardFactory.AbstractCardFactory.getCard(AbstractCardFactory.java:369)
at forge.card.abilityFactory.AbilityFactory_Choose.nameCardResolve(AbilityFactory_Choose.java:1292)
at forge.card.abilityFactory.AbilityFactory_Choose.access$1800(AbilityFactory_Choose.java:37)
at forge.card.abilityFactory.AbilityFactory_Choose$14.resolve(AbilityFactory_Choose.java:1148)
at forge.card.abilityFactory.AbilityFactory.resolve(AbilityFactory.java:2146)
at forge.MagicStack.resolveStack(MagicStack.java:778)
at forge.Phase.passPriority(Phase.java:706)
at forge.ComputerAI_General.stackResponse(ComputerAI_General.java:473)
at forge.ComputerAI_General.stack_not_empty(ComputerAI_General.java:417)
at forge.gui.input.InputControl.updateInput(InputControl.java:200)
at forge.GuiInput.update(GuiInput.java:30)
at java.util.Observable.notifyObservers(Unknown Source)
at java.util.Observable.notifyObservers(Unknown Source)
at forge.MyObservable.updateObservers(MyObservable.java:17)
at forge.gui.input.InputControl.resetInput(InputControl.java:106)
at forge.Phase.passPriority(Phase.java:697)
at forge.gui.input.Input_PassPriority.selectButtonOK(Input_PassPriority.java:46)
at forge.GuiInput.selectButtonOK(GuiInput.java:57)
at forge.GuiDisplay4.okButtonActionPerformed(GuiDisplay4.java:1405)
at forge.GuiDisplay4.access$2500(GuiDisplay4.java:105)
at forge.GuiDisplay4$33.actionPerformed(GuiDisplay4.java:1142)
at javax.swing.AbstractButton.fireActionPerformed(Unknown Source)
at javax.swing.AbstractButton$Handler.actionPerformed(Unknown Source)
at javax.swing.DefaultButtonModel.fireActionPerformed(Unknown Source)
at javax.swing.DefaultButtonModel.setPressed(Unknown Source)
at javax.swing.plaf.basic.BasicButtonListener.mouseReleased(Unknown Source)
at java.awt.Component.processMouseEvent(Unknown Source)
at javax.swing.JComponent.processMouseEvent(Unknown Source)
at java.awt.Component.processEvent(Unknown Source)
at java.awt.Container.processEvent(Unknown Source)
at java.awt.Component.dispatchEventImpl(Unknown Source)
at java.awt.Container.dispatchEventImpl(Unknown Source)
at java.awt.Component.dispatchEvent(Unknown Source)
at java.awt.LightweightDispatcher.retargetMouseEvent(Unknown Source)
at java.awt.LightweightDispatcher.processMouseEvent(Unknown Source)
at java.awt.LightweightDispatcher.dispatchEvent(Unknown Source)
at java.awt.Container.dispatchEventImpl(Unknown Source)
at java.awt.Window.dispatchEventImpl(Unknown Source)
at java.awt.Component.dispatchEvent(Unknown Source)
at java.awt.EventQueue.dispatchEvent(Unknown Source)
at java.awt.EventDispatchThread.pumpOneEventForFilters(Unknown Source)
at java.awt.EventDispatchThread.pumpEventsForFilter(Unknown Source)
at java.awt.EventDispatchThread.pumpEventsForHierarchy(Unknown Source)
at java.awt.EventDispatchThread.pumpEvents(Unknown Source)
at java.awt.EventDispatchThread.pumpEvents(Unknown Source)
at java.awt.EventDispatchThread.run(Unknown Source)
thanks very much in advance
- randallross420
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Re: Forge Beta: 10-17-2011 ver 1.1.6 rev 11243
by Zirbert » 22 Oct 2011, 11:47
Casting Spreading Seas on a nonbasic land isn't causing it to lose its other types and abilities, which it should (rule 305.7). It's adding the type Island and the ability to tap for U, when it should be overwriting the original abilities. As a specific example, when I cast Spreading Seas on the AI's Gargoyle Castle, it was still able to sac the Gargoyle Castle later (i.e., not in response, before the Spreading Seas resolved) to get a Gargoyle token.
Re: Forge Beta: 10-17-2011 ver 1.1.6 rev 11243
by Sloth » 22 Oct 2011, 14:47
Fixed! Thanks Zirbert.Zirbert wrote:Casting Spreading Seas on a nonbasic land isn't causing it to lose its other types and abilities, which it should (rule 305.7). It's adding the type Island and the ability to tap for U, when it should be overwriting the original abilities. As a specific example, when I cast Spreading Seas on the AI's Gargoyle Castle, it was still able to sac the Gargoyle Castle later (i.e., not in response, before the Spreading Seas resolved) to get a Gargoyle token.
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Re: Forge Beta: 10-17-2011 ver 1.1.6 rev 11243
by SoulStorm » 22 Oct 2011, 15:29
. Door of Destinies, with a divinity counter on it from That Which Was Taken, was destroyed by Nature's Claim.
Thanks
Thanks
Re: Forge Beta: 10-17-2011 ver 1.1.6 rev 11243
by SoulStorm » 23 Oct 2011, 12:07
. Sower of Temptation gained control of the Batterskull germ, I responded by returning Batterskull to my hand and the game crashed.
Thanks
Error Report
Thanks
Error Report
- | Open
- Version:
Forge version SVN, build ID Unknown
OS: Windows Vista Version: 6.0 Architecture: amd64
Java Version: 1.6.0_23 Vendor: Sun Microsystems Inc.
Detailed error trace:
Reference Handler (2):
java.lang.Object.wait(Native Method)
java.lang.Object.wait(Object.java:485)
java.lang.ref.Reference$ReferenceHandler.run(Unknown Source)
DestroyJavaVM (22):
AWT-Windows (12):
sun.awt.windows.WToolkit.eventLoop(Native Method)
sun.awt.windows.WToolkit.run(Unknown Source)
java.lang.Thread.run(Unknown Source)
Java2D Disposer (10):
java.lang.Object.wait(Native Method)
java.lang.ref.ReferenceQueue.remove(Unknown Source)
java.lang.ref.ReferenceQueue.remove(Unknown Source)
sun.java2d.Disposer.run(Unknown Source)
java.lang.Thread.run(Unknown Source)
Trident callback thread (23):
sun.misc.Unsafe.park(Native Method)
java.util.concurrent.locks.LockSupport.park(Unknown Source)
java.util.concurrent.locks.AbstractQueuedSynchronizer$ConditionObject.await(Unknown Source)
java.util.concurrent.LinkedBlockingQueue.take(Unknown Source)
org.pushingpixels.trident.TimelineEngine$TimelineCallbackThread.run(TimelineEngine.java:254)
AWT-EventQueue-0 (16):
java.lang.Thread.dumpThreads(Native Method)
java.lang.Thread.getAllStackTraces(Unknown Source)
forge.error.ErrorViewer.printError(ErrorViewer.java:202)
forge.error.ErrorViewer.showErrorAllThreads(ErrorViewer.java:138)
forge.error.ErrorViewer$ShowAllThreadsAction.actionPerformed(ErrorViewer.java:296)
javax.swing.AbstractButton.fireActionPerformed(Unknown Source)
javax.swing.AbstractButton$Handler.actionPerformed(Unknown Source)
javax.swing.DefaultButtonModel.fireActionPerformed(Unknown Source)
javax.swing.DefaultButtonModel.setPressed(Unknown Source)
javax.swing.AbstractButton.doClick(Unknown Source)
javax.swing.plaf.basic.BasicMenuItemUI.doClick(Unknown Source)
javax.swing.plaf.basic.BasicMenuItemUI$Handler.mouseReleased(Unknown Source)
java.awt.AWTEventMulticaster.mouseReleased(Unknown Source)
java.awt.Component.processMouseEvent(Unknown Source)
javax.swing.JComponent.processMouseEvent(Unknown Source)
java.awt.Component.processEvent(Unknown Source)
java.awt.Container.processEvent(Unknown Source)
java.awt.Component.dispatchEventImpl(Unknown Source)
java.awt.Container.dispatchEventImpl(Unknown Source)
java.awt.Component.dispatchEvent(Unknown Source)
java.awt.LightweightDispatcher.retargetMouseEvent(Unknown Source)
java.awt.LightweightDispatcher.processMouseEvent(Unknown Source)
java.awt.LightweightDispatcher.dispatchEvent(Unknown Source)
java.awt.Container.dispatchEventImpl(Unknown Source)
java.awt.Window.dispatchEventImpl(Unknown Source)
java.awt.Component.dispatchEvent(Unknown Source)
java.awt.EventQueue.dispatchEvent(Unknown Source)
java.awt.EventDispatchThread.pumpOneEventForFilters(Unknown Source)
java.awt.EventDispatchThread.pumpEventsForFilter(Unknown Source)
java.awt.EventDispatchThread.pumpEventsForHierarchy(Unknown Source)
java.awt.EventDispatchThread.pumpEvents(Unknown Source)
java.awt.EventDispatchThread.pumpEvents(Unknown Source)
java.awt.EventDispatchThread.run(Unknown Source)
Attach Listener (5):
Signal Dispatcher (4):
Animation (29):
java.lang.Object.wait(Native Method)
java.lang.Object.wait(Object.java:485)
java.util.TimerThread.mainLoop(Unknown Source)
java.util.TimerThread.run(Unknown Source)
TimerQueue (25):
java.lang.Object.wait(Native Method)
javax.swing.TimerQueue.run(Unknown Source)
java.lang.Thread.run(Unknown Source)
Trident pulse source thread (24):
java.lang.Thread.sleep(Native Method)
org.pushingpixels.trident.TridentConfig$FixedRatePulseSource.waitUntilNextPulse(TridentConfig.java:64)
org.pushingpixels.trident.TimelineEngine$TridentAnimationThread.run(TimelineEngine.java:216)
AWT-Shutdown (11):
java.lang.Object.wait(Native Method)
java.lang.Object.wait(Object.java:485)
sun.awt.AWTAutoShutdown.run(Unknown Source)
java.lang.Thread.run(Unknown Source)
D3D Screen Updater (18):
java.lang.Object.wait(Native Method)
sun.java2d.d3d.D3DScreenUpdateManager.run(Unknown Source)
java.lang.Thread.run(Unknown Source)
Finalizer (3):
java.lang.Object.wait(Native Method)
java.lang.ref.ReferenceQueue.remove(Unknown Source)
java.lang.ref.ReferenceQueue.remove(Unknown Source)
java.lang.ref.Finalizer$FinalizerThread.run(Unknown Source)
Re: Forge Beta: 10-17-2011 ver 1.1.6 rev 11243
by Sloth » 23 Oct 2011, 12:53
I can't reproduce this. Are you sure That Which Was Taken was still on the battlefield?SoulStorm wrote:. Door of Destinies, with a divinity counter on it from That Which Was Taken, was destroyed by Nature's Claim.
Thanks
Also not reproduceable on my side here.SoulStorm wrote:. Sower of Temptation gained control of the Batterskull germ, I responded by returning Batterskull to my hand and the game crashed.
Thanks
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Sloth - Programmer
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Re: Forge Beta: 10-17-2011 ver 1.1.6 rev 11243
by SoulStorm » 23 Oct 2011, 16:44
Thanks for looking Sloth. I'm sure That Which Was Taken was on the Field, and I've had the situation with Batterskull happen more than once, so I don't know what to tell you. Maybe there is another variable that I missed. If it happens again, I'll list all the permanents on the field and the game state.
Re: Forge Beta: 10-17-2011 ver 1.1.6 rev 11243
by Zirbert » 23 Oct 2011, 17:07
After I used a Gravespawn Sovereign to pull a Skeletal Vampire back onto the battlefield, this started happening repeatedly (2 or 4 times each time I passed priority by clicking OK). Each time, I could just close it and continue the game. The Skeletal Vampire had been on the battlefield earlier in the same game without causing any problems:
- Code: Select all
There is an error in the card code for Skeletal Vampire:
Version:
Forge version SVN, build ID Unknown
OS: Linux Version: 2.6.31-11-rt Architecture: amd64
Java Version: 1.6.0_20 Vendor: Sun Microsystems Inc.
Detailed error trace:
java.lang.NullPointerException
at forge.card.cost.CostSacrifice.canPay(CostSacrifice.java:53)
at forge.card.cost.Cost_Payment.canPayAdditionalCosts(Cost_Payment.java:117)
at forge.card.spellability.Ability_Activated.canPlay(Ability_Activated.java:72)
at forge.ComputerUtil.canRegenerate(ComputerUtil.java:1278)
at forge.card.abilityFactory.AbilityFactory_Destroy$4.addCard(AbilityFactory_Destroy.java:151)
at forge.CardFilter.filter(CardFilter.java:253)
at forge.CardList.filter(CardList.java:542)
at forge.card.abilityFactory.AbilityFactory_Destroy.destroyCanPlayAI(AbilityFactory_Destroy.java:149)
at forge.card.abilityFactory.AbilityFactory_Destroy.access$100(AbilityFactory_Destroy.java:21)
at forge.card.abilityFactory.AbilityFactory_Destroy$1.canPlayAI(AbilityFactory_Destroy.java:43)
at forge.ComputerUtil.canBePlayedAndPayedByAI(ComputerUtil.java:346)
at forge.ComputerAI_General.getPlayable(ComputerAI_General.java:286)
at forge.ComputerAI_General.getOtherPhases(ComputerAI_General.java:251)
at forge.ComputerAI_General.stackResponse(ComputerAI_General.java:427)
at forge.ComputerAI_General.stack_not_empty(ComputerAI_General.java:417)
at forge.gui.input.InputControl.updateInput(InputControl.java:200)
at forge.GuiInput.update(GuiInput.java:30)
at java.util.Observable.notifyObservers(Observable.java:159)
at java.util.Observable.notifyObservers(Observable.java:115)
at forge.MyObservable.updateObservers(MyObservable.java:17)
at forge.gui.input.InputControl.resetInput(InputControl.java:106)
at forge.Phase.passPriority(Phase.java:697)
at forge.gui.input.Input_PassPriority.selectButtonOK(Input_PassPriority.java:46)
at forge.GuiInput.selectButtonOK(GuiInput.java:57)
at forge.GuiDisplay4.okButtonActionPerformed(GuiDisplay4.java:1405)
at forge.GuiDisplay4.access$2500(GuiDisplay4.java:105)
at forge.GuiDisplay4$33.actionPerformed(GuiDisplay4.java:1142)
at javax.swing.AbstractButton.fireActionPerformed(AbstractButton.java:2012)
at javax.swing.AbstractButton$Handler.actionPerformed(AbstractButton.java:2335)
at javax.swing.DefaultButtonModel.fireActionPerformed(DefaultButtonModel.java:404)
at javax.swing.DefaultButtonModel.setPressed(DefaultButtonModel.java:259)
at javax.swing.plaf.basic.BasicButtonListener.mouseReleased(BasicButtonListener.java:253)
at java.awt.Component.processMouseEvent(Component.java:6203)
at javax.swing.JComponent.processMouseEvent(JComponent.java:3267)
at java.awt.Component.processEvent(Component.java:5968)
at java.awt.Container.processEvent(Container.java:2105)
at java.awt.Component.dispatchEventImpl(Component.java:4564)
at java.awt.Container.dispatchEventImpl(Container.java:2163)
at java.awt.Component.dispatchEvent(Component.java:4390)
at java.awt.LightweightDispatcher.retargetMouseEvent(Container.java:4461)
at java.awt.LightweightDispatcher.processMouseEvent(Container.java:4125)
at java.awt.LightweightDispatcher.dispatchEvent(Container.java:4055)
at java.awt.Container.dispatchEventImpl(Container.java:2149)
at java.awt.Window.dispatchEventImpl(Window.java:2478)
at java.awt.Component.dispatchEvent(Component.java:4390)
at java.awt.EventQueue.dispatchEventImpl(EventQueue.java:649)
at java.awt.EventQueue.access$000(EventQueue.java:96)
at java.awt.EventQueue$1.run(EventQueue.java:608)
at java.awt.EventQueue$1.run(EventQueue.java:606)
at java.security.AccessController.doPrivileged(Native Method)
at java.security.AccessControlContext$1.doIntersectionPrivilege(AccessControlContext.java:105)
at java.security.AccessControlContext$1.doIntersectionPrivilege(AccessControlContext.java:116)
at java.awt.EventQueue$2.run(EventQueue.java:622)
at java.awt.EventQueue$2.run(EventQueue.java:620)
at java.security.AccessController.doPrivileged(Native Method)
at java.security.AccessControlContext$1.doIntersectionPrivilege(AccessControlContext.java:105)
at java.awt.EventQueue.dispatchEvent(EventQueue.java:619)
at java.awt.EventDispatchThread.pumpOneEventForFilters(EventDispatchThread.java:275)
at java.awt.EventDispatchThread.pumpEventsForFilter(EventDispatchThread.java:200)
at java.awt.EventDispatchThread.pumpEventsForHierarchy(EventDispatchThread.java:190)
at java.awt.EventDispatchThread.pumpEvents(EventDispatchThread.java:185)
at java.awt.EventDispatchThread.pumpEvents(EventDispatchThread.java:177)
at java.awt.EventDispatchThread.run(EventDispatchThread.java:138)
Re: Forge Beta: 10-17-2011 ver 1.1.6 rev 11243
by atar » 23 Oct 2011, 17:47
The problem still persists even though i dld the latest snapshot version.Plus 2 more bugs: Ascetism didn't make my creatures hexproof plus when i own platinum angel, i can't win the game by the effect of test of endurance, near death experiance and battle of wits...Sloth wrote:Fixed! Thanks atar.atar wrote:I have spotted a strange bug where if you have played Joiner Adept and then somehow leaves play, some lands like Etherflame Palace , Graypelt Refuge and Savage Lands cannot be tapped for mana.
Re: Forge Beta: 10-17-2011 ver 1.1.6 rev 11243
by Zirbert » 24 Oct 2011, 23:00
Creatures with Changeling get -1/-1 from the ability of Noxious Ghoul. They shouldn't, because they aren't non-zombies...
Re: Forge Beta: 10-17-2011 ver 1.1.6 rev 11243
by Zirbert » 24 Oct 2011, 23:53
The Medallions (Sapphire Medallion, Emerald Medallion, etc.), "see" the color of face-down spells cast with Morph. For instance, if I play a Boneknitter face-down as a faceless 2/2 for 3 while I have a Jet Medallion on the battlefield, the cost gets reduced to 2. However, the Medallions shouldn't be able to reduce those costs, since a spell cast with Morph is colorless.
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