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Forge Beta: 03-09-2012 ver 1.2.5 rev 14663

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Re: Forge Beta: 03-09-2012 ver 1.2.5 rev 14663

Postby catatafish » 23 Mar 2012, 22:31

Hi. Drake Familiar has the wrong mana cost.

When I attack the computer with Szadek, Lord of Secrets the game crashes and he doesn't receive any counters or cause anything to happen.
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Re: Forge Beta: 03-09-2012 ver 1.2.5 rev 14663

Postby Chris H. » 24 Mar 2012, 00:01

catatafish wrote:Hi. Drake Familiar has the wrong mana cost.
`
Fixed, thank you catatafish.
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Re: Forge Beta: 03-09-2012 ver 1.2.5 rev 14663

Postby Niv-Mizzet » 24 Mar 2012, 03:23

There's a fundamental error in the way that the stack works when spells are cast and their interaction with triggers.

When you cast a spell, the spell should go on the stack immediately, then if there are triggers they should be added to the stack on TOP of the spell, meaning that the original spell should always resolve last. Right now Forge doesn't seem to work this way. Instead it puts all of the triggers on the stack and THEN adds the spell to the stack last (so it resolves first).

Using a real world example, in a dredge deck you might flashback a Dread Return targeting the Flame-Kin Zealot in your graveyard. The copies of Bridge From Below will trigger from the creatures you sacrifice giving you a bunch of zombies. Once your zombies pop out, the Dread Return should finally resolve bringing the zealot onto the battlefield and giving your whole team haste and +1/+1. As Forge works now this play doesn't work because it wants to put the triggers onto the stack before it puts the spell on the stack.
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Re: Forge Beta: 03-09-2012 ver 1.2.5 rev 14663

Postby cc-drake » 24 Mar 2012, 06:53

Morph abilities use the stack, but should not.
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Re: Forge Beta: 03-09-2012 ver 1.2.5 rev 14663

Postby catatafish » 24 Mar 2012, 20:18

Hi. Two more things.

Wall of Corpses does not destroy the creature it is blocking. It gets sacrificed and the destroy ability goes on the stack but nothing happens to the creature.

Whenever I attack with Bear Umbra attached to a creature the game crashes and no lands untap. Thanks.
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Re: Forge Beta: 03-09-2012 ver 1.2.5 rev 14663

Postby Zirbert » 24 Mar 2012, 21:55

The pics for Burning Oil and Scorch the Fields won't download - the scripts have them looking for .txt files on the Wizards server, not .jpgs. Example:

Code: Select all
SVar:Picture:http://www.wizards.com/global/images/magic/general/scorch_the_fields.txt
Changing the target file to .jpg fixes it.
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Re: Forge Beta: 03-09-2012 ver 1.2.5 rev 14663

Postby Chris H. » 24 Mar 2012, 22:57

Zirbert wrote:The pics for Burning Oil and Scorch the Fields won't download - the scripts have them looking for .txt files on the Wizards server, not .jpgs. Example:

Code: Select all
SVar:Picture:http://www.wizards.com/global/images/magic/general/scorch_the_fields.txt
Changing the target file to .jpg fixes it.
`
Thank you Zilbert, I think that these two were fixed a few days ago on the SVN and should be OK for the next beta release.
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Re: Forge Beta: 03-09-2012 ver 1.2.5 rev 14663

Postby cc-drake » 25 Mar 2012, 12:44

 Wolfhunter's Quiver does only 2 damage to Werewolves
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Re: Forge Beta: 03-09-2012 ver 1.2.5 rev 14663

Postby Chris H. » 25 Mar 2012, 13:00

cc-drake wrote: Wolfhunter's Quiver does only 2 damage to Werewolves
`
Fixed, thank you cc-drake.
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Re: Forge Beta: 03-09-2012 ver 1.2.5 rev 14663

Postby Sloth » 25 Mar 2012, 17:52

catatafish wrote:When I attack the computer with Szadek, Lord of Secrets the game crashes and he doesn't receive any counters or cause anything to happen.
Whenever I attack with Bear Umbra attached to a creature the game crashes and no lands untap. Thanks.
These are fixed! Thanks catatafish.
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Re: Forge Beta: 03-09-2012 ver 1.2.5 rev 14663

Postby Falk » 26 Mar 2012, 09:48

Does Flanking work as intended? I get the impression that it doesn't give blocking creatures -1/-1.
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Re: Forge Beta: 03-09-2012 ver 1.2.5 rev 14663

Postby friarsol » 26 Mar 2012, 12:07

Falk wrote:Does Flanking work as intended? I get the impression that it doesn't give blocking creatures -1/-1.
I've never had a problem with it. Flanking only gives non-Flanking creatures -1/-1 though.
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Re: Forge Beta: 03-09-2012 ver 1.2.5 rev 14663

Postby cc-drake » 26 Mar 2012, 19:49

Small image issue: LQ Genju of the Spires shows Genju of the Cedars
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Re: Forge Beta: 03-09-2012 ver 1.2.5 rev 14663

Postby slapshot5 » 26 Mar 2012, 20:31

cc-drake wrote:Small image issue: LQ Genju of the Spires shows Genju of the Cedars
Now fixed in SVN. Thanks.
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Re: Forge Beta: 03-09-2012 ver 1.2.5 rev 14663

Postby Night Shadow » 27 Mar 2012, 02:28

The Sigil Tracer ability can't be activated.
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