Forge Beta: 03-09-2012 ver 1.2.5 rev 14663
by mtgrares
Moderators: timmermac, Blacksmith, KrazyTheFox, Agetian, friarsol, CCGHQ Admins
Re: Forge Beta: 03-09-2012 ver 1.2.5 rev 14663
by gos » 14 Mar 2012, 23:01
My opponent sacrifices basic lands to Destructive Flow. I am only given the option of sacrificing non-basics.
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Re: Forge Beta: 03-09-2012 ver 1.2.5 rev 14663
by weirdingway » 15 Mar 2012, 01:15
There used to be an option in the previous Forge AI to skip certain phases. Is it gone now or am I missing it somewhere? I find myself having to spam a lot more now between turns. In a true PvP game I wouldn't auto-skip any phases so as to not give away what options I may have in my hand/deck but a computer isn't going to know any better. For the most part I skipped upkeep, draw, end turn for both of us depending on what deck I'm playing.
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Re: Forge Beta: 03-09-2012 ver 1.2.5 rev 14663
by friarsol » 15 Mar 2012, 01:36
The phase icons are clickable. Click to change to a different color, and they will auto-pass priority if the stack is empty.weirdingway wrote:There used to be an option in the previous Forge AI to skip certain phases. Is it gone now or am I missing it somewhere? I find myself having to spam a lot more now between turns. In a true PvP game I wouldn't auto-skip any phases so as to not give away what options I may have in my hand/deck but a computer isn't going to know any better. For the most part I skipped upkeep, draw, end turn for both of us depending on what deck I'm playing.
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Re: Forge Beta: 03-09-2012 ver 1.2.5 rev 14663
by Xitax » 15 Mar 2012, 06:06
These cards should be in the following sets, but aren't:
Thought Courier:9ED
Eager Cadet:S99
Concentrate:8ED
AEther Flash:7ED
Ambition's Cost:8ED
AEthersnipe:COM
Familiar Ground:7ED
Vengeance:9ED
Thought Courier:9ED
Eager Cadet:S99
Concentrate:8ED
AEther Flash:7ED
Ambition's Cost:8ED
AEthersnipe:COM
Familiar Ground:7ED
Vengeance:9ED
Last edited by Xitax on 15 Mar 2012, 06:52, edited 1 time in total.
Re: Forge Beta: 03-09-2012 ver 1.2.5 rev 14663
by Jumpyboy » 15 Mar 2012, 06:43
The Ice Age card, "Runed Arch" is printed that it should come into play tapped. It seems that Forge thinks it's too underpowered and puts it into play untapped. Just mentioning the little things I find.
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Re: Forge Beta: 03-09-2012 ver 1.2.5 rev 14663
by moomarc » 15 Mar 2012, 09:11
Fixed. Thanks Xitax. I've posted more info on the thread in the dev's corner.Xitax wrote:These cards should be in the following sets, but aren't:
Thought Courier:9ED
Eager Cadet:S99
Concentrate:8ED
AEther Flash:7ED
Ambition's Cost:8ED
AEthersnipe:COM
Familiar Ground:7ED
Vengeance:9ED
Fixed. Thanks for reporting! Its these little things that add up in the end.Jumpyboy wrote:The Ice Age card, "Runed Arch" is printed that it should come into play tapped. It seems that Forge thinks it's too underpowered and puts it into play untapped. Just mentioning the little things I find.
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Re: Forge Beta: 03-09-2012 ver 1.2.5 rev 14663
by Xitax » 16 Mar 2012, 03:13
More missing set assignments and fixes:
Opportunity: 7ED
Treasure Trove: 9ED
Inspiration: 8ED
Goblin Raider: 9ED
Nocturnal Raid: 7ED
Opportunity: 7ED
Treasure Trove: 9ED
Inspiration: 8ED
Goblin Raider: 9ED
Nocturnal Raid: 7ED
- Attachments
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- nocturnal_raid.txt
- (487 Bytes) Downloaded 241 times
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- goblin_raider.txt
- (562 Bytes) Downloaded 230 times
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- inspiration.txt
- (590 Bytes) Downloaded 234 times
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- treasure_trove.txt
- (543 Bytes) Downloaded 236 times
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- opportunity.txt
- (478 Bytes) Downloaded 228 times
Re: Forge Beta: 03-09-2012 ver 1.2.5 rev 14663
by Xitax » 16 Mar 2012, 04:58
5 attachment limit...
Silverback Ape: 8ED
Bug: Arachnus Web 's destroy ability triggers every end step even after it has been destroyed.
Silverback Ape: 8ED
Bug: Arachnus Web 's destroy ability triggers every end step even after it has been destroyed.
- Attachments
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- silverback_ape.txt
- (319 Bytes) Downloaded 238 times
Re: Forge Beta: 03-09-2012 ver 1.2.5 rev 14663
by moomarc » 16 Mar 2012, 14:40
Updated. Thanks!Xitax wrote:More missing set assignments and fixes:
Opportunity: 7ED
Treasure Trove: 9ED
Inspiration: 8ED
Goblin Raider: 9ED
Nocturnal Raid: 7ED
Fixed. Thanks!Xitax wrote:Bug: Arachnus Web 's destroy ability triggers every end step even after it has been destroyed.
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Re: Forge Beta: 03-09-2012 ver 1.2.5 rev 14663
by gos » 16 Mar 2012, 14:56
I flash in my Mistbind Clique during my opponent's declare attackers phase (after attacks are declared), championing a black faerie rogue token.
The game advances to the declare blockers step and I am prompted to choose a target player for the Clique's ability. I choose my opponent. Then I am prompted to choose blockers, and I block one of my opponent's creatures with the Clique. After that the game does not advance any further.
I have replicated this twice.
The game advances to the declare blockers step and I am prompted to choose a target player for the Clique's ability. I choose my opponent. Then I am prompted to choose blockers, and I block one of my opponent's creatures with the Clique. After that the game does not advance any further.
I have replicated this twice.
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Re: Forge Beta: 03-09-2012 ver 1.2.5 rev 14663
by gos » 16 Mar 2012, 16:10
When I activate the ability of my Groundskeeper, he allows me to target lands in my opponent's graveyard. They return to his hand.
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Re: Forge Beta: 03-09-2012 ver 1.2.5 rev 14663
by jeffwadsworth » 16 Mar 2012, 16:12
The trigger will go off once you advance to the next phase...it should TMK go off immediately.gos wrote:I flash in my Mistbind Clique during my opponent's declare attackers phase (after attacks are declared), championing a black faerie rogue token.
The game advances to the declare blockers step and I am prompted to choose a target player for the Clique's ability. I choose my opponent. Then I am prompted to choose blockers, and I block one of my opponent's creatures with the Clique. After that the game does not advance any further.
I have replicated this twice.
Last edited by jeffwadsworth on 16 Mar 2012, 20:16, edited 1 time in total.
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Re: Forge Beta: 03-09-2012 ver 1.2.5 rev 14663
by jeffwadsworth » 16 Mar 2012, 16:13
Fixed.gos wrote:When I activate the ability of my Groundskeeper, he allows me to target lands in my opponent's graveyard. They return to his hand.
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Re: Forge Beta: 03-09-2012 ver 1.2.5 rev 14663
by Niv-Mizzet » 17 Mar 2012, 05:30
The protection from artifacts granted by Tower of the Magistrate should cause any attached equipment to fall off of the targeted creature, but it does not.
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Re: Forge Beta: 03-09-2012 ver 1.2.5 rev 14663
by Devilman06 » 17 Mar 2012, 05:45
Possible bug... Arachnus Spinner doesn't allow you to search your graveyard for Arachnus Web like you should be able too
Last edited by Chris H. on 17 Mar 2012, 10:28, edited 1 time in total.
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