Re: Forge Beta: 03-09-2012 ver 1.2.5 rev 14663
Posted: 14 Mar 2012, 23:01
My opponent sacrifices basic lands to Destructive Flow. I am only given the option of sacrificing non-basics.
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The phase icons are clickable. Click to change to a different color, and they will auto-pass priority if the stack is empty.weirdingway wrote:There used to be an option in the previous Forge AI to skip certain phases. Is it gone now or am I missing it somewhere? I find myself having to spam a lot more now between turns. In a true PvP game I wouldn't auto-skip any phases so as to not give away what options I may have in my hand/deck but a computer isn't going to know any better. For the most part I skipped upkeep, draw, end turn for both of us depending on what deck I'm playing.
Fixed. Thanks Xitax. I've posted more info on the thread in the dev's corner.Xitax wrote:These cards should be in the following sets, but aren't:
Thought Courier:9ED
Eager Cadet:S99
Concentrate:8ED
AEther Flash:7ED
Ambition's Cost:8ED
AEthersnipe:COM
Familiar Ground:7ED
Vengeance:9ED
Fixed. Thanks for reporting! Its these little things that add up in the end.Jumpyboy wrote:The Ice Age card, "Runed Arch" is printed that it should come into play tapped. It seems that Forge thinks it's too underpowered and puts it into play untapped. Just mentioning the little things I find.
Updated. Thanks!Xitax wrote:More missing set assignments and fixes:
Opportunity: 7ED
Treasure Trove: 9ED
Inspiration: 8ED
Goblin Raider: 9ED
Nocturnal Raid: 7ED
Fixed. Thanks!Xitax wrote:Bug: Arachnus Web 's destroy ability triggers every end step even after it has been destroyed.
The trigger will go off once you advance to the next phase...it should TMK go off immediately.gos wrote:I flash in my Mistbind Clique during my opponent's declare attackers phase (after attacks are declared), championing a black faerie rogue token.
The game advances to the declare blockers step and I am prompted to choose a target player for the Clique's ability. I choose my opponent. Then I am prompted to choose blockers, and I block one of my opponent's creatures with the Clique. After that the game does not advance any further.
I have replicated this twice.
Fixed.gos wrote:When I activate the ability of my Groundskeeper, he allows me to target lands in my opponent's graveyard. They return to his hand.