New Card Implementations: Shards
Posted: 05 Oct 2008, 06:58
First thing Ive added to my Cards.txt since the duals:
Not sure what else I want from the current set but these seem mighty useful...Id love to add the triplet lands too if the CIPtapped Keyword was available for cards.txt. Im only bothering for now with cards that a) I think are not terrible and b) require no coding.Obelisk of Naya
3
Artifact
no text
tap: add G
tap: add W
tap: add R
Obelisk of Jund
3
Artifact
no text
tap: add R
tap: add B
tap: add G
Obelisk of Grixis
3
Artifact
no text
tap: add B
tap: add U
tap: add R
Obelisk of Esper
3
Artifact
no text
tap: add U
tap: add W
tap: add B
Obelisk of Bant
3
Artifact
no text
tap: add W
tap: add U
tap: add G