by mtgrares » 30 Apr 2012, 16:43
Thanks to everybody who has worked on Forge.
I will still be "around" but I won't be blogging.
by Huggybaby » 30 Apr 2012, 17:43
Thanks for all the reading and insights you've given us.
by moomarc » 30 Apr 2012, 21:05
by mtgrares » 01 May 2012, 16:54
I'm in the middle of an air condition and heating school. Choosing the AC field is a little random but at least everybody needs their AC fixed sometime.
I still think about new programming projects. I want to do a simple game with 2 starter decks from The Spoils and see if the owning company is interested in a full project that has all 300 cards but I haven't anything started yet. It needs to have a better AI and user interface than Forge.
Any Magic player could pick up and play The Spoils easily because it plays very similarly to Magic. Basic resource cards are needed to pay for some cards but any creature can be played as a resource. Basic resource cards are like basic lands and playing a creature as a resource is like a land that produces colorless mana. Creatures have values for attack, defense, and speed where higher speed creatures deal their damage before lower speed creatures. And combat damage is "locked in" like Magic's old combat rules.
by Huggybaby » 01 May 2012, 17:09
by Hellfish » 01 May 2012, 17:22
Derp of the moment: Enchanting a Kor Spiritdancer with Dead Weight... >_>
by mtgrares » 02 May 2012, 11:23
by mtgrares » 03 May 2012, 11:19
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