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Forge Skins & Themes

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Re: Forge Skins & Themes

Postby Stampedo » 15 Feb 2014, 06:18

Hey,
I've decided to take some icons from existing skins and start making my own theme.
Here's a WIP, I'm planning to improve colors and texture work.

Let me know what you think.
Cheers.

00.jpg
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Re: Forge Skins & Themes

Postby Xitax » 15 Feb 2014, 06:25

Well, it seems like it only works if you have the exact same layout and screen size as you do.
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Re: Forge Skins & Themes

Postby 1224Deko » 15 Feb 2014, 08:02

Stampedo wrote:Hey,
I've decided to take some icons from existing skins and start making my own theme.
Here's a WIP, I'm planning to improve colors and texture work.

Let me know what you think.
Cheers.

00.jpg
I like it, it looks very good.
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Re: Forge Skins & Themes

Postby Stampedo » 15 Feb 2014, 14:29

Xitax wrote:Well, it seems like it only works if you have the exact same layout and screen size as you do.
It's the price to pay to get such a specific UI. I made sure every areas are distinctive from each other.
I'm not playing in full screen tho, shouldn't be difficult to get this result for anyone.

1224Deko wrote:I like it, it looks very good.
Thanks a lot!
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Re: Forge Skins & Themes

Postby Chris H. » 15 Feb 2014, 14:59

Your screen looks nice. :)

The devs are unlikely to add in new themes to the project if they require a specific screen size or layout.
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Re: Forge Skins & Themes

Postby Xitax » 15 Feb 2014, 21:21

Stampedo wrote:It's the price to pay to get such a specific UI. I made sure every areas are distinctive from each other.
I'm not playing in full screen tho, shouldn't be difficult to get this result for anyone.
NP, :)
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Arabian Nights

Postby 1224Deko » 18 Feb 2014, 01:39

Next skin with simple icons...

arabian_preview.jpg

EDIT:
24 Feb 2014
- Fixed font extension from .TTF to .ttf
- remove shadow from counters icons
24 March 2014
- remove sRGB from jpg files
- Added second version with other background

Background difference
Arabian.jpg
Attachments
arabian_nights_v2.zip
Arabian Nights V2 (with another background)
(1.55 MiB) Downloaded 455 times
arabian_nights.zip
Skin Download
(1.56 MiB) Downloaded 390 times
Last edited by 1224Deko on 24 Mar 2014, 01:45, edited 3 times in total.
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Re: Forge Skins & Themes

Postby Stampedo » 18 Feb 2014, 01:49

Really nice!
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Re: Forge Skins & Themes

Postby Agetian » 24 Feb 2014, 09:34

Arabian Nights: a very nice theme! It doesn't work on Linux out of the box though (the font file is called font1.TTF instead of font1.ttf (lowercase), so it crashes), otherwise it's a sweet theme!

- Agetian
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Re: Forge Skins & Themes

Postby 1224Deko » 24 Feb 2014, 11:24

Agetian wrote:Arabian Nights: a very nice theme! It doesn't work on Linux out of the box though (the font file is called font1.TTF instead of font1.ttf (lowercase), so it crashes), otherwise it's a sweet theme!

- Agetian
THX for reporting, there was also bug with shadows in counters icons, it is fixed now
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Re: Forge Skins & Themes

Postby moomarc » 24 Feb 2014, 14:56

Very nice theme indeed. And thanks for the fixes.
-Marc
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Re: Forge Skins & Themes

Postby drdev » 24 Feb 2014, 14:57

Can we get the Arabian Nights' theme added to the packaged themes? I'd like to be able to try it out and test against it for the new mobile game.

On the subject of the mobile game, I'm not sure I'm going to be able to re-use the existing match background files because the mobile game will be portrait instead of landscape. Should we create separate match backgrounds for the mobile game, or should I re-use the existing ones as horizontally repeating gamemats to appear behind each player's field, maintaining the aspect ratio and scrolling with the cards?
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Re: Forge Skins & Themes

Postby moomarc » 24 Feb 2014, 15:38

I'll add it to the packaged themes. As for backgrounds, I'd either go for using as a playmat or even drop match backgrounds completely for mobile. Just my personal opinion, but I haven't seen the match screen for mobile yet so I might change my mind.
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Re: Forge Skins & Themes

Postby drdev » 24 Feb 2014, 15:50

I'll try it out as a playmat. We can always add a different match background image for the mobile game later later.
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Re: Forge Skins & Themes

Postby 1224Deko » 25 Feb 2014, 00:04

drdev wrote:Can we get the Arabian Nights' theme added to the packaged themes? I'd like to be able to try it out and test against it for the new mobile game.

On the subject of the mobile game, I'm not sure I'm going to be able to re-use the existing match background files because the mobile game will be portrait instead of landscape. Should we create separate match backgrounds for the mobile game, or should I re-use the existing ones as horizontally repeating gamemats to appear behind each player's field, maintaining the aspect ratio and scrolling with the cards?
Feel you free to use any skin and any materials from them... I should have all psd projects, so if you will need any of these I can upload it somewhere or send by other way.
Also, if I can help in any way, I'll do it gladly.
Arabian Nights background materials was exceptionally not made from scratch, they are just a little modified.

http://www.generationbass.com/wp-conten ... iginal.jpg
That was be previously base material for textures, so maybe this help you to be using in mobile version.

Actualy i'm making custom avatars for final fantasy quest modification that i'm under working(already designed and coded about 1000 custom cards with above 480x640 res, many of them txt rules are exactly same as printed cards, but 5% of all are unfortunately not codeable and need to be fixed). When i'm finish doing avatars(day or two), im planning start to work with next skin, i'm not going to play mobile wersion but if i know how it look/work i will do both verisons if it will be needed to display correct like arabian nights(which also i could redesign).
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