R/W Stuffy Doll Deck
Posted: 20 Aug 2009, 15:27
61 Total Cards
20 Creatures
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1x Abbey Gargoyles
2x Archon of Justice
2x Crimson Acolyte
1x Disciple of Law
2x Hammerfist Giant
2x Mudbutton Torchrunner
2x Paladin en-Vec
1x Repentant Blacksmith
2x Silver Knight
1x Soltari Priest
2x Stuffy Doll
2x Voice of Law
21 Spells
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1x Convalescence
1x Convalescent Care
3x Flamebreak
4x Life Burst
4x Lightning Helix
2x Mox Pearl
1x Mox Ruby
1x Oblivion Ring
3x Pyroclasm
1x Swords to Plowshares
20 Land
--------
4x Jungle Shrine
4x Mountain
4x Plains
4x Plateau
4x Sacred Foundry
This is a very fast deck involves using Protection from Red creatures and the indestructible Stuffy Doll.
Most of the creatures here are white weenies, many of which can hit your opponent fast, while building up your mana pool for your red spells.
If your opponent starts to amass creatures, bring out Flamebreak to get rid of the opposition while suffering no loss of creatures.
If you want to bring out the hurt even more, bring out your two Stuffy Dolls, play a couple of Flamebreaks and carefully see the AI's life whittle down to 0.
The other spells are there to nullify the damage you take from Flamebreak, and/or stall.
The only thing that can ruin this deck is to play your spells at the wrong time, and if your opponent's creatures have protection from red.
Feel free to modify to your liking
20 Creatures
-------------
1x Abbey Gargoyles
2x Archon of Justice
2x Crimson Acolyte
1x Disciple of Law
2x Hammerfist Giant
2x Mudbutton Torchrunner
2x Paladin en-Vec
1x Repentant Blacksmith
2x Silver Knight
1x Soltari Priest
2x Stuffy Doll
2x Voice of Law
21 Spells
----------
1x Convalescence
1x Convalescent Care
3x Flamebreak
4x Life Burst
4x Lightning Helix
2x Mox Pearl
1x Mox Ruby
1x Oblivion Ring
3x Pyroclasm
1x Swords to Plowshares
20 Land
--------
4x Jungle Shrine
4x Mountain
4x Plains
4x Plateau
4x Sacred Foundry
This is a very fast deck involves using Protection from Red creatures and the indestructible Stuffy Doll.
Most of the creatures here are white weenies, many of which can hit your opponent fast, while building up your mana pool for your red spells.
If your opponent starts to amass creatures, bring out Flamebreak to get rid of the opposition while suffering no loss of creatures.
If you want to bring out the hurt even more, bring out your two Stuffy Dolls, play a couple of Flamebreaks and carefully see the AI's life whittle down to 0.
The other spells are there to nullify the damage you take from Flamebreak, and/or stall.
The only thing that can ruin this deck is to play your spells at the wrong time, and if your opponent's creatures have protection from red.
Feel free to modify to your liking