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Life Boost

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Life Boost

Postby MrSavage » 19 Jan 2010, 15:52

60 Total Cards

13 Creatures
-------------
2x Akrasan Squire
2x Aven Squire
1x Elite Vanguard
2x Intrepid Hero
2x Knight of the White Orchid
1x Sigiled Paladin
3x Soul Warden

34 Spells
----------
4x Ajani Goldmane
4x Black Lotus
3x Crusade
2x Festival of Trokin
2x Glorious Anthem
3x Honor of the Pure
2x Land Tax
3x Life Burst
1x Lightning Greaves
4x Mox Pearl
2x Storm Herd
4x Swords to Plowshares

13 Land
--------
1x Emeria, the Sky Ruin
12x Plains

This deck can built your life total really quickly. For example, generate an Avatar Token with Ajani Goldmane and sacrifice it with Swords to Plowshares to double your life total. There are also enough smaller exalted creatures to use early in the game that can later be boosted by enchantments like Glorious Anthem.
Storm Herd together with a high life total and Soul Wardens in play plus Festival of Trokin can make for ridiculous numbers. Felidar Sovereign is the easy way to win here, because you can get to 40 life very quickly, especially against slower decks.
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Re: Life Boost

Postby DennisBergkamp » 19 Jan 2010, 15:58

Nice, hmm, except... you mention Felidar Sovereign, but it's not in the deck :)
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Re: Life Boost

Postby Marek14 » 19 Jan 2010, 17:36

I get error when importing:

An error has occured. You can copy/paste this message or save it to a file.
Please report this, plus what you tried to do, to:
viewforum.php?f=26
If you don't want to register an account, you can mail it directly to
mtgerror@yahoo.com


Deck cannot be cast to forge.Deck


Version:
Forge -- official beta: 10/01/01, SVN revision: 275

Detailed error trace:
java.lang.ClassCastException: Deck cannot be cast to forge.Deck
at forge.Gui_DeckEditor_Menu.importDeck(Gui_DeckEditor_Menu.java:460)
at forge.Gui_DeckEditor_Menu.access$2(Gui_DeckEditor_Menu.java:408)
at forge.Gui_DeckEditor_Menu$14$1.run(Gui_DeckEditor_Menu.java:1122)
at java.awt.event.InvocationEvent.dispatch(Unknown Source)
at java.awt.EventQueue.dispatchEvent(Unknown Source)
at java.awt.EventDispatchThread.pumpOneEventForFilters(Unknown Source)
at java.awt.EventDispatchThread.pumpEventsForFilter(Unknown Source)
at java.awt.EventDispatchThread.pumpEventsForHierarchy(Unknown Source)
at java.awt.EventDispatchThread.pumpEvents(Unknown Source)
at java.awt.EventDispatchThread.pumpEvents(Unknown Source)
at java.awt.EventDispatchThread.run(Unknown Source)
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Re: Life Boost

Postby Mr.Chaos » 19 Jan 2010, 19:53

DennisBergkamp wrote:Nice, hmm, except... you mention Felidar Sovereign, but it's not in the deck :)
My thoughts exactly. LOL! :lol:
Oh, well. We can always modify the deck ourselves.
Could have been worse, he could have forgotten to include lands.
I once was so busy putting cool cards in my deck that I just in time realised I was at 60 cards already... But that was without lands. :oops: I fixed that before playtesting though.
](*,) = coder at work, according to a coder.It does explain some of the bugs. :wink:
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